Showing Posts For Ansau.7326:

Raid mesmers: Take a look!

in Mesmer

Posted by: Ansau.7326

Ansau.7326

That is not freedom, cause they’re told to make that changes, and they are sticked to them. I was talking about more general stuff, not specific demands of raid-commanders, where everything can happen. Also, shouts are just 1-2 utilities, now try to change traits and gear, and see how Sacrx would take that new build xd.

Freedom happens when one, in a normal guild where you’re asked for common things, one day you bring a condi-glamour build, and the next day you bring a shatter one. Completely different gear and traits, even weapons. If in both you have space for veil, portal, Null Field or TW, nothing should happen.

And that’s the problem. We are ask only for 2-3 skills that can be put in any build, the rest is up to us.
I also want changes to be more reliable on zergs and have a more defined role.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Raid mesmers: Take a look!

in Mesmer

Posted by: Ansau.7326

Ansau.7326

I’ve been theorycrafting a lot with styles and builds and there’s one thing I can assure, mesmers allows you to do tons of things that benefits your zerg.
The problem is it requires a lot of skill, timing the shatters and our phantasms, placing correctly the reflecting skills, healing with 3s casting skills…
You can do other things rather than just dropping utilities, and this is the biggest problem of most zerg mesmers. “Cause I’m asked only for utilities, lets forget about everything else.”

About utilities, only glamours are good. Even more, only Null Field is a reliable utility that you use a lot. Feedback has lost its touch with this melee-train meta. And both Veil and Portal are extremely situational, you only use them if you’re asked for. Also, improving any utility does not grant us other useful things, like shouts on warriors/guards. That was the point of confusion glamour builds and anet destroyed it.
I wouldn’t say we shine on utilities based on 2/3 skills that are very situational and used very few times.

Then, there are two areas where we shine, or at least we have some potential. One is reflection, but by itself is weak, not much projectiles to reflect with this meta-game and the fact that only 1 mesmer is needed to do this job, cause it has no enemy cap.

The other is boon-ripping and lockdown, but how we’re designed, there’s not much to do in zergs.
Lockdown traits are inefficiently spread over 3 lines. There has not been any complaint about it, cause in duels, shatters are not that important and you can spend all points to get the most of lockdown traits. But in zergs, shatters become crucial, as their are the best way to deal damage and take credit of our lockdown traits.
We also lack of reliable aoe lockdown skills. Or they’re single target (Diversion, MoD), or they’re the after-effect of blocks and nearly impossible to throw (Counter spell and counter blade), or lockdown just comes randomly (Chaos storm and chaos armor).

PD: It is not true that we have less freedom. Ask for warriors/guards with no shouts. Ask for engis fulled with elixirs. Ask for neors without staff…
In exchange, you can bring a glamour confusion build, a mantra support build or a shatter build, totally different concepts, traits and gear. No matter what, if you have one place for veil/portal/null field, you will be welcome.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

Raid mesmers: Take a look!

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Malakin, the problem is not we’re pushed to be an utility-class. The problem is that eles/necros do way more damage than mesmers, warriors have way more cc than us, and eles/guards bring way more support. So for optimizing the raids, bring the mesmer for what it shines, and let to others to do the other jobs, where we don’t excel at all.

Very easy and logical things can be made to improve our value on raids:

- Move Chaotic interruption to Domination (A line based on offensive interruptions).
- Move Harmonious Mantras to Dueling (A line based on mantras).
- Move Furious Interruption to Chaos (A line based on self-defensive interruptions).

With only these changes, mesmer would have a well rounded build (30/x/x/x/30), based on boon-ripping and interrupts, and this setup wouldn’t messed up other mesmer builds, as those traits would be on a more logical line.

PD: Also, we’re the class with more build-freeedom in WvW. The fact that only 2-3 utilities are required in zergs, doesn’t mean we’re stuck to a single build-idea. You can be a glamour confusion, a shatter or a support mesmer and bring what we are asked for.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

[PvE] [Mesmer] Let's talk about the staff...

in Profession Balance

Posted by: Ansau.7326

Ansau.7326

The’s a big problem I see with the staff, the RNG aspect of the weapon. Skills 1, 4 and 5 focuses on giving things randomly, plus the iWarlock damage is always determinated by the amount of conditions.

For me, it should have to be a cleverer weapon. Wind of Chaos should only bring one boon and inflict only one condition (Might and Burning). Chaos Armor should give straight defense (protection and aegis) and 2 debuff conditions (weakness and poison). And finally, Chaos Storm should be a powerful aoe lockdown, with dazes and chills, while granting mobility (swiftness and stability) to the allies.

Both chaos skills should work as now, granting one of the boons/conditions every stuck/pulse.

PD: About the pve rework, I don’t think they will tone down direct damage, or that zerker/assassin gear will not be the best. This change will only buff the conditions to satisfy the condi necros/engis/thiefs, but for the rest of professions, direct damage will still be the best way.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[WvW] Mesmer needs to be balanced

in Profession Balance

Posted by: Ansau.7326

Ansau.7326

Liza, we don’t ask to base the balance on zergs. But if we need to ask to eles to bring us a hammer or a bow, then it’s surely something wrong with mesmer on zergs.

