Showing Posts For edamber.1549:

Could a Thief beat up a Guardian?

in Thief

Posted by: edamber.1549

edamber.1549

P/D thiefs can beat anything if played correctly. Very hard for a guardian to catch a thief. I roll with refuge, stealth on steal, and hide in shadows heal. That combined with almost infinity dodges due to traits and cloak and dagger for even more stealth it doesn’t matter how tanky or how good the guardian is at clearing condis, we reapply them easily.

Kholer w/ Adds, Cave Troll, Queen Spider Solo

in Fractals, Dungeons & Raids

Posted by: edamber.1549

edamber.1549

Brilliant showcase of the awesome combat system in GW2. With enough skill behind the keyboard this SHOULD be possible in an MMO. GJ.

How to kill a stealth thief???

in Thief

Posted by: edamber.1549

edamber.1549

Yea dodging CnD is the dealbreaker. I can manage decent with 1 miss or so but 2 misses and I’m pretty much forced to run. I run a condition thief though so I have extra ini from trickery and shadow refuge.

Best class for when put on losing team ?

in PvP

Posted by: edamber.1549

edamber.1549

I would say condition thief. I run a P/D and shortbow with caltrops and can cap points insanely fast. Almost never die nowdays, had a 4 hour sPVP session last week with like 1 death. It’s SOOO much better than buirst builds.

Help with my P/D build

in Thief

Posted by: edamber.1549

edamber.1549

Use condition duration runes and go deep into trickery. Use caltrops on dodge and the caltrops skill. I had alot of fun with that build today, got 27 kills and 10 caps, around 550 points. Best game I had so far, also won 2 tournaments with PUG’s.

Counters against thieves?

in Guardian

Posted by: edamber.1549

edamber.1549

For me as a thief Guardians is the hardest class to kill, mesmer is close second. I run a condition build but you guys seem to full heal all the time, can’t get you down :/

Just use your heals and wear the thief down, clutch dodges are good too. BS thiefs are gimmicky, just survive the initial burst and its autowin

Seeking help with a conditions damage build.

in Thief

Posted by: edamber.1549

edamber.1549

- Deadly Arts increases Power and Condition Duration, specializing in Venoms in particular.

I actually prefer Acrobatics over Deadly Arts for a lot of situations. Acrobatics lends itself to Might stacking, which can be a potent way to boost your conditons and, IMO, has better traits as well. You’ll miss out on the awesomeness that is Trickery’s Utility Steal + Deadly Art’s Damage Steal.

Hmm, doesn’t might give +power which is useless for condition? Only condition damage boosts your damage? Or am I wrong?

All conditions lost when downed

in PvP

Posted by: edamber.1549

edamber.1549

I agree, bleeds should not be removed when a player is downed, it’s just stupid. O hey look I just fell over and magically a condition remover appeared and cleansed me :P

Daggers with glow?

in Thief

Posted by: edamber.1549

edamber.1549

Hello,

Does anyone know if there are any other glowing daggers than the Ghastly ones from AC? And does Ghastly glow during daytime now also?

I don’t believe any of the other daggers glow. A lot of them have different effects, like the CoE ones have sparks of electricity running along them, and the Corrupted Daggers give off a frosty aura.

As for Ghastly during the day, no they don’t. I wish they did because they look bland without it.

Ahh Corrupted are the ones I’m looking for, looks awesome. Are they crafted in MF? Any1 know the recipe?

Daggers with glow?

in Thief

Posted by: edamber.1549

edamber.1549

Hello,

Does anyone know if there are any other glowing daggers than the Ghastly ones from AC? And does Ghastly glow during daytime now also?

Thieves overpowered breakdown

in Thief

Posted by: edamber.1549

edamber.1549

A mesmer can hit you with 15k+ damage from ranged. All of the attention needs to be directed towards the most OP class in the game. Secondly look at bunker guardians for tPVP. Thiefs are fine, i’ve switched to a bleed build and haven’t been killed by backstab or heartseeker in over a week of non-stop sPVP andWvWvW.

how do mesmers survive 1v1 with a thief?

in Mesmer

Posted by: edamber.1549

edamber.1549

Hope this is a troll post, i’m a rank 30 sPVP thief and a skilled mesmer beats me 9 times out of 10. Best class in the game by faar. Got hit with 15k damage just yesterday.

Thiefs ruining balance again ? [Merged]

in PvP

Posted by: edamber.1549

edamber.1549

Mesmers are the real problem in sPVP. Their burst is far superior to thiefs.

