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Disappointed with ingame attitudes

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Posted by: Algreg.3629

Algreg.3629

I cannot understand how people can seriously discuss that along the lines of moral philosophy, these are an assortment of PIXELS, nothing else. If you want to immerse yourself in the world rp wise, all great if that is your thing, but there is absolutely no foundation to doubt the ethos of players not doing it. The people you save, centaurs you fight of, damsels you rescue… they do not exist.

Disappointed with ingame attitudes

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Posted by: Algreg.3629

Algreg.3629

I doubt your definition of “grown up”, it certainly does not mean having to spend time on an endeavour in an artificial environment that will reset itself soon enough for no personal gain. Seems you like to enforce your roleplay outlook on everyone else in the game. So, no, there is no problem with this behaviour.

Out of date?

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Posted by: Algreg.3629

Algreg.3629

Agreed.

Also, for me, I like the added ‘treadmill’. I feel like I have a goal of what I want to accomplish with my character.

thing is, if they would just admit they changed their course, you could take them seriously, but the corporate strategy is still “all fine, move along, there is nothing to see here”.

Endgame PvE design kittens casual guilds

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Posted by: Algreg.3629

Algreg.3629

sorry, if you reference TSW elite dungeons as a measurement of player skill, it is hard to take your estimation of GW2 difficulty very serious. Normally, dungeons are easily completed here even with PUGs.

Is this a good game?

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Algreg.3629

The game was a huge disappointment for me after the sparkling washed off – but those claims it is doomed, is failing etc. are ridiculous. It is a great game with a lot of content, certainly one of the top quality games at the moment. It just isn´t for everyone – like all games – it certainly wasn´t for me.

Tougher open world NPCs=change of dev focus?

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Posted by: Algreg.3629

Algreg.3629

Casual is where the big audience and where the money is. GW2 has casual written all over the place from day one and it will certainly never leave the track. And who could blame them? The gaming industry is just that, an industry, and they need to make money, the more, the better, and beside the very rare niche game, casual is the mainstream now. Look at Skyrim, the biggest single player rpg hit, a complete autosucceed piece of a joke. Fear not, if anything, GW2 will become easier and easier as time progresses. Sad, but inevitable for today´s target audience. And as MMORPG are huge projects, we will never again see a difficult one once the remaining old school games have died – it is just too much of an economical risk to cater for a niche audience.

Guesting and Overflow [merged]

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Posted by: Algreg.3629

Algreg.3629

It its quite natural for people to exploit loopholes in a system that is so heavily regulated like GW2. As long as anet sticks to its unofficial claim “Have it OUR way!” and forces power gamers to enjoy the game the way they “envision” for them you will always have weird extremes like that. Drop stupid DR, stop shanghaiing people into your idea of fun, problem solved.

For many reasons I'm disappointed with the game

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Posted by: Algreg.3629

Algreg.3629

it is a good thing they removed the trinity concept. And I am opposing all advocates of the trinity in their claim this made the game less “tactical”. In fact, the chaos without set aggro management would call for better strategy and skill in players, but here is where GW2´s flaw is.

The whole game philosophy is based on premise that you cannot fail. That may be a move towards the casual crowd or just bad design, I don´t know. Noone is required to really act smart and work together well – there are no “wipes”, the only area that is somewhat difficult are fractals apparently. Even with the recent WP changes, the game is still geared towards easy gratification, losing is a no-go in pve for the most part.

Act stupid in boss encounters, who cares? just respawn. The dynamic combat and abolition of a trinity system was a move in the right direction, the lacking need of smart cooperation and deeper strategies make it an utter fail though in my opinion.

Are there interracial couples?

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Posted by: Algreg.3629

Algreg.3629

They are different species, not races right?

Or am i incorrect?

Race refers to a group with common (usually biological) features. So race is still correct, but I can understand why you might think not. Consider that we are the ‘human race’, which is because we all share the same features, so anything that is different to humans but shares features within a group is also a race.