I think the best role for mesmer on zergs should be lockdown/debuff. But for me, that only requires some reorganization to our traits:
We already have quite good lockdown/debuff traits, the problem is they are spread over 3 lines, making impossible to take most of them, and only be able to focus on one of those areas. That means our performance in zergs is always crippled.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Wing-Mesmer-Commentary-WvW Outnumbered3

in Mesmer

Posted by: Ansau.7326

Ansau.7326

As always, impressive Wing. Love the fight against PU mesmer.

PD: Dat Shingeki

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Mesmers needs buff

in Mesmer

Posted by: Ansau.7326

Ansau.7326

I don’t think we should get a lot of buffs. Just some skills and traits need tweaks and fixed bugs.

The truly problem I see is our trait organization is a mess. Phantasm offensive traits spread over 4 lines. Lockdown traits over 3 lines. Clone death traits also in 3 lines. We find the same trait in one line at Major Adept (Empowered illusions) and in another is a minor Grandmaster trait (Phantasmal strength)…

All this mess creates a lot of inefficiency. We waste a lot of time trying to find the best solution, cause there’s only 70 points to spend and most of the time 5 or 10 more points would be needed to do the well rounded build.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Anyone use Veil Offensivly?

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Using Veil for stacking confusion is a waste of time (just 1 stack of confusion) and you lose one of the most precious utilities of WvW.

If you want to spread confusion, take both feedback and null field and drop both when the zergs meet (Cleaning boons and conditions, relfecting projectiles from the background, and spreading up to 4 stacks of confusion to the melee).

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Best dps build?

in Mesmer

Posted by: Ansau.7326

Ansau.7326

I’m one of those who like more 10/20/0/25/15 than 0/30/0/25/15. Is the build that grants the best DPS for general use. Other build are better on specific areas, reflections or max theoretical damage, but they lose damage on others.

I have 3 big problems with Empowering mantras:

- Need a lot of readied mantras to have a good multiplier. This generates 2 bad scenarios: Or I don’t use the mantras charges, losing a lot of utility support, or I waste a lot of time recasting them, which means way less DPS.
- Only really powerful when there’s a lot of projectiles (Golems from SoE p1, mid boss from HoW p1…). And that are the least seen cases.
- With 2 iSwordman or better phantasm situation, Empowered illusions grants more DPS. And I don’t have so much problems having 2 or 3 phantasms up. Being playing phantasm builds since the game started, so I kinda know when and where summon them.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Phantasms dodge as mesmer dodges

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Simply one main problem.

If your phantasms are attacking while you dodge, they would also dodge, interrupting their attack.

So… no to this stupidity.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

What does a Mesmer do in largescale WvW?

in Mesmer

Posted by: Ansau.7326

Ansau.7326

In large-scale fights we are mostly ask for our utilities (Veil, Null Field, Feedback, Time Warp…) and reflections (Yes, even nowadays it’s all about melee-train, you still reflect a lot of projectiles). Apart from that, we don’t have an awesome DPS, our support is weak, cause most is about party-support, our boon ripping is very risky (being in melee), we lack of blast finishers…

But even if those areas are not that strong compared to other professions, you can still go for them, and be more useful than a mesmers that just bring 2/3 utilities to the fights.

The good thing about mesmers is we only have 2 obligated utility slots (for glamours) and Time Warp. Everything else, weapons, remaining skills, traits, gear… is up to you. You can play a confusion glamour build, a power shatter, or a support/mantra build and still have the essential things of mesmer.
Focus and Glamour Mastery are very recommended, but, for example, I use torch instead focus in a power build.

So feel free to do the build that you like the most. Try different things and see how they perform. It took me about 1 month (playing 2 hours in raid per day) to see what I did the best and with which things I had more fun.

I personally go for an offensive build, based on DPS and condi-cleansing/support. 20/20/0/30/0 GS-Sword/Torch, around 2500 armor and focusing on critical hits.
Lot of things to do: iZerker, Glamours, Prestige+BF, dodge+f1+dodge+f2, Healing mantra+Restorative, cleaning conditions with Shattered Conditions…

Some of my footage and other styles of builds:
http://www.youtube.com/watch?v=ZXg5X-Z9YAU (Mine)
http://www.youtube.com/watch?v=dq2NCPueopw (Confusion build)
http://www.youtube.com/watch?v=CqIkm_gb2-A (Support)

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

Need build ideas

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Aaaaaaand here we are with the same stupid discussion with those bulldozers GS-haters speed-everything and those fairytale do-the-peace pvers…

The truth is, GS is a bad choice if you want to maximize the DPS. Sword and offhand weapons surpasses it by a long shot.

BUUT… this doesn’t mean you shouldn’t have one in the inventory to use it in some areas where the laser-autoattack and the iZerker can be more useful.

In fact, every mesmer should have in his inventory 2 swords, 1 pistol, 1 focus, 1 GS and 1 Staff and change the weapon set depending on the situation.
As an example, I change between sword OH, pistol, focus, GS and Staff in CoF p1, the shortest dungeon in the game…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

shatter mesmer in zergs?

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Little offtopic:
Blackdevil, will you return for the second league then??
Yeeahhh, nice to have you in the battleground rolling it xd

Back to the topic:
Shatter builds in zergs have their seat, but it’s quite difficult to take all the juice of shatters against big zergs.

