Seriously.
How about, as a community, you come together with positive suggestions, critical feedback regarding what, specifically, is the issue with the meta at the moment, and what they can do to change it.
The constant bickering and crying and complaining by the players, those players who simply play the game instead of develop the game, needs to end, and although it won’t, you all should at least realize that what you’re doing is wrong and it isn’t helping.
Mostly, what I’m noticing is a bunch of keyboard warriors who don’t know the first thing about programming, those of you who don’t have a job developing a video game, complaining about the rate of changes that they are making.
You don’t know the first thing about developing a game. They are working hard. They play the game after work, too. They know what’s wrong with it. They know what they need to change, they hear you when you say you want X changed.
Lastly, there are several different teams in Anet regarding different kinds of content. PVP development team, Event development team… Just because a patch came out that you don’t like because it’s PVE doesn’t mean they just ignored you and stopped working on PVP. It just means that the PVE team hit their mark, while the PVP team is still working on changes.
They are working on game modes.
They are looking into the lag, which one of the forum mods said they would talk to the team on monday…. today.
They are working on more skills.
They are working on balance.
It took other MMO’s years to balance their game, and yet, no game is perfectly balanced. The meta will change every patch. There will always be a mass influx of one profession in PvP when it gets buffed. That’s the price you have to pay when you can go into Spvp starting from level 1.
You guys don’t know how to develop a game. Give constructive feedback, and chill the kitten out.
- I agree its not build in a day. I agree its not build in a year.
- But they should have made more then 50% of the game , before releasing it.
- I agree sometimes people are to hostile in games for almost nothing. I agree sometimes they behave like little kids.
- But after a year of failed patches, i cant blame them.
Every1 has a limit.Anet should be glad there playerbase gave them a year. To bad they didn’t use it wisely.
Solo Arenas were a step in the right direction, and yet, all that did was incite more crying.
Whenever you do something right, and you’re taken for granted for it, it’s a blow to your self-esteem.
It reminds me of a post from the devs awhile back, that stated something along the lines of “We made all this PvE content and these events for you guys… for you to simply waste your time grinding or abusing the content”
It’s hard to please a playerbase that wants a game built instantly. It took WoW a few years to get on its feet, work out the bugs, start balancing. WoW didn’t even have battleground PvP until a later patch. Each patch brought a crap ton of more problems. You all seem to ignore that every MMO that starts, starts rough, starts with bugs, and small patches that slowly get them in the right direction.
All of you who claim that they aren’t doing enough are just using a game that has had a decade of practice as an example. A game that still has a subscription, even after a decade.
Arena Net doesn’t make as much money as Blizzard does. They can’t afford teams of 100+ on every project, sorry.