The word itself can be used rather loosely, and is used rather loosely so I understand your confusion. But it is right :P

-snip-

I wouldn’t say the Asura are xenophobic. They have no problems with the other races as evidence by their love of using them as labour, experimenting on them, studying them etc. They just view themselves as vastly superior. Which is itself of course a reason why they probably wouldn’t fall in love with members of any of the other races, they place such a massive importance on intellect which they see as something only truly possessed by Asura that I can’t see them loving anything non-Asuran.
That being said, they MIGHT potentially show affection for Skritt, who can be insanely smart. But of course the second that Skritt was alone the intellect would be gone.

you are halfway off, races actually refer to organisms with singular phenotypical sets of characteristics that can reproduce with different members of the same species, including other races of that species and producing offspring that is still fertile (as there are a few off-beat combinations that can reproduce only infertile offspring, like ligers). So the term races is wrong here unless they could reproduce, given the lack of mixed descendancy makes that rather improbable.The monicker “human race” is also scientifically incorrect, but language does not work within these confines.

(edited by Algreg.3629)

Guild Missions - revealed!

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Algreg.3629

Don´t get me wrong, Grenth is a nice event and very well designed, but when a game designer refers to this one as “very hard” it pretty much illuminates one of the major flaws of GW2, fine game that it is in all.

In my view, gw2 is geartrademill

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Algreg.3629

Speaking of perspective, why were people in rares never complaining about the vertical progression of exotics? It’s the same percentage of stat increase, same relative amount of time to acquire (remember that dungeons didn’t always give 180 tokens a day,) as ascended is now.

There were complaints about how long it took to get exotics at first, but nothing about the inherent statistical advantage exotics gave over rare-equipped or downscaled players.

Where was the outcry from WvW players? Where was the outcry from so-called casuals?

Hm, I guess people are usually more attentive of changing attributes than of the details of a given situation. Also, I doubt most people went from useful sets of rares to exotics. For me and people I played with leveling was so fast we did not bother looking for specific items till we reached max level, wearing more or less what we found with the occasional karma vendor item thrown in. Exotics were pretty much the standard to craft or aquire at level 80 and it seemed a rather easy grind back then. No idea how the market/drop rates have shifted since regarding exotics´ materials.

In my view, gw2 is geartrademill

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Posted by: Algreg.3629

Algreg.3629

Not really, as soon as I hit lvl80 on a new alt, I can use all the jugs and drops of karma to spend it on exotics or just buy it with the tokens I got from dungeons. Since I have my legendary, I don’t play THAT much. Maybe 2 hours a day. Maybe 6-7 dungeon runs in a week. It is EASILY I really mean EASILY achievable to get exotic gear. I never, ever, EVER understand people complaining about gear treadmill. The few ascended items are easy to get. If you have problems, shut up and go play your casual mobile game.

Edit: You need a bit effort to achieve something, if not, games like MMOs (and honestl,y most PC and console games I played) are nothihng for you. I really can’t stand the whining anymore, it is just ridiculous.

one might say applying the attribute “only” to devoting almost 2 full work days a week to GW2 while implying that it must have been a lot more before aquiring casually mentioned 2 legendaries doesn´t make you really the go-to-guy regarding the judgement of in game timeframes. Do not misunderstand me, your playing habits are your thing and totally fine by me, I devote a lot of time to games myself, but that is hardly a reasonable perspective you have.

In my view, gw2 is geartrademill

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Algreg.3629

By now it seems pretty clear GW2 has a gear treadmill – which I still insist is against all their pre-release marketing. But well, as time has passed, I came to ponder. Probably MMORPG simply need to have mechanics like that for longevity´s sake. But what anet does with it is borderline schizophrenic. While introducing gear grinding into the game and breaking their “manifesto” they stick with it in the “no grind” department. I have never seen a game that requires grind yet so heavily punishes grinding. Heavy DR like in GW2 is BS in a grind heavy game like GW2.

Am I the only one....

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Algreg.3629

well, are you any better when you have to come to the forum and antagonize people of differing opinion as haters and whiners when your post would have worked the same leaving out those attacks? Doubtful. Let´s see how you sound when you encounter something in the game YOU dislike, I have a certain anticipation what happens then…

Isn't it interesting?

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Posted by: Algreg.3629

Algreg.3629

The question is then raised – Why is it that this particualr problem has not been dealt with?

