Showing Posts Upvoted By RLHawk.3290:

banned for 70 hrs?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Three chat strings. Four curse words. And all directed at other players, too. You cannot be unaware of your language, and the fact that we offer a tool that players can use to try to block offensive language does not mean that offensive language is A-Ok. It is not, as explained in the UA and the RoC.

Serve your time-out and please make better choices in the future.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Game Update Notes - September 17, 2013

in Game Release Notes

Posted by: Mark Katzbach

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Mark Katzbach

Content Marketing Manager

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Looking For Group Tool Beta

  • We’ve begun expanding player access to the Looking For Group tool. We are continuing to monitor and address any issues found during this process.

Player vs. Player

  • Fixed a bug that prevented kill announcements from being displayed to all players.

Happy birthday to me

in Guild Wars 2 Discussion

Posted by: CC Danicia.1394

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CC Danicia.1394

Community Coordinator

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Would it help if I said I included it in my report?

Bank Slot Purchases though Trading Post

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

Mistakenly bought 6 Bank tabs and can not use 2 of them (tells me maximum number of bank tabs) and the items are sitting in my backpack useless.

Is there anyway I can get refunded my gems for the 2 in my pack I can’t use and could something be done to prevent people from buying account items they can no longer use?

Normally we cannot refund for account upgrades because we don’t have a means to remove the upgrade. (We can’t take away storage tabs, for instance.) However, in this case, I would encourage you to go ahead and submit a ticket (“Support” above, and then “Ask a question” on the support page.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Love every minute of it.

in Tequatl Rising

Posted by: WilliamDaBloody.2591

WilliamDaBloody.2591

Yes it is hard, but that because 100+ people needs to be organized and you need to find tactics that suit the whole players not just yours. BG’s way does not work for us at all.

Yes, AFK people and people who do not listen are annoying. But it is about the world, your sever and all the players in it. It is not about what you like to do and how you like to play. This is a WORLD event.

In the last two days people started to learn. They start to listen, they want to beat the beast. I made a lot of new friends in the game.

It is good that it is NOT intanced for such the social reason. We haven’t beaten it on Kodash yet. Best attempt was about 26% percent AFAIK. We would have needed about 1 minute more.

From today on the AFK and more casual started to leave and the more hardcore players stayed the whole time on the map and we organized taxis to get our people out of overflowst that needed to go or had a dc. As the AFK guys were never in some group nor on TS they could not get back.

We tried a lot of stuff and failed often with new problems as we tried our different approaches. But it is starting to work. But we need a 100+ zerg we only get later afternoon early evening for this event. Phase 1 is the problem here and sometimes the turrent defense.

I am sure once we beat this and have the critical mass we can repeat it often. Don’t know if we will…

Especially the people who just stand there spamming 1 are actually learning to jump/dodge. In the moring out of 100+ people 75 did not survive two waves (yes, it is that bad). Now most of them make it and just get a few knowbacks when they do not pay attention or picking up downed players.

Yes the waves are easy, but not for people who never dodged properly. They are learning. I like that. Especially on a glass cannon server with zero movement skills for most of the players (our WvW has no decent zerg movement either). Same for our dungeon runners and so called elite: they are just great in glitching and skipping meaning avoiding challenges.

Even if we failed we are having fun. We want to beat Tequila, no one cares about loot or whatever. It is the challenge. And then repeat it to see if the tactic is good and get the achievement title!

Also this in not a Lidari. No camera issues, lag is acceptable (hardly happens, and way better than WvW on any given hour of the day) and you can clearly see what’s happening.

Sure, the timer is artificial. But without any artifical limitation it would be easy for everyone. Time and map limit and coordination is what makes this difficult. This is what makes an MMO. 25 man raids are also limited artificial by the number of people who can participate.

The bad thing here are overflows! That is horrible here, as overflow rarely works decent. But there is a map cap and that’s the problem. If there was none or higher Teq. would just need more HP or less time to beat for compensation.

I hope Anet will not copy Tequatl with Shatterer and Claw of Jormag as there are cannons/mortars as well and do them different. Hope there are new challenges and not copy and paste jobs with different textures.

Love you Anet, this content is great. Sure, not for everyone, but same goes for Fractals, dungeons and jumping puzzles. I forgive you for Liadri for this one.

Let some people farm their champs we take the 100+ player raids (ok, as close to a raid as we can get at the moment) any time.

