Showing Posts For Pip Squeak.3418:

Time to make Fast Hands baseline for Warrior?

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

This simply has to happen. There is NO Warrior build diversity currently, as it is a 100% mandatory trait… Period.

Spellbreaker Bursts

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

Are you implying Holosmith is easier to read than warrior? Because I really doubt that.

Did you try holosmith? It’s abilities are all HEAVILY telegraphed with massive obvious yellow glowing things.

lol souldbeast and holosmith

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

Anet hates the warrior class and the players that play them, no ifs or buts.

Yeah, go read every class subforum, apparently ANet hates every class.

Yup! Everyone thinks their new elite specs suck, it’s hilarious. Some Scourges seem to realize how powerful they are though.

I'm pretty happy with Spellbreaker.

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

Did you try Hammer with Arms line? The DPS is insane with Unsuspecting Foe and Burst Precision. It also works with Daggers as well because of the 3 -> 4 combo. Once their stability and stunbreaks are gone you just chain together and get nothing but crits.

I didn’t try that. Sounds crazy though. You think D/D Hammer will be viable? I really hope so, I love the idea of that weapon combo.

I'm pretty happy with Spellbreaker.

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

Yah, the mobility of Daggers and Hammer with Featherfoot makes it hard for anyone to escape – especially when combined with No Escape and/or Slow Counter. It’s actually exciting how many build options there are compared to what we have now.

It makes me giddy just thinking about it. Stripping someone’s stability and then CC spamming them to the point that their accounts are deleted and their homes repossessed. I just can’t wait!

Spellbreaker Bursts

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

The fact that people can’t see how powerful Spellbreaker really is makes me giggle. I can’t wait to go into PvP and WvW and just kitten stomp the hell out of plebs all day. Give it a week, warrior will be FotM and all your tunes will have changed.

100% sure holo will be first month FOTM

You’re right it will. Once people start realizing how easy their attacks are to read though, they’ll fall in popularity I’m sure. Don’t get me wrong though, I LOVE Holosmith as well as Spellbreaker.

Spellbreaker Bursts

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

The fact that people can’t see how powerful Spellbreaker really is makes me giggle. I can’t wait to go into PvP and WvW and just kitten stomp the hell out of plebs all day. Give it a week, warrior will be FotM and all your tunes will have changed.

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

“we are already pigeonholed into a weapon set. Please don’t let us try out a sword and make sure we remain pigeonholed into weapons we’ve had for five years.”

You don’t see the irony in that statement? You don’t see how we could easily get “Pigeonholed” into only ever using sword, because none of the other weapons are affected by the heat mechanic?

I for one miss our core engi weapons more than I am excited for sword. Yeah it’s fun, but It doesn’t represent Engineer as iconically as pistols or rifle. The biggest thing is, like you said, I want options meaning NOT being pigeonholed into any one weapon.

Holosmith F5 and kits

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Well I guess I didn’t mention this complaint was from a PvP point of view. Being locked out of my blast finisher, condi cleanse, pull, block, etc seems like it could be very counter-productive. I get it… High risk, high reward. I just hope being locked out of reactive skills for 6 seconds and the chance of blasting myself in the face for 8k damage if I overheat is still worth it once Holosmith is inevitably nerfed due to QQ from other classes.

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

We can go with five kits maximum for a devastating amount of 25 abilities not counting the tool belt.

You know those kits share the cooldown you get when you enter holo forge right? Running a bunch of kits is kind of a terrible idea with holosmith. It’s also not all about the fact that things work, it’s about wanting MORE things to work.

I for one will be using Rifle most likely, simply because I missed it, and I love it. But we could still get a little Holo interplay with old stuff, other elite specs got changes for their old weapons, why not engineer?

Also the fact that you mentioned all those kits, which all benefit basically 0 from heat. You see the argument goes both ways.

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I think this is absolutely necessary.

Imagine Elementalist not getting skills for weaver with other weapons.

