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Tried HoT areas again after 4 days

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Posted by: SelenaDread.2814

SelenaDread.2814

Companies, change your product to suit customers who bought it without knowing what you’re selling!

There, fixed that for you.

Extended your fix a bit

Agreed >_>

Tried HoT areas again after 4 days

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Posted by: SelenaDread.2814

SelenaDread.2814

Did OP just delete himself out of this whole thread.

Hmm never saw that before

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

You can get your guild hall with only 2 to 4 people.

Have you tried getting a guild hall with 2 to 4 people O_o? Ive done it with 4 people and ive also gotten another with 5 people. but 2 people….really? makes me wonder if u even know what your talking about

With 3 yes, and it could have been done with just 2.

Way to miss the point. A small guild of “low level” (ours got rated a 2) without HoT cannot use ANY of their stuff other than banks, because even the new Scribe skill is untrainable outside of Maguma. Now tell me how that’s not a deliberate shafting of the players? And we had 5.4K influence built up, but the minimum to trade for the new guild currency is 10K? Way to get a slap along with your shafting.

Thanks, Anet!

I actually think your missing the point of this thread. This thread is a discussion how small guilds with HoT are having a hard time participating in guild events, and building guild halls. There is already another thread in the forum regardsing the removal of guild functions for core players. I believe your point is more suited there.

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

You can get your guild hall with only 2 to 4 people.

Have you tried getting a guild hall with 2 to 4 people O_o? Ive done it with 4 people and ive also gotten another with 5 people. but 2 people….really? makes me wonder if u even know what your talking about

With 3 yes, and it could have been done with just 2.

Yes, it is very possible.

You have an infinite amount of attempts after the initial purchase to start the expedition. You really need to be lucky that the spawns are close to one another thou.

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

I fully understand if guilds at 5+ and slightly over are having difficulties, that is a problem that does need to be sorted.

Complaining thou that your guild is below the party of 5 people required to initiate it, and you cannot join in guild activities. That is practicaly saying I can no longer play Guild Wars 2 because I removed my video card.

Maybe GW2 is not for me...

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Posted by: SelenaDread.2814

SelenaDread.2814

Am I missing something here? Does this not completely destroy the whole aspect of exploration in an MMO?

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

I don’t see any good solution to help out small guilds that larger guilds could not exploit.
Although it would seem that Anet is catering to the larger demographic if you are to go by the information provided online:

657 guilds: 1-50

482 guilds: 51+ – 300+

Obviously there is some discrepancy with these numbers considering Anet released information that 4202 unique guilds captured guild halls, but at least we can gather the trend that the majority of the population are in larger guilds.

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

If you have 4 people online, you have enough people to claim a guild hall.

I have successfully done a run with 3 people, though it was extremely close on the dps timers so we had to use some consumables.

At less than 8 people, it will only ever spawn one head to kill in phase 1, and the 9 minutes it gives you to kill the one end boss you get with that number is easily achievable with 4 people.

You may have to reroll it a few times and get lucky with where the heads spawn, as with that few people if the next head spawns o the other side of the map you may not have time to run and DPS everything down, but with a good roll, heads can spawn within like 100 feet of each other. I’ve even seen them spawn back in the same location as the previous head.

As for guild missions, you’ll need 3 people to do the pvp and wvw ones, but for the pve ones you can simply piggyback on other guilds doing them (and there will be a lot of other guilds doing them right after reset) Many of them are even soloable (guild race, expedition) and in the new system you don’t have to get past the bounty farming stage to do those, just wait for them to pop up.

It costs nothing to fail so you can just retry those missions until you happen to have another guild nearby also doing the same one. It will be harder (and it should be with less people) but it is not impossible by any means.

Congrats, I honestly did not know you can capture a guild hall with 4 people.

Pet tiger

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

If you mean the juvenile tiger, did you google it by chance?

keywords: gw2 juvenile tiger

first listing: Juvenile Tiger – Guild Wars 2 Wiki (GW2W)

https://wiki.guildwars2.com/wiki/Juvenile_Tiger

(edited by SelenaDread.2814)

Suggestion- gliding on all pve maps

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

The amount of development time used to modify all the old maps would be staggering

To people complaining how hard HoT is.

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Posted by: SelenaDread.2814

SelenaDread.2814

Guys i siad im 40+ in HoT NOT TYRIA
in total im nearly 90+
CoF was old content thats I’ve played on for 2 years, obviously i rushed that
im talking about the new content

40+ what? hero points or mastery levels? I assume you talk about mastery level. If you are 40+ mastery in HoT zones alone, than since release all you do is sleep and train events in HoT. Or there is some exploitive mechanic out there which I did not heard about yet (bugged adventure reward or something like that). It is like hearing a complain from a speed-runner who completes Skyrim in 1 hour that there is not enough content in the game.