And those who do not like, it do not have to play it. Sure not an 80 zone, but if it were an 80 zone HP, damange and stuff would just be greater. So no biggie. And even level 65 players are working with us. Everyone who is interested counts. Rares, exotics, ascended? No one cares.

So next prime time and we finally can join the ranks of a lot of other servers who did it. Fingers crossed.

(edited by WilliamDaBloody.2591)

I could... and you?

in Tequatl Rising

Posted by: Moderator.6837

Moderator.6837

Hello,

As this thread is not contributing to the current issues and concerns, it is now closed.

Thank you for your understanding.

Don't disable guesting!

in Tequatl Rising

Posted by: KehxD.6847

KehxD.6847

Slwoly, there are more and more players starting to complain about guesting, that wish it to stop. I know it is not the majority, but still, I can’t accept this.

You guys (referring to the ones that wanna stop it) say they are selfish and you just can’t get into your own Server! Yes, they may be selfish and yes it may be annoying, but stil, you are being alot more selfish!
You know, we, the Tequatl Killer Squad, are guesting on low population server for this. And we are not only doing this for us! I have been getting mails and pms from members of Fissure of Woe, Vabbi, Underworld and some more, that they would like our help!!!

On our first attempt on Vabbi, we have had 6 Vabbians in our guild and 3 others join. We have then had 50 to 60 people of our guild leave Vabbi for a second to get 2 more Vabbians on our TS in there. We are actually helping those people, or atleast we try to!
The same with Fissure of Woe. We tried to get many Fissure of Woe main people in there! We actually want the low population server to do this event, too!
I have had people telling me, they might have left their low population server, because they couldn’t do these events, but they actually didn’t want to leave, because of their community. They told me, that because of this, they can stay there now and I received a lot of thanks mails and pms!

It has come so far, that they actually send me gold to go to their server or just as a thanks after doing it. I have sent every single one back!
I will try to organize on every single low population server and memby even mid population server! Also some overflow attempts, and we will get people that want those achievements in there. We will be helping them.
I want the people to appreciate seeing TKS and TSS on their server. We want to help you!

Removing guesting system would therefore be the most selfish thing ever! You would deny our 750 guild members (yeah we got that many in 2 guilds by now soon) and the people we help! People on low pop server that desperately want to do Tequatl, but still keep on their server! Would you really be willing to deny all these peoples their hope and fun, just to get maybe into a non overflow?

Sorry for this slight amount of rage, but I wanted to get my point across!

Edit: People tend to get confused ^^ I’m not Vabbian, I’m Blacktider xD

Founder and former leader of TxS Community! For more information, please look here =)
http://www.reddit.com/r/txs

(edited by KehxD.6847)

Why don't achievement rewards get unlocked?

in Tequatl Rising

Posted by: rizzo.1079

rizzo.1079

I think one of the dev’s said they’re working on something like that. Since they just put it in recently for the achievement chests, I can understand why it might be hard to code for already existing types of rewards.

Why don't achievement rewards get unlocked?

in Tequatl Rising

Posted by: Ayrilana.1396

Ayrilana.1396

Maybe a suggestion you can make but it’s not an achievement chest item.

Thanks everyone on Desolation

in Tequatl Rising

Posted by: eekzie.5640

eekzie.5640

It’s been a real pleasure doing Tequatl with you several times.

Just completed the last achievement with you, and it’s been a total blast.
Doing it the way it’s supposed to be done really shows how fun of a boss it is.

Big shoutout to the 180 people on teamspeak

world bosses: GW2's best kept secret

in Tequatl Rising

Posted by: Gnat.9405

Gnat.9405

The sooner you (and others) realize that GW2 is a game about personal discovery, exploration, and astounding in game revelations, rather than a farm train, the sooner you will be satisfied with the content and its presentation.

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: boondocksaint.6529

boondocksaint.6529

Whoo! JQ just did it, was awesome and very organized. Got to admit, it was the most fun I’ve had in video games since I was a kid.

Attachments:

I like the fish heads.

in Tequatl Rising

Posted by: Riot Inducer.8964

Riot Inducer.8964

To Tequatl I say, “So long and thanks for all the fish!”

I like the fish heads.

in Tequatl Rising

Posted by: Doggie.3184

Doggie.3184

I just wanted to thank you for them. Gonna go roll around in them again.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

The Quarry downs the Sunless

in Tequatl Rising

Posted by: Tradewind.6913

Tradewind.6913

Nice! Love reading the ‘in-the-moment’ chat box when this happens.

