1. )
I mean let’s all take our “Fan-Boy” frame of mind out and be no partisan on this topic and get some good discussion going, and who knows maybe arena net will take notice.
I would suggest that, before pre-chastising anyone for being a “Fan-Boy”, you take the time to think about their point-of-view. People post this kind of thing here frequently, and I think a lot of us have started seeing it for what it is: Complaining that the game isn’t exactly like every other MMO ever created.
If you want to run like a hamster on a gear treadmill, that’s totally fine, but this game doesn’t have that “feature”. As a matter of fact, for many of us, this was/is a major selling point. Chasing incremental upgrades is an ultimately fruitless endeavor in most games, because you’re either getting better gear so that you can get past the artificial gating mechanic and into the next raid, where you do the same thing again, OR the next expansion comes out, raising the level cap so that the gear you worked so long and hard for becomes utterly useless in a matter of 3-4 levels. How is this “fun”?
I’m not going to flame you for mentioning raids, but I would like to know: Does raising the cap on party size necessarily make thngs more"fun" for you? Is it not possible to tune 5-man content to be just as challenging as something requiring 10, 25, 40, or even more? My experience with raiding on other games has taught me that the more people it requires, the more of a hassle it’s going to be. Not that the content is harder in any way, just that the more people you try to get doing the same thing at the same time significantly increases potential drama & bullkitten.
Your comment on one-shot mechanics and your complaint about having to use gw2lfg.com belong together. You’re getting one-shotted and having a bad tme in dungeons because you’re insisting on PUGing everything. Taking the time to find a good guild with helpful, knowledgeable folks is definitely worth it, because playing with people you like and who communicate well can easily triple the amount of fun you’re capable of having in this game.
You are essentially walking into a Burger King, after eating McDonalds for years, and then loudly complaining that they don’t serve Big Macs.
I applaud Arenanet for having the balls to try to break some of the traditions that have permeated almost every other MMO for as long as MMOs have existed. Sure, the execution could have been better (couldn’t it always?), but when you consider how much some of ANet’s design decisions have really improved the experience (no ninja looters, no gathering node stealing, no kill stealing, just to name a few), I’m more than willing to overlook a few flaws. Especially when I know that most gripes that I do have with the game have either already been addressed, or are currently being worked on, per ANet.