I find shatters suit better as added things to your zerg build than being the base of it. Shatters really potential is the combination of IP+3 illusions. But in WvW, is quite hard to have them all up, so the power of shatters is somehow lost.

Also, even with 30 points in illusions, only Mind Wrack has an acceptable CD for what it brings in zergs. CoF and Diversion are very weak there and Distortion is used to save those horror-situation that happend once per fight.

I personally don’t trait on shatters, but I use the rotation: Dodge+F1+Dodge+F2, crossing 2 times the zerg. You can see how it works here: http://www.youtube.com/watch?feature=player_detailpage&v=ZXg5X-Z9YAU#t=615

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

time warp <-> glamour

in Mesmer

Posted by: Ansau.7326

Ansau.7326

cough Basilisk Venom cough

Did you really put in the comparison the weakest elite of thiefs to justify your arguments?
Basilisk is a cheap version of MoD, it’s even bad with all 5 venom traits (2 Grandmaster). The hell, even utility venoms are better that basilisk…
There’s a reason I don’t remember being petrified any time in my ~1300h of gameplay.

An Area Blind + 1-3 Stacks of confusion + the general TW effect actually dont look to strong for me, If you consider the still very long cooldown and the massive traiting you would have to require to alter TW.

If we talk about small scale fights it not that awesome.
But against big zergs it would be a blast, making all mesmers to run zombie-mindless confusion glamour builds (Drop 3 ground-targeted skills and sit laughing how all your screen is fulled with purple numbers).
This would only mean more nerfs to confusion and our glamour traits. Do we all really want this?

You need
20 in Domination for Confusion on enter / leave
20 in Inspiration for CD reduction and duration increase
20 in Illusions for Blind + Blind->Confusion

You only really need 50 points to full trait glamours. Blinding Befuddlement has no impact on glamour performance. There’s 20 points left that can be put in all lines, so the amount of combinations is pretty big. Shatter and PU builds have the same amount of “obligated” trait points and I don’t see complaints.

As far as I know, since the confusion nervs, Confusion Mesmers arent anymore popular in WvW anyway.

You may play in a freak server. All guilds I’ve seen have, at least, 2 mesmers. Our utilities are gold in WvW. We are one of the best to roam, we excel in small fights…

The real problem of, not only TW, but all our elites are the CD’s. Mesmer is the profession with longest CD’s on elites, and there’s no option for us to reduce them.
TW should be 180s and Moa should be a Manipulation skill with 150s of base CD. Some tweaks on Moa and MI are necessary, but this is another topic.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

time warp <-> glamour

in Mesmer

Posted by: Ansau.7326

Ansau.7326

The problem is there are a lot of traits that upgrades glamour skills, so if TW was a glamour skill, full traited would be OP.

Think about an etheral field with 168s of CD and an area of 360 that grants 12s of quickness up to 5 people, and applies blind to everybody on hit and confusion to everybody who enter/exit it during all that 12s.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

My first guild raids compilation video

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Hi everyone.

I’ve finally decided to learn a little about video editing, as I had lots of recorded videos from zergs, and this is the result.

It shows more or less all the evolution I experienced since I started to be in a dedicated WvW guild around mid October.
Don’t ask for builds, as all this time I’ve been theorycrafting and testing things, builds are radically different from each other. In fact, I still don’t have a final version of my zerg build, cause since beginning I focused on DPS and now I also want to implement Mantras+Restorative to give more support.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Phat Phantasm Numbers

in Mesmer

Posted by: Ansau.7326

Ansau.7326

In bosses from big events in pve, iWarlock can reach really big numbers, like 16-17k. I’ve never seen bigger numbers than 11-12k in pve, that’s my top.

WvW and pvp are completely different worlds, as numbers are much lower. But in this case, my top is 8751:

Attachments:

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Builds] - Various

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Really nice job. Need some time to read and learn from everything, but all that healing power and boon duration is not worth for me. You lose tons of dps to bump a tiny bit the regeneration and the boon durations, but even with all that buffs they heal and last not too much.
There’s also another mesmer on your guild that puts all the glamours, so you’re free to try different things most zerg mesmers won’t be able to do.

Gonna try mantras on my raid build to see if the lost of mobility and huge heal is well replaced by mantras.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

A Psyche Lesson for All Mesmer

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Mesmer build for wvw raids ?

in Mesmer

Posted by: Ansau.7326

Ansau.7326

lately i was trying to find a build for mesmer in zerg situations in wvw
and i find it bit hard.
sometime i wonder if we did not have viel group would never have needed us.

Actually is quite hard for us. After theorycrafing for some months I have reach the conclusion that power builds are the best for raids. Conditions are cleaned a lot and mesmers don’t have the condi-spam necros/inges have to surpass that cleansing.
Even that, our direct damage DPS wont be awesome, but sword autoattacks can deal some goods 1-1,5k, iZerker 2-4k, GS autoattacks 1k, not that bad…

as mesmer we bit lack aoe skills with shorter cd, or good AA attack that deals enough dmg (condition or direct) like necro marks/wells, ele fields rotations, engineer bombs and grenades

It’s a problem of our profession mechanic, based on illusions. In zergs, they are the first thing to die, so our power is muffed a lot. Confusion glamour build solved that problem, but with the nerf it has become only a tag build, cause the damage is only able to do that.
Unless in your raids there’re 2-3 mesmers and all of you go for a glamour confusion, I’d take more the direct damage direction.