Yeah, clearly it’s evidence of people not enjoying themselves.

The Quarry downs the Sunless

in Tequatl Rising

Posted by: Mr Ko Killer.7206

Mr Ko Killer.7206

I was so overcome with shock and excitement after the many failed attempts that I was late on the screenie, but sitting in front of the chest and the map chat is still prove enough. Best feeling ever. It’s good to have that JQ Pride

Attachments:

Jade Quarry’s TrollMaster General| Generation Of Legends [EviL] Leader

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: SkeletalLlama.5381

SkeletalLlama.5381

JQ just beat him.

DON'T NERF

in Tequatl Rising

Posted by: Draknar.5748

Draknar.5748

It is PUG capable content. The PUGs will figure it out over time, you will see. Too many people are still first timers to the content and thus high failure rate. Overtime the PUG population will collectively become more experienced until you are left with only PUG members that know what they are doing, or are able to direct less useful people more appropriately.

Hard content is hard, get over it….

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

DON'T NERF

in Tequatl Rising

Posted by: Phineas Poe.3018

Phineas Poe.3018

I do not use VOIP, and I will not.

Guild Wars 2 is an MMO. The idea that third-party VOIP software is used to complete content, whether open world or instanced, should not come as a surprise to you. Most top-tier PvE guilds use Raidcall/TS/Mumble for guild missions, dungeons, and fractals. Why should world events be different?

[EG], [CDS], and [GSCH] came together last night and downed him as a server. It was probably the most fun I had playing PvE in this game since day one, and it really pulled the community of the server together. I’m sorry your server is not as organized as Sanctum of Rall, Blackgate, or Desolation, but I do hope at some point one or two guilds on your server do step up and take the reins. There is a lot of film out there now with multiple methods to defeating him.

And here we have yet another incarnation of the “You Just Wanna Face-Roll” argument. Yawn, sigh, etc.

No, I just refuse to believe that ArenaNet should balance content on the basis that players refuse to actually coordinate their efforts. If most servers cannot defeat Tequatl even with VOIP software and doing their best to defeat Tequatl, then yes—it should be rebalanced. But the fight should not be rebalanced solely because you refuse to use VOIP clients or band together as a server.

[EG] Ethereal Guardians

DON'T NERF

in Tequatl Rising

Posted by: Otters.1567

Otters.1567

It killed the determination in my server. For 8 hours we tried with teamspeak and the biggest guilds. Dragonbrand tried for 20 hours. We did everything. We protected the cannons, we removed his stacks, we buffed the zerg, still we only got to 60% on our best try. Don’t try and make it look like people are not thinking. It’s very insulting to those that know that we won’t ever do it now.

Sorry if i made it sound insulting, i’m just annoyed about people complaining about real content, and like the other guy said, that’s how hard content should be. If you ever played early EQ2, 4-5 guilds (about 100 people total, 24 people per guild) waited at a contested boss that took weeks to spawn, and all the guilds took turns trying to kill it, even if it took 30-50 tries to even kill it, one of the open world bosses wasn’t even killed until 3 months after the expac was released, still did it. Hard content is for dedicated players, that’s how it should be.

Buy a Pocket Otter, only 500G [Holy]

DON'T NERF

in Tequatl Rising

Posted by: Poplolita.2638

Poplolita.2638

It killed the determination in my server. For 8 hours we tried with teamspeak and the biggest guilds. Dragonbrand tried for 20 hours. We did everything. We protected the cannons, we removed his stacks, we buffed the zerg, still we only got to 60% on our best try. Don’t try and make it look like people are not thinking. It’s very insulting to those that know that we won’t ever do it now.

Try again, or give up. That’s how it should be, it’s hard content afterall. You server still got… a lot of other world bosses to take down.

DON'T NERF

in Tequatl Rising

Posted by: Otters.1567

Otters.1567

And yes, i know people will say the old “omg but pug no listen and with pug cant do, pls nerf”. I see this all the time rofl. Killing Teq is an awesome achievement, but everyone killing Teq is going be as cool as finishing one of your daily objectives.