Perhaps because of a feature of the game of which, according to Ms. Monroe, a subset of are girls´ best friends.

Do the price changes indicate a failing game?

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Algreg.3629

Now look… I left the game because I felt led astray by “we are the supernew, different game” marketing after the introduction of the glimpse of a gear treadmill. So did a lot of people apparently. But this game sold a tremendous amount of copies in just a few months and is still played by a lot of people who bought it. Yes, sub-endgame content is probably rather empty, but that is just the way MMORPGs are, a lot less people start new characters simultaneously after launch and rather focus on the end game grind. The game apparently also managed to get some major 2012 awards. It is a very good game (even though the “dishonesty” of anet drove me away) with a reasonable economic success. Sales after an introduction period and especially before christmas are a standard marketing strategy and in no way an indicator that the game is failing. Apparently every quantum of discontent isn´t complete today with an accompanying claim of a game “dying”. No, it is not and certainly won´t be for a long time – even with a lot of people leaving because they were disappointed by anet like myself. It´s just the same with every new MMORPG, you lose a certain amount of players after launch for different reasons.

A difference between MMOs and console games

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Posted by: Algreg.3629

Algreg.3629

The dichotomy of PC vs. console games in general is an anachronism. There is no kind of game you can create for a PC that you cannot create for a console. Yes, coming up with a good controller interaction design is tricky without a keyboard, but the main reason for the impossibility of MMORPG on consoles was the immutability of the product. Current generation consoles feature a harddrive and patches, add-ons and DLC are well established as are extensive player networks. The only obstacle is probably you have to start early after a console launch to cash in while the console is still current. PCs are always backward compatible to some degree while console generations are usually mediocre at this at best.

No place for gamers like me... (I am a healer)

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Algreg.3629

idk, i dont see why people hate on the HolyTrinty…I do miss playing a healer or at least having a decent aoe heal stares at ele water heals. ya im talking about u…those heals dont even tickle!

People are commenting “ya but then u would have to sit in town saying looking for healer or tank for hours” …cus people arnt already sitting in town going " Looking for X more, no necros-rangers" lol…same ol stuff, now if only they added a party finder

Hoping they release the Monk profession, maybe with some better aoe healing options, but im not very familar with the monk mechanics of GW1 so idk

Just wait a bit. If the forum is any indicator at all, the game demographic has already shifted a lot from GW1 enthusiasts and people being hyped by the “manifesto” marketing to the standard MMORPG enthusiast. And a company has to feed its targeted customers what they want. I predict a full healer class (more probable as you can sell such “unlocks” nicely in the cash store) or a boost of healing abilities to create full fledged healers by mid 2013 at the latest. Along with mounts and stuff.

Triforge pendant and it's future fate.

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Algreg.3629

Aren’t there something like… THREE Ascended items at the moment?

And they are ALL secondary items — not a single primary item in the bunch?

So doesn’t that make all those Exotics worthwhile still?

They even said that the Ascended gear would be rolled out slowly. December doesn’t even show plans to have a new dungeon with more Ascended items in them, so that’s another month of life at least out of every non-Ascended available slot right now.

Overblown complaints are overblown.

that was no complaint, it is neither good nor bad inherently, but the nature of the beast. Once progression like we see it now is introduced, there will be no turning back, deal with it.

Triforge pendant and it's future fate.

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Posted by: Algreg.3629

Algreg.3629

Do not take this as an attempt to bash the game, but now that GW2 has entered the realm of vertical gear progression, expect the item to be character bound trash in about half a year or one.

The REAL Manifesto:...

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Posted by: Algreg.3629

Algreg.3629

I can go buy the best gear in the game for about 1.5 gold on the market if I want with no grind whatsoever.

Not even close anymore. The only exotic armor or weapons that are under 3g each are those with +condition damage, or maybe the odd MF piece. If you want Knight’s, Cleric’s or Berserker, be prepared to pay 3.5g and up.

Still amazingly cheap. Had 12 gold on my warrior before I hit 80…..