We need HEat stuff for Rifle/pistol MH OH/Shield

Mirage also gets ambushes for all their weapons, but if I’m not mistaken it’s only on their 1 skill.

Holosmith F5 and kits

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Anyone else bothered by the fact that the cooldown to leave Holo Forge is shared with kits? Why would equipping a kit force you out of forge? Just make it so you have to manually leave forge with F5, putting kits on a shared cooldown with F5 really ruins the fluid reactive gameplay most of us engineers love!

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Shiro works underwater.

What does it have to do with my post?

Honestly irrelevant to this thread.

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

50% heat on hammer? You realize hammer is only for scrapper and heat is holosmith right?…

Read the whole thing not just half a sentence.

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I’m totally fine with my side note being received poorly, it should have been its own thread (not that it’s even that important.) But heat benefiting all weapons (or at LEAST a skill with each?) is absolutely necessary.

I don’t think ANYONE wants to feel locked into sword as the only weapon that we should use because otherwise we would gain way less benefit from our heat outside of Holo Forge. Rifle really needs some love, that’s the one I’m most hoping for. Just make heat increase its damage or make Rifle 3 do full damage at its max range or something. Longer leap? I dunno, there’s lots of options… Longer net? Faster shots? \o/

Weapon usage

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I have never been below gold and there are plenty of bads that don’t kill gyros, even there.

No way to self defense when using forge

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Use defensive traits and utilities. Problem solved. Inventions and Alchemy are a hell of a drug. Elixer S. Spectrum Shield. Photon Wall. Sword/Shield (4 and 5). I don’t know you pick, we have PLENTY of defensive options.

Weapon usage

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I wouldn’t use stealth gyro as elite, elixier x is more useful in my opinion.

I’ll play Devil’s Advocate on this one. The awesomeness of poking at someone with stealth gyro up just to be restealthed again a few seconds later is amazing. I can’t even count the number of times people have gotten frustrated and just left a point because they were too dumb to just kill the gyro. xD

PLEASE let heat benefit more than just sword

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Let’s look at weaver real quick and notice all of their weapons get cool new additions. Can we PLEASE have heat interactions with all weapons for Engineer? it’s not like we have many weapons to begin with. I want a reason to want to use my Rifle or Pistols again. There are just so many cool options that could be, if this were a thing.

Edit: Removed “Side note” as it added nothing to this very important issue.

(edited by Pip Squeak.3418)

My feelings towards Holosmith after the demo

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

If heat management wasn’t so difficult (in the sense of maximizing time over 100% for optimum DPS) I would agree that either damage or cooldowns could be tuned to make the class less powerful. But it is that difficult, so the damage and cooldowns are fine.

The issue of elite specializations.

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I feel that unlocking a specialization fully should unlock the weapon for core, and all future specializations. Not everyone liked hammer, but I for one would love to play around with it with Holosmith.

But as a side note we have a perfect offhand for power… That is if you play PvP and WvW like some of us, Shield! Shield is awesome, and I’m so glad I finally have a reason to use it as a power engineer.

lol souldbeast and holosmith

in Warrior

Posted by: Pip Squeak.3418

Pip Squeak.3418

Pet Bug?

“Sic ’Em!” the shout that gives your pet 40% damage and run speed for 10 seconds? Yeah it gives YOU that in Beast Mode.

Bug: Lesser Call of the Wild, Clarion Bond

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

Well, my blast finisher from this trait works.

Tried it repeatedly in the PvP lobby, nothing.

I guess you were trying to blast the smoke field created by smokescale…

This

Why would I not do this?

Bug: Lesser Call of the Wild, Clarion Bond

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

Well, my blast finisher from this trait works.

Tried it repeatedly in the PvP lobby, nothing.

Pet pathing inverval

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

I would prefer to just be able to swap pets while in beastmode so I never have to worry about their “Navigational Soundness” ever again.

Thank You Anet. Soulbeast is basically a Derv

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

Except Dervish cleaves lots of targets while SB seems to be 1~2 target focus.

