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Necromancer Balance Preview

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shizo.5698

with the nerf to the minion damage, maybe with the ravampof sigil of demon summoning and the runes of the lich are now working with this trait or make them more worthwile.

Bone Fiend damage

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Posted by: shizo.5698

shizo.5698

every 3rd or 5th hit hits harder.

[Merged] Signet of Vampirism and related changes

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shizo.5698

He didnt even cared to adjust his traitpoints towards siphoning. Sad face.

[Merged] Signet of Vampirism and related changes

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Posted by: shizo.5698

shizo.5698

If this is true, this signet and our other siphons better heal us in ds by then.

[WvW] Wellmancer Discussion

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shizo.5698

Non-human characters literally make me sick

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shizo.5698

[WvWvW]Traveler's Conditions Build

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shizo.5698

2. Every condition caps at +100% duration, so Master of Terror will do absolutely nothing.

Buff food negates each other, MoT will keep the fear duration at 100% in those cases.

A 3-Step Minion Revamp

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shizo.5698

every other minion except bone fiend, the sperm and fleshgolem already dies when you activate it. Fleshgolem shouldnt though.

This was just an idea which came up on a long car trip.

A 3-Step Minion Revamp

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Posted by: shizo.5698

shizo.5698

1. Step: minion active skills and traits

- every minion active skill now is a sacrifice (like blood fiend)
- every sucessful sacrifice reduces the summoning cd of the minion by 20 %
- shadow fiend teleports to the target exploding in a black nova, dealing damage and blinding foes in a 350 radius
- bone fiend explodes in a mess of bones and spikes, dealing damage and rooting foes in a 450 radius
- flesh of master is now an adept trait, minion master deleted

2. Step: minions scale with trait points

- normalize minion stats
- every trait point into spite increases minion damage by 1 %
- every trait point into curses increases minion crit chance by 1%
- every trait point into death magic increases minion armor by 1 %
- every trait point into blood magic increases minion hp by 1 %
- every trait point into soul reaping reduces the timeintervall by 1 second for your minions to reap lifeorce for the master (1 % per minion, every 30 seconds with no points spent)

3. Step: trait polishing

- every trait line gets 1 or 2 minion traits (just some ideas)
- spite: upon sacrificing a minion, the master gets might, minions get might when a minion is sacrificed, minions proc vulnerability
- curses: minions proc bleeding, torment, weakness or poison on crit, the necro gets 50 condition damage for every minion
- death magic: minions gain protection and regeneration at 75% health, minions automatically use the sacrifice skill when killed, spawn a jagged horror when a minion is killed
- blood magic: minions siphon life, minions eat conditions every 10 seconds gaining regeneration
- soul reaping: gain 10 % lifeforce when a minion is killed, minions gain fury and swiftness when entering ds

Dec. 10th Balance Preview (Necromancer)

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shizo.5698

The more of those useless minions you spawn, the more free rally for the enemies in a zerg fight in WvW.

5 useless minions=5 free rally for the enemies.

This is actually a nerf to Reanimator, if that make any sense.

Except they cant be used as rallybots. Was changed a long time ago.

WvW roaming - V.8 Celestial vs. Dire

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shizo.5698

I use axe just for the 2 and 3, I like the trait, because I dont loose damage in ds with it.

Transfusion heals for 3,9k in celestial, thats pretty good.

WvW roaming - V.8 Celestial vs. Dire

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shizo.5698

Good to watch as always.

As celestial you might want to try this:

http://gw2skills.net/editor/?fQAQNBHhZakRLevdzYjfTBMVobIF9WbMjjXm+Q5A

had some good results with it, though I run it with wells.

October 15th Patch - Necromancer Edition

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shizo.5698

They changed “Quickening Thirst”: now it depends how many daggers you wear.

New Bloodthirst- A bit weak?

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shizo.5698

As of now, Bloodthirst as an adept trait makes no sense at all anymore. They should switch it with Vampiric (actually a long time ago).

30/25/0/0/15 vs 30/0/10/0/30

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shizo.5698

Because +%damage > power > crit > critdamage.

Doesn’t take a genius to figure the right traits out.

Condition Catastrophe

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shizo.5698

how about dividing the 25 stacks depending how much condition damage someone has. Like the 5 stacks for players with <500 condition damage, 10 stacks for players <1000 condition damage and 15 stacks for the rest.

Big necro whislist

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Posted by: shizo.5698

shizo.5698

- scrap “training of the master” and buff minion base damage by 10 %
- let every +damage trait affect minions
- revamp minion grandmaster traits: instead removing boons, steal them for their master or corrupt them. Instead transfering condis, eat them and let them gain life

Carrion , Dire or Rabid?

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shizo.5698

Celestial,I use it for every build for PvE and WvW.

i like you! celestial master race!

Celestial with traveler runes!

mm + zerker build ?

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shizo.5698

If you can handle it, go zerker.

Though for zerg farming I would use a well build + staff.

Best of both worlds for WvW?

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shizo.5698

You could go celestial or rampager for hybrid or carry a 2nd set with you.

Runes for Necro

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shizo.5698

I cant vote for 6 traveler for the speed bonus.

Keep in mind your enemy will probably have lemongrass (-40% cond duration) and maybe melandru or hoelbrak runes + the evergoing condition removal going on around them. Thus your condition duration will be reduced by 65%. You should hit atleast this mark.

What EXISTING weapon would you like on Necro?

