Showing Posts Upvoted By Bellatrixa.3546:

Alcohol

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Posted by: sablephoenix.1593

sablephoenix.1593

Alcohol, like a large number of things about the first Guild Wars game, was a great deal funnier, and more fun, than it is in the sequel.

James Cameron, ArenaNet is not.

(edited by sablephoenix.1593)

Alcohol

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Posted by: kdaddy.5431

kdaddy.5431

There should be more added features, like GW1 effects (or better), for a longer period of time, dependent on how much you drink.

+1

Alot of GW1 stuff was really cool like /drums /guitar and a handful of other things.

Any year not we might get some stuff but probably more minis and wardrobe clothing you can buy for the low low price of $19.99

Farming Botters in Diessa Plateau

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Posted by: Obtena.7952

Obtena.7952

You’re assuming they are doing it to sell the mats … there are people out there that will farm their own mats for crafting and those kind of people WOULD camp green and copper nodes.

And before you pursue this, you better be careful … you can find yourself in lots of trouble if you report someone who isn’t doing anything wrong.

(edited by Obtena.7952)

Farming Botters in Diessa Plateau

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Posted by: DeceiverX.8361

DeceiverX.8361

OP you’re probably going to need to need a bit more evidence to suggest these people were actually cheating. When I was grinding Iron and Platinum for a spree of ascended weapons parked something like twelve characters at major node areas in the game and cycled through them, logging on and off each after depleting veins etc. since nodes are character-bound and respawn while offline.

Farming Botters in Diessa Plateau

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Posted by: Sleepwalker.1398

Sleepwalker.1398

May not always be bots. I happen to park some of my less used characters near nods too. One of the popular places is in Malchor’s Leap with lots of wood to farm.

Trading Post : A method of Gold Selling ?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I’m personally having trouble seeing a non gold selling rationale behind the multiple hundreds of gold transactions for this item. 10 sold for 347 gold each?

https://www.gw2bltc.com/en/item/45747-Assassins-Masquerade-Gloves

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

Soo no quarterly update??

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

There’s been speculation that there will be an update in November, which obviously won’t be tomorrow since they haven’t announced it, but could be the 22nd or 29th.

If it’s even worth speculation, we probably won’t get it until after Thanksgiving. It’d be foolishly cruel to set out a big patch before a major family holiday. If we’re getting one, it’ll probably be sometime into December.

Imo it would be more foolish to let players from all over the world wait because one country is having a holiday. But considering Anet is based in the US that’s probably exactly what will happen…

Oh well. I’d be fine with waiting a few weeks more… if we got some info! I want to know more about the next episode already! The wait isn’t what’s killing me, it’s the lack of information.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

(edited by Windu The Forbidden One.6045)

Soo no quarterly update??

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Posted by: Danikat.8537

Danikat.8537

There’s been speculation that there will be an update in November, which obviously won’t be tomorrow since they haven’t announced it, but could be the 22nd or 29th.

If it’s even worth speculation, we probably won’t get it until after Thanksgiving. It’d be foolishly cruel to set out a big patch before a major family holiday. If we’re getting one, it’ll probably be sometime into December.

It’s only a major holiday in one country. Over here we call it Thursday.

Also they usually do updates around major holidays. That’s what Winterday is all about.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Poll to remove Daily Achivement Cap?

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Posted by: Fremtid.3528

Fremtid.3528

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

If they do this they should delete all achievement points earned from dailies retroactively.

Poll to remove Daily Achivement Cap?

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Posted by: Rauderi.8706

Rauderi.8706

Ive just hit 20K, and I cant seem to earn any decent amount of AP without it taking years. The 10 a day is really my only reasonable resource left.
Whats worse is, there are many collections and achievements that are a lot of effort, where you rruly feel like you achieved something, and then you get 1-3 ap formit. 1-3?? Thats peanuts. Thats nothing. Thats a drop in the ocean. I think AP should reflect the difficulty or time spend to be more realistic. If a collection is going to take more than 2 weeks, make it worth more 3x 1AP

A fine point to reiterate, yes. AP from permanent sources is just not scaled well to the effort and time it takes to accomplish the achievements. I fully agree with OriOri that we should have permanent rewards with meaningful AP values, and that content should be released steadily, so that AP hunters can feel that accomplishment.