I have been playing around with Clarion Bond, Moment of Clarity, and Lead the Wind in marksmanship lately, the cleave is better than I would have thought. The only reason I think it’s worth trying is the change to Clarion Bond, it combined with Zephyr’s Speed is pretty amazing.

Fury, Might, Quickness, Swiftness, Super Speed and unblockable pet attacks? Add a nice piercing LB2 and Bristleback F2 together with that and you get some crazy single target, and some decent cleave burst.

Edit: I forgot to mention this setup will do more damage and have more opportunities to truly shine with SB than it currently does with Druid.

Pet swap is still bugged somehow

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

Yup still borked here too. Bump!

Do please allow swap in BM mode

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

This is my biggest concern. I want to play my ranger with no pet, I hate relying on AI to help me kill people. Fluidly switching between pets and skills would be so much fun, and no stupid pets to get annoyed with!

Rocket Boots - Amazing

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I am so glad you guys mentioned this, I missed it in the patch notes. I dropped Alchemy for tools. I’m never going back! Tool kit and super jumps FTW!!!

Why are you excited for soulbeast?

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

I get to ditch my pet and have even more stuns for my lelthisisfun GS/LB ranger. Let’s see Deadeye compete with perma stun in your face arrow pwnage! 720 no scope bish!

Thief Rifle

in Thief

Posted by: Pip Squeak.3418

Pip Squeak.3418

So what is everyone’s predictions of what Thief Rifle elite spec will be like? I for one am PRAYING they give us back Ricochet with rifle and give us a viable ranged spec. I want to be a fast paced ranged skirmisher like hammer revenant should have been!

Make Elixir S not cancel skills

in Engineer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I’m Pip Squeak, and I support this message.

for you pvp necromancers out there

in Necromancer

Posted by: Pip Squeak.3418

Pip Squeak.3418

Your wells build is pretty amazing fun too!

Druid feels so weak

in Ranger

Posted by: Pip Squeak.3418

Pip Squeak.3418

This build isn’t meta, and I’m sure most would say it’s trash, but I have a great time with it and never die. And yes, it can kill people, just not as fast as a true power build.

https://metabattle.com/wiki/Build:Ranger_-_Bunker_Druid_Roamer

suggestion about necromancer's shroud

in Necromancer

Posted by: Pip Squeak.3418

Pip Squeak.3418

This needs a fix. Nearly impossible to not accidentally cancel it with WvW skill lag… >.>

anyone have success with viper reaps in pvp?

in Necromancer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I had no idea about placements coming back after 8 months away… I stupidly queued for ranked on some of my lesser classes to get back in the swing of things and ended up in the first tier of gold. Stupid me. :<

for you pvp necromancers out there

in Necromancer

Posted by: Pip Squeak.3418

Pip Squeak.3418

I’m pretty happy that several variants of hybrid shout reaper are doing well currently. My favorite playstyle with variety!

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: Pip Squeak.3418

Pip Squeak.3418

Item: Savant Coat
Race: Male Asura, smallest frame
Profession: all cloth classes

The right “Gauntlet” on the Savant Coat is too thin and clips horribly with most gloves. There are many cool appearance options that are basically ruined by this, not to mention the glowing circles on it look like odd squished ovals instead of circles.

Edit: Added a really quick paint edit (yeah i know the clipping parts are still missing) but I made it larger and it looks cooler, and more natural.

Attachments:

(edited by Pip Squeak.3418)

Savant Coat clipping issue, Male Asura.

in Bugs: Game, Forum, Website

Posted by: Pip Squeak.3418

Pip Squeak.3418

So do they just not fix broken models?

Savant Coat clipping issue, Male Asura.

in Bugs: Game, Forum, Website

Posted by: Pip Squeak.3418

Pip Squeak.3418

The right “Gauntlet” on the Savant Coat is too thin and clips horribly with most gloves. There are many cool appearance options that are basically ruined by this, not to mention the glowing circles on it look like odd squished ovals instead of circles.

Not sure if it’s a contributing factor but I’m the smallest male Asura model possible.