6 X 3.5g = 21 gold… better go grind that 9 gold bro
and that’s not even including jewelery which is far more expensive
and the runes + sigils and the only useful one’s cost a mint best get your farmwars 2 on

Sounds like you should go play a barbie dressup simulator. Especially if you think “grinding” 9 gold is a lot of work. So easy to get equiped in this game I’d hate to see you rage playing any other MMO on the market…….

Ladies and Gentlemen, we proudly present the new target demographic and anet´s dearest “most dedicated player” type: Condescending full time gamers who consider roughly 7-9 hours of playing a computer game not a considerable amount of time. Enjoy!

If you think that 7-9 hours playing time for the best gear is a long time then MMO’s definitely aren’t games for you. Gear will probably never be as easy to get in an mmo as this one(don’t tell me gw1 is an mmo). It sounds like you want everything handed to you in one hour long play session. There is nothing stopping you from earning the 9 gold over a course of 2-3-4 weeks if you can only play a couple hours a week. Also maybe look into learning the market or something to cut that time down by a lot. There is no sub fee in this game so I see no reason why everyone sees the need to rush everything.

Oh, do not jump to conclusions, I am fine personally as I am not really a casual player myself – but I know that I play computer games an unreasonably high amount of time. But telling people who have and value their familiy eg. that a whole day of gametime is just nothing is ridiculous. Also you speak of MMOs as if their attributes were written in some divinely created stone tablets. Breaking the grind paradigm was exactly what anet was high and mighty about in their marketing and well… I do not mind vertical progression, farming and all that stuff, but I mind being led astray and casual gamers probably feel even more so. Hence now I grind, spend way too much time and vertically progress again, just in another game.

The Worst thing that has happened to GW2

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Posted by: Algreg.3629

Algreg.3629

well, a community shapes itself to some degree. Just look at this thread, you start with a statement like “grow up”, insinuating people being upset about recent changes being kids and immature. Then look how often some fine ladies and gentlemen use terms like “whiners” in this very thread. Before the game shifted pro-grind, everyone defending the status quo was attacked as a “fanboy” and stuff like that – ironically to a large degree by people who are now adamantly taking that position themselves. I´d say this behaviour of people in this very forum itself is a major reason for over the top reactions.

Then, you are in no position to tell people how to voice their opinion. Yes, some posts are very emotionally fueled, to a degree it debases the posters themselves, but their general feedback is as legit as yours. If you want to see what is wrong with your Smiley-Stalinist approach I may refer you to Huxley´s “Brave New World” or the classic Dr. Who sequel “Happiness Patrol”. Or you may reread your constitution along with its amendements, in case you are American.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Forget it. You already see here how the forum demographics shift from anti-treadmill to pro-treadmill as the originally targeted audience is already on the verge of moving away or has stopped caring and arguing. The dice has fallen, the course is set (I guess more by NCSoft´s intervention than by anet who begrudgingly have to abandon their earlier core design), no complaining and arguing is going to change that.

The gates to WoWland are thrust wide open and they will not close. I am absolutely expecting a full healer class and abilites to turn melee characters into traditional tanks with the next update, along with the occasional addition of new gear tiers with new updates soon.

The essence: the corporation does not care about you anymore. Now, dear moderators, happily lock my forum account again, you can as well stuff it away in NCSoft´s little metal box that allready holds the “manifesto” and bury it in some desert. I stopped caring, arguing and moved on to another game – yes, a traditional MMORPG. I have no problem with hardcore grind, trinity, whatever, what I am opposed to though is being fooled by a company with vain promises and false marketing.

(edited by Algreg.3629)

Thanks, Looking forward to the new patch [Merged]

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Posted by: Algreg.3629

Algreg.3629

you are hopeless. So you think it is reasonable for the game to exclude a large number of people from major content. And what makes you think I am a casual player? But I guess you are so uberhardcore everyone pales in comparison. Pfff, delusions of grandeur.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

it is even optional to start your computer, eh, so no hard feelings.

Can we now get an inspect option?

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Posted by: Algreg.3629

Algreg.3629

haha, yeah, now we are setting course to WoW at lightspeed. Also extend the inspect feature to character build so will see “lf engineer, bunker build only” in the near future.