As I’ve said before, dailies do give a somewhat absurd AP reward for tasks that are really simple. At the same time, cutting off the AP flow entirely demotivates from logging in. And to say “go play another game” in response to that is part of the problem. As players do go play other games, the odds of them coming back are even lower than if they just check in once or twice a week. Contact with the game allows/improves up-selling.

The issue goes beyond “AP Cap” and into the realm of AP Revamp. There need to be workflows in place during development to ensure aces and achievers get their form of gameplay by having meaningful recognition for challenging content. Veterans and the daily dedicated players deserve to have a minor reward for doing something more than logging in. We have login rewards, but they’re literally get-on/get-off without interacting at all. No time sunk into it, no time to check on guildies. Dailies as a rewards-sampler spur that extra time in game, which means building/maintaining social connections, playing content, and eventually checking out the gem store.

Part of that reform/revamp is putting kitten in the cap and letting the AP leak out a bit. Not the 10-per-day gusher that the first 15,000 points are. 3 tasks, 3AP. Leaderboard doesn’t have to chase it every day, as was their complaint before, but the trickle of points ought to be sufficient for veterans to continue logging in.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Poll to remove Daily Achivement Cap?

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Posted by: Ok I Did It.2854

Ok I Did It.2854

I’d be more inclined to say that ANet wants people to log in at all. Playing is a bonus. No log-in, no contact with the player. No contact, no chance to upsell cosmetics, content bumps, or expansions.

Granted, once players get to logging in, of course ANet wants them to play. That’s increased time commitment that can be tilted toward the upsell. And I don’t even mean that in a sinister way. But if they lose players for any perceived “meh,” there’s a good chance they might not come back.

I’ve become one of those people you describe. I rarely, if ever, post here now. Won’t get into the reasons why. I’m pretty much playing something else too. Log into game. Log out of game. When I hit the AP cap, I felt less inclined to bother. And it seems I’m not alone. The newest quarterly numbers appear to back your opinion.

Sadly, it is what it is.

The newest quarterly numbers do not give us any information about veterans taking a break (or leaving) — the huge downward trend the previous quarter was due to lower sales of the expac, which doesn’t include veterans reaching the daily cap.

It could very well be the case that veterans are also leaving in greater numbers because of the cap, but us players won’t be able to measure if that’s true. Attrition is normal and increases the more people play; it’s hard for any game to retain people’s attention for more than a year or two.

Maybe you cant use the quarterly numbers as a link to people leaving, but in game via friends/guilds etc there are at least 30 players I know that only log in now get log in bonus and log out, after hitting cap, ( its not so much that the cap is there, its the fact there is a cap full stop ) its silly, and was put into place because of silly reasons also,

On the its hard to retain people attention, I don’t know about that, I played GW1 from beta until GW2 launched and ive played GW2 since launch, and the only thing that is putting me off is the giant wall Anet put in front of me, but its ok, as like others have said its what Anet wants, im not a casual player, im not the target audience for this game, so in 3 days when I hit the cap, I will also be a player who just logs in for daily reward and logs out.

(edited by Ok I Did It.2854)

Poll to remove Daily Achivement Cap?

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Posted by: OriOri.8724

OriOri.8724

This thread again. There’s no need to remove the daily cap, as it keeps the leaderboards somewhat interesting, or if it was to be removed, the leaderboards should be sorted by permanent AP value. It also retains some prestige on achievement reward skins. Anet should rather add more achievements to the game, than raise the cap.

Like anyone ever cares about leaderboards except malediktus, lol. AP from daily was only thing that was kept me logging daily. Now I literally don’t care, except doing stuff with guildies once per week. And I’m not alone.

Honestly if dailies were the only thing that kept you logging in then its time to find another game. The game is kittening huge, with lots of stuff to do, and if none of it interests you or excites you, if you don’t enjoy doing any of it then you need a new game. And if dailies are the only reason you logged in then it meant that nothing in the game was enjoyable to you. You are just completing dailies because you need something to grind but won’t grind something like 250k kills in PvP or giant slayer.

Poll to remove Daily Achivement Cap?

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Posted by: Rednik.3809

Rednik.3809

This thread again. There’s no need to remove the daily cap, as it keeps the leaderboards somewhat interesting, or if it was to be removed, the leaderboards should be sorted by permanent AP value. It also retains some prestige on achievement reward skins. Anet should rather add more achievements to the game, than raise the cap.