The problem with power build is the mesmer is too squishy and in tight spots it is hard to perform and produce sustain dmg per seconds (sdps)

For what I’ve experienced, that is not true. Being able to deal 3-4k with iZerker, 4k with BF, autoattacks of 1,5k… while having 20k health (with defense guard stacks) and 2650 armor.

so beside null field and feedback every 36 seconds which mainly support our group and not dealing dmg at all (1-2 stacks of confusion really ,,, ) and when blast gives chaos armor (again support) we dont really being noticed

am i wrong or this is what we should be in group fight?

That is our main reason to be in raids, help our team through glamours and TW. But doesn’t mean we are only meant to do that. There’re other thing that can keep you entertained (boon/condition removal, dps, reflects, support through mantras…). Try them and take the one that makes you feel much useful.

what build are you using in group fight (more than 20 ppl)

I won’t give you my exactly build (Dedicated guild/server privacy) but what I can tell you is I go for direct damage, GS + sword/torch. My objectives are glamours, boon ripping and dps through iZerker, shatters, reflections and sword.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Regen Bunker Zerg Build

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Get rid of healing power, is the worst you can take for mesmers.

Also, don’t try to reach +100% boon duration. You’re losing 1 utility, your food and runes to do that. Boon duration only affects on the boon you generate, not the boons you receive from others, and mesmer is one of the professions that generates less boons.

Then, taking restorative mantras and only 1 mantra means you won’t benefit from its potential. I would change Signet of midnight for MoC.

And finally, in zergs signet of inspiration is quite meh. In zergs, boons are greatly and continuously generated, so the work of the signet is lost.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Build - WvW] Merry Mantras

in Mesmer

Posted by: Ansau.7326

Ansau.7326

He has counted the base 150% from critical hits. 150+90=240 xd

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[WvW Frontline] Maximum Retaliation

in Mesmer

Posted by: Ansau.7326

Ansau.7326

That’s something similar I had in mind.

30/20/0/20/0 would be the best for me. Even may be better scepter/focus + sword/torch, so you have one ranged and one melee set.

Power can be bumped through lot of different ways. The maximum amount of power we can have is around 3800 with all buffs. I find 1900 base power (no foods and bloodlust/might stacks) a good number (half of the maximum). With all the added, you put up to 3200 power, which means around 84% of the maximum we can reach, and that is pretty big.
If you have problems to get them, it’s better to focus on power. But unless you’re playing with a pug zerg where nobody is bumping might, balancing power-critical hits will grant better DPS. Try to mix with sentinel/cavalier/valkyrie/knight.

The heals are astonishing. 13,6k self-healing in 9s + 5,5k aoe healing in the first 5s (regeneration apart). Also the condi-cleansing is amazing. In 6s, 12 self-conditions + 6 aoe conditions.

PD: If they added a blast finisher on the start of Prestige…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[WvW Frontline] Maximum Retaliation

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Just a real quick note: armor affects critical hits exactly the same amount it affects everything else.

I’ve done some maths and you’re right, I felt, don’t know why, the reduction was bigger on normal hits.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[WvW Frontline] Maximum Retaliation

in Mesmer

Posted by: Ansau.7326

Ansau.7326

Continuing… (Post length exceeded).

SO…

I see a mantra/control conditions build the only one that can have some potential. Mantra of Resolve and Concentration, Crippling Dissipation+DE, Harmonious Mantras, Restorative Mantras, 2900 armor and 21k base health (without Defense guard buff) would be, FOR ME, essential things to bring/have in a frontline melee build.

It’s an interesting idea to theorycraft, it can also be a good for commanding, and see which will be the results and how is compared to the heavy classes performance, but one must be extremely pacient, tons of people will eat you for running a melee-train mesmer.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[WvW Frontline] Maximum Retaliation

in Mesmer

Posted by: Ansau.7326

Ansau.7326

DuckDuck, as I have time, so this will be a long post. I’ve also changed a little bit my mind, a frontline melee mesmer can have his point, but I do doubt we will ever have the potential of warriors/guards.

If power is reliable in 3v3, then why isn’t it viable in a larger zerg? I would consider condi to be even worst as the numbers/condi clears increase.

It’s not cause the power itself, mesmer skills are the reason. Single-target mesmer skills are the ones that scale better with power, expect BF, Mind Wrack and The Prestige, which also scale quite well.
Unless you’re running a pure shatter build with sword trait, I’ve experienced having decent critical damage and critical chance grants you much bigger numbers.
I also remind you that critical hits are applied after final damage calculation, so toughness has a small impact on them.

I guess for anyone that has actually frontlined with a guardian/warrior, what makes them so much tankier/better compared to these builds?

