Showing Posts Upvoted By Gryphon.2875:

Caithe. (LVS3 Possible Spoilers)

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Posted by: Red Phyrex.9526

Red Phyrex.9526

Hypocritical, self-righteous, and a flat-out liar to people who are ostensibly her friends? Yep. Does that earn the title of monster…? I wonder.

The act of keeping the nature of Sylvari as Mordrem secret could be argued to be a good thing. While I agree that the Sylvari have just as much right to choose their paths as anyone else, the fact was that their intended function was psychic domination/servitude to a vaguely phytodraconic eldritch abomination. I don’t know if I’d really want to inform a species less than twenty years old (almost all of them painfully naive for their extreme youth) “yep y’all are supposed to be thralls of a creature that might as well be a primeval force”. I can see why the Pale Tree would want that kept secret; she seems to love her children. Why would she want them subjected to the pressure/stigma of knowingly being Mordrem in the waiting (especially given that Zhaitan, Jormag, and Kralkatorrik had already made their presences in the world known, pointing toward Mordremoth’s relatively near waking?). Can you imagine the damage that would’ve done to the species-wide general feeling of vitality and enthusiasm for learning about the world? The Sylvari share their experiences in the Dream, and it’s apparently susceptible to negative experiences as much as positive ones if their collective horror at Riannoc’s death is to be taken as evidence. One might even argue it would’ve catalyzed an even swifter fall to Mordremoth when the time came, or the Nightmare Court standing proudly atop the population as nihilistic despair over their future overtook the collective memory.

By the same token…To learn and keep that secret, Caithe knowingly and willingly butchered a tribe of civil centaurs alongside her gleefully axe-crazy girlfriend, letting something like idle curiosity lead them to brutal slaughter. And then once she heard something she couldn’t unhear, she chose to murder Wynne (who seemed to be doing a fine job keeping her secret until Faolain and Caithe rolled in and had hurt no one thus far) so Faolain wouldn’t torture the answer out of her (again, for pure spiteful curiosity). Y’know, instead of killing Faolain, who apparently already had a known proclivity for TORTURING folks to get what she wanted and murder. Also, Caithe didn’t see fit to come forward with this knowledge when we really, really needed it. Like, say, before the Pact flew for the jungle and got counterganked from within by a psychic domination none of the Sylvari (who could’ve stayed home where they were relatively safe!) could’ve realistically seen coming, thus leading to hundreds, perhaps thousands of Sylvari lost to Mordremoth right then, and dozens more taken by the jungle itself, fearful allies rightfully trying to protect their own hides.

This is putting aside that she routinely ignored our wishes during the Sylvari stories in favor of her own ‘judgment’, waffling over her definitely evil ex, and flat-out ignoring the wishes of the Pale Tree to hamper us throughout HoT until the very end of everything (again on some kind of ‘I know best’ justification), and the horrendous death toll of non-Sylvari Pact personnel, potentially thanks to her aforementioned reluctance to speak. And then she comes back in LWS3 with her stuttering not-apology.

I can agree with the ironic sentiment that Canach is more trustworthy than she is at this juncture.

Faolain was monstrous, certainly. Scarlet Briar was monstrous. Caithe…never seemed to mean any lasting harm. She’s criminally shortsighted and self-righteous for sure. And, ironically, has probably caused more damage to her people and the world for that than either of the former for it.

Good intentions can make a monster, I suppose.

Caithe. (LVS3 Possible Spoilers)

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Posted by: Ignigknawt.7869

Ignigknawt.7869

Glint’s Egg was around the time Mordremoth’s voice was reaching Sylvari, and her Wyld Hunt dealt with it too.

But did her Wyld Hunt really have anything to do with the egg?

Caithe’s Hunt was to slay Zhaitan, which had been done. Nowhere is it said that ANY sylvari gets a second Hunt after their first is over.

Also, the vision from the Dream is passed to the Commander, not Caithe. Even the Pale Tree says this was for us to do, not Caithe. That’s why we were the ones given the vision, not her.

Caithe has a long history of making quick judgements and doing what she feels is right, but not applying that judgement to herself. In one of the sylvari starting stories (Shield of the Moon), she bluntly tells someone that his love is lost to nightmare, and he should move on. She also kills a member of the Nightmare Court that we had chosen to spare (I don’t recall which story that’s in, but it’s one of the sylvari stories). Also, I believe it was Caithe that decided Destiny’s Edge would go after Glint next, and would have killed her had Glint not reasoned with them.