Like anyone ever cares about leaderboards except malediktus, lol. AP from daily was only thing that was kept me logging daily. Now I literally don’t care, except doing stuff with guildies once per week. And I’m not alone.

Kiijna, Xast, Satis Ironwail, Sekhaina, Shira Forgesparkle, Sfeno, Nasibi, Tegeira, Rhonwe…
25 charracters

Poll to remove Daily Achivement Cap?

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Posted by: nanael the angel.2659

nanael the angel.2659

Will have to agree totally with the OP, Heibi.4251 here.
I do not care about AP but I would not mind getting the skins faster. For me and many others coming from gw1, gw2 is all about cosmetics and dressing up your character, and I am tired of having a bunch of people with an awful lot of free time at their disposal, and insecurity issues dictate how everything should be almost unattainable by the general player base, just so they can keep their self-imposed bragging rights.

Remove Salvage Confirm for Rubies & Wood

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Posted by: Electro.4173

Electro.4173

Salvaging one bloodstone ruby / petrified wood accidentally isn’t going to matter in any meaningful way, limited supply per day or not. For something you need in the hundreds, one doesn’t amount to anything.

And no one with any sense is going to accidentally salvage multiple Rubies / Petrified Wood. I’m sure there are a few special souls out there who could manage such, but they need not be horribly inconvenient for everyone else on account of those few.

Poll to remove Daily Achivement Cap?

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Posted by: Bridget Morrigan.1752

Bridget Morrigan.1752

So I didn’t know about this cap or about the one on Agent of Entropy until reading this thread, since I’d gone on hiatus back when it first announced. I’m nowhere near capped on the first and close to capped on the second, for the sake of transparency.

Having found out now about this, my reaction is that the caps should be removed. To me that seems like it’s just obviously a bad business decision: ANet has created a system of internal reward in the game that’s particularly Pavlovian: you do certain things, you get a reward and a little bell rings to reinforce it, and you come back again and again for that stimulation. Remove the reward and the bell will eventually become meaningless, and the motivation to return for the stimulation drops off. This is basic behavioral science.

Having the achievements on the daily and repeatable things like Agent of Entropy gives players that Pavlovian motivation to continue to play, at minimal or only contingent effect on the economy. Taking that away is bad for business. This seems like a duh to me.

It’s especially absurd to take it away only from people who have proven loyalty to the product. When has that ever been a good business decision, to remove rewards for customer loyalty???

ANet needs to stop restricting play in this game because of players who cry because they fear someone else is getting something too good. That’s so childish, it rules these forums in every game mode, and I’m really sick of it. How is it really going to affect me or my game play that some other dude has way more achievement points than I do because he’s addicted to dailies and plays when I don’t? Short answer: it’s not.

Poll to remove Daily Achivement Cap?

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Posted by: Chad.6104

Chad.6104

Why not remove the cap for players that agree to have their name permanently removed from the leaderboard? No going back, period.
This would allow those who enjoy the activity to continue as they choose and nobody would have to worry about leaderboard ground gain.

Because of the achievement chest rewards, your suggestion would only work if they would also forfeit those.

Are you saying that the Achievement chests are tied to your Leaderboard position? Because the two are completely separate things.

Poll to remove Daily Achivement Cap?

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Posted by: Tumult.2578

Tumult.2578

Why not remove the cap for players that agree to have their name permanently removed from the leaderboard? No going back, period.
This would allow those who enjoy the activity to continue as they choose and nobody would have to worry about leaderboard ground gain.

Mini Oxideciomus after Halloween.

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Posted by: Danikat.8537

Danikat.8537

What have you been doing to farm it?

If you’re trying to farm candy corn directly it’s going to take forever even with 3 people. A far better strategy is to farm ToT bags and sell them (or otherwise farm gold) and then buy candy corn. Also when you come to buy it check the price of cobs vs. individual pieces because sometimes it’s actually cheaper to buy cobs.

I was able to get it in 13 days through a combination of doing that and spending 100g I had saved up for my legendary. Which sounds like a lot but at the time it cost about 700g to buy all the candy corn. I would have waited but I thought Halloween was only going to last for 2 weeks.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Poll to remove Daily Achivement Cap?