There are 5 things they share that make them so important in frontline:
- The first is healing. The best way to survive in the frontline is through heals. That’s why a group of 10 people can survive against a zerg of 40. Warriors have Healing Signet that grants a 400 health/s passive heal, this is huge, and they heal 1750 with every shout (aoe heal). Then, guards are the kings of healing skills, so no need to explain why they are good on this.
- The second, some sort related with the first, is the huge amount of Blast finishers they can do. A guard can blast every 5s, and warriors every 10s with earthshaker and every 16s with #5 traited warhorn. That means they’re the masters of combo finishers. However, mesmers only have 1 blast finisher on a 30s skill and is a bad blast finisher cause it needs 3s from skill activation to do the blast.
- The third is the stability, the most important boon is the frontline. They can apply quite long stability on their party with just 1 skill, and those have good CD’s. Yes, mesmers also have the mantra, but the fact that we need 3s to cast it and to click 3 times to do the same as guards/warriors make us less wanted for it. Also, with mantra we only give stability, while they also give swiftness and retaliation.
- The fourth is condi-cleansing. With the rune of Soldier they both can clean up to 2 conditions with shouts (Most of their builds have, at least, 2 shouts). Yes, we have Mantra of Resolve, but it only does that, cleaning conditions.
- And the 5th is obvious, they have heavy armor and we, light armor. They start with +300 armor than us.

As you can see, we can do nearly everything they do, except of blasting combos, but they do it much more efficient. With one non-casting skill, they grant long stability+another boon and cure conditions. Also, they heal a lot more than us and they have quite a lot of more armor, so in the end, they survive more, even they don’t have that much evade-skills we do.

Most guardians I see are just spamming staff auto attack so that isn’t exactly spectacular dps. Warriors do bring cc with the hammer but that is why I tried incorporating interrupts into these builds.

There’s a reason some warrior hammer skills have seen their damage nerfed in this last patch. See these videos:
http://www.youtube.com/watch?v=BaRGUCXfqfQ
Also, this one shows the totally OP damage warriors can have: https://www.youtube.com/watch?v=Je7ktc2MHqs
And Guards don’t do that damage cause they are nearly always traited full supportive, as they shine on it, but this doesn’t mean they cannot provide good DPS. Here’s a video of an offensive guard: http://www.youtube.com/watch?v=RQFawIvP9qU

Also, we are quite bad on aoe interrupts. Chaos Storm is random. Diversion needs to be traited, so no. Counter Blade does not work being in melee with the internal CD. Magic bullet only affects 2 enemies (plus the blind). Only illusionary Wave has some potential, but it’s in a ranged weapon, and I find staff better for the type of builds we’re discussing.
I wouldn’t focus on interrupts. Instead, we have a lot and easy ways to apply control conditions (Blind, cripple, poisson…). I’d focus more on this type of cc.

I am not claiming that this build is an immortal mesmer (RIP) but would they be really so bad on the frontline? Would they die so much faster than a warrior/guardian that I would be rally fodder?

It’s not enough if you ask yourself you’d survive more on the melee. You have to ask yourself what your build can bring being in melee. For me, a pseudo-melee mesmer brings good support and cc via conditions, but doing that you end having poor DPS.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

[WvW Frontline] Maximum Retaliation

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Posted by: Ansau.7326

Ansau.7326

I once tried going full pvt and I’ve always though its not a good idea. A lot of Mesmer skills scale quite bad with power. Only BF, Mind Wrack, iDuelist, iWarden, iSwordman, iWarlock, prestige and maybe one or two skills take a lot of advantage of having high power.
That means having high power is only reliable from duels to maybe 3vs3.

Then, retaliation it was nerf to the ground, same as confusion, so making it one ofw the main sources of damage is not a good idea, just because the damage you will receive will always be higher than what you will be doing with retaliation.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Guide/Build] The Zergmower

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Posted by: Ansau.7326

Ansau.7326

Additionally, shatters would be pretty meh. No IP means that the most you’ll really ever get is a 1 clone shatter…maybe a 2 clone with some luck. No mirror images since there’s no room for it on your bar. The aoe immobilize certainly is nice, but blurred frenzy not quite as much. If you happen upon a Zerg stacking retaliation, blurred frenzy is a death sentence. Additionally, standing still for 2.5 seconds while crashing through a Zerg is (in my experience) a great way to get killed.

@Ansau: Generalities of PvE don’t really transfer to WvW so well. In this case, I designed the build specifically to be in the middle of everything and still survive. The key is that being in the middle of everything is incredibly dangerous in a Zerg. Standing still is just bad. General confrontation modes involve the 2 groups moving through each other, then regrouping for heals/etc. Staying in the middle of the meat grinder is simply a way to get killed.

From my experience, even in WvW, being sometimes in melee (It doesn’t mean you have to be next to commander all the time) grants you more DPS than always trying to avoid the melee trains.
As I said, you take a lot of risks being in melee, but with time and practise I have manage to enter in melee, drop shatters (dodge+F1+dodge+F2) + The Prestige, BF and some autoattacks, and get the hell out of there without major problems.

Even with full dire, the sword deals ok numbers. Some test, 1300 power (that would be a full dire build with ~15 stacks of might) and no crits:
- Sword autoattack deals ~1100 every rotation (about 2,5s) per player.
- BF deals 1k-1,5k per player.
With the scepter, we have something similar, with 2300 power and 67% crit damage:
Autoattack means 1,2k for rotation (4s) but it’s a +1000 range skill.
Confusing Images deals 2,5k-3k per player (Not counting confusion).

