Showing Posts Upvoted By Bellatrixa.3546:

Strange Rock is a bad joke

in Guild Wars 2 Discussion

Posted by: Tentonhammr.7849

Tentonhammr.7849

The only bad joke here is you thinking this would turn into a legendary ring.

Zelendel

Strange Rock is a bad joke

in Guild Wars 2 Discussion

Posted by: Rantaine.4759

Rantaine.4759

Those little secrets are the essence of video games. I’m very glad that Anet takes old gaming to heart (Triforge Pendant, SAB, JP), this is honestly what puts gw2 quite a few steps ahead of any other mmo.

Strange Rock is a bad joke

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Posted by: MashMash.1645

MashMash.1645

Here’s the thing – it’s not meant to be farmed hard core.

It’s supposed to be a random drop for people who are playing in the map – and they can up convert it to a HoT stats ring or sell the precursors.

That’s all. People just went mad with greed.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

Strange Rock is a bad joke

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Seriously, y’all overhyped yourself. It’s meant to be a little bit of local color and people overreacted to what they expected.

It’s not any sort of example of effort versus reward — I’ll get one for straight up gold, no effort other than not spending on something else.

Sorry you didn’t like it.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Strange Rock is a bad joke

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Posted by: Zephyra.4709

Zephyra.4709

Some people take this game way too seriously…

Come on, it’s nice to have something in the game that takes the player base to figure out instead of being spoon-fed everything and that isn’t tied to some major reward; an activity to participate in for the fun of it.

People like surprises such as easter egg hunts; it’s the thought that counts and you shouldn’t feel like you’re entitled to some state of the art legendary infused ring or what not just for assuming it would be such an item over it’s minuscule implementation.

Strange Rock is a bad joke

in Guild Wars 2 Discussion

Posted by: OriOri.8724

OriOri.8724

I don’t see it as a joke. I think its actually quite nice that they put something in the game that took months to figure out. Its boring when people rush through all of the new content within hours. Absolutely boring. Who the hell really cares if its just an ascended ring or not? Its a fun distraction to do

Guild Missions and Commendations

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Posted by: Romo.3709

Romo.3709

Why not just add Mystic Coins to Guild Missions?

That would also be a short term solution

Yea. But it’s also more incentive than “Letting the economy fix itself”. Resonating Slivers are now near worthless as it’s used for only 1 thing and 1 thing alone: Scribing.

Mystic coins on the other hand have multiple uses throughout the game. With very limited ways of getting these. And Anet themselves ask for HUGE quantities of those to make practically… anything.

Resonating Slivers on the other hand have very limited usage to a tiny portion of playerbase that actually took up Scribing. And quantities needed for any recipes are now very small compared to what they were at HoT release. Also getting them from multiple sources on top of that, lowers the need for them from Guild Missions and thus lowers the need for attending them as they really have no need for Commendations after doing the same things for years.

(edited by Romo.3709)

Guild Missions and Commendations

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Posted by: Romo.3709

Romo.3709

Why not just add Mystic Coins to Guild Missions?

Guild Missions and Commendations

in Guild Wars 2 Discussion

Posted by: MashMash.1645

MashMash.1645

Honestly the big problem is how like so so many systems, it was dumped into the game them promptly forgotten and never supported again.

Exactly. They always add new things then forget that they exist.

If at least each new zone would – as you would expect it to – bring new targets for Bounties, new spots for Treks, and every so often a challenge or puzzle, there’d be a real sense of evolution to this.

The new zones require HoT and for some reason they don’t want HoT zones to have guild missions.

Would that matter though?

Quite a few of the guild missions are instanced, so they could make some new guild missions set in HoT instanced zones, containg HoT mobs and assets, that could only be accessed via the guild hall portal.

It would even be a way to advertise the expansion. Players without HoT could join guilds, and experience some HoT stuff in a controlled area. Then when they leave the instance it ports you back to the guild hall or the LA guild place.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

Guild Missions and Commendations

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Posted by: Khisanth.2948

Khisanth.2948

Main problem with the fix is that once people have unlocked the stuff that they wanted you are right back at where you started.

Guild Missions and Commendations

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Posted by: MashMash.1645

MashMash.1645

You think they could at least overhaul the loot, even if they can’t add new content / missions.