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Posted by: Bollocks.4078

Bollocks.4078

Wheter or not AP is a competition is subjective. If you want to have more than everyone else and be at the top of the leader board then for you it’s a competition. If you only care about your own AP count and don’t care at all about anyone else’s count or the leader board then for you it’s not a comptetition. Basically it’s an optional competition, if you want it to be.

New players will never catch up on AP. There are too many AP points that can no longer be acquired. I’ve been playing since the beginning and I’ll never catch up. If you didn’t play in 2012 then you can’t get the AP for Wintersday 2012 or Halloween 2012, etc, etc… If someone starting the game today did the daily every day without fail they’d hit the cap around Dec 12, 2020.

I don’t care how much AP anyone else has. I only care about my AP and being able to progress it for the AP rewards. I don’t have strong feelings either way on the cap. I’d be happier if they’d remove the cap but hitting the cap won’t affect how much I play at all. Once I hit the cap (and I’m still long way from it) the only thing it may affect is specifically what I do. If I’m not going to get AP from dailies then it will depend on how much I value the remaining rewards vs doing someting else.

ANet’s always explained that they wanted a way to reward players for doing stuff that they’d normally do and dailies are among the mechanics.

If the AP rewards are supposed to reward people for doing what they’d normally do then for me it’s a massive fail in PvE. PvPers and WvWers will get dailies easily doing what they’d normally do. None of the PvE dailies are every anything I’d normally do. I usually get my daily by doing PvP which I normally would not do. I get a very quick daily for AP + 2G + 3 Spirit Shards + PvP reward track progress + PvP rank progress. Getting it quick in PvP lets me get my daily (mainly just for the AP) and leaves me some time to do the things I would normally do. (This is not a complaint, just an observation on how I choose to balance my time/productivity in the game)

How about this idea for daily cap:

  • The AP cap for daily AP is equal to the highest amount of Daily+Monthly AP anyone has
  • On odd months everyone can earn daily AP
  • On even months only people who have not reached the cap can earn daily AP
  • People who have hit the cap can still earn AP from Dailies during odd months and can do something else during even months without missing anything
  • People who have not hit the cap can always earn AP if they want to

Poll to remove Daily Achivement Cap?

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Posted by: Rauderi.8706

Rauderi.8706

I don’t care at all about the leaderboard or anyone else’s place on it. I don’t respect (or disrespect) any player because of their AP (what a silly concept). What I want is to be making steady, reasonable daily progess towards each next chest. Because after all, that’s the point of getting AP. It’s reaching the next chest or the next title. If ANet doesn’t give the AP points that allow this, (and they don’t. They’ve been miserly on event AP) then after you reach cap the chests are extremely far between. 10 points a day plus the content points was very reasonable progress, but then ANet decided to favor the completionists who begged for ANet to control them since they couldn’t control themselves. In doing so they affected all the players who can control themselves.

But after the 15k cap was put in the game the dailies were changed to 10 points max. And this max means that the 15k cap is pointless as the dailies themselves are now capped so that completionists have the cap there to keep them from needing to do all dailies.

I think ANet needs to reconsider the 15k cap. The reason it was put in has been removed with the 10 AP daily max and they should also consider that it’s affecting most strongly those who have been the longest, and I could argue, the most loyal players. And maybe a cap that affects your most loyal players isn’t what is good for the game.

People like me collected achievements before achievement reward chests were introduced. They were only added some time AFTER release because a lot of people complained that AP were pointless for them. New chests were added step by step as people reached certain milestones. If I remember correctly I had about 9k AP before the chests were introduced.
So I see no reason why Anet should start catering to people who view AP merely as a reward track. Start seeing them as a tiny bonus for the thousands of hours of dedication to get to the higher AP levels instead of it being a reward track. If you think you run out of achievements ask Anet to add more achievements instead of changing the daily AP nonsense which never should have existed to begin with.

Let’s take off the daily cap and see how “dedicated” a good portion of the leaderboard is. Can’t be bothered to grind the daily AP, then you don’t deserve it. You’re not dedicated enough to the game. Miss a day? Too bad, so sad.

And if one follows the blame chain on long enough, it’s people who kew for “achievement” recognition in the first place that had to be catered to, not the people who saw meaningless internet points as worthless. The game never needed AP, and it certainly doesn’t need a leaderboard for them.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Poll to remove Daily Achivement Cap?

