Showing Posts Upvoted By RashanDale.3609:

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: vicious.5683

vicious.5683

devs should ask thieves and mesmers for this new condition, those classes will have better access, stack and duration on it

What's the point of Mist Form now?

in Elementalist

Posted by: fadeaway.2807

fadeaway.2807

Is this a serious question? You can’t see the point of an instant stunbreak and invul?

Necro Downed HP: 1/3 of what it should be

in Necromancer

Posted by: Tristan.7430

Tristan.7430

GJ ANET,
patch is here but no fix for this gamebreking bug, maybe you can start to do something

Because you know for sure that this is just a bug where they wave a magic wand and BOOM everything is fixed. It isn’t always just so easy to fix things that appear to be easy issues within coding.

At least they can try communicate and this bug doesnt affect sPvP so fix should be easy

Trist N
Officer in Necro Raiders [NR] | Gandara

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: mrmadhaze.8706

mrmadhaze.8706

I don’t understand why necros can’t have something unique. That something unique was supposed to be fear, but ANet gave it out to other classes and made their version better.

Mesmers have distortion. Engineers have Elixir S. Guardians have knock down fields that prevent people from passing through them. Warriors have “charge” abilities. Thieves have no cool downs on any of their weapon abilities. Elementalists have summonable weapons. Rangers have a form of regeneration that cannot be removed (not considered a boon) and stacks with the regeneration boon.

Why can’t necros have a condition that no other class can have? There is really no unikittenfect (whats going on here? Why is unique placed next to the word effect invoking the filter?) or skill that belongs to the necromancer. Mechanically speaking, marks are just traps that are visible to everyone else. Not really unique.

THIS
And don’t forget that it will be our 5th DS skill!!! So double teasing!

Necromancer: Patch Notes

in Necromancer

Posted by: Guenselmann.9637

Guenselmann.9637

Not even a single note about HP in downed state? Even if they stealth-fixed that (let’s be optimistic), the ignorance towards the community over such a long time is astonishing.

Other than that, the changes are – no surprise – underwhelming.

Necromancer: Patch Notes

in Necromancer

Posted by: Otaking.4675

Otaking.4675

However, eles got slammed with the nerf bat they so richly deserved. XD

Necromancer: Patch Notes

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

It was what we expected. The real question is what changes were made that didn’t make it into the patch notes? There are always a few of those.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

Necromancer: Patch Notes

in Necromancer

Posted by: lettucemode.3789

lettucemode.3789

I think I’ll be using Signet of Spite occasionally now, but it won’t have a permanent spot on my bar.

180 power is pretty dang good, especially in builds that use a lot of Knight’s gear and could use the extra power. 1200 range cripple is great for chasing down those eles and warriors (way more reliable than Spectral Grasp, for sure) and the blind will negate a thief opener. Poison, too, good for lessening heals on demand. And you don’t have to fiddle with targeting!

Cooldown still sucks and long casting time still sucks. But hey, at least now there’s a reason to use it.

Underwhelming patch for us, I guess I was expecting a bit more than what we were already told.

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

(edited by lettucemode.3789)

Necromancer: Patch Notes

in Necromancer

Posted by: Mindx.9610

Mindx.9610

When will they ever look at the disorganized mess they call necro traits

[Apex] – Zero Entity 80 Necromancer
Blackgate Apexprime.enjin.com

Best Guild Name?

in WvW

Posted by: SHAKA ZULU.3128

SHAKA ZULU.3128

SoS’s new W3 guild is called Stack Water Might Veil [WvW] which I find pretty cheeky.

love,

a guardian from k[Ai]neng

Best Guild Name?

in WvW

Posted by: Atrophied.8725

Atrophied.8725

When Zergs Collide [CERN]

Xandra – 80s in all classes – Ele/Guard mains – [TL] – NSP

Best Guild Name?

in WvW

Posted by: Tetra Bug.7134

Tetra Bug.7134

Saw a guy repping “I Can Tweet Faster Than A Centaur” on AR yesterday, can’t remember the tag though

Ur Kel – Warrior
AR → EB → DB → Maguuma
Arkham – [Ark]

Best Guild Name?

in WvW

Posted by: Ballads.2509

Ballads.2509

Rabid Asuras Ganking Everyone [RAGE]

Tomorrow's patch

in Necromancer

Posted by: Kiriakulos.1690

Kiriakulos.1690

It might already be today’s patch but I’ll join in.

Warhorn 4 becomes a fear instead of daze and it’s PBAoE instead of cone, god only knows why it wasn’t already.

Attrition – A pretty name for taking longer than anyone else to kill something.

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: Otaking.4675

Otaking.4675

“I agree somewhat. I want to be able to receive healing while in Death Shroud sort of badly, although I recognize that letting people use their heal skill while in there could be too strong.”

It absolutely isn’t too strong and I wish people would stop saying stuff like this. Plenty of classes get to heal by standing in a heal fountain inside full invulnerability or stealth.

Plenty of classes don’t lose a full trait line (siphons in blood) when they use their mechanic.

I feel like I should clarify: the heal skill, singular. As in what you choose for slot 6. I was referring to two different ideas there: receiving healing while in DS (Please yes!) and using your healing skill while in DS (Questionable!).

Maybe using your heal skill while in DS isn’t Too Stronk, but I feel like letting a Necro use their dedicated heal while in DS would be giving too much safety, given the abundant availability of DS.

But again: receiving heals while in Death Shroud, whether they’re from yourself or others? I really, really want that to happen.

Yeah I can kind of say healing in DS would be wrong, not because it is Tew Stronk, but because it would not have parity with firing the actual heal after invulnerability mode as far as say mist form.