So in the end it only matters how you play the mesmer on zergs and which weapon is the best for your most common situation.

I’ve never said this build is bad, or sword is better, just saying that I’ve experienced very good results being more offensive and taking more risks. In this case, sword will be better than scepter.
I also enjoy more this risky play style. I’ve had better results than being in background, dropping all aoe skills and trying to survive.
Btw, BF has never killed me, in fact my butt has been saved a lot thanks to it.

Would love to see some footage, how you use this build and how you take advantage of scepter, cause I’ve always been a crap with the scepter xd.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

[Guide/Build] The Zergmower

in Mesmer

Posted by: Ansau.7326

Ansau.7326

The decision is only a matter of play style. For people who risk and go to the middle of everything sword is way better. For people who stays more in the backward, scepter will be better.

But as it happens in pve, melee gives more DPS than ranged. The only thing is that in WvW, melee needs a lot of good positioning and mobility.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

What zerg v zerg spec are you running in WvW?

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Posted by: Ansau.7326

Ansau.7326

I’m running a direct damage build, and the stats are a mix between Knight, Cavalier and Valkyrie.

My numbers with defense guard stacks, foods and bloodlust stacks are 2350 power, 47% crit chance, 88% crit damage, 2600 armor and 20,3k of health.
Very good damage while being quite tanky with all the mobility and ways to avoid damage mesmer have.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

December 10th Update Notes: Mesmer

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Posted by: Ansau.7326

Ansau.7326

Speak for yourself.

The hit to “on death” builds was significant when they changed it from an adept to a grand master, in fact it basically broke it. You’re being a bit short sighted if you think it didn’t cripple quite a few builds though. At least those that relied on both clones and phantasms being up at all times.

It’s true that hit quite hard most of builds, as nearly all builds since release had it. But it’s also true that this change opened a lot of doors for mesmers. It was the first time that the illusion line was not useful for a lot of builds.
Also, with the remodelation of PU, most mesmers changed their playstyle. Think about it, how many build based on clone-death were before the IC change? How many people theorycrafted with lockdown builds?

Yes, it hit hard, but the change also showed us that IC is not as awesome as we though. With the time we have seen the base CD’s are good enough, and now this trait will be taken mostly by shatter mesmers (obviously) and pve DPS optimizers.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Mesmer WvW zerg build #1,338

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Posted by: Ansau.7326

Ansau.7326

This game is designed in a way you can be supportive while doing good amount of damage. As I said, a good zerg builds not only is able to tag people.

You’re only there to support your team. An offensive mesmer can do 80% of your support, while doing way more damage your build is able to do. You have no Confusing Enchantments, no damage from crits, you pretend to shatter without DE or IP… You use Prestige only for defensive matters, both chaos armor and chaos storm apply mostly cc conditions (they’re not affected by condition damage)… Sorry, but without any of these things the DPS is a joke.

You need nearly nothing to tag people, so any build that can deal aoe damage will be able to tag a lot, even its damage is crap. The key is to find a way you’re doing something else than dropping some support skills any mesmer can drop and be satisfied with just tagging people.

Then, please explain how Chaos storm can hit for 5k per pulse and player. I’ve just tested and my chaos storm hits for 3k per pulse, COUNTING 4 TARGETS (Condition damage apart). So per player it’s like 750. I had 2100 power, 48% precision and 98% critical damage.

And finally, why you add a 1vs2 argument on a zerg build? Normally zerg builds are bad in very small scale fights, as they are designed to interact with a lot of people. So there’s no relation with the “quality” and saying you have had good results in a 1vs2 doesn’t prove the damage is good in zergs.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

December 10th Update Notes: Mesmer

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Posted by: Ansau.7326

Ansau.7326

@eldenbri
- I don’t se there’s any change to scepter.
- Luckily for us, we still have perma vigor.
- Yes, they are available. You need to buy the recipes first.

About the changes, all they’ve put is what we knew 1 month ago with the exception of Confounding Suggestions. A little bump to the hybrid PU build, some buffs to support on small scale fights and duels, and the nice bump of illusion Celerity.

Thanks that this patch doesn’t affect to my theorycrafting zerg build.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Mesmer WvW zerg build #1,338

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Posted by: Ansau.7326

Ansau.7326

And the damage?

I wouldn’t consider any zerg build that isn’t able to do, at least, continuosly +1000 numbers/player.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

[Guide/Build] The Zergmower

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Posted by: Ansau.7326

Ansau.7326

Seriously, if there are warriors using that sigil in zergs, they deserve to be called bad players…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Guide/Build] The Zergmower

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Posted by: Ansau.7326

Ansau.7326

Projectiles wouldn’t activate the #6 effect, as reflection and block are different concepts, they both have their own mechanic and related traits.

For example, Missile Deflection, trait V Defense from warriors says: Reflect missiles whenever you are blocking.
The notes says: Reflecting a projectile no longer counts as blocking it, for the purpose of effects that trigger on block.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Stability...

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Posted by: Ansau.7326

Ansau.7326

This mantra excels only in big scale fights, where there’s a lot of cc. In small scale fight is also good, but the problem is there are a lot of other things that are better.