Could you even get 40 HoT mastery points in a reasonable time frame in 6 days?

To people complaining how hard HoT is.

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Posted by: SelenaDread.2814

SelenaDread.2814

Guys i siad im 40+ in HoT NOT TYRIA
in total im nearly 90+
CoF was old content thats I’ve played on for 2 years, obviously i rushed that
im talking about the new content

90+ that is not helping your case

To people complaining how hard HoT is.

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Posted by: SelenaDread.2814

SelenaDread.2814

Im already 40+ just playing running around with guildies.

If you are 40+ by now, you either played 16 hours per day since release or you did extensive CoF/Cursed Shore farm. Perhaps even both. And please tell me how you completed all the content of HoT? I have 4000+ hours spent in GW2 and I am far, far from completing all the content. How do you define content?

I am at 35+ after the patch yesterday, my account is probably a month old, I played around a total of 15 hours from Friday to Sunday on the hot expansion. On the weekdays I barely have time to hopefully get on good days about 6 world boss kills, I have yet to step into Verdant Brink since Sunday.

You are clearly over exaggerating.

You are 35+ on old-world mastery track. People do that fast by farming CoF or trains in zones like Cursed Shore. This is an exploitive mechanic (though I did not used the word “exploit”, its 100% legit) which does not translate into normal gameplay. Hell, in many MMO-s this would be nerfed 2 hours after launch or not present in the first place. For example if you did lots of gold and farmed your legendaries by heavy participation in SW chest farms, you did that by exploiting a weakness in game design. But Arena did not nerfed that because I think they thought that if someone wants to farm like that than let them do so. And as for mastaries track. Just go to the new jungle zones and start doing normal event chains without looking on reddit for some elusive secret spot which grants bajillion XP per hour (which again as I stated, is an exploitive mechanic). Then see how many levels you will gain over the next few days.

I retract my post, I was certain that he was speaking in regards to hero points he had extra… I would have never imagined it would be capable for someone to go 40 over the limit used for masteries as that is extremely over the top for less than a week time frame. I am at currently at level 5 just with boss runs, also not complaining that masteries are a grind.

(edited by SelenaDread.2814)

To people complaining how hard HoT is.

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

Im already 40+ just playing running around with guildies.

If you are 40+ by now, you either played 16 hours per day since release or you did extensive CoF/Cursed Shore farm. Perhaps even both. And please tell me how you completed all the content of HoT? I have 4000+ hours spent in GW2 and I am far, far from completing all the content. How do you define content?

I am at 35+ hero points after the patch yesterday, my account is probably a month old and I have played around a total of 15 hours from Friday to Sunday on the hot expansion. On the weekdays I barely have time to hopefully get on good days about 6 world boss kills, I have yet to step into Verdant Brink since Sunday. Also I have yet to step into any dungeon in GW2, other than soloing Arah for the personal story

You are clearly over exaggerating.

(edited by SelenaDread.2814)

I thought I'd come back to GW2, but...

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Posted by: SelenaDread.2814

SelenaDread.2814

Are you complaining about a game you didn’t even play for the last 2 years?

Why yes, yes he is.

Also if I might add complaining about a non-issue, unless he’s specifically asking for WvW.

Side note: if your leaving can I have your stuff?

Buying the game early =! early access

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Posted by: SelenaDread.2814

SelenaDread.2814

Megaserver is the excuse of some people that do not want to face the fact that maps are empty because there is not enough people in-game to fill them.

Thank you for proving my point stated previously

Sales have been so below ANet expectations that they will introduce changes to the expansion and will sell it with discount in 6 weeks.

Refunds are not helping either…

Wow……would really love to know where you are getting all your facts about sales, refunds and player base decline

Do you believe me now?

Just as stated above, you did not prove that your claim of sales are below Anet expectations since you are not previewed to information that the company has not shown.

Small Guilds feeling left out....

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Posted by: SelenaDread.2814

SelenaDread.2814

GW2 has one of the best scaling systems out there, I don’t see why it is not applied to the guild functions.

This could be easily exploited by the community, such as advising the guild members not to represent or drop out entirely for a certain period of time. Coordinating via teamspeak, ventrillo or your guild forums to donate materials at a severely reduced cost since they instantly went from a 250+ members to 5.