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Posted by: Mireles Lore.5942

Mireles Lore.5942

I think there is 3 reasonable solutions to this.

I think the easiest, practical, and most fostering solution for a leaderboard and the allowance of infinite progression for players would just be to remove the cap.

I think the 2nd best to minimize the reward work that has to be done by Anet and give a since of the idea above it to raise it every year or expansion.

The 3rd solution would just would put everyone on even grounds would be to divide up AP into two categorizes “Permanent” and “Temporary”. Where as any achievement that remains obtainable in the game forever is “permanent” and anything that is time sensitive is “temporary”. People could do daily achievements to work towards the total temporary AP available if they missed season 1 or any other seasonal AP.

I argued against the cap when they were first talking about adding it 3 years ago. The general support of this stemmed from players who didn’t know how to let go and felt compelled to do all 12 daily goals every day for all 12 achievement points. So to ease the “stress” they added a cap to give these players relief that if they missed a day, it would be okay because there is a ceiling.

I essentially stated that it is poor design to cater the game for people that did not know how to put something down they are not enjoying, and it would on serve to eventually lock people out of AP rewards the rest of us were currently accumulating AP for in season 1. Here we are 3 years later facing that problem.

I will first say, I for one do not care about my position on the leaderboard. I rather fall to the bottom and continue to be rewarded on the same level as everyone else for my daily and keep progressing toward rewards. But, because some people did not know how to stop accumulating ever single AP point the rest of us have to be limited in our means. That is a reward bad design to essentially tell players that you can’t progress on this track like everyone else had because you completed X daily achievements and were not here on day 1.

I am currently around top 50 on the leader-board. Not because I have done every daily from the start, but because I only a few months ago hit a cap people hit years ago and am ahead because i have 99% of temporary AP. There shouldn’t even be a leaderboard if people can stay on top without having to continue to log in on a daily basis and play to maintain their lead over others. That is also bad competing design that tells players, you were not here since day 1, you can never catch up because there is a cap on total points, you lost before you even started.

Director – Xunlai Heroic Service Agents [XHSA] | Yak’s Bend
http://xunlaiheroes.wix.com/xhsa

(edited by Mireles Lore.5942)

Poll to remove Daily Achivement Cap?

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Posted by: Missy.7356

Missy.7356

Snip
Many people are going to play less when they reach the cap, I have seen it happen multiple times.

I reached the cap this week, could have been before, but this week I noticed it, yesterday I did not bother to log in, not sure I will bother today or maybe until the next story develops.

I said to a friend ingame this week when he was talking about legendary armour, once a game start to exclude its daily casual players and focus’s only on the elitist, its just matter of time before GW2 goes the same way as GW1 into maintenance only.

Like it or not, you need people to keep logging in, for that you have to give them a reason. What the people here are saying that they do not want any competition to their Leadersboard standings, I personally do not care for any of that, since I do not intend to stand killing ambients for hours with a torch and any other weapon I havent completed yet (such skill needed for this it seems). But the daily AP gave me a sense of progression, something to do when I logged in, now there is no point.

Poll to remove Daily Achivement Cap?

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Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

Move the achievement chests to a repeatable ladder mastery track ( regular → large → heavy → massive → regular → etc. Or, however you’d prefer it to ladder) and you can do whatever the heck you want with APs and AP caps for all I’d care.

~EW

Poll to remove Daily Achivement Cap?

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

If they remove the cap the oldest players will forever have a huge insurmountable advantage on new players..

They already have an insurmountable advantage in the form of thousands of AP that no longer exist.

And that’s leaving aside that an “advantage” means absolutely nothing in this context beyond getting Zenith/Radiant/Hellfire/Pinnacle skins sooner, which are only an advantage in a cosmetic sense.

Poll to remove Daily Achivement Cap?

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Posted by: Torolan.5816

Torolan.5816

I’ve reached the cap and am extremely thankful that there is a cap. It means that I don’t have to chase some infinite AP source if I want to remain competitive on the AP leaderboard.

A Madonna song taught me something valuable long ago:
“Poor is the man whose pleasures depend on the opinion of another.”
I don´t really see why you should be bothered by a raised cap. If you are worried about staying competitive, you have to deliver day and day, isn´t that the mantra of raiders and achievment hunters in general?