If you could get desirable materials and items people would bother coming along each week. You could even tilt the pricing towards the guild versions ever so slightly, so it would encourage people to show up.

At the moment the rewards are sorta crap in the current game.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

Any tarrir multiloot nerfs?

in Guild Wars 2: Heart of Thorns

Posted by: Ulion.5476

Ulion.5476

There was a large thread about this before. Its not going to get nerfed anytime soon. I thought a nerf would be in the works earlier in the year but it has continued. Its event better that before with the salvage all option. It keep people playing HoT content. Its still better to spend money on gems than farm gold for gems. Then again it depends on what you value more time or money.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

Dueling in PVE?

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Posted by: ugrakarma.9416

ugrakarma.9416

The whole argument is meaningless.

There is already duel in PVE, it is called WvW.

Oh no, probably our friend can not stand professional roamers in WvW, so it depends on game that creates a pve bullying system to duel with ppl that doenst have experience in pvp.

Dueling in PVE?

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Posted by: Hannelore.8153

Hannelore.8153

What’s wrong with duelling in guild hall arenas ? Isn’t that why they were added .. ?

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/

Dueling in PVE?

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Open world PvP in PvE: is PvP in PvE maps
Dueling in PvE: is PvP in PvE maps

The difference, group size. One is large groups the other is one vs one but they are both PvP on PvE maps. Unless you’re saying that the “prohibitive amount of work to even make it possible” is related to group size and that the problems disappear or significantly reduce with one vs one then that quote describes the problems of putting PvP in PvE maps.

The difference goes way beyond group size. ANet thinks of GW2 as a AAA MMO. They put a AAA price on the game and the XPac. No AAA MMO offers open world PvP in PvE maps without a backstory and rationale. Putting in that rationale would be a monumental task. As far as rationale goes, dueling could be warriors sparring.

The former requires a complete rewrite of the game. The latter requires using a mechanic that allows two players to fight in PvE maps. That mechanic already exists. Unless divorcing that mechanic from Costume Brawl is immensely complicated, the prohibitive amount of work in all likelihood refers to fitting open PvP into the game’s lore and overall coop mechanics, not allowing two players to fight without any effect on others.

So, if it’s not hard, why hasn’t ANet done it? My guesses: dueling fuels sales of custom arenas or serve as incentive to be in a guild with a hall; and there are players who abhor the very idea of dueling. Keeping it in arenas and guild halls serves as, “Out of sight, out of mind.”

For “Amount of Work to Implement” to be the reason why there’s no persistent world PvE dueling would require me to believe that ANet programmers could not easily adapt the mechanic allowing two players to Costume Brawl to two players fighting with their builds. I choose not to believe that they are that incompetent. It seems much more likely to me that other reasons account for both the “prohibitive amounts of work” and “Why hasn’t it been implemented” issues.

Dueling in PVE?

in Guild Wars 2 Discussion

Posted by: maddoctor.2738

maddoctor.2738

I think you need to invite someone into your guild first, make a dueler rank, invite them to hoin your guild, make them dueler rank, duel then kick them off guild.

You don’t have to be in a guild to join a guild hall, just be in the same party. I’ve helped people claim their guild hall and we did both the claiming and moved around afterwards without them inviting me to their guild. What you DO need though is to go to the guild hall entrance, you cannot port to the a guild hall of a guild you don’t belong to using the guild panel. If you go to the entrance and walk through it, you will get an option to select which guild hall to enter, and you will get the guild hall of any party member as an option.

I’m not sure if you can enter the arena without being in the same guild because I’ve never tested that, but I don’t think you will be blocked. And you don’t need specific ranks to duel, anyone can duel in the arena. Basically dueling in the arena is one loading screen plus a party invitation.

Dueling in PVE?

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Posted by: Crossaber.8934

Crossaber.8934

You can’t pvp with your pve gear. Pvp in this game works with separate gear, and skill/trait stats. So, how would dueling work in pve?

Anet would have to implement a workaround for this, when you can just make a custom arena and duel whoever you want to duel.

Join a guild with guild hall and arena, communicate with the guild leader to add a dueler rank thats as low as a guest, invite anyone you want to duel to your dueler rank and duel in guild hall. You use your pve gear and build, kick that guy off guild after duel, easy.