The only adequate approach is to create a guild hall specifically for small guilds maybe 5 -50 (reason I state 5 is simply the fact you require 5 people to create a guild not 3-4). Sadly thou this would probably come at a great cost of development time. At the rate the forum community is, I do not see anyway Anet could get away from the backlash of them advising they will prioritize creating a new guild hall for small guilds versus other future content.

The only plausible suggestion is to create allies out of other small guilds and work together, since they do provide you with the tools necessary for this to occur. Assuming everyone has your their own “personal solo guild” (that’s an oxymoron if I ever saw one lol) for extra bank storage. You could ally and represent 3 other small guilds, effectively having 4 guilds helping one another.

This is by no means the most ideal solution as you will still trail behind other guilds, since you will coordinate working on other guild halls daily/weekly while leaving your own guild hall stagnant.

At this point in time the best motto for Anet solution to fix guild halls for small guilds is: You’re kittened if you do, you’re kittened if you don’t.

(edited by SelenaDread.2814)

Has there been a response?

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Posted by: SelenaDread.2814

SelenaDread.2814

vague thread post is vague

sole Guild member with HoT leaves?

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Posted by: SelenaDread.2814

SelenaDread.2814

So in Theory; your one member with HoT has to be the guild leader, ask help from allied guilds or friends with HoT to capture the Guild Hall. If he leaves the Guild Hall is still conquered by the guild, you just cannot upgrade.

Buying the game early =! early access

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Posted by: SelenaDread.2814

SelenaDread.2814

Megaserver is the excuse of some people that do not want to face the fact that maps are empty because there is not enough people in-game to fill them.

Thank you for proving my point stated previously

Sales have been so below ANet expectations that they will introduce changes to the expansion and will sell it with discount in 6 weeks.

Refunds are not helping either…

Wow……would really love to know where you are getting all your facts about sales, refunds and player base decline

Big Bang Theory!

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Posted by: SelenaDread.2814

SelenaDread.2814

Buying the game early =! early access

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Posted by: SelenaDread.2814

SelenaDread.2814

Megaserver is the excuse of some people that do not want to face the fact that maps are empty because there is not enough people in-game to fill them.

Thank you for proving my point stated previously

Buying the game early =! early access

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Posted by: SelenaDread.2814

SelenaDread.2814

No just the normal “my sneering assumptions are facts” attitude so common round here.

And what makes your opinions any better ?
where is your proof on sales ? yea that’s what i thought

At lest we have post on ppl complaining of empty zones on peak times

Which opinions? I haven’t actually expressed any, nor have I said anything about sales, I just warned against making assumptions. Assuming something is true because that would back up whatever you believe to be true is a bad idea.

You may wish to look up the mega server system, it may explain those empty zones.

People reading about the mega server system is not going to happen with an extremely biased outlook.

By the way Valky, you have a thread of 20+ out of the whole player base of GW2 claiming empty maps on peak times. I don’t think that is enough information to accurately judge the games health….

(edited by SelenaDread.2814)

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

There is some variation there, but it is FAR from the liquid gold infusion we were promised to offset the balance of the decline of dungeon income.

That! But we know the why. Buy Gems and convert to gold.

You obviously dont know how the gem exchange works, so its pointless arguing with you.

If everyone stopped converting gold into gems today and I wanted to buy a million gold it would be available. You keep saying that the gold to be converted is only from in game but that just isn’t true. If you are willing to pay, arenanet is willing to sell, even if it means making it out of thin air. I don’t care what anyone says, we all know that well will never go dry.

Can you please provide proof of your claims?

On a side note: you would not be able to purchase the 1 million in gold….that is unless you had access to 817 credit cards or sources of payments.

Also: $81 700….jeez

(edited by SelenaDread.2814)

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

There is some variation there, but it is FAR from the liquid gold infusion we were promised to offset the balance of the decline of dungeon income.

That! But we know the why. Buy Gems and convert to gold.

You obviously dont know how the gem exchange works, so its pointless arguing with you.

Then dont?!

You don’t feel any remorse declaring a fact without any knowledge of said fact?

I’m very curious

No, just didnt feel like beating a dead horse.

So by answering no, it is safe to assume you understand that converting gems into gold does not create liquid gold….

Assume what you wish. I never claimed buying gems created gold, I said anet wants you to buy gems if you want a chunk of gold now that its not viable to farm it in game at any decent rate. Where the gold comes from was never an argument. That said I rather not engage with know it all and self promoting attitudes.