Thanks, Looking forward to the new patch [Merged]

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Posted by: Algreg.3629

Algreg.3629

Great, all these guys are coming back! I am thrilled… for 3 weeks till they reach the new gear cap, leave again till anet introduces another gear tier in february. Yay, happy, happy, joy, joy. You also may want to pick up heroin addiction, seems like da thang for treadmilling.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Finally, it does not seem that there are plans for gear beyond this tier, so it’s not a treadmill.

Are you that naïve?

I believe the question that should be asked is: are you?

One tier of gear released over time that ends once you’ve equipped a full set is not a gear treadmill. If you honestly think it is then you’re not very experienced in MMOs I’m afraid.

Doesn’t matter since you’re wrong either way.

over time??? Man, buy yourself a calendar, the game is out not even 3 months! Yes, I am very experienced in MMOs, I took part and also enjoyed the gear grinding, yes, it starts like that, everywhere, everytime. I haven´t seen a new tier being introduced that fast ever and even that was fine and dandy if they had not sold their whole franchise on the premise of being different from the market. Also, you may want to look up the meaning of naivé.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Either you get with the program, that progression is needed and it’s needed now, or you can kiss Guild Wars 2 completely goodbye.

This game needs a carrot that’s not Legendaries. Folks, if you think that this isn’t being done because they are having a retention problem, then you need to look again.

If ArenaNet doesn’t put something in there to keep people playing, and quickly, GW2 is toast. I love the game, but that’s just the truth.

Where are you getting this data from?

Experience.

You don’t change your basic and core philosophy midstream, on a dime, without some external force. If things are humming right along as expected, we wouldn’t be seeing this change now.

Typically it’s money that’s the driving force. They likely have internal data that suggests their retention isn’t where they want it and therefore are introducing this vertical progression mechanic as a way to keep people engaged. Furthermore, the infusion mechanic is a gate to keep folks from burning through the new content at the rate they have been.

So, you have no proof what-so-ever to back up your claim that this game is dying.

My experience is that people will also do things to increase their revenue, despite already making a profit. This is especially so in the MMO market when people see Blizzard’s subscription numbers and profit margin as a result of WoW; which is quite frankly and unrealistic goal to strive for.

Every game that attempted to mimic WoW has crashed and burned. Look at all the money and hype poored into SWtOR…which inevitably became known as the TORtanic. This MMO is doing fine, look at the server populations. Anet will continue to make a profit by catering to a different crowd.

This game is not dying and it does not need to change in an attempt to grab people who are already happy in a game that’s been out since 2004 and in which they are established.

This isn’t 2004.

This market demands different things than it did then, especially in this competitive genre.

The writing has been on the wall for a month. One only had to look at the NCSoft 3Q financials to see this was coming. It’s right there in black and white.

Anecdotal evidence is piling up as well. This game isn’t holding people. They play through till 80, and then bail on it.

That isn’t going to keep the company afloat.

that is off topic probably, but NC Soft undertook a financialy huge endeavour going multibranche in Korea (they aquired a mobile phone provider or something), hence they are probably very eager to fix/rig the balance through their various corporations – this kneejerk reaction to reclaim gear grinders isn´t the only rather unpleasant indicator of this in 2012.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

There’s no subscription, you’re not paying a dime, and you’re complaining?

But you got your $60 worth, right?

the point is not the money, but wanting to enjoy the game further which requires it being enjoyable, not so hard to understand, even for a oneliner-troll.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Why,

why is everyone acting like the world has ended.

First World Problems

well, that is a silly comment when it comes to computer games – yes, there are way more important and more pressing things even in my first world life than GW2, and? We are discussing a game and hence the problems are petty compared to real life. You want the international Medal of Wisdom now or something? Probably the one on the other end of the spectrum seems more becoming.

Thoughts on Ascended Gear? [Merged threads]

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Algreg.3629

7kitten ;Algreg.3629:

Wow, this thread is a mess. They are cramming anything related to this topic right into this one and making it even more confusing than it already is. What real dev is going to even bother reading it now? lol.

It’s actually best that they don’t.

honestly most people here are all about GW1 and wanting to make the game exclusive to GW1 fans.

