WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
In the Name of the Eternal Alchemy*
The only problem i see with breakout is that Siegerazor give 10 supplies to everyone around him… So you can get a big zerg near him, get a bunch of supply and run a golem army without even needing a supply camp.
come join IOJ…we’re spacious and lag-less
No, don’t join IoJ… Let’em drop because HoD is bad and don’t wanna play with us… Maybe IoJ will…
Nobody loves Yak’s Bend.
Nah, just let WvW die in peace already… The cofin is already ready for it.
Let us all go retire in the arms of Blackgate, less populated than a T4 tri-link.
It hasn’t been fixed and it is some kind of joke. No matter what, Green (Overgrowth) always massively outnumbers both other teams. I mean massively! This is nuts really, fix it Anet please or more people will just stop doing Eotm and the balance will be worse. I’m on Tarnished Coast, any ideas what NA server would be best to switch to to be on Green then lol? I’m shocked as well Anet isn’t even responding to this issue.
Good job reviving a 1 year old thread.
Anet problably didn’t bothered with this because EotM was never meant to be balanced. The drastic differences between each color objectives show that by itself.
Also you can never have balance when you have the colors pairing changing every week when the servers shift position on the actual WvW ladder.
If winning is that important to you you should be dedicating to help your server in actual WvW and not playing EotM imho.
Like escorting dolyaks wasn’t hard enough with sniping thieves… Now we’ll have to watch out for people of our own servers stealing supplies from dolyaks.
No thank you.
He clearly just saw a druid and got triggered…. Nothing to see there.
They already stated that the maps are the biggest they could make with the technology they had at their disposal… Stop asking for bigger maps.
One thing I’ve noticed from FA is that a lot of them seem to be running some pretty scary damage builds. That, when in the right position, they can nuke just about anyone, but when caught unawares or in the open field, things tend to take a turn for the worse. A human ballista if you will.
We found many o’ ’da same problems when facing Choo.
We pirates and salty dogs in TSL have developed o’ mighty fine strat ‘ta combat ’dis type o’ setup, and it be greatly effective at combating Choo, and has wrecked ’da FA groups we be commin across.
If ye be runnin ‘da right setup, ’dis type o’ build be no problem, because they be not gettin’ any attacks off matey.
Why are you talking like a pirate?
Because he is one?
I think you meant “Looking for people to fund my xfer to BG”… Amirite?
Hey everyone,
The walls not appearing correctly allowing some to walk through is a known bug that will be fixed in the next release.
Also, the Wildcreek and Rogue’s Quarry changes were deliberate.
So is this fixed with todays patch or were you guys to busy with bringing in a BL the loudmouth minority don’t wanted ?
FTFY
Mag is a bit disorganized in terms of roaming, alot of solo roaming instead of banding together in groups of 3,
Mag not running in groups.
lul
This dude is just complaining about every single ranger skill…
“My downed skills don’t work”
“My elite skills don’t work”
“My pet skills don’t work”
Dude… Please, reroll if you’re so frustrated and save us of your QQ.
P.S: Who the kitten use entangle when you can have Rampage as One?
So …. If somethings defended its avoided for an easier flip.
Eh you can see where I’m going on this.
It’s not wvw.
Honestly, it sound a lot like WvW…
RESET RESET RESET!!!
Three weeks of sheer chaos as margin of victory will determine the placement in week 2!!!! Some awesomely lopsided match ups and finally a break from this repetitive madness!
Oh man oh man oh man.
I normally don’t advocate throwing a match, but how much fun would it be to take that first week off and get sent to LAST! hahahahaha…
Oh the possibilities. Oh the fun!
The horror! The horror!!!!
SoR must be really kitten #8230; Just when they got a pass to T1…
It doesn’t hurt anything as long as it is on public for tactivators.
But did their guild actually have to grind to raise the guild level to get those tactics and other guild buffs?
If they didn’t what’s the problem? You are mad that they didn’t had to go through the same gold sink? It’s not like they are the only max level guild in the game and are giving some kind of super advantage to the server they are on. There are several guilds with max level auras out there and Anet guild problably don’t give anything more than those other guilds do. You people are just flipping tables over some minor stuff.
Dire and Plex are probably one of if not the most powerful roaming set out there right now. My current build is nigh unkillable in a 1v1 with only a few builds able to bring it to a draw.
Course Durability runes on pretty much anything is just as OP.
You just forgot to mention that you play thief. So you not only have dire and plex but you also have stealth and the highest mobility int he game. Honestly it’s not hard to be unkillable at these conditons. A dire perplex necro in the other hand is likely to die a lot.
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If you are looking to roll over enemy blobs with less people, you should look no further. MR is a very skilled group which won’t run away on the sigh if a zerg but instead will charge it and most time emerge victorious.
Because on alot of servers, WvW doesn’t need PvE players. It needs Queues to be free from PvE players who are there to farm achievements and lose points for their server rather than play WvW.
“a lot of servers”? 6 out of 24? Maybe 9? According to my calculations, we’re still the majority of the servers…
When I get run over by a 30-man blob of red names spamming one and all repping ANet, then I’ll consider it being favoritism.
Normally it’s the otherway around. The 30man blob running over the Anet red tag.
Last linking CD was adjusted 200-300 points to escape the same types of blowouts in T4, please adjust YB so they can properly be in T2 where they belong.