I apologize if it comes off that way, I am trying sincerely to understand your point of view in this thread.

From my point of view: You post about the imminent crash of the economy which is in regards to the removal of liquid gold in the game. You proclaim afterwards that Anet wants you to purchase Gems to convert into gold.

That would be two contradicting theories as if that was true the gold would deplete completely, which means you can no longer buy gold with gems. Anet would lose a source of income, and as a company that is a big no, no.

(edited by SelenaDread.2814)

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

There is some variation there, but it is FAR from the liquid gold infusion we were promised to offset the balance of the decline of dungeon income.

That! But we know the why. Buy Gems and convert to gold.

You obviously dont know how the gem exchange works, so its pointless arguing with you.

Then dont?!

You don’t feel any remorse declaring a fact without any knowledge of said fact?

I’m very curious

No, just didnt feel like beating a dead horse.

So by answering no, it is safe to assume (by the mention of beating a dead horse) you understand that converting gems into gold does not create liquid gold….

Which brings of further questions of what your original argument actually meant?

That! But we know the why. Buy Gems and convert to gold.

(edited by SelenaDread.2814)

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

There is some variation there, but it is FAR from the liquid gold infusion we were promised to offset the balance of the decline of dungeon income.

That! But we know the why. Buy Gems and convert to gold.

You obviously dont know how the gem exchange works, so its pointless arguing with you.

Then dont?!

You don’t feel any remorse declaring a fact without any knowledge of said fact?

I’m very curious

Buying the game early =! early access

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Posted by: SelenaDread.2814

SelenaDread.2814

The only reason HoT launch was smooth is because the sales were really below the expectations of ANet…

Not enough players to hamper the servers…

Do you have anything to back that up?

Of course he does, he works for Anet or has inside information.

What you thought his biased opinions was used as facts….come on

Ok This I Will Admit Is Stupid

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Posted by: SelenaDread.2814

SelenaDread.2814

….how long does it take to get to level 10 now-a-days?

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

The only thing concrete is that the economy is fluctuating due to the release with the new expansion which is to be expected with the introduction of new items and uses for old items.

So advising of an economic crash ( severely doubtful ) can only be determined when the dust has settled and we have data to compare & analyze.

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

It’s not even about the gold but rather the other things a dungeon run brings as if they were serious about gold they would’ve changed SW even so my statement stands "

That is a lot of credibility in knowledge of economics lost in one mere sentence.

(edited by SelenaDread.2814)

How would you rate the HoT Fun Factor?

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Posted by: SelenaDread.2814

SelenaDread.2814

8/10

- only complaint is a few visual bugs
- I had crashes but it was fixed a few patches ago

Honestly I would view the majority of reviews on the forums with a grain of salt. Usually if something is so blatantly bad as most of the negative reviewers here proclaim, you would get multiple complaints in Map chat thought out Tryia. I personally have not come across an “empty map” in the new areas from Friday-Sunday. I had no trouble doing hero points solo other than the vampire broodmother that was constantly feeding off my minions. I don’t expect to solo the Legendary Wyverns that spawn in the new map, but then again I don’t need to wait long to yell on map chat “leg wyvern on apple south of such-in-such”. No one on map chat was complaining about being gated, the only thing close to it is a map chat conversion that comes frequently in Verdant Brink.

Player A: how do I get the mastery at Fumerol Caves?

Player B: there is a mastery to be immune to poison

Player A: aww

I never heard a negative response, just a reply either acknowledge that they understood or gratitude to be given the answer.

Advanced Logistics in Magus Falls

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Posted by: SelenaDread.2814

SelenaDread.2814

The central tyria masteries can only be progressed in central tyria, but as “core” masteries, their effects apply everywhere.

The Hot masteries don’t apply in central tyria because their effects mostly address things that don’t exist there, and it would have broken old content to allow gliders to function there.

You should be able to wear your mentor tag and run your loot vaccum in magumma

Can confirm I see a lot of apples running around the map in magumma.

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

If you take a closer at our economy, the only thing that effected the pricing of items in TP are items associated with upgrading guild halls. So the removal of liquid gold from dungeons did not effect the prices of high priced skins.
What you are viewing as a problem of removing gold from dungeons is merely people allocating their funds from shiny personal purchasing to contribution in purchasing items for the guild hall nothing more nothing less.

You have a valid point on guild hall items price, but regarding high ticket items and even medium ones is that the amount of gold a person can make on a game session is a fraction of it was thefore it does impact said items. Actually impact all items which is good in many ways but bad for veterans who will loose a big chunck of their personal gains stuck in the tp.