Caithe is a monster that will do whatever she wants for her own ends, but expects better from others. Was that egg her Wyld Hunt? No. No, it was not.

Canach puts in a good word for her, saying that The Call and a Wyld Hunt together would mess with any sylvari’s mind, and I trust him. But we all know she was lying about the egg being her Hunt. The only thing that was confusing her was The Call being at odds with her own desires.

If you actually played the story you’d know that sylvari can experience more than one Wyld Hunt. It happens to the sylvari PC.

“Many times I’ve wondered…how much there is to know.”

Caithe. (LVS3 Possible Spoilers)

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Posted by: Ignigknawt.7869

Ignigknawt.7869

The Faolain thing I blame on blind love, something any of us can get irl, where we ignore all the evils the person we love does because we care about them that much.

No. 100% No. I wouldn’t fall in love with someone who was malevolent in the first place; and if they turned to it or revealed it was there all along, I would fall out of love immediately. Because… moral compass.

You say that, but believe me, it DOES happen. I have personally witnessed some of the smartest people fall for the worst of the worst. Emotion is a crazy thing mang.

“Many times I’ve wondered…how much there is to know.”

Caithe. (LVS3 Possible Spoilers)

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Posted by: Palador.2170

Palador.2170

Glint’s Egg was around the time Mordremoth’s voice was reaching Sylvari, and her Wyld Hunt dealt with it too.

But did her Wyld Hunt really have anything to do with the egg?

Caithe’s Hunt was to slay Zhaitan, which had been done. Nowhere is it said that ANY sylvari gets a second Hunt after their first is over.

Also, the vision from the Dream is passed to the Commander, not Caithe. Even the Pale Tree says this was for us to do, not Caithe. That’s why we were the ones given the vision, not her.

Caithe has a long history of making quick judgements and doing what she feels is right, but not applying that judgement to herself. In one of the sylvari starting stories (Shield of the Moon), she bluntly tells someone that his love is lost to nightmare, and he should move on. She also kills a member of the Nightmare Court that we had chosen to spare (I don’t recall which story that’s in, but it’s one of the sylvari stories). Also, I believe it was Caithe that decided Destiny’s Edge would go after Glint next, and would have killed her had Glint not reasoned with them.

Caithe is a monster that will do whatever she wants for her own ends, but expects better from others. Was that egg her Wyld Hunt? No. No, it was not.

Canach puts in a good word for her, saying that The Call and a Wyld Hunt together would mess with any sylvari’s mind, and I trust him. But we all know she was lying about the egg being her Hunt. The only thing that was confusing her was The Call being at odds with her own desires.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Caithe. (LVS3 Possible Spoilers)

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Posted by: Wreave.2138

Wreave.2138

Mordremoth’s voice only was an issue after he awoke (at end of scarlet story). So it doesn’t apply to the Centaur slaughter.

Murdering people to protect and support those you love is still murder.

But on top of that, she was riding shotgun on a mission to coerce her sister first born (Wynne) into revealing information. Abducting Wynne was just about the first step. The last step was going to be torturing the information out of her.

It has been suggested that Caithe was unaware of that intention, but that would require a level of stupidity that would leave Caithe unfit for doing much at all. Moreover, the end scene where Caithe kills Wynne makes it clear that Caithe was well aware of the violence and cruelty that Faolaine was capable of, so she can’t even claim ignorance.

What gets me is that the writers just never seemed to grasp that slaughtering an entire tribe of peaceful, friendly centaurs because they’re trying to keep you from abducting and torturing information out of your sister, is not little “oops”.

Caithe. (LVS3 Possible Spoilers)

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Posted by: thuras.4537

thuras.4537

I stopped trusting her. Left up to me, I wouldn’t let her within two zones of the egg or three zones of the pale tree.

  • She conspired with another sylvari to hide a secret, denying her race and even its leaders/elders a chance to choose their own destiny.
  • When confronted with the threat, she kept that secret, despite the fact that it obviously had huge potential to impact decisions made by her friends, the Commander, the Marshall, the Pact, and Tyria generally.
  • She unilaterally decided that she knew better than anyone else how to protect the egg.
  • She fails to show up to Eir’s funeral.
  • She waits until the commander (aka Poohbah) is in danger before even attempting an apology. And let’s be clear: it wasn’t an apology. In effect, she said she’s sorry she got caught and that she’d make the same choices again.

well said!