You just forgot to mention it was done after CD spent 5 WEEKS locked on T4.
When it was T4 locked with a bad matchup, all T3 people were like “no, CD shouldn’t come up, they don’t belong to T3 and blahblahblah.” Now suck it up and have YB for several weeks, like us on T4 had CD before.
you didn’t complain about CD gaining you? If not your justice is irrelevant
Does it matter? sV is moving to SoS. It has been sayed….
They already moved.
People can still glide inside ogrewatch from the cliff on the side if they own Pangloss… The No Glide Zone don’t kick in fast enough…
This cliff didn’t even existed prior the patch of the gliders, I’m not sure why it was introduced.
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People could always waste supply with troll siege so your spy part is moot point.
If dumb pugs are trying to repair a lost cause piece of siege, they are likely to also be repairing a lost cause wall which is another moot point.
Repair Hammer will have a minimal impact imo as it’s hard to see a siege weapon survive long enough to need repairs.
Dead man don’t tell tales… So it’s unrealistic and unfair… Just auto-open their map and we’ll be good… They can see if they have allies nearby to ress him through the map.
So you are playing warrior and lost to a condi chrono…
HAHAHAHAHAHAHAHAHA!
Sorry buddy but between the second highest Resistance uptime (losing only to Malyx Revenant), Several Condition Removal Traits (Brawler recovery, Cleansing Ire, Savage Instinct) and a huge passive healing (Adrenal Health and Healing Signet), there is absolutely no way a warrior will lose to a condi mesmer unless he let the mesmer kill him. Sure, you problably won’t kill a good mesmer because he will know what to avoid, but you can just walk away from these.
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The boonshare mesmer alone isn’t very impressive. It will only work good if you have a tempest and/or a revenant with it. Sure, it can still give a good ammount of boons by itself, but in that case you could problably use a guardian which have more reliable stability/might, AoE block and good damage.
So, boonshare is top notch, but only if other supports are present.
The problem is servers like your they die when link is over and they say ohh server link is fine No server link is not fine anet just need server lock and open those server they need more players. Server link is not the solve.
My current server is one of the Guest servers and likely will always be due it’s low population. My old server was one of the guests who took the short end of the stick for 4 months thanks to it’s fairweather heavy population (RIP Darkhaven). Links didn’t killed neither of them.
People who can freely reset a fight can keep engaging until they get a favorable condition to win (for exemple, having friends to come help). I’ve been seeing this scenario very often lately. They won’t lose since they can just get away and reset. Sure you can call it a win if you made a enemy run from you, but he can just re-engage if he wants and get away again if he wants.
I’m not saying stealth is a winning condition, by all means. I’m just saying that it’s a very powerful defensive tool that get annoying to see it so often on the battlefield and likely the reason the dude you first quoted said he don’t want to see more stealthy thieves/mesmers.
In fact I have more beef with warrior’s sustain than with stealth atm… But that’s a personal annoyance.
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Just dodge/block the 1s cast time Signet of Humility and you are fine for the next 3 minutes.
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If you roam alone you stay as you are.
If you have more than X people around you and are not in the commander squad you have 1/2 vita/toughness/healing.
So if a guild is running tagless they have 50% vit/tough/heal?
Hey Clint, is that you?
Sound just like you spoke to me on the forums…
The strongest 5man comp I’ve seen so far was 2 guardians, 2 mesmers and 1 ele from tM (NSP).
Queue on EBG? What is that?
Scores, scores…
[img]https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/40975/gw145.jpg[/img]
It would be a shame for SoS to keep going like this…
When you think you seen it all…
If arena net is going to keep this randomized matchup system, they need to consolidate HoD + FC + ET into one server.
This new randomized system is great for high/mid tiers, but it kittens low tiers.
It is Bullkitten to any server that get a server from 2 tiers above it… All matchups will be decided when you discover who your enemies are… You can check what’s happening on this week.
T1- It’s the same, so nothing new here…
T2 – Rank #10 SoS have no chance against TC and FA… And TC been winning over FA already, so it’s somewhat decided already.
T3 – Rank #5 DB, got rank #7 Mag and rank #13 SBI… Total Ownage since DB is waaaaaaay larger than the other two.
T4 – Problably the only randomed Matchup that isn’t being a predicted blowout. However the ranks of the server are very close to each other (Kain and CD belong to the same tier).
T5 – EBay/BP/AR been happening for many weeks already… Nothing new here…
T6 – I’m sure that Rank #16 DH isn’t owning this one because of the GoM nightcappers… However it’s winning by a fair margin.
T7 and T8 – Rank #18 IoJ and Rank #19 SF, being pitied against a server from the tier above, and from the one above that… Both are pretty much decided already.
We all know WvW is about having population to do the coverage, so you will NEVER stand a chance against a server from 2 tiers above you, because they are two tiers above thanks to a larger coverage… I don’t know who had that stupid idea that “random” matchup would be cool, but that will ruin the game of many people around the lower tier servers (Mine is already ruined enough to get much worse).
If you should get GoE through WvW then PvE players should get GoB through PvE. It so simple even a braindead zergling would understand.
I don’t see where anyone disagree with that. If a way to get GoE thought WvW only is made, GoB should have a PvE only way aswell. But currently, you can afk farm GoB while you have to spend tedious hours for GoE.
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