We got our 4th or fifth upgrade done this morning in our guild hall and the only gold we had to pay was the 100g for the claiming expedition, i wouldnt call that a huge gold sink.

The mats used to upgrade to GH dont cost any gold to create (unless they are untradeable vendor items), they get created by investing time. The only gold sink for this is the 15% fees and taxes, if you decide to buy it from there rather than farming it yourself.

I was talking about specific odd items that are not readily kept on hand in the guild bank, for instance the 18 Slot Thick Leather Pack used for the Mine which normal sells for 2g 50s spiked to 4g on Friday.

Of course you don’t have to spend money on items in the trading post to upgrade your guild hall, but when you have a huge group of people having fun donating materials and your time to help the guild. Most Vets with vast amount of banked money end up buying items on the trading post during the excitement on impulse and fluctuate the prices of those items.

Not saying its a gold sink, just assuming people are focusing on upgrading the guild halls.

PS. those Ectos is that considered a nose dive or a face plant?

(edited by SelenaDread.2814)

We Don't Make Grindy Games

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Posted by: SelenaDread.2814

SelenaDread.2814

No, SelenaDread, briggah is missing the point, I’m sorry. He argues against something nobody asked for, he exaggerates the issues players have with HoT’s gating mechanics so much that he’s right again. Instead you can just try to stomach that a lot of players vent their frustration about having to do time consuming things they don’t really want to do in order to continue doing what they would like.

If you like to grind, that’s fine. Since the first Guild Wars and it’s expansions right through three years of Guild Wars 2 there has been grind and farming and it has been optional so people who like grind and people who dislike it got along just fine. With HoT that’s a thing of the past and whether this irks you or not, this is an issue that quite a few players dislike.

Clearly someone stated that nothing has been gated in GW2 yet there is level requirement for progress in your own personal story. He is not exaggerating, he is simply stating a fact.

The people who are playing the new expansion are all 80, and Anet is not going to raise the level cap, so you place progression attached to your mastery level. Basically you start at level 1 without removing the progression you acquire for the 80 levels…So Briggah was not missing the point at all.

We Don't Make Grindy Games

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Posted by: SelenaDread.2814

SelenaDread.2814

Nothing in GW2 has been been gated so specifically till now.

So you can kill Zhaitan on your level 1? Better yet can you skip your entire story and just kill him OR is it “gated” behind your personal story?

You can join a friends and help him kill Zhaitan.

You are seriously missing the point here, and you seem to totally bypass Soulstitch reason …..by you joining a friends group you are not completing your personal story, so at level 1 you can not complete your story simply by porting over to arah and getting carried by your Friends.

I think you’re missing the point, and deliberately avoiding the the problem. If I wanted, I could do the entire personal story, at level 80, from beginning to end.

In HoT, you’re 80, and to do the story you need to do every single event you come across, as well as the story . It’s not a choice.

LOL

SoulstitchMMO.1396:
Nothing in GW2 has been been gated so specifically till now.

“Dang its not a good argument”

“OK, new argument nothing is gated if your 80” ….yea that works…lets go with this new one.

We Don't Make Grindy Games

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Posted by: SelenaDread.2814

SelenaDread.2814

Nothing in GW2 has been been gated so specifically till now.

So you can kill Zhaitan on your level 1? Better yet can you skip your entire story and just kill him OR is it “gated” behind your personal story?

You can join a friends and help him kill Zhaitan.

You are seriously missing the point here, and you seem to totally bypass Soulstitch reason …..by you joining a friends group you are not completing your personal story, so at level 1 you can not complete your story simply by porting over to arah and getting carried by your Friends.

(edited by SelenaDread.2814)

We Don't Make Grindy Games

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Posted by: SelenaDread.2814

SelenaDread.2814

Nothing in GW2 has been been gated so specifically till now.

So you can kill Zhaitan on your level 1? Better yet can you skip your entire story and just kill him OR is it “gated” behind your personal story?

No, no, no that is way to gated…..you kill Zhaitan when you create your character

Scratch that, you kill Zhaitan when you download the game

(edited by SelenaDread.2814)

You like it?! Post something!

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Posted by: SelenaDread.2814

SelenaDread.2814

It’s only now on a Monday that the positive reviews are seeping in, simply because we spent majority of our weekend enjoying the expansion and using every spare second we had playing the game. The fact that we have obligations to go to work ( have to pay the mortgage somehow ) finally focus our attention to the forums, and I am legitimately surprised by all the multiple negative threads. Usually if something is so awful it can be seen multiple times in the map chat before is surfaces on the forum.