Seeing a Charr burn gives a whole new perspective to the word charcoal

Caithe. (LVS3 Possible Spoilers)

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Posted by: Wreave.2138

Wreave.2138

An entire tribe of peaceful centaurs, dedicated to Ventari’s teachings… lost everyone they loved. Because Caithe slaughtered them all.

She’s continued to moon over her murderous lover before and after Mordremoth returned.

And just ignoring the sheer moral crimes of the woman, there’s the pragmatic question of would I ever trust her again? Answer: No. I need someone who I can trust at my back.

Caithe. (LVS3 Possible Spoilers)

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Posted by: Vyrulisse.1246

Vyrulisse.1246

Perhaps but she has basically lost everyone she’s cared about. She kinda lost Faolain before but I think she knew Faolain was always there in a sense, now she’s gone forever. Trahearne is gone as well, the Pale Tree is supposedly in a very bad way still and the closest thing she had to friends no longer trust her at all.

Maybe she is still just a lying, stubborn and snooty person but the confluence of all those events and in this relative “downtime” after Mordremoth, I believe all of that is finally sinking in.

I’m an optimist I guess and would see it as more interesting if she realized she has to change, either trying and succeeding or trying an failing rather than remain the same static character she has been.

Caithe. (LVS3 Possible Spoilers)

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Posted by: UnbentMars.9126

UnbentMars.9126

It didn’t sound like uncontrolled emotion at all, more like just legitimate regret at actions she had previously taken. She does offer an explanation for her behavior; that her Wyld Hunt and The Call were giving a conflicting, jumbled message to her that made her decision-making capacity a little strained.

I don’t think she sounded dejected when she said that, it was in response to the Commander (Poo-Bah?) asking if she’ll be okay on her own that deep in very hostile territory.

Rev, Ele, Burnzerker
“Beware he who would deny you access to information,
for in his heart he dreams himself your master.”

I miss the old dialogue scenes

in Guild Wars 2 Discussion

Posted by: CptAurellian.9537

CptAurellian.9537

Don’t miss them, the old scenes killed immersion far too often with easily avoided errors. Stuff like a character that was lying on his bed a couple of seconds before, mortally sick, now happily standing and talking as if nothing ever happened in the cutscene.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

Are account-wide guilds an obstacle?

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Posted by: Roundabout.1752

Roundabout.1752

For me a 100% repping Guild would be an obstacle. I play at odds times and having US based and Aussie based Guild allow me to play with a group no matter what time I’m on. What reason is there for 100% repping ? Now that influence isn’t a thing why would a Guild care how many you belong to ?

Are account-wide guilds an obstacle?

in Guild Wars 2 Discussion

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Am I the only one that feels like the account-wide guild system is an obstacle?
It would be nice, for me atleast to be a member of a PvP guild on my dedicated character, PvE character and so on. Right now you end up being kicked out for not representing on all your characters.

Dont get me wrong, I understand and do not argue 100% rep. But I’d wish I could be in a guild per character.

(…)

“Right now you end up being kicked out for not representing on all your characters.” — that only happens when a poly-guild player belongs to a 100%-rep guild. Don’t join a guild like that if you like to do other things.

That is deserved ban >:}
Guilds should not be chat rooms with stuff to grind….Anet has taken out completely the idea of what a guild should be in this game.

And made their own idea of what guilds should be.

Guilds in this game are groups of compatible players who do similar things. The examples used were chess clubs, movie clubs and bowling clubs. Different groups of your friends who are interested in different things and form different clubs to do those things. Multi guilds allow people to be in guilds that focus on PvP or WvW or PvE yet still talk to all members of each guild as they wish.

Other games allow multi guilds also. They simply require you to switch characters to do this instead of being account wide. So tell me, the games where you have multi guilds also but you switch characters to switch guilds, why aren’t those guilds also a “chat room with stuff to grind”?

Be careful what you ask for
ANet may give it to you.

Are account-wide guilds an obstacle?

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Am I the only one that feels like the account-wide guild system is an obstacle?
It would be nice, for me atleast to be a member of a PvP guild on my dedicated character, PvE character and so on. Right now you end up being kicked out for not representing on all your characters.