I tried a mantra/glamour build and it was quite successful for randoms, but as I play in a dedicated guild, stability is granted a lot by guards, so this mantra can be replaced for a more useful thing (Another glamour, blink, decoy…).

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Guide/Build] The Zergmower

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Posted by: Ansau.7326

Ansau.7326

Wow, that combo Mimic-Guardian Rune can be a blast. But I see it won’t work very well against guilds. The fact that to activate it needs a projectile firsts is a big flaw. Most guilds are based on melee trains and non-projectile ranged people, so it’s more common to receive a warrior cc, necro mark or aoe ele skill.

Also, from my experience, focus is a broken weapon for zergs.
- Temporal curtain has a lot of problems: swiftness doesn’t stack, very few reflections due to the very low height of reflection (If it has something like the Guard wall would be different), puts you on combat with any creature it crosses it, and the pull has become very predictable with the internal CD (Only noobs and clueless people will fall from walls).
- iWarden has become the worst phantasm in zergs. Its root made it a mini-feedback. Now it has become the biggest failure chasing the enemy around all the aoe skills. It ends up doing no damage, not reflecting anything and giving the sensation you have been useless for those 2-3s.

I’ve run torch instead of focus and guys, what a change. It’s even good in a pure power build!!!
- Blast finisher (Hard to coordinate with statics and fields, but at least you’re not a stranger in the whole combo mechanic).
- Stealth gives you insane freedom and survivability on zergs. I was a bit skeptical about this at first, but after try it, you realize it gives you very good results.
- The burn/direct damage explosion means lot of damage.
- Even without the torch trait I find it much more useful. Yes, eles and guards are there to clean conditions, but having a personal one is always good. Think about immobilize, chill, long cripple from arrow carts, 20 stacks of bleeding, 10 stacks of confusion… And iMage at least attacks and can clean 1-2 conditions is best scenario.

With the new Dazzling Glamour change, I’d consider a 30/20/0/10/10. Lots of ways to apply conditions: Glamours, Mimic, shatters, Chaos storm and armor, Prestige blast, Scepter #3 is aoe if well applied…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

EU Gold League Final

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Posted by: Ansau.7326

Ansau.7326

Troma seems you need a hug xd
Good luck in your new adventures. You have showed us the huge amount of server organization that can be reached, even I also don’t enjoy the VS play-style.

I think an only 7-week league does not show all the power. For me, that video should represent all the work VS has done since 25 August 2012. Despite being defeated twice in specific moments, you have managed to maintain all the power no matter what.

Then, thanks to all for the amazing fights all over the weeks, but specially thanks to Kodash. These 2 lasts weeks have been very tough for Baruch. You have amazing roamers and your condition pugs are quite hard to kill. Hope you don’t lose all those guilds you received.
And finally, sad for only faced Piken and SFR once over 7 weeks. A matchup SFR-Piken-Baruch would be insanely mind-blowing xd.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Rate the Sylvari above yours!

in Sylvari

Posted by: Ansau.7326

Ansau.7326

Denovean:
8.5/10. You run the same color combination as me, but I’m mesmer, and the t3 racial armor show quite a lot of the body and the glow, which I think is the key to the white/red combination.
Also, there’s no glow image, where I think sylvaris shine the most.

Donari (to match the previous valoration):
9.5/10 to the first photo. It’s not a 10 cause the white/black combination is too much used, so the originality is a bit lost. But those yellow sharped form makes the difference. Btw, very good overall skin.
I would put a 6/10 to the girl. It’s a very flat/typical armor set and we have, again, the black/white contrast.

I actually have 3 different armor sets.
First is the T3 racial, and I used it in open world and dungeons.
Second one is my roaming armor.
Third is the zerg armor.
And the fourth is my glow skin in its greatest shine.

Attachments:

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i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

Soldier Mes?

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Posted by: Ansau.7326

Ansau.7326

I have soldier armor in my zerg build to bring me the extra deffensive stats it has, and trinkets are a mix of Cavalier and Knight.
With this setup, I can reach 2700 of armor and 19k of base health (I also have defense guards buff, so at the end of the matchup I normally reach 23,5k of health).

Out of zerguing, other options will be always better, depending on what you do.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

phantasmal fury

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Posted by: Ansau.7326

Ansau.7326

No, it means that after 10s phantasms regain 10s of fury, making them to have perma fury.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

empowered illusions offhand bug?

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Posted by: Ansau.7326

Ansau.7326

It’s not a bug. With illusionary Riposte, YOU are doing the damage, not the clone, so it isn’t affected by Empowered illusions.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

[Request] Dual Bolt or Dual Whisperblades

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Posted by: Ansau.7326

Ansau.7326

I’m going for the Infinite Light to have the duo Infinite Light/Whisperblade. I will upload photos when I have it, but it’s expensive as hell., so it will take some time. I have more or less 60% of its materials.

Don’t know why Infinite is not a legendary weapon, as it looks much more legendary than any other legendary weapons. All they have is flashy glowing effects, aura and footprints. Infinite looks like an kittening epic old sword from ancient times forged in some mythic forge.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

How to heal over 9k condtions?