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shizo.5698

mace with added minion boons on attack.

Dagger vs Life Blast

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shizo.5698

#4: use it before a fight or when in a condition spec as a cd-filler to get some might

Are runes of traveler worth it?

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shizo.5698

Traveler = no need for singet of locusts = free utility slot = more damage/utility. I love it.

Rate the Necromancer look above you

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shizo.5698

8/10
I dont like the helm, but I like the mix in general.

My current celestial mix in green and black.

Attachments:

To baby necros who don't have GW2 liked on FB

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shizo.5698

So everyone is complaining about necro condition “bursting” and they actually create a condition-sigil called “of bursting”. Funny.

Celestial Armor - worth it?

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shizo.5698

dont forget furious demise, you only need 30% crit base + 20% fury + 50% from ds = 100% for 5 seconds.

sPvP forum to dictate the future of Necros

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shizo.5698

It is funny and sad how op necro skills and weapons suddenly are after reading the spvp threat. Even marks or dagger oh are op…

Lets talk celestial

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Posted by: shizo.5698

shizo.5698

well you could play as a condi mm with scepter and focus and well of suffering or as an condition applying ds-necro or an healing necro with condi and ds. With that gear it rather depends on your trait choices than choosing your gear and you are forced to play this one spec fitted for that gear (i.e. berserker).

Lets talk celestial

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Posted by: shizo.5698

shizo.5698

With the new armor a whole new world of possible hybrid or major/minor power/condition build will be viable.

discuss.

Lich Form Build

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shizo.5698

death nova + the summon minion mark from lich is funny

July 9th - Necromancer - Patch notes

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shizo.5698

Does sigil of impact affect damage during fear btw?

The Zerker (Maximum Damage Axe Build) 1.1

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shizo.5698

Sorry, I will look it over again at the weekend, to much work currently.

I tried the 30/10/0/0/30, but in berserker gear I lost to much and to fast lifeforce while in ds to justify this playstyle.

Also what ooozo said.

The Zerker (Maximum Damage Axe Build) 1.1

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shizo.5698

Updated due recent changes.

New bugs 25/6/2013

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shizo.5698

Couldnt get the death nova damage part to work on bone minions, I didnt explode them, I let them die a natural cause. (pve)

Patch notes - Necro - 6/25/13

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shizo.5698

minion regenerating health seems to be set after fixed time after leaving combat and it fills the health bar VERY quick yay

Patch notes - Necro - 6/25/13

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shizo.5698

Death Nova’s extra damage appears bugged, in that it doesn’t exist. Someone please test it out to see if this is true or not.

sad panda

hoped to get double explosions on bone minions

Potential leak of 6/25 changes

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Sooo, by the looks of it… necromancer beta will end this week?

Necromancer DPS low?

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shizo.5698

(edited by shizo.5698)

How it probably happens.

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shizo.5698

So necros dealing with fire are forbidden, but shooting unicorns and rainbows is cool?

My idead to fix bleed cap

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shizo.5698

pssst, or they nerf epidemic further into the ground….

BoC Update: Skyro Explains Death Shroud

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shizo.5698

great job as always, keep this going

Full healing/vit/toughness build?

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shizo.5698

you still have 700-950 healing power.

The Epidemic Nerf

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shizo.5698

Epidemic used to have unlimited (?) range and no los. Targeting the grub in wvwvw from the other hill and watch the bags drop at your feet, that were the days

Full healing/vit/toughness build?

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shizo.5698

http://gw2buildcraft.com/calculator/necromancer/?5.0|8.1c.h2.g.1c.h6|7.1c.h2.d.1c.h6|1c.71g.1c.71g.1c.71h.1c.71h.1c.71g.1c.71h|1c.68.1c.68.1c.68.1c.68.1c.68.8c.68|a3.0.u184.u68c.0|4d.1|3t.4a.4b.4c.4f|e

We dont need so much healing power because of ritual of protection, it basically increases our healing by 33 %, thus we can choose pvt gear. With 70 % longer boon duration we have 5,1 = 5 seconds of protection per well, thats 20 seconds of protection.

Dark Armor is sadly widly ignored, 400 (!) toughness on channel (axe2, dagger2, life transfer), which puts us to almost 50 % damage reduction without protection.

When you switch into plague form, you become a raid boss

(edited by shizo.5698)

BoC Update: The Zerker Explained

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shizo.5698

Holy crap my grammar

Please Explain the Logic of the AoE Limit

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shizo.5698

without aoe-limit it would be bright wizard all over again

The New Meta in Condition Builds

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shizo.5698

yay, I can stack more bleeds, wait, why are there already 25 stacks on the mob?

The Zerker (Maximum Damage Axe Build) 1.1

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shizo.5698

I dont get your point. Two wells, marks, axe3 and life transfer is all the aoe I need, you wont get more in an power build anyway.

Anyway, I tried the veteran risen giant in cursed shore, recorded it and postet it. 40 seconds is the best I came up with (didnt changed the build, used only the buff food I always do), feel free to compete.

The Zerker (Maximum Damage Axe Build) 1.1

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shizo.5698

Thx Caris, I fixed the link.

Spiteful Talisman is indeed bugged, sometimes the tooltip shows a 14 sec cd, the next time a 18 sec cd on focus1. But I really like the range for focus2 in wvw.

I cant remember how I leveled, I tried this and that. Please look at some leveling advices here on the forum for this.

I also recorded a dps-challenge-video. I will post it today or tomorrow.