It is still duel anyone you want to duel with pve gear and build, i have done that and have great fun dueling already, why not you?

Dueling in PVE?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

You can’t pvp with your pve gear. Pvp in this game works with separate gear, and skill/trait stats. So, how would dueling work in pve?

Actually, you can PvP with your PvE gear. The arenas in the guild halls and WvW both do PvP with your PvE gear.

Wvw is not traditional pvp. The arenas are more of a minigame than a game mode, it’s between people you know.

What is “traditional PvP?” Either you’re PvPing or you’re not. Surely you’re not suggesting that WvW isn’t PvP simply because they use the same gear as PvE gear or that dueling must have standardized gear for it to be PvP. WoW doesn’t have standardized gear, as far as I know. They get their gear from drops from dungeons, crafting, etc. Are they not PvPing when they fight the other factions? If you’re saying only having standardized gear is traditional PvP I really doubt that the history of PvP and MMOs will back you up.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

Dueling in PVE?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

You aren’t likely to get a Dev response, especially on a holiday weekend, but you can use Google to search the forum for Dev responses to the topic of Open World PvP/Dueling.

Good luck.

Dueling in PVE?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Still waiting for an actual reason, not just “No” or explaining how the topic is dead.

ANet have said no to this, simply because it can’t be done. The game can not make you hostile to just one person. You will both become hostile to everyone and everything on the map. So your duel would/could get trolled by people pulling mobs to you, or just ganking you both just because. Not to mention ANet have said, is goes against the point of PvE, of you want to duel there are places you can do this, guild halls, custom PvP arenas. So as you can see, as far as ANet can see there is zero reason to spend time and resources on this, as they feel other parts of the game have the ability to allow people to duel.

As others have said this is a topic that needs to die and be left dead. I wish the search worked on the forum so people know this has been covered alot, and it’s a non starter.

I am done repeating myself, everyone clearly just does not understand. And please tell WoW that you cannot become hostile to just one person. The only thing I want out of this at this point is a dev to literally answer this topic with a typed out reason of why dueling cannot be put into the game. There are plenty of instances in the game where green npc’s became red. The lvl20 human storyline about dead parents is the perfect example. Or even with the new patch, you can literally run through the icebroods without being attacked.

Did you ever read what I typed out? The Devs have said PvE duels where never intend, there for the game is not made in a way to allow it. It would brake alot of the game. Same as weapons where not designed to be dyed. The work to make it happen would be huge, time consuming, and have very little to no payoff. If ANet say it can’t be done with in there game engine, then guess what, ot probably can’t. They should have and idea of what there game can and can not do. They are making it after all. Now accept that they have said no and move on. The same as everyone who has asked for race change and replay able personal story.

Also WoW was made with dueling in mind, it and GW2 are two completely different games. Made for two different audience’s.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

(edited by BrotherBelial.3094)

Dueling in PVE?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Still waiting for an actual reason, not just “No” or explaining how the topic is dead.

ANet have said no to this, simply because it can’t be done. The game can not make you hostile to just one person. You will both become hostile to everyone and everything on the map. So your duel would/could get trolled by people pulling mobs to you, or just ganking you both just because. Not to mention ANet have said, is goes against the point of PvE, of you want to duel there are places you can do this, guild halls, custom PvP arenas. So as you can see, as far as ANet can see there is zero reason to spend time and resources on this, as they feel other parts of the game have the ability to allow people to duel.

As others have said this is a topic that needs to die and be left dead. I wish the search worked on the forum so people know this has been covered alot, and it’s a non starter.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

Dueling in PVE?

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Posted by: Linken.6345

Linken.6345

Why isn’t there an option to begin a duel with someone in PVE?

Because from day 1 of Guild Wars 2 PvE was designed specifically with it being Co-Op mode only.

Just throwing this out there, but…..the only things I see as Co-Op in this game are the dungeons, fractals, and raids. That list can be shortened as it is very simple to solo dungeons and fractals (both I have soloed, highest fractal being 76). If the PvE is suppose to be completely Co-Op, then shouldn’t everything be harder?

What penelope means by “co-op” is “not making players compete with others to get things done”, rather than “only playable with other players”.