I love the expansion well worth the money.

I am debating on placing a sticky note on my monitor to remind myself I can not use gliders in the rest of Tyria.

I know HoT just came out but....

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Posted by: SelenaDread.2814

SelenaDread.2814

When’s the new expansion coming out?

gotta get to the crystal desert! Get on it like blue bonnet baby!

=D

Ok ok, I know a lot of people are complaining about this xpack, and its has like 1 thumb up, and half a star rating on most sites selling it, but all the same, its not ALL bad.

you only have to grind out the masteries ONCE. If it was a blizzard game you’d have to do it twice….for each toon! (lol)

Really though, Which zones would you like to see in the next iteration of Guild Wars?

Too soon lol.

For me I would assume the reason for the excess amount of negativity in regards to the expansion, is due to the fact that the people that are enjoying the game are not posting on the forum. I was not even aware of all this negativity until I came to work and looked over the forums on my (cough) break. Through out the majority of time from Friday till Sunday night I was in game and only alt tabbed into some guides regarding capturing guild halls, or help in completing hero point ( note: do not summon all your minions as a necro in a fight with the Vampire Beast Broodmother ).

So far I am really enjoying the expansion and the only complaint I have is my personally incompetence of not remembering that I can not use gliders in the rest of Tyria ( my poor,poor, face planting Necro >_> )

Imminent economy crash? Good thing? P2skin?

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Posted by: SelenaDread.2814

SelenaDread.2814

If you take a closer at our economy, the only thing that effected the pricing of items in TP are items associated with upgrading guild halls. So the removal of liquid gold from dungeons did not effect the prices of high priced skins.
What you are viewing as a problem of removing gold from dungeons is merely people allocating their funds from shiny personal purchasing to contribution in purchasing items for the guild hall nothing more nothing less.

No HoT = Useless Guild?

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Posted by: SelenaDread.2814

SelenaDread.2814

From what I can ascertain (and, admittedly, I am still a little confused…), these changes will be hurting small guilds the most.

Small guild and solo guild are very different.

To begin with, it is absurd that a solo player can get 3/4 of the guild stuffs by themselves. Solo player can even buy their way through. Of course, a lot of people took it for granted but honestly speaking, you don’t actually see such thing happening in another MMO. You don’t really see solo guild in other mmos, to even start a guild, you need to have a number of people to do so.

I solo levelled a guild, in WoW, to max level (when guilds still had levels there).

It took a long time…

But, all I needed was a few friends to sign my guild charter and then leave again.

I have nothing against large guilds and am a member of a couple.

But, we can be a member of 5 guilds, simultaneously, in this game and personal storage is limited, even if you pay to max out your bank tabs (which I already explained I did).

I’m not happy that I can’t, also, have a fully functioning bank guild, without trying to con innocents into slaving for me.

If I run out of space and cannot earn more on my own, I will probably quit, or play a lot less, as space is something that is important to me, in games.

That is all.

That’s what expansions do, it adds new content and won’t let people that don’t buy it have access.

You are using to much common sense for this thread, get ready to get yelled at.

I think you will find that common sense involves knowing the difference between expansion and contraction.

Or maybe that is more about English language comprehension?

Either way…

Your guild storage is there. Anything in the queue auto-completed. Talk to the guild bank guy in LA in the same place he was yesterday.

Yes, I have my existing guild storage, that is not in question.

What I don’t seem to have (or have any use for, anymore), is the queued upgrade I paid for, for an upgrade to “Architecture”.

This upgrade was required to, subsequently, allow me to purchase a final upgrade to my bank space.

Which it now looks like I won’t be able to earn, on my own?

You have HoT, so you can earn upgrades, but you will have to get a guild hall and access the scribe trainer. Dunno about the Q’d bank upgrade. I lost anything that was not a consumable, my PENDINGs were 24 hr buffs, and they are gone.

Also peeved this was buried here. It is not a HoT issue, it is a normal, core game issue affected by NOT HAVING HoT.

Yes, ITA.

Common sense is a basic ability to perceive, understand, and judge things, which is shared by (“common to”) nearly all people, and can be reasonably expected of nearly all people without any need for debate.

Yet here you are debating about not being able to access Guild Function because:

A) They are a solo guild? Would this not be considered an oxymoron?
guild : a group of species that have similar requirements and play a similar role within a community.

B) features are tied to the new mechanics developed for the expansion.

(edited by SelenaDread.2814)

No HoT = Useless Guild?