They don’t want to game to reach out to a new market – instead they’re happy to close their eye and pretend the game isn’t dying because the lack of progression.

Gw2 is nothing like Gw1, which is why the “diehard” gw1 fans have already gone back to gw1.

Gw2 is a game on its own, and it has attracted not only gw1 fans but also fans of other MMO. to satisfy everyone’s need, compromises have to be made. It’s really sad how most of the community doesn’t seem to understand that.

well, then it would have been rather up front of them to say “we are making a WoW-hybrid with lots of grinding” instead of boasting for years “we will reinvent the genre and there will be no powercreep and gear treadmill”, wouldn´t you agree?

But then less people will buy their game.

Have you ever heard of a guy called Peter Molyneux?

haha, while that wasn´t actually any defense of this kind of behaviour AT ALL, it was totally hilarious, thanks for giving me a great laugh Yeah, it is actually pretty Molyneuxesque – well, short of promising world peace and stuff.

lmao there’s no defense for marketing strategy lol it is what it is.

If you ever make a game, you are sure to hype it up as much as possible.

If you don’t, you make less money.

That’s reality.

well, actually I have some background in this, so this is not new to me. But you can also severly burn your brand/name acting like this. Though computer players seem to be rather forgiving when it comes to that.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Probably the story goes like this: Numbers of players dropping, comparatively few (compared to overall players) rage on the forums for 2 months about the game not being WoWish enough, devs come to the conclusion it must be the gear progression – overlooking the major problem with having mostly repetitive and/or useless or no fun content to do at level 80. Instead of inspecting what is wrong with the high level content, they chose the easiest way – all those forum people love WoW after all, right? – turn 180 degrees and forget everything they have been claiming since summer in a VERY loud voice. Marvelous, just marvelous. I am pretty sure it will end this way: still losing the power creep faction to games that are doing this way better than GW2 while alienating the other camp that were sold a different philosophy initially. Great job.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

7kitten ;Algreg.3629:

Wow, this thread is a mess. They are cramming anything related to this topic right into this one and making it even more confusing than it already is. What real dev is going to even bother reading it now? lol.

It’s actually best that they don’t.

honestly most people here are all about GW1 and wanting to make the game exclusive to GW1 fans.

They don’t want to game to reach out to a new market – instead they’re happy to close their eye and pretend the game isn’t dying because the lack of progression.

Gw2 is nothing like Gw1, which is why the “diehard” gw1 fans have already gone back to gw1.

Gw2 is a game on its own, and it has attracted not only gw1 fans but also fans of other MMO. to satisfy everyone’s need, compromises have to be made. It’s really sad how most of the community doesn’t seem to understand that.

well, then it would have been rather up front of them to say “we are making a WoW-hybrid with lots of grinding” instead of boasting for years “we will reinvent the genre and there will be no powercreep and gear treadmill”, wouldn´t you agree?

But then less people will buy their game.

Have you ever heard of a guy called Peter Molyneux?

haha, while that wasn´t actually any defense of this kind of behaviour AT ALL, it was totally hilarious, thanks for giving me a great laugh Yeah, it is actually pretty Molyneuxesque – well, short of promising world peace and stuff.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Wow, this thread is a mess. They are cramming anything related to this topic right into this one and making it even more confusing than it already is. What real dev is going to even bother reading it now? lol.

It’s actually best that they don’t.

honestly most people here are all about GW1 and wanting to make the game exclusive to GW1 fans.

They don’t want to game to reach out to a new market – instead they’re happy to close their eye and pretend the game isn’t dying because the lack of progression.

Gw2 is nothing like Gw1, which is why the “diehard” gw1 fans have already gone back to gw1.

Gw2 is a game on its own, and it has attracted not only gw1 fans but also fans of other MMO. to satisfy everyone’s need, compromises have to be made. It’s really sad how most of the community doesn’t seem to understand that.

well, then it would have been rather up front of them to say “we are making a WoW-hybrid with lots of grinding” instead of boasting for years “we will reinvent the genre and there will be no powercreep and gear treadmill”, wouldn´t you agree?

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

I can’t be the only one who is reading between the lines and not freaking out over one sentence.

