The paragon was imbued on warrior and guardian
warrior = Command paragon (banners)
guardian = Motivation ( also AH reminds the leadership but instead of energy you receive health.
Fixed that for you. It can’t be anything other than death shroud.
+castle cannon support :P
i kinda agree for a action mmo, concecrations compared with abilities of other classes take to much time even when traited, about mobility theres a trait that allows yout to choose were you want your concecration skill “ground targeted”, after that you need to wait for 96seconds or 120seconds if not traited.
and yes.. theres something lacking on guardian, i belive most use shouts and not concecrations.
(edited by Aeolus.3615)
I just wroted this on other topic so i decided to put my 2cents here as a suggestion.
Ecouraging people to defend castle would be nice, search n destroy instead of cap n leave tactits i see every day, sometimes all payers capping and none defending unless have only like 2 castle or 1 keep, and would make the massive zergtsunami smaller, i belive it would load faster on my client since theres less players on it.
Wonder if theres a possible system were guilds can take the castle as their own prize making the only neutral place SM, with actually some server buffs like orbs did, each castle could have a different buff, even on server changes a guild only would loose a castle if conquered by other world guild, each castle could have a chest with weekly rare rewards if they could defend it for that time, castles won by hostile worlds on home frontiers and borderlands would be neutral as the servers changes.
WvsW is just a big JQ
dont charr can also call a warband?
Both tanks and healers are unfortunately viable in the game. I find that to be one of the reason why pve content is to easy to do and not challenging at all tbh.
Well by the other way, a game full of similiar builds/stats is also bad, threre arent really tanks in the game, i know guardian can old a champ and some veterans at the same time but it is need more than the guardian alone to do it decently.
Portal is amazing and interesting mechanic, it should not be 5 targets it would not even make sense.
[… ]
I could however agree on a ability, mayby a Scanning Device you could buy in a keep that would scan the keep and blink the map if any enemys are inside. This should look like a radar on the map for like 10seconds max. Mayby 50 supply for one time use, 100 for permanent object(superior) (scan has cooldown of 10 minutes).
It should not be too easy solution.
[…]
I tough the same, people got mad about portals as they want to leave the castle soon as possible back to the zerg, also its not portal fault if some are being able to hide, not even castle design problem.
Ecouraging people to defend castle would be nice, search n destroy instead of cap n leave tactits i see every day, sometimes all payers capping and none defending unless have only like 2 castle or 1 keep, and would make the massive zergtsunami smaller, i belive it would load faster on my client since theres less players on it.
Wonder if theres a possible system were guilds can take the castle as their own prize making the only neutral place SM, with actually some server buffs like orbs did, each castle could have a different buff, even on server changes a guild only would loose a castle if conquered by other world guild, each castle could have a chest with weekly rare rewards if they could defend it for that time, castles won by hostile worlds on home frontiers and borderlands would be neutral as the servers changes.
(edited by Aeolus.3615)
Main problem is that the portals do things that are contrary to the skill description (at least in the German version). If the portals were working as the skill description is then the mesmer would (a) build uni-directional portals and (b) he’s be placing the entry portal first then the exit portal.
The skill does, however, not work this way but the Mesmer creates bi-directional portals. If they’d change the skill the way the discription is then you’d still be able to portal bomb but you could no longer get people inside structures by placing your first portal within the walls.
On the realeased information that mesmer had, didnt the player used a portal in both ways to avoid an minotour? much was said there
Its a creativity problem that some players need to update…
Imo, mesmers portal are a awesome, its just another way to conquer as in war you conquer some castles with it and lose some castles in the same way.
I dont run a mesmer but i like the idea of the portal, and it was great if mesmer could use it in more creative ways, would always be needed more players defending castle, instead of zerg conquer and abandon cycle.
edit: sorry about any bad english(engrish :P)
Get a traited lonbow + high positions and you will feel like a pseudo snipper!
A versatile classe? what you want to do with guardian that needs to be versatile?
(edited by Aeolus.3615)
How much healing power?
Last time i tried to use guardian tomes, worked to atack players on the wall, even the tome for healing could reach top of the wall, when defending was weird, couse none of the skills were possible to cast from the walls, not even close to support allied forces close to the wall, all i see was a red circle. and only possible to cast tome of wrath skills to
i do have another question tho when i hit 35 should i get the strong gladiators rare set? or the vigorous gladiators set?
feel free like a bird, use what you think that makes sense for you and learn to use it! both armor stats look like they are used for diferent action roles.
Yes it is, on PVE u can solo almost anything besides some Champions (just take a long way to get mob down or other still kill you if you have -13-15k hp) anything that says veteran u dont even need to move u can mitigate almost all the damage.
red yellow green :< something random
or at least boucing orbs :< since our trident as a similiar atack and it heals!
People want to do everything with their own opininion and kill what they want having 140% shure that they are untoutchable, i believe the most players complaining the “they cant do stuff” are being a little slackers and dont want to move much the mouse
*
GW2 is a action mmo, and being that you must need fast actions and decisions, ""when i notice them"" i try to adapt traits and utility skills fast as i can before entering in combat.
Guardian is very well made for frontline situations, some utilities are just meh…
PS: sorry the bad english :<
Actually sanctuary is a pop up alert, saying “im in trouble” or payers inside are in troube so, the hostile teams will notice and target those inside.
>> After the transmogriffer fights during the Halloween i remembered how cool would be do have a duel coliseum in the main cities, non intanced where every one could observe and qeue for the fighting grounds.
Hight powered rifles? how about a siege weapon with blue napalm effect!?
oh yeah… arealdy have tome of wrath!
Thiefs with a PHD! :<
played all classes some skills look kinda broken but classes are just fine.
*edit(with time every problem will be solved IMO).
imbalance
how can we fight against thieves by damaged half of health just in first hit?
evade on the rigth momment?
sometimes i think people bought the wrong game…
in Guild topic, add threads/topics for each server, now it feels like the trading channel on spamadan. :P
not efective @ 1,200 becouse guardian is not a ranged profession or designed for that role?
A litle buff on staff 2nd skill or Scepter buff, in my opinion.
Guardian is not designed for long range( or medium) combat as other calsses are lesse efective in close combat compared to the guardian.
(edited by Aeolus.3615)
Sometimes if the target is higher than you the orb will go trough the ground.
Its amazing how people want to poke n kill every one, so that lead into emo rages, as Ynna says use your head…
its my impressioin or is the forum full of Q.Q?