You can “argumentum ad rofl” till you’re blue in the face (fingers?), but the simple fact of the matter is that Tequatl is currently open-world content. It’s a PUG nightmare. If you want to reserve the content for little bands of elites/elitists who live to tell everyone else how great they are, then it should be in an instance. Then you can Tequatl yourself pink over your greatness without the open PvE environment suffering for it. Otherwise, some rebalancing (likely in the form of -gasp- nerfs) is sorely needed in this event.

I haven’t killed Teq yet, but i enjoy the difficulty of the fight, and Anet made the fight like this so it can bring the server closer together, and they clearly state it multiple times in interviews they have with Matt Visual, content that encourages the community to work together. So the PUG excuse is almost invalid, the only thing stopping people from really beating it is those who refuse to cooperate and work with everyone else, at the point people should start taking initiative and forming large groups of people willing to work together via Voice Com, and kill it. But instead people post on forum about how hard it is and how pugs don’t do anything. The boss doesn’t scale, so having a cooperative group of people gathered by someone (this is where the initiative comes in) to kill him is what Anet intended, which ties back to bringing the community together. Doing that would easily solve the PUG problem, but only few servers have done that. Maybe people need to do some more thinking and less crying. Tyty

Buy a Pocket Otter, only 500G [Holy]

DON'T NERF

in Tequatl Rising

Posted by: Otters.1567

Otters.1567

Rofl it’s like people never played hard content before, too many people crying about nerf.
They clearly state that it’s going be to really hard, and people expect to kill it 1rst day, i rofl. This kind of content is meant for people willing to spend a lot of time learning and working together to complete a single objective, killing a world boss. And yes, i know people will say the old “omg but pug no listen and with pug cant do, pls nerf”. I see this all the time rofl. Killing Teq is an awesome achievement, but everyone killing Teq is going be as cool as finishing one of your daily objectives. Anet please don’t give in to all the people asking for a nerf, because it’s going to be the same repeated cycle of hard content nerf, easy content complain…

(Any early EQ/EQ2 player will most likely agree, because contested mob raiding was probably 5 times harder than this)

Buy a Pocket Otter, only 500G [Holy]

Who's Idea was it to make it so hard?

in Tequatl Rising

Posted by: Shar.3402

Shar.3402

Games are too easy -> people complain that all it takes is to go afk autoattacking
Something that requiers a bit of effort appears -> people complain that it is too hard

geez.

A bit of effort? Only the best PVE server has killed him, and then couldn’t replicate it. People complain that he’s too hard because according to the data we have, he is too hard!

And the fact is after maybe 16 hours after the launch of the event, the data you’ve got is worth absolutely jack sh…

Exactly.
Also, if this data involves: 25% of the “raid” being afk on waypoint; 20% lying dead hoping for an hard res (in a fight with a strict timer, yeah dream on) instead of using those frigging waypoint and coming back; 20% spamming autoattacks and only 35% trying to do something useful (use cannons, defend cannons, stack and range dps him down using quickness elixirs)…
Of course the event is going to fail. Every. Time.

Shar Teel – Elementalist
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius

Who's Idea was it to make it so hard?

in Tequatl Rising

Posted by: Shar.3402

Shar.3402

Games are too easy → people complain that all it takes is to go afk autoattacking
Something that requiers a bit of effort appears → people complain that it is too hard

geez.

Shar Teel – Elementalist
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius

Who's Idea was it to make it so hard?

in Tequatl Rising

Posted by: darkace.8925

darkace.8925

Who’s Idea was it to make it so hard?

Ours. We, as a community, have been clamoring for harder PvE content and decrying the ease with which the world bosses were toppled for about a year now.

Who's Idea was it to make it so hard?

in Tequatl Rising

Posted by: Astralporing.1957

Astralporing.1957

lol, I mean seriously claw of Jormag is fun, this is well… 15 minutes of straight cannon shots and hes still at 94% health.

Well, you have your answer here. Cannons are NOT for dps-ing Teq in the first phase.

Actions, not words.
Remember, remember, 15th of November

Fix our legendary please

in Bugs: Game, Forum, Website

Posted by: Josh Davis.6015

Josh Davis.6015

Next

Hello folks,

Just so you guys know, we have several issues from this thread noted in our tracker. I can’t give you an ETA on a fix, however.

Keep in mind, this forum gets pages and pages of posts each day. Just because I haven’t responded to your thread doesn’t mean I haven’t reported the issue.

Pro-tip: Being inflammatory or hostile in your posts makes me much less likely to respond to a thread.

tl;dr: Let’s be friends!

-Josh D