What Malediktus, you or me want should be not really important for Anet. I rank around 90th on my server and have probably played as long as the both of you did too, the difference why you have 30K+ and I have 24K is that there are things I would not touch with a 10 foot pole, so you loose some points on the way.
Many people are going to play less when they reach the cap, I have seen it happen multiple times. Of course I did not ask them all or have a fancy statistic, but you know as good as I do that it does happen. I am about to reach it soon too and I will spend probably much less time in the game then. I don´t raid, dislike PvP to a certain degree and wvw is a business that has ups and downs, so without collection,s the things to do in GW2 that are not of a social nature are pretty fast to look over.

Poll to remove Daily Achivement Cap?

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Posted by: Rednik.3809

Rednik.3809

I don’t care at all about the leaderboard or anyone else’s place on it. I don’t respect (or disrespect) any player because of their AP (what a silly concept). What I want is to be making steady, reasonable daily progess towards each next chest. Because after all, that’s the point of getting AP. It’s reaching the next chest or the next title. If ANet doesn’t give the AP points that allow this, (and they don’t. They’ve been miserly on event AP) then after you reach cap the chests are extremely far between. 10 points a day plus the content points was very reasonable progress, but then ANet decided to favor the completionists who begged for ANet to control them since they couldn’t control themselves. In doing so they affected all the players who can control themselves.

But after the 15k cap was put in the game the dailies were changed to 10 points max. And this max means that the 15k cap is pointless as the dailies themselves are now capped so that completionists have the cap there to keep them from needing to do all dailies.

I think ANet needs to reconsider the 15k cap. The reason it was put in has been removed with the 10 AP daily max and they should also consider that it’s affecting most strongly those who have been the longest, and I could argue, the most loyal players. And maybe a cap that affects your most loyal players isn’t what is good for the game.

So much this.
P.S. Also, add “I’m Maledictus” option so he will stop derailing thread.

Kiijna, Xast, Satis Ironwail, Sekhaina, Shira Forgesparkle, Sfeno, Nasibi, Tegeira, Rhonwe…
25 charracters

Poll to remove Daily Achivement Cap?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I don’t care at all about the leaderboard or anyone else’s place on it. I don’t respect (or disrespect) any player because of their AP (what a silly concept). What I want is to be making steady, reasonable daily progess towards each next chest. Because after all, that’s the point of getting AP. It’s reaching the next chest or the next title. If ANet doesn’t give the AP points that allow this, (and they don’t. They’ve been miserly on event AP) then after you reach cap the chests are extremely far between. 10 points a day plus the content points was very reasonable progress, but then ANet decided to favor the completionists who begged for ANet to control them since they couldn’t control themselves. In doing so they affected all the players who can control themselves.

But after the 15k cap was put in the game the dailies were changed to 10 points max. And this max means that the 15k cap is pointless as the dailies themselves are now capped so that completionists have the cap there to keep them from needing to do all dailies.

I think ANet needs to reconsider the 15k cap. The reason it was put in has been removed with the 10 AP daily max and they should also consider that it’s affecting most strongly those who have been the longest, and I could argue, the most loyal players. And maybe a cap that affects your most loyal players isn’t what is good for the game.

Be careful what you ask for
ANet may give it to you.

Poll to remove Daily Achivement Cap?

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Posted by: Tiger Ashante.1792

Tiger Ashante.1792

OP, I feel you. I’ve been dedicated to this game since the release, I’ve spent tons of money on it and one thing I always wanted (once I discovered the Hellfire armor set was earned through daily achievements) was to get that armor. I just recently hit the daily cap and my heart sunk. I was already playing less and less of this game, but now another incentive has been removed for me to log in.

TBH, I’m fed up of us veterans being penalised for sticking around and supporting the game. I know lot of people think that we Vets don’t spend money on the game, but I do, I regularly buy gems to support the development of this game and I’m sick and tired of constant gatings and barriers being thrown into the game just to stifle our progress.

At this point, with the daily cap in place, I see no way of getting my hellfire set, ever and that has basically given me even less reason to log in. Just b/c some 1 complained they could not control themselves in the past, why should I be penalised for it? Especially some 1 who has been dedicated to the game and supported it since its launch.

So my view on this is, remove the cap, no more caps, gating etc. enough is enough.