Why weren't Warriors nerfed?

in Warrior

Posted by: edamber.1549

edamber.1549

Warriors are fine. Bunker guardian and maybe tone down thief burst.

Rangers, ele’s, necros and engi’s needs buffs though.

Patch Notes Discuss Guys

in PvP

Posted by: edamber.1549

edamber.1549

Nice with a 5v5 hotjoin, they actually do listen to feedback.

Patch Notes Discuss Guys

in PvP

Posted by: edamber.1549

edamber.1549

What is the /rank command excatly? Can you get rankings buy normal hot join 8v8 and 5v5 or is that only for paid tournaments?

The Backstab-combo is broken, not Backstab itself

in PvP

Posted by: edamber.1549

edamber.1549

- Backstab damage reduced by 50%
- Mug removed and swapped with a simple “gain 1 boon on steal”
- Cloak and dagger no longer stealth you and damage reduce 50%

- Backstab damage reduced by 50%
- Mug removed and swapped with a simple “gain 1 boon on steal”
- Cloak and dagger no longer stealth you and damage reduce 50%

/quote]

50% means half by the way. And Backstab does, not always crit for 14k. Probably can’t even crit for 14k with the Assassin’s Signet change. the most common is 11k -12k on another theif doing the same build or an ele or a very squishy necro or warrior. That damage cut in half. Do the math buddy. C&D crits for like 5-7 on a squish warrior necro. Mug Doesn’t need to be removed, the thing that increases it to 1,200 range needs to be.

There is a trait in the Trickery tree, that makes it a 1,200 range and makes it far hard to notice the thief is blowing all his CDs.

Pro Tip: Utilities are not on the same GCD with your main abilities GCD and already C&D is not a the same GCD with steal.

Backstabs usually crit around 6-8k on ppl with full exotic. I hit an upscaled toon today for 10.4 K that’s my record hit since patch, he might have been a lvl 30 or something who knows.

Hell they might even nerf it further, might even remove backstab. All I know is that they listen 100% to the QQers. Noone is talking about mesmers doing backstab damage with every hit from an illusion.

I agree some classes need buffs, mostly ele’s, rangers and necros though. Warriors, Guardians and mesmers are alot stronger than thiefs.

WvW Forums are that way —>

Whatever, thiefs were never OP in either sPVP or WvWvW. It has always been a L2P issue.

Thursday, november 15 - prediction for thieves

in Thief

Posted by: edamber.1549

edamber.1549

Yup, enjoy the last days of the thief, the class will be rendered useless after this patch, might even be worse at killing people than rangers are now.

The Backstab-combo is broken, not Backstab itself

in PvP

Posted by: edamber.1549

edamber.1549

- Backstab damage reduced by 50%
- Mug removed and swapped with a simple “gain 1 boon on steal”
- Cloak and dagger no longer stealth you and damage reduce 50%

- Backstab damage reduced by 50%
- Mug removed and swapped with a simple “gain 1 boon on steal”
- Cloak and dagger no longer stealth you and damage reduce 50%

/quote]

50% means half by the way. And Backstab does, not always crit for 14k. Probably can’t even crit for 14k with the Assassin’s Signet change. the most common is 11k -12k on another theif doing the same build or an ele or a very squishy necro or warrior. That damage cut in half. Do the math buddy. C&D crits for like 5-7 on a squish warrior necro. Mug Doesn’t need to be removed, the thing that increases it to 1,200 range needs to be.

There is a trait in the Trickery tree, that makes it a 1,200 range and makes it far hard to notice the thief is blowing all his CDs.

Pro Tip: Utilities are not on the same GCD with your main abilities GCD and already C&D is not a the same GCD with steal.

Backstabs usually crit around 6-8k on ppl with full exotic. I hit an upscaled toon today for 10.4 K that’s my record hit since patch, he might have been a lvl 30 or something who knows.

Hell they might even nerf it further, might even remove backstab. All I know is that they listen 100% to the QQers. Noone is talking about mesmers doing backstab damage with every hit from an illusion.

I agree some classes need buffs, mostly ele’s, rangers and necros though. Warriors, Guardians and mesmers are alot stronger than thiefs.