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

This whole thread is ridiculous just buy the expansion, clearly you enjoy the game so support it and gain access to a bunch of new content at the same time it’s a win win, don’t complain that your not getting for free what a majority of us paid for

He already stated he has the expansion…. so yea…

No HoT = Useless Guild?

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

That’s what expansions do, it adds new content and won’t let people that don’t buy it have access.

You are using to much common sense for this thread, get ready to get yelled at.

ANet's mentality on dungeons

in Guild Wars 2 Discussion

Posted by: SelenaDread.2814

SelenaDread.2814

“We want to remove liquid gold from dungeons because it destroys the economy”"

Welp, guess I’m gonna dump 100 bucks for 1k gold instead of doing dungeons to prevent damaging the economy further.

I’ll gamble more on TP and put precursors, craft mats and cool looking skins for horrendous prices on it then – will fix problem.

Seruously… who came up with this idea of nerfing dungeon earnings?
Its only stupid because gold earned that way is already poop…
Better way is to decrease RNG loot so that stuff on TP wont cost whole GPD of a small a country so that everyone can actually have something instead of rich being richer and poor being poorer…

Nerfing least earning money thing in game… jeesh…
BUT what to expect – they want to sell EXPANSION for a cost of a full game…

Geniuses….

Both of you are geniuses in economy….btw sarcasm.

Bringing up methods that benefit the economy by destroying currently circulating gold, and asking for the very method of gold earning that contributes to inflation.

Simply Brilliant.

Upcoming Global Change to Player Minions

in Guild Wars 2: Heart of Thorns

Posted by: SelenaDread.2814

SelenaDread.2814

I am sorry to ask this Roy but I would like to know:

Why do you put HP on minions and not rather a timer?
-> Minions being impactful for a short time, but still useful even if they are there for a short time. And It could be used in EVERY game modes.

Because with your “weird system” you can only fix PvE for processing problems and not PvP and WvW where it would impact to much the game by non desired server calculi. And even, you do not really know if the creation of multiple minions in Raids will not impact the game experience (let say 6 necros with full minions and a lot of attacks around).

That does raise another question of why would you have 6 minion master necros in a 10 man raid. O.o

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: SelenaDread.2814

SelenaDread.2814

Mounts would be fun as hell and could make a killing for them on the Black Lion Trading.

I forsee mounts.

We’re going from having only a WoW-style targeting system to an FPS, Elder Scrolls Online-type option as well.

We’ve gone from no dedicated support roles to two (?) great ones (does revenant count?)

The core game has gone free-to-play.

Raid content is at long last being introduced.

ArenaNet has demonstrated that they are open to drastic changes for the betterment of the company and the playerbase. Mounts, in my opinion, stand to benefit both.

Let’s keep playing and see what happens!

O.o At least 2 year old account on you both and still does not realize the existence of mounts in the BLT.

dead horse is dead…..

I assume nothing visible is left of the horse and you are now beating the floor.

(edited by SelenaDread.2814)

Yet another complaint thread

in Guild Wars 2 Discussion

Posted by: SelenaDread.2814

SelenaDread.2814

Oh. Em. Gee. I have so much to get off my chest.

First off, I just learned that I have to actually LEVEL my character if I want to get him to 80! This is preposterous! The gem store should sell me a fully outfitted level 80, for about 10 gems. (Maybe 5, because ANet is evil and stinky and moneygrubby and I’m so tired of funding their gold-plated cafeteria/caviar orgy pit that floats on an ocean of perfumed crude oil.)

Also, what’s this garbage about multiple abilities and stuff? Just make one ability that hoses the entire screen and showers me with Legendaries and Black Lion Chest keys! Anything less just isn’t fun and stuff!

What’s more, I hate being time-gated. I don’t want to have to play your content in order to play your content! Just let me have access because I have a credit card and stuff! I AM ENTITLED TO THIS BY GOD!

Oh, and I’m so kittening angry about the fact that HoT isn’t as large as the core game. It doesn’t matter that I have zero understanding of content development or game economics – HoT needs to be as large as Tyria, and have just as many events, and just as many hearts (all prefilled, of course!), and it needs to be delivered at the exact same price! Because it makes sense and stuff!

But the thing that honks me off the most? Those smarmy asspirates who use sarcasm to make observations about what they see around them. Those people are the effin’ WORST. They should all be dragged into the street and shot repeatedly!