For example a guy is fighting a champion other game sorry he taged it his loot, gw2 oh give that champion a beating and your rewarded to.

Dueling in PVE?

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Posted by: Randulf.7614

Randulf.7614

Why isn’t there an option to begin a duel with someone in PVE?

Because from day 1 of Guild Wars 2 PvE was designed specifically with it being Co-Op mode only.

Just throwing this out there, but…..the only things I see as Co-Op in this game are the dungeons, fractals, and raids. That list can be shortened as it is very simple to solo dungeons and fractals (both I have soloed, highest fractal being 76). If the PvE is suppose to be completely Co-Op, then shouldn’t everything be harder? As it is I go to starter maps and offer assistance and receive a message back once in a blue moon. And with this, how does dueling take away from “Co-Op” in PvE? The option to duel would be just that, an option.

The co-op side of things is more about a sharing mentality than a specific mode like dungeons and fractals.

- farmable nodes are client side to prevent competing for materials
- Monster kills are shareable to all involved in combat to avoid camping and /roll
- dynamic events allow for multi person participation and contribution
- a greater focus on open world boss fights and metas

Some of these are things that many other MMO’s either don’t do, or GW2 has led the way on or popularised and are what brought players here for a co-operative, not competitive spirit in pve. It’s why Achievement Leaderboards never took off beyond a select few players. Same with Adventure Leaderboards and the unpopular nature of activities.

(On a side note, dungeons are not designed to be soloable. The fact that you or others can, is a testament to individual skill. The vast majority of players would never be able to solo a dungeon or fractal.)

(edited by Randulf.7614)

Dueling in PVE?

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Posted by: Ashen.2907

Ashen.2907

Though I would use such a feature rarely, if ever, I can see PvE dueling being a good thing for the game — with certain caveats:

  • Allowed in persistent explorable zones.
  • Starting a duel within the area where the game awards credit for an active event is blocked. If an event starts while a duel is in progress, the duel continues.
  • Disallowed in cities except for certain designated arenas (e.g., Black Citadel arena)
  • Default option for “See Duel Requests” is Off. Those who want duels can choose to switch it On.
  • ANet makes a policy statement that they will NOT make balance changes based on dueling.
  • Those who fear persistent, “Duel me!” whispers can use the existing report and block features.

That said, I don’t think this feature is going to be happening. ANet stated three years ago they wanted to. They haven’t. Whether that’s as a nod to those in opposition, or they think the existing options are “good enough,” or some other reason, I’ve no idea.

This.

Dueling in PVE?

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Posted by: penelopehannibal.8947

penelopehannibal.8947

Why isn’t there an option to begin a duel with someone in PVE?

Because from day 1 of Guild Wars 2 PvE was designed specifically with it being Co-Op mode only.

Blood & Merlot [Wine]

Dueling in PVE?

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Posted by: Blude.6812

Blude.6812

Stating everyone that does not agree with your suggestion ‘trolls’ is not likely to garner much support, and may facilitate the removal of your thread, and possible account action.

Also, no to OW PvP for all the reasons stated in the plethora of previous threads. (Google is your friend, should you care to peruse said threads.)

Good luck.

Agree with you 100%. And as noted Google would have been the place to start, or perhaps the General is aware and has read them but decided to restart an old and rejected concept. Oh well, I see it has been reported for moderation.

Dueling in PVE?

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Posted by: DoctorDing.5890

DoctorDing.5890

The OP has just reinforced my impression of a typical dueller….

Dueling in PVE?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Stating everyone that does not agree with your suggestion ‘trolls’ is not likely to garner much support, and may facilitate the removal of your thread, and possible account action.

Also, no to OW PvP for all the reasons stated in the plethora of previous threads. (Google is your friend, should you care to peruse said threads.)

Good luck.

Dueling in PVE?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

They did say years ago that PvP was difficult to put in the PvE maps because the way the maps are set up to be cooperative and that it would take a lot of work. They also said a couple of years back that they were looking into dueling anyway. Nothing was said after that but it’s possible they weren’t able to get past the problems with how PvE maps enforce cooperation among players and adding PvP (duels) was more work than it was worth.

If the problem is the cooperative underlying structure of PvE maps, you might be better off asking for a place in the mists with a lobby and an instanced PvP dueling map.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)