Dont get me wrong, I understand and do not argue 100% rep. But I’d wish I could be in a guild per character.

No, I don’t consider it an obstacle. I would, however, consider character-bound guilds an obstacle. I don’t want to keep track as to which characters belong to which guilds (or why).

I don’t even think that guilds with 100% rep are a problem. The issue is when someone who isn’t a one-guild player belongs to a 100%-rep guild, at which point both guild and player suffer — not because either is ‘wrong’, but because they are incompatible.

“Right now you end up being kicked out for not representing on all your characters.” — that only happens when a poly-guild player belongs to a 100%-rep guild. Don’t join a guild like that if you like to do other things.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Are account-wide guilds an obstacle?

in Guild Wars 2 Discussion

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Why don’t you argue with 100% rep? Guilds no longer gain influence from members repping them and non reppers can see guild chat, so what exactly is the compelling reason your PvP guild is requiring rep for PvE play? It sounds like that guild leader was trying to control everyone else for personal reasons, not for legitimate game reasons, and you’re better off without that sort of controlling behavior.

Be careful what you ask for
ANet may give it to you.

I miss the old dialogue scenes

in Guild Wars 2 Discussion

Posted by: Amaimon.7823

Amaimon.7823

I don’t particularly. The fact the cutscenes disables the characters’ helmet was so immersionbreaking I hated the cutscenes for all they were. I had. Thief with anonimity as a main trait. Not 1 minute into the game, I talk to someone and off goes the mask look at me!!

Replayable personal story?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Maybe you could use the time you would be repeating the Personal Story to experience the Personal Story on another character.

It’s a thought.

Good luck.

Outfits/Armor you want.

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Posted by: Nikal.4921

Nikal.4921

GW1 Mesmer Krytan armor! It’s fantastic! Especially the female version. Pants and shirt (w/ modest neckline!) w/ jacket- no flaps, skirts, butt-capes, etc.- and beautiful high boots. I started playing GW1 (Prophecies) for Hall of Monuments points (for the Heritage armor) and I was so impressed at how much better the starter armor is there.

(edited by Nikal.4921)

I miss the old dialogue scenes

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

No I don’t miss them. I do miss the GW1 versions tho. That being your char was shown in the actual cut scenes in full action, running, fighting etc.

Since when did this business of being a hero become being a business?

The Mother Tree Seedling

in Guild Wars 2 Discussion

Posted by: Mizukiaki.8590

Mizukiaki.8590

This is Ross, my main in his “first life” by the growing pale tree. I love when both times collide

It is super when you can keep your Guild Wars ledgend going

Great games come and go, but the Awesome games are endless!!
Matron Kaldona Kye, Mesmer GW since launch.
Matron Kaldona Kye, Sylvari Chronomancer GW2 since closed Beta.

(edited by Mizukiaki.8590)

Petrified Wood home node?

in Guild Wars 2 Discussion

Posted by: Felahr.9830

Felahr.9830

We got a blood ruby node, where is the petrified wood node?

DELETE

in Guild Wars 2 Discussion

Posted by: Amaimon.7823

Amaimon.7823

In initiality, I don’t think its possible (or feasible) to bring zhaitan back. HOWEVER, with the way Taimi explained magic, it might be possible to create a new creature that absorbs all the death magic and functionally becomes like Zhaitan. Now, if said creature were to be on our side, he could re-model all the risen in Orr, and make it a playeble nation *wink*wink*

DELETE

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Posted by: Squee.7829

Squee.7829

An aggressive leader who knows how to take care of the elderly!
Guaranteed social security and a job in the afterlife!
4 MORE YEARS OF ZHAITAN!
(Message approved by the Orrian Board of Elections)

Leader and sole member of the “Bring Penguins to Tyria” movement.

QOL: updraft visibility [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Vella the knight.6072

Vella the knight.6072

I had no problem seeing them

Living World Story & New Maps

in Living World

Posted by: Trevor Boyer.6524

Trevor Boyer.6524

All new content from LWS3 has been great btw.

Would also like to point out that Bloodstone Fen was an ideal map design imo. I’d like to see more vertical based stuff like this. It was a good middle point between the feel of Central Tyria maps and complex HoT maps.

I use the name Barbie on all of my characters.

Hungry Hal

in Living World

Posted by: BrotherBelial.3094

BrotherBelial.3094

And we are back to: “I wish all Mastery Points were this easy.”

