Showing Posts For Nuoper.7503:
whoa. I see a cry about a warrior…warrior??
Am i still in the kitten dream?
why don’t you cry about stealth or something?
Burst Skill should be the most threaten trick to the foe.
Features are must: Range, Unblockable, True damage(like LoL)
Just e.g.
GS Burst Skill: Earthquake(motion: GS stick in the ground): range immobilized, true damage, warrior invincible when casting, 5 torment to foe.
30s CD.
something like that.
Movement punish like torment it seems more demands on offensive build warrior/guardian. You guys know offensive build warrior/guardian is how terrible…
In fact, necro has highest health and able to give foe huge conditions. it also owned a summon team. Tons of phantom, illusion protected mesmer, please don’t forget mesmer also good at stealth and conditions and teleport. Thief, a stealth expert, and the endless teleport…
I think Torment is not necessary owned by necro, mesmer and thief.
To be honest. Warrior is totally design fail in pvp. (poor to cure condition, no roaming etc.)
Anet should redo the warrior design concept and make it more viable for pvp.
Tier S
+ Necro
= Mesmer
Tier A
= Guardian
= Elementalist
Tier B
= Engineer
= Thief
= Ranger
Design Concept Fail
= Warrior
Thief should use Cold Down System.
Food & Sharpening Stone boost attribute too high. It just makes WvWvW too hardcore and become only 80 level players battlefield.
For low level players, they are hard to survive. Anet should ban all buff from foods and sharpening stone in WvWvW and make the “Survival rate” of Level 80 and low level more balance.
A Reason GW2 Will Never be an E-Sport
No balance at all.
Two Reasons GW2 Will Never be an E-Sport
No balance at all.
ANet doesn’t care about this.
redo the warrior traits
You miss a stuff:
Burst skill not a “burst” – Not a superiority, but a waste (adrenaline).
Design fail(?), burst skill gives not effective chance to warrior make a turn against opponent. Really wanna know about the concept with Burst skill & what the programmers are trying to show.
And now burst skill becomes a joke, a legendary silly F1 for warrior(?)
Refer:
https://forum-en.gw2archive.eu/forum/professions/warrior/Burst-Skill-need-more-love
Burst skill not a “burst” – Not a superiority, but a waste (adrenaline).
Design fail(?), burst skill gives not effective chance to warrior make a turn against opponent. Really wanna know about the concept with Burst skill & what the programmers are trying to show.
Refer:
https://forum-en.gw2archive.eu/forum/professions/warrior/Burst-Skill-need-more-love
First of all,
ANET SHOULD FIX THE BALANCE TO ALL CLASS
Second,
FIX KITTEN BUGS
A crazy patch
After I costed all adrenaline to activate my burst skill, i was disappoint.
It just a normal skill that compared with other classes F1, like my 12345.
In fact some weapon skill more like to be “burst” skill… Anyway costing all adrenaline—its not worth it.
What is the value of burst skill (and that 10 points 1% traits)? Would ANet has any plan to fix warriors F1 skill become more efficiency?
Why should i forced to play “FotM” but not just “Dungeon”?
If i don’t like FotM, it means i never get that achievement.
ANet better to change that requirement.
1 point = 1% its overpower so lets be 10 point = 1%!
Are ANet only had 1 & 10 (two numbers) in their minds?
It means all classes (except warrior) can kick warrior s with their unique specialty.
And the warrior specialty is nothing specialty.
Now keep going to be cannon fodder on battlefield soldiers!
Give me a reason that why i haven’t got a chest.
Also give me a reason that why my friend get a chest even he didn’t online on whole Karka event.
Yes, i cry for items, and why? It’s not fair!
Played less since 16/11
Anet make me disappointed on the november update.
1. They abandoned to their manifesto.
2. They never care about Asian players felling.
3. They didn’t fix the balance, thieves still imba with their godlike stealth.
The only mistake is i live in wrong time zone. A original sin.
Now i see the funny side:
Seems you don’t like asian players so they wont have chance to experience the EPIC event.
Thank you.
And you make a “Level Mechanism” to keep the casual players away from FotM.
Thank you again.
Reduce 50% damage from invisible, summon, phantasm, illusion, avatar & pets.
DO NOT MISS Act 3 of Shadow of the Mad King which kicks off at the lion statue in Lion’s Arch at noon Pacific (12:00 PM Pacific Time/19:00 GMT) on Sunday, Oct 28 with a very special, one-time only surprise!
That means 29/Oct 03:00 (China, Taiwan, Hong Kong, Singapore) 04:00 (Japan, Korea) 05:00 (AU). It is a not doable event because we will on the bed! We need to work on monday.
Thinking how to make some difference on same event. ArenaNet can utilize and modify some system that gw2 have.
There are permanent condition in some events so why dont ArenaNet just widely used it to all events with gw2 weather system? For Example:
Blind (33% Miss) at night
+1s Fear duration at night
Cripple (33% slower) in raining
+1s Control duration in raining
Decrease burning/ Increase bleeding damage in raining
Randomly more enemies
I need to say that it just use in event area but not the whole map. When it comes, more reward with the event. Better than boredom of repetition.
3K USD for a game?!
Final solution DO NOT sleep sir.
So you make the 5th battlefield here.
and WIN
JQ is your best choice
Btw, night capping is a legit strategy you mad?
So, you think it is illegitimate.
Best cry ever.
HoD losing – it is tactic.
HoD leading – imbalance! Go fix the problem asap
LOL
imbalance
how can we fight against thieves by damaged half of health just in first hit?
2 cannons, 1 Boiling pots of oil, Caps/Tre behind the gate > 30 golems
Don’t worry.
Problem would be adjusted after DB matched up higher tier servers and learn a lesson from those servers do the same things to DB.
I always believe that.
HoD server get same problem on this map, Anet do something please