Well, reading between the lines would actually lead you a different conclusion. If this was about getting a specific armor quality to counter a new pve mechanic, well, they could have done it this way: you take an armor set you own to a special person, let´s jokefully call him a “seer” if you will, and have that quality added to your armor set. If it was about linear progression along the lines of new content, well, just add an ascension slot to any armor you want to, hence everyone keeps the stuff they worked for till now.

But that is not the way they choose. They make the old items worthless. Do not bring up this “oh, it is just 5 points”-stuff. A lot of MMORPG players are striving for perfection in their character builds, not to mention this could very well be just the beginning of tier after tier of progression. Exotics WILL become subpar items in the eyes of serious players and the new items will be grinded for.

And the speed at which they make old items invalid is breathtaking – the game is barely 3 months old in november and allready the gear rat race begins? I cannot recall any MMORPG that harassed you through gear hell with that velocity.

Usually, I am actually a “progression player” and don´t mind grinding gear, but this here combined with the endless promises exactly not to take this road… man, can you blame any initial buyer for being mad just now?

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

My God, you folks are so kitten hilarious, complaining and complaining, Anet makes the game the way they want, enjoy it and shut the hell up or LEAVE QUIETLY because, like you used to tell us (the guys that enjoy progression instead of dressing up like barbie dolls) this is not the game for you.

Take a chill pill and go play sims or buy a doll.

It was Arenanets promise that they would bring in gearbased progression, people have every right to be upset. There are plenty of games on the market with gearbased progression, I don’t see why GW2 has to go down the same path. All they are doing is moving GW2 in such a position that they are directly competing with WoW, and no game who has ever done that survived it. Atleast failed sub games could survive by going F2P, GW2 can’t even do that.

You are the one who’s wrong.

GW1 had a pretty small player base compared to other mmos out there.
Changes are always welcomed … or the game gets boring, truth is game was lacking a lot and Anet made a great move, introducing new things, while you folks overreact like you’re in a marriage and a baby is about to come. Get this mate, this baby might be a beautiful thing. If you don’t want a baby feel free to get a divorce…. see what i did there?

Edit: you edited your post.

To pick up your allegory: no, it is marriage where one of the partners told the other one he/she was sterile and the other one never liked kids anyway so he/she was entering the marriage on the premise there would never be kids.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

No, I hate the new ascended items.

Seriously, I am usually not strictly “anti-grind”, but the game is out barely 3 months and allready you have to prepare upgrading your max gear – seriously? Especially with all the premises and promises to do things differently?

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

My God, you folks are so kitten hilarious, complaining and complaining, Anet makes the game the way they want, enjoy it and shut the hell up or LEAVE QUIETLY because, like you used to tell us (the guys that enjoy progression instead of dressing up like barbie dolls) this is not the game for you.

Take a chill pill and go play sims or buy a doll.

well, the big difference is that anet repeated over and over there would be no such thing in GW2 so yes, if you were not satisfied with the no grind-approach (lip service kinda as it was), you were rightly told you should have known better, find another game if you don´t like it. Now anet pretty fast corrupted the core premise they started out with and so yes, people rightly get freaked out about it. If you cannot see the difference, well…

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

Only way I can see this working with making power creepers happy and not kitten everyone who grinded for their exotics: use a system similar to GW1 ascended armor and have the ascension quality being added to any existing armor you want to use. The ascension adds some slots you can fill with stuff to grind for. This way, you can directly improve subpar armor if you really want to do this and people who allready worked for their exotics still keep their effort´s worth.

Thoughts on Ascended Gear? [Merged threads]

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Posted by: Algreg.3629

Algreg.3629

well, seems anet´s no gear grind-stand faltered to the grind crowd´s demands pretty quickly. Not half a year into the game and now we are facing power creep allready, making all the time invested in getting exotic gear wasted. Way to go…

Will Combat Mechanics be deeper ?

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Posted by: Algreg.3629

Algreg.3629

Personally, I hope GW2 is a stepping stone to MMORPG/beat-em-up hybrids (not of the button mashing variety obviously). If you know Dragon´s Dogma, imagine that on a MMORPG scale.

No idea what you are talking about here. Last time I played Dragon’s Dogma, all I needed was 2 buttons to win. High Bolide and High Maelstrom.