Attachments:

Anet Seriously... STOP Screwing with Glicko

in WvW

Posted by: Pip Squeak.3418

Pip Squeak.3418

OUR WVW WILL NOT BE IGNORED!!!

Suggestion: Balance patch today.

in PvP

Posted by: Pip Squeak.3418

Pip Squeak.3418

Just tone down the condi-AIDS-bunker meta a little bit and we’ll all be fine.

Suggestion: Balance patch today.

in PvP

Posted by: Pip Squeak.3418

Pip Squeak.3418

I think a lot of us would enjoy a nice relaxing between seasons unranked romp with properly balanced classes. Thanks!

You shouldnt be asking for a balance patch then

The death of logic… It hurts.

Suggestion: Action camera changes.

in Guild Wars 2 Discussion

Posted by: Pip Squeak.3418

Pip Squeak.3418

well you could disabe action camera for a moment with your action camera hotkey then do your thing then enable it again. dont thing thats to difficult

This would defeat the purpose of action camera being convenient. Less button pressing for the same effect is always better.

Suggestion: Action camera changes.

in Guild Wars 2 Discussion

Posted by: Pip Squeak.3418

Pip Squeak.3418

The first idea I had for the action camera is the reason I don’t use it personally. When you turn your camera around with left click using the normal camera you can cast wells and other ground targeted AoEs behind you without turning around and back peddling. This is crucial for classes like Necromancer attempting to drop AoE pressure on the move or evade enemies. In the action camera if you attempt to do this by holding S to move backwards you run full speed at the camera, until you drop an AoE regardless of if it hits an enemy, you start backpeddling.
—Please make it so simply dropping an AoE doesn’t trigger backpeddling, I understand if it hits an enemy and causes combat but otherwise it’s very disruptive.

My second idea may be a little much but I think it could add some really interesting skill-shot like mechanics. If you could start a cast while in mid air, the action camera could allow you to jump, spin, cast, and re-orient yourself to your original course all on the fly. I think this would add an extra level of skill to PvP or even movement heavy PvE encounters.

I love the action camera, I just think it needs a bit of tweaking to not be a hindrance in certain gameplay scenarios.

Suggestion: Balance patch today.

in PvP

Posted by: Pip Squeak.3418

Pip Squeak.3418

I think a lot of us would enjoy a nice relaxing between seasons unranked romp with properly balanced classes. Thanks!

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Pip Squeak.3418

Pip Squeak.3418

I have one and only one suggestion, and I make this suggestion out of pure desperate need. PERMANENT TRANSMUTATION CHARGE I don’t make enough money to keep buying them, and I don’t get enough of them from PvP… I am a pretty flower and must win at Fashion Wars 2. I would save up and pay $50 for this seriously! :O

Solution to Current Meta

in PvP

Posted by: Pip Squeak.3418

Pip Squeak.3418

The real issue is condi cancer induced AIDS… the “Bunker meta” isn’t as much of a thing anymore, it’s still there… It just isn’t the main issue.

Suggestion: Transmutation Charges

in Guild Wars 2 Discussion

Posted by: Pip Squeak.3418

Pip Squeak.3418

OP, I don’t get it. What you’re saying is that you want to unlock unlocked skins?
That seems too cumbersome.

I would rather spend transmutation charges as a one time thing, maybe make it an option in addition to the current system. It would make it so you didn’t have to spend them every time you wanted to swap your look, you could unlock an item and swap to it’s appearance at any point for free.

Suggestion: Transmutation Charges

in Guild Wars 2 Discussion

Posted by: Pip Squeak.3418

Pip Squeak.3418

Why not something in between?
You’d still need to find/buy the skin you want. Then they appear in your wardrobe with a lock. Use transmutation charges to unlock it for all characters. Boom.

Anything is better imo, than the current system. It’s not that the charges are super hard to come by, it’s the fact that I have to use them every time I want to change ANYTHING and I don’t want the exact same theme for each class that shares armor.