Perhaps, the Devs will find your arguments compelling; perhaps not. It’s really not that big of a deal. I imagine it will soon (er or later) be completed by most, and then forgotten. Kind of a tempest in a teapot sort of thing. /shrug

Seeing as the mastery points where supposed to be the “new level” system as apposed to a new level cap, they should be very easy to get. Would people feel it is ok to level there toon, but can get to the next level until they do X,Y and Z. I’m on the last level of all but the raid mastery’s. I can sadly say I’ll never have those last levels as I do not want to reply mission after mission getting everything so I can fill them out, and don’t even start me on the core ones. I’m never going to be able to make HoT legendries.

Mastery’s should be just level or get the points, not both. Forcing people to do content they do not want to do to get the “new progression for your character” is bad design. I don’t like adventures, not one bit. But I’ve had to do them. I know as some point I’ll not be able to progress with the new line as my surplus of points will run out, unless ANet keeps adding way more than I need.

Some will see this as just “my problem” and that mastery’s are not needed to play the game, that is all true. But if the new maps are anything to go by, if you don’t have them, getting around is going to be alot harder.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

Hungry Hal

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Posted by: Ohoni.6057

Ohoni.6057

Since there are more Mastery Points than needed to max all Masteries, 1 MP falls into the optional category.

No, because too many of the existing Masteries are locked behind other abominable tasks, like getting gold on adventures, or clearing ALL story achievements in a given chain. As of right now, I have picked up roughly exactly enough mastery points to buy the last HoT mastery I needed (the last Nuhoc, one, obviously), but haven’t even started on the raid-based ones, and the next LWs3 mastery will likely cost 3-5 more points, so I’d rather have a surplus than have to farm mastery points when that comes out.

Now on the flipside I have like 300-400 Hero Points left over on my main, so if we were arguing about an achievement that awarded nothing more than a few hero points, even 50 Hero Points, then I’d agree, there are plenty of fish in the sea. But in the current “economy,” mastery points are worth too much to just pass up with a clear heart.

Something like, say, Legendary Weapons. Now many players have objections to engaging in any kind of PvP, so WvW is something they do not wish to partake in. Yet, if they wish this optional ‘reward’, they must.

And that’s something that should change too, two wrongs do not make a right.

Same case here. And for the record, I enjoy these kinds of repetitive content. I doubt I am the only one out of tens, even hundreds, of thousands. It may be a minority, but nevertheless, it’s there.

And that’s fine, they can have it, it could perhaps give you a respectable reward each time, or for completing it several times in a day, enough that you feel rewarded for doing it, but little enough that people who really did not enjoy it could do something else and feel equally rewarded. They could even keep the exclusive title attached to it, I suppose, but not a Mastery Point.

I don’t want to take the activity away from you if you genuinely enjoy it, but clearly a LOT of people definitely do not enjoy it at all, and yet the reward attached is putting pressure on them to complete it regardless, and that is poor game design. Players should feel rewarded for doing the things that they enjoy doing, this is not work, it is an entertainment project, and it succeeds or fails not on how much time it takes people to complete things, but on how much time they spend having FUN.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Hungry Hal

in Living World

Posted by: BrotherBelial.3094

BrotherBelial.3094

It takes about two hours to do. Not exactly fun but you’ll eventually “zone out” after a dozen or so when it becomes automated.

Like doing a 2 hour race in gran turismo. If zoning out if part of it, then I feel it’s kind of a failed achievement, as your not really achieving anything. Other than becoming a zombie.

Well the achievement is completely optional. You don’t need it to complete the meta.

You can do the meta with out doing that one, only need 23 out of the 26, but it is a valid complaint. Spending 2 hours doing one thing that gives you nothing but a title is a little in my book.

I have no intention of do any thing in any game that is that.mind numbing.

I hope ANet sees this as feed back, not a well they don’t have to do it.

But if you want to ride to there defence when its not needed, carry on.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

Hungry Hal

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Posted by: BrotherBelial.3094

BrotherBelial.3094

It takes about two hours to do. Not exactly fun but you’ll eventually “zone out” after a dozen or so when it becomes automated.

Like doing a 2 hour race in gran turismo. If zoning out if part of it, then I feel it’s kind of a failed achievement, as your not really achieving anything. Other than becoming a zombie.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|