I’m done. For now. -Sid

You forgot to mention no mounts…..cuz of reasons XD

New content for people who dont buy HoT?

in Guild Wars 2 Discussion

Posted by: SelenaDread.2814

SelenaDread.2814

Expect to see Anet deincentivize older content as newer content is released. Since GW2 is now free to play, there will be a built in corporate driven desire to make the free players spend money. So monsters in the standard areas will drop less treasure, areas won’t be updated or worked on, etc etc… The economy and drop rates will shift making the only decent areas to make gold or get materials will be in the paid expansion or living story areas.

It will also incentivize players to buy gems and convert them into gold to purchase decent materials from the TP.

It changes the focus on gameplay and development from exciting story and mechanics towards grinding.

As a free player, grinding or paying is required to even get the most basic of decent items.

For paid players, grinding is incentivized, since free to play players will pay higher gold amounts for materials paid players can get more easily.

All material and item prices go up dramatically. This leads to more required grinding, or paying for gems by all parties, paid players and free to play together.

This happens in every MMO. It’s the sad truth, that game design ideals often go out the window when money is on the line.

So the cmpany has silently changed their game ideals of

“Buy the game, play a quality release forever”

to

“Buy the game, experience quality gaming until the next expansion is announced. Then find your experience to be greatly nerfed unless you purchase the expansion.”

50 dollars every 2 years is equivalent to 2 dollars a month subscription from every player who likes the game.

Hidden subscription fees. Brilliant, yet very korean move Anet. (I’m allowed to make that observation, I am korean)

So basically you expect ANET working for decades with all the expansion, content, lure, update patch for the original 60 USD, wait you paid nothing… and expect everything.

Yes if you haven’t paid a single cent for the original game, pay for the extension. Not to talk about if you buy the extension you will have the same rights like the players who not just paid for the extension but for the original game as well.

lol, obviously I don’t believe that since I’ve bought every game they have ever made. I am saying that making the previous games generate less value in order to pressure us into buying more cash store stuff is a sad trend to see. Anet should rely on the quality of their new release to generate revenue. That’s the only real path for long term success. Nerfing rewards for free players is one thing, but paid players should get some respect from the company and get some accomodation that makes those nerfs less applicable to them.

What? you feel pressured to buy cosmetic or convenience items because the previous games generate less value?….

Materials and gold found in dungeons generally arent used to craft gem store items… Actually, it might be impossible.

Actually they are when you can sell those materials and convert the gold into gems. So I don’t see how that is an impossible feat.

New content for people who dont buy HoT?

in Guild Wars 2 Discussion

Posted by: SelenaDread.2814

SelenaDread.2814

Expect to see Anet deincentivize older content as newer content is released. Since GW2 is now free to play, there will be a built in corporate driven desire to make the free players spend money. So monsters in the standard areas will drop less treasure, areas won’t be updated or worked on, etc etc… The economy and drop rates will shift making the only decent areas to make gold or get materials will be in the paid expansion or living story areas.

It will also incentivize players to buy gems and convert them into gold to purchase decent materials from the TP.

It changes the focus on gameplay and development from exciting story and mechanics towards grinding.

As a free player, grinding or paying is required to even get the most basic of decent items.

For paid players, grinding is incentivized, since free to play players will pay higher gold amounts for materials paid players can get more easily.

All material and item prices go up dramatically. This leads to more required grinding, or paying for gems by all parties, paid players and free to play together.

This happens in every MMO. It’s the sad truth, that game design ideals often go out the window when money is on the line.

So the cmpany has silently changed their game ideals of

“Buy the game, play a quality release forever”

to

“Buy the game, experience quality gaming until the next expansion is announced. Then find your experience to be greatly nerfed unless you purchase the expansion.”

50 dollars every 2 years is equivalent to 2 dollars a month subscription from every player who likes the game.

Hidden subscription fees. Brilliant, yet very korean move Anet. (I’m allowed to make that observation, I am korean)

So basically you expect ANET working for decades with all the expansion, content, lure, update patch for the original 60 USD, wait you paid nothing… and expect everything.

Yes if you haven’t paid a single cent for the original game, pay for the extension. Not to talk about if you buy the extension you will have the same rights like the players who not just paid for the extension but for the original game as well.

lol, obviously I don’t believe that since I’ve bought every game they have ever made. I am saying that making the previous games generate less value in order to pressure us into buying more cash store stuff is a sad trend to see. Anet should rely on the quality of their new release to generate revenue. That’s the only real path for long term success. Nerfing rewards for free players is one thing, but paid players should get some respect from the company and get some accomodation that makes those nerfs less applicable to them.

What? you feel pressured to buy cosmetic or convenience items because the previous games generate less value?….