(edited by edamber.1549)

The Backstab-combo is broken, not Backstab itself

in PvP

Posted by: edamber.1549

edamber.1549

As I see it, thiefs have a couple of days of playtime left before it’s time to reroll.
Anet have shown that they listen to excatly ALL the QQ about the thief class so i’m expecting massive nerfs to all thief builds.

calling it now

- Backstab damage reduced by 50%
- Mug removed and swapped with a simple “gain 1 boon on steal”
- Clock and dagger no longer stealth you and damage reduce 50%

That will render all burst builds except maybe S/D and S/P somewhat useable. It will also make condition thiefs pretty bad as they rely on stealthing alot.

Hopefully ranger’s get some love so we have a fun class to reroll. As it stands now rangers are free kills.

So sPvP is getting new stuff...

in WvW

Posted by: edamber.1549

edamber.1549

WvWvW needs ALOT.

- Realm ranks
- Darkness falls type dungeon
- Leaderboards for individual players and servers
- More meaningful things to buy for badges
- Reworked maps with different layouts (no borderland should look the same)
- ALOT more emotes so we can atleast communicate alittle bit with our opponents.
- More side objectives beside keeps and camps.

When it's ready

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

It was more ready than any other MMO i’ve played at release. I only noticed a couple of bugged DE’s and some minor stuff except the trading post (which I didn’t need in the beginning).

Explain how the *bleep* we are to survive this?

in PvP

Posted by: edamber.1549

edamber.1549

So ppl still crying of thiefs.

-Heartseeker nerfed
-Pistol whip nerfed to the ground
-Assassins signet nerfed, BS NOT a problem anymore.

Except maybe some culling problems and stealth tweaking I do not see a problem with the thief. I have a much harder time fighting Guardians, warriors and mesmers.

GW2 dungeons - a wood chopping simulator

in Fractals, Dungeons & Raids

Posted by: edamber.1549

edamber.1549

targetting feature helps.

but yeah, it isnt an highly strategic game.
its an action rpg game, like diablo.

Are you serious? This game is NOTHING like diablo. The combat is completely different and diablo is a loot based game that requires zero combat skills.

Everyone needs to l2p, except for Thieves

in PvP

Posted by: edamber.1549

edamber.1549

Wrong. 100b is alot easier to pull off. Try again.

Thief needs to be reworked completely.

in Thief

Posted by: edamber.1549

edamber.1549

Alot of classes can do high damage to glass cannons. When ppl learn that a mix between defence and offence is the way to go these crazy hits will dissapear, if you run a glass cannon build expect to get hit hard.

So with your logic every class that can hit hard on zero defence should be reworked. Sooo, rework warriors, ele’s, guardian ….. Or every class there is. A bunker can hold off 3 ppl on his own for quiet a while, rework bunker classes?

Maguuma Wastes (new zone?)

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

Anyone tried finding a way over that bridge? I assume the portal is dead but who knows

Help me with WvW please :)

in WvW

Posted by: edamber.1549

edamber.1549

Look at the map, the orange crossed swords is where the action is. Or jump down to the puzzle from your main keep.

Why is GW2 so Stingy with the Titles?

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

Kill 1000 critters is a title I’m 890/1000 now. I believe the title is Indiscriminate killer

End game (you must unlearn what you have learned)

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

WvW, world completion, sPVP and tPVP. Alooooooot to do

The emulation of difficulty.

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

I tend to agree about melee being hard in dungeons. But everything else is a step up for me. To be really successful you should use combo fields and finishers. I think the explorable paths do require having to think.

I played mostly CoF for gear but the paths have some really fun mechanics. One room when you have to take turn kiting mobs while NPC fixes the door or whatever.

Aggro shouldnt be used at all, you should never feel safe, it’s a bad mechanic, in other hotkey mmo’s I NEVER felt threatened, the healer and tank took care of me.

Why is not fixed two mont ago?

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

2. No no no no please. You get 10 points for taking over a point, 10 points for defending. So what’s your point? (pun intented)

Why is not fixed two mont ago?

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

1. Computer specs?
2. Thats personal opinion, mesmers and thief are fine atm, I feel that the balance is pretty good (needs smaller tweaks though). Camping jumping puzzles is valid because of the amount of siege plans you get from the chest.
3. Melee works in dungeons, it’s just alot harder. Kinda agree with you there though.
4. The TP is across ALL servers, ofcourse green items will be dirt cheap.
5. What do you mean, most of the crafted stuff is BOE.

The emulation of difficulty.

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

I don’t understand this complaint at all, they made it more difficult because you actually have to move and get out of the way, you can’t depend on a tank to eat all the damage. Finally we have to pay attention and actually play the game instead of headbutting our keyboard.