Great game, but I wouldn’t want to see its current combat system in GW2. It had some flaws. :/ I am sure (or at least I hope) they will improve the combat system of GW2 later down the road, though. I tire of the “rotations” that MMORPG’s have.

Edit: I agree that classes need to be more complex. The combo fields are nice, but also pretty simple. There needs to be more complexity with the rest of the skills too.

well, I was talking gamestyle, not the actual difficulty of that game

game could be better?instead of dissapointments+

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Posted by: Algreg.3629

Algreg.3629

a) well, then don´t die so often
b) the vast majority of DEs can be soloed easily and also can be started by yourself if you care to speak to the “questgiver”
c) no, travel wasn´t free in GW1 – there were simply no WP on maps, you could port to cities/quest hubs for free and that´s it, then you had to walk for quite some time more often than not.

Why do you not WvW?

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Posted by: Algreg.3629

Algreg.3629

culling, battles being rigged by server switching that anet promoted for far too long, no real feeling of accomplishments and also long queues – I still like to go to WvW, but whenever I hit a 20 minutes queue, something else comes up in this time and I rather bypass the WvW invite then.

The fetch food and dodge rabits quest

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Posted by: Algreg.3629

Algreg.3629

yes, a single heartquest is surely enough to make the whole game bad. But then, if you consider this piece of mobile phone level gaming hard, I doubt you will manage dungeons or any of the higher level maps.

Will Combat Mechanics be deeper ?

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Posted by: Algreg.3629

Algreg.3629

I see your point, but as far as MMORPG go, GW2 is doing fine (not saying it cannot be improved by a lot). Personally, I hope GW2 is a stepping stone to MMORPG/beat-em-up hybrids (not of the button mashing variety obviously). If you know Dragon´s Dogma, imagine that on a MMORPG scale. But then, MMORPG players are not good computer players in general (not trying to insult anyone here, but our reaction time, hand-eye coordination and what not are far inferior to enthusiasts of other genres), so that may be a big road block for companies taking that direction. But one can hope

Is there any point in fighting champion mobs?

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Posted by: Algreg.3629

Algreg.3629

Well at the moment Champion mobs sometimes drop practically useless stuff as opposed to regular mobs who usually drop COMPLETELY useless stuff.

I think they use more or less the same loot tables as normal mobs and can drop 2 items, but… in the time you kill one champ you kill like 50 normal enemies, the math is rather easy on this. Wish they´d get some loot boost to make fighting them relevant in any way.

Dye prices skyrocket

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Posted by: Algreg.3629

Algreg.3629

they didn´t skyrocket, just set back to the level they had before they mistakenly increased the drop rate a lot for a few days. They have been around 4 silver most of the time pre-mistake.

Realistic Arrows

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Posted by: Algreg.3629

Algreg.3629

realistic archery would require you drawing from a quiver, the animation spreading the time between shots. I´d rather have that luxury problem in GW2 than having bows rebalanced around a new mechanic. We also never reload firearms, doesn´t bother me the least – and we do not carry stacks of thousands of arrows and bullets, which is a good thing too.

GW2 is not living up to its potential

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Posted by: Algreg.3629

Algreg.3629

While I agree that, so far, I consider GW2 to be the inferior product to GW1, this is based upon looking at a complete first game and comparing it to a two-month old game. That’s simply unfair.

The only solution is to wait while they put the meat onto this skeleton. Fortunately, this game has no subscription, so it’s possible to simply take some time off and explore the new content once it’s out.

Yea I agree.. I loved GW1 but I’m just scratching my head at this rubbish. Man spent $80 on the dig. delux copy like an idiot. I gave this game 16 levels and didn’t enjoy any of it. Was CONSTANTLY dying or coming very close. Nearly every single battle was a near death. Just not fun at all… Not to mention how many bugged events I came across in only 16 levels… and normally the lower levels are the most polished.. I can only imagine how bad it gets at higher levels.

you keep reiterating this in various threads, basically your complaint is that the game is too hard. Which is, well… The insane leveling speed is one of the reasons people hit a brick wall at level 80 wondering what to do.