This is post upcoming nerfs as right now I think they can do this?

However it’s still not Tue Strurm&drang because an invulnerability mode can clear infinite conditions and even stealth can clean off far more conditions than 1 per 10 (5 seconds with GM DS trait).

So for parity of gameplay, it’d be weird to fire heal ability inside DS…for relative power levels of the classes, not at all.

Siphons and other outside heals should absolutely work inside DS though. That and condition damage not affecting structures are my #1 and #2 problems with this class, siphon not scaling with heal power is probably #3. I could live with the lack of escapes and mobility if we were actually tougher using DS.

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: JonathanSharp.7094

JonathanSharp.7094

Game Design Lead

Awesome ideas guys. Just wanted you to know we’re watching/listening to your ideas for things that fit GW2.

Keep in mind that we are trying to find a condition that can be used by multiple classes (doesn’t have to be all classes, but we like to keep the condies/boons low in the game so that it’s easy for players to learn) and something that has cool play for the caster, as well as the target.

So, with that in mind, keep the ideas flowing!

~J

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

Disturbed by what I am seeing in PvP.

in Thief

Posted by: PearlGore.7419

PearlGore.7419

Fairly new to this class but almost every 1v1 I have had the enemy just jumps around and runs in circles while I murder them, are these the people that have gotten this class so many nerfs?

What is this?

A new way to burst?

in Thief

Posted by: Volrath.1473

Volrath.1473

its a terrible idea!

didn’t enjoy it as much as i thought…

Tomorrow's patch

in Necromancer

Posted by: lunacrous.6751

lunacrous.6751

My only wish is for a 1200 range on Dark Path. It would be nice to have a gap closer that people couldn’t instantly invalidate with one teleport/leap. But what do I know, it’s not like we’re supposed to be difficult to escape from or anything…

My expectation? Corrup Boon/Epidemic change, DS #5 pushed back until 2014, and “improved” pet AI that means they stand around behind the enemy doing nothing rather than standing next to you doing nothing.

Too many non-player targets

in PvP

Posted by: Adaneshade.2409

Adaneshade.2409

They are pet classes, that is a valid tactic, the tactic of using pets as meat-shields goes back generations in MMOs.

~Shadowkat

Tomorrow's patch

in Necromancer

Posted by: Otaking.4675

Otaking.4675

i expect a useless signet of spite that now gives 180 power. and the aforementioned epidemic/corrupt boon changes.

nothing else ._.

what i would like to see? tons of stuff. but there were already dozens of threads about that.

Ditto.

Cheese: Let's get one thing straight!

in Thief

Posted by: Sunflowers.1729

Sunflowers.1729

Edit for clarity:

Just because players will use everything in their means to win, doesn’t mean that something can’t be cheesy. Obviously people will play to win, why do you even need to tell us this?

(edited by Sunflowers.1729)

Tomorrow's patch

in Necromancer

Posted by: wookie.8934

wookie.8934

By having any expectations at all, you’re setting yourself up for disappointment.

Sad, but true.

Havok Legion [HL]
Fort Aspenwood

Pls nerf Mind Wrack too

in Mesmer

Posted by: Dan.8709

Dan.8709

The hell are you talking about?

Daniel Cousland – Darkhaven

OMG the new patch!

in Elementalist

Posted by: Crujiente.8612

Crujiente.8612

After some testing, pretending as if it’s all been patched, I think we’ll be fine. The only thing that would really break us is if they removed our ability to remove immboilizes, etc. via cantrips, which I heard rumors of but could not find proof of. That’s what I was worried about the most.

toast

(edited by Crujiente.8612)

OMG the new patch!

in Elementalist

Posted by: Mijo.3274

Mijo.3274

OMG! What the hell is all the whining i’m reading on the forums??

My main is an ele since bwe 2, and of course i’m playing a DD cantrip build.
But just admit that OUR CLASS IS OP, everybody know that, just watch the number of eles in pvp in the last 2 months, that’s just stupid, 2/3 ele in almost every party.

So what the kitten is thinking all the people that ask for buffs? We cant have buffs, we need nerfs!

By the way, here the solution i’m goin to adopt:
1) Less condition removal: gonna put Cleansing Fire in my utilities
2) Signet of restoration nerf: goin back to a PVT set up instead of cleric, gonna use the Glyph
3) RTL nerf: just gonna use it to escape, not to enter the fight, not a big issue for me, the only real problem is that roaming is gonna be slower for us

And i want to make you know that signets are gonna get a buff like banners in the last patch, so i’m definetly gonna retry a 20-10-x-x-x aurasignet build

Champion magus, 4 builds i use
R.I.P. my beloved Meh-Mer, the most hated class by ANET itself.
Winner of the first HxH 1v1 tournament! WOOT!

I am tired Arenanet....

in Elementalist

Posted by: Blackhat.4016

Blackhat.4016

Maybe I should read more and write less…

I am tired Arenanet....

in Elementalist

Posted by: Archaon.6245

Archaon.6245

tired of other classes being the best class in the game

lol epic troll?

I am tired Arenanet....

in Elementalist

Posted by: Lucas of the Desert.2165

Lucas of the Desert.2165

Eles do have many builds possible. The problem is that nothing beats the current D/D bunker hybrid ele. It has probably the best survivability in game and can be considered OP since a good one is impossible to kill.

Other builds however can in no way live up to those expectations. High dmg is only achieveable with spamming auto attack on lightning hammer or fiery gs and scepter/staff have too unrelieable dmg sources to be considered in PvP.

I am tired Arenanet....

in Elementalist

Posted by: showatt.9413

showatt.9413

I used to think warriors are the biggest crybabies around.

I was wrong.