To the comment about other Action-combat MMO’s: Personal preference really, TERA roots you in one place, I like moving around.

If I would change one thing about GW2s combat it’s implementing active shielding, was great in AOC. For example if a boss is attacking me from the front I can put my 3 shields there and block 50% damage. If a thief in PVP is trying to backstab me I can move all 3 shields to the back etc etc.

The emulation of difficulty.

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

I disagree. The combat system in place isn’t perfect but compared to other current MMO’s it’s a BIG step up. I feel that dungeons involve alot of strategy. Good players will not die even once while lesser players/pugs will die alot. In beta I heard about groups who cleared AC without a single death. My group died around 50 times the first run through.

Feels great as a DPS to be able to help teammates, give me alot more purpose. I really have to observe what the other players are doing to set up the right combo field. This is even more true in PVP.

Even though they hit hard you can almost always avoid taking damage. LOS, dodge roll or a teleport skill for example.

If you want to play healing whack-a-mole or stand in one place pressing a taunt skill there are plenty of other games to choose from.

Act 3 the final act?

in Halloween Event

Posted by: edamber.1549

edamber.1549

Was this the last act? If so, what’s the reason for doing act 1 and 2 when ppl who haven’t done them still can enter mad king dungeon?

PvPing

in Thief

Posted by: edamber.1549

edamber.1549

Same here, healing skill and refuge seem to work though but cloak and dagger don’t.

10/19 Desolation vs Far Shiverpeaks vs Kodash

in WvW

Posted by: edamber.1549

edamber.1549

Seems like most ppl on FS have stopped going to WvWvW. Logged in this morning and found maybe 1 or 2 FS players in EB. This is really really boring, WvWvW is the only thing I do in the game and now that’s disabled for me…

Opinions about pvp

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

Disagree with everything said in this thread. Sure I miss some stuff that they will probably add later but I love the skill based pvp, I can 1v2, 1v3 ppl in both sPVP and WvWvW.

Solo roaming in WvWvW gets you ALOT of 1v1 fights, just get behind enemy lines and start searching. Or go down to jumping puzzle.

Best pvp since DAOC. No other games should be mentioned, they all failed at PVP. Most notably WOW.

ps. that lineage vid looked terrible, dont’ get me started on the game itself, one of the worst.

Why are Players Limiting Themselves with Chests???

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

Are you talking about the big fire boss that spams aoe and has alot of adds? To me thats the hardest boss in the game, atleast when I tried it at lvl 30.

Condition Damage users, you'll want to know this.

in PvP

Posted by: edamber.1549

edamber.1549

Yeah condition is really lackluster, 120 damage per tick? Laughable.

October 22, 2012 patch: performance in WvW worse

in Account & Technical Support

Posted by: edamber.1549

edamber.1549

I think mine is actually slightly better, still getting horrible performance in WvW and LA though. Reached over 100 fps in PvE zones. Dips under 10 fps in WvW zergs.

Is it worth doing the Shadow of the Mad King Scavenger Hunt on alts?

in Halloween Event

Posted by: edamber.1549

edamber.1549

No.

Easy as. All you get is a dumb big book that floats on the back of your armor and grants near to no bonuses.

No money, no karma, no exp. Just a big dumb book.

Thats just act 1, OP is talking about the end reward in the last act if i’m not mistaken.

:D I love Sword/Dagger

in Thief

Posted by: edamber.1549

edamber.1549

Wierd I thought P/D was the best for cond builds.

SPvP is dead

in PvP

Posted by: edamber.1549

edamber.1549

If the implement a ladder system I will never touch PvE again. And my social life would be ruined forever :P

Assassin's Signet bug (make sure you're heard and it gets fixed)

in Thief

Posted by: edamber.1549

edamber.1549

So youre saying that 15% more damage is less than +60 power? Come on, you can do better than that..

Thief Builds

in PvP

Posted by: edamber.1549

edamber.1549

Tried Sword/dagger?

Assassin's Signet bug (make sure you're heard and it gets fixed)

in Thief

Posted by: edamber.1549

edamber.1549

Turn of auto attack. Ctrl+right mouse button. Always play like that, auto attack is really really bad. Screws up alot of things.

Anyone tried the new DE or mini-dungeons?

in Guild Wars 2 Discussion

Posted by: edamber.1549

edamber.1549

As topic states, anyone tried the new mini-dungeons or DE’s?

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Let's see some thief pics

in Thief

Posted by: edamber.1549

edamber.1549

Here’s mine

Pistol skin please?