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Posted by: Ansau.7326

Ansau.7326

i am not disorganized and always stay on commander and our mele zergbuster is very very organized. still doesent change the fact that im only there to veil them. damage is dealt by necro, war and ele, guardian is there for boons and also dps. mes is veil and tw. not dmg, not support, just a utility.
i do not need to watch any videos as i played this class since launch and used to be quiet successful. glam nerf and cc meat have changed the role of mesmers in zergs.
shatter wont happen as clones die too fast in a zerg. phantasms maybe u get lucky and they hit before they die. i used to shatter a lot like a year ago, then i swapped to glam and then all the nerfs hit. my mes now is not a threat anymore in wvw.yes u can go full power and maybe down a few players once in a while, but the classes that are important are the ones that can deal massive aoe dmg, which is quiet hardif your aoe relies on ai.
i use glamour, but it is not enough dmg to make a big difference anymore, especially since most of the zergs run a ton of warriors, that are almost immune to condi and all have healing signet……
idk but maybe in eu servers the zergs are probably different, but na it is melee and necro trains. there is so much aoe that the phantasms and clones get destroyed.
and please stop assuming that im a noob that needs to learn the class and watch videos/ i tried out probably every single build that has ever come out and switch my playstyle quiet often. if i run with the zerg buster, i have either pvt or cvt armor on(25k health) and yes i use lemongrass or lotus food and either melandu or scavenging runes. still a veilbot!

That clearly shows you got sticked on the glamour confusion build, and you haven’t know how to overcome all the nerfs.
You said one of the problems of your gameplay. You’re only there to drop the veil and TW, and then you follow the commander till the death. Then, you can have as much armor and health as you want…
If you think mesmers are so lame in big scale fights, then be just a veilbot and live with that, or reroll to other professions.

I was only saying that we can do better than just drop some utilites and we are done. The problem is we have a harder time, as most of our skills are more oriented on small scale fights. But no way this mean that we’re useless on big zergs, just we need to do the things better than most other professions.

Play with what you have, not with what you had, or others have.

PD: No one else than you said you’re a dude or you don’t know anything about mesmers. Seems you got offended by misunderstood…

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

How to heal over 9k condtions?

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Posted by: Ansau.7326

Ansau.7326

Those photos are to prove that we are capable of doing big numbers, cause the other guy said we were just veilbots. I’m in BB, ~4-5 EU server, so I’m bored to face full blob servers, and I have to admit phantasms are not that easy to drop as an area, and sometime it’s a big fail.

Mesmer best aoe damage is through phantasms and shatters, or via glamour confusion. The second way is the easiest, but also the weaker, you drop 2 skills and just wait to see all with small purple numbers.
However, the first requires much more skill. Know when is the right moment to summon the phantasms, or make a good shatter/dodge rotation that allows you to do some damage without iPersona. So, for mesmers, it comes to the skill of the player to do a good performance.
I have been fighting in a much “professional” way in WvW for only 2 months, and most of the time I’ve been theorycrafting a personal mesmer zerg build. But now I think I have got the hang of it, so from now on, i will be more focused on upgrading my performance than testing builds and ways to go.

Btw, this is my build: http://tinyurl.com/p9etvgo
Only weapons are zerker. Armor is Soldier and trinkets are a mix of Cavalier and special Knight (+ Precision). Base numbers with bloodlust stacks and Defense Guards vitality are:
- 2300 Power.
- 34% Critical Chance and 68% Critical Damage.
- 2730 Armor.
- 23.6k of base health (By the end of the MU I normally have 25k of health).
- 61% less condition duration and -25% on stuns.

I suggest you to see some live-streams and videos of mesmers to see how they move. It seems that you run with the melee train most of the time or the zergs that you go are a bit disorganized, so you eat more aoe than you should.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

Front line utilities: what are people using?

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Posted by: Ansau.7326

Ansau.7326

I always have blink and Null Field. The other depends on if I’m the veil mesmer on my raid, or Feedback in other situations.

Then, we have a portal mesmer in my raid which we use as an offensive tactive. He uses normally Veil, Portal, Blink and Mass Invisibility.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

How to heal over 9k condtions?

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Posted by: Ansau.7326

Ansau.7326

Beserker? Many attacks to same target, but 5 targets max afaik. You can’t spam it! I don’t count 1, 2, 4 and 5 skills.

With the iZerker, you can only do up to 4 attacks to a single target, but there’s no restriction of how many targets are attacked.
Look at the first picture. For every different number there is a target that the iZerker has attacked. I count 10 different numbers, so, at least, there are 10 enemies there.

Then, of course with only one zerker your damage is not awesome. But an iWarden, + iZerker, + GS #2 – Mind Wrack, + spamming autoattack, + BF, surely can mean a good performance

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

How to heal over 9k condtions?

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Posted by: Ansau.7326

Ansau.7326

if u wanna play vs large groups or zergs u are a veilbot an nothing else!

You’re wrong here.

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Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

(edited by Ansau.7326)

WVW Build?

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Posted by: Ansau.7326

Ansau.7326

The same as my build, paleeshi. Works perfecty with that gear. iZerker still deals goods 4k. The mantra/glamour build is just the beta version of mine when I started theorycrafting. It’s more suitable if you normally go to WvW as a random.

Dekk, yes, I just reedited the mantra build to do mine and I forgot that trait, thanks.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz