At this point in the game, riding the champ train is the way to go if you want to make some money.
If you don’t want to do that, then by all means, go and kill what you want to kill. Turn off map chat, and report anyone who PMs you to harass you.
This is the same problem that Queensdale has. Nothing new. Unfortunately, there are kittens in every group. Just look at the forums.
I wish you the best. In the meantime, if you come to Jade Quarry to guest, and you’re of the mind, you are welcome to party up with me and we’ll go ride the champ train together. It is rather fun for a while.
Are you afraid of some random persons in internet ? You can always sue them.
It’s not about suing someone. It’s about protecting yourself from people who could potentially find you in real life. If someone has your name, that’s half the battle. All they have to do now is Google you (or white pages, etc.) and they’ve got your address. The next step is to physically go to your home, learn your habits, and the next thing you know, you’re a headline.
I know for my name, (yes, I somewhat researched it) there are only 42 in the whole of the US. There’s only 8 of my husband’s name. I don’t want either of us to be paraded in the forums for some nut job to be able to find us.
So the answer is Yes. I am afraid of some random persons on the internet.
I think a better solution for all the hate and discontent is to start giving the worst of the trolls bans. …And I don’t mean lousy 3-day bans. I mean a week, a month, or permanent, depending on their offense (or number of offenses) and if they get to the “permanent” stage, ban them in-game as well. If they’re THAT bad, they’re probably that bad inside the game as well.
If one was to listen to the Forum Ragers, and nobody else, one would think that there’s no hope for this game.
On the other hand, there is a group of people, myself included, that think it’s not as “far gone” as “they” would have you to believe.
The devs have been working their little fingers off giving us new content, fixing old issues (some more slowly than others) and dealing with forum haters. The instances mentioned by the above posters are just some of the improvements…
When one digs deep into the issues that most forum ragers have, we see that the biggest overall theme is “I want it handed to me RIGHT NOW with no effort on my part!!!”
So, even though you might not be happy with what the devs are doing, there are changes that better the game with every update. Unfortunately, there are a vocal few who have to rage that whatever the devs do, it will be wrong.
Since I am not working my way toward a legendary, I have a nub question…
Is the Gift of Exploration required for every legendary? or just certain ones?
all of them.
Thank you.
I’ve been in large guilds, and I’ve been in solo guilds.
The guild experience adds a lot to the overall gaming experience. Not counting the in-game guild benefits (bonuses, missions, etc.) the people are what make them special.
Yes, you have more control over your friend list, but a guild not only brings like-minded people together, it actually teaches us how to relate to others who are maybe a couple steps left (or right) of our position without completely turning into a social recluse.
The personal story, to me, was more of a device to lead you through Tyria than in intensive hero story.
I love it right up until the pact reforms and then it’s lousy. Not from the standpoint of “I hate the pact story” but because it’s the EXACT SAME for every path you choose.
Think of it this way: Each race has choices you make when you create your character. Those choices determine which path you follow in your personal story. I have a goal of seeing every possible combination some day. Unofrtunately, once the Pact gets back together, it’s all the same… I can’t bring myself to (insert post-Pact activity) any more.
The only time I ran into it was one time when doing an event, when I wasn’t so much aware of how to play. I was rezzed so many times and said “TY” to so many people that my chat was suppressed.
Since I am not working my way toward a legendary, I have a nub question…
Is the Gift of Exploration required for every legendary? or just certain ones?
MMOs in general are ALL about RNG.
Examples:
GW1 – named items such as weapons, birthday minis (7 years, 7 whites for me,) dye, and yes, even ectos. Admittedly, the RNG factor was relatively balanced, and you could probably get one of what you’re after eventually, but there were those who thought the drop rate was definitely sub par.
Aion – Crafting, armor, items, you name it. This is one of the most RNG heavy games I have ever played. Even after it went “free to play” I only went back once or twice to stay incontact with some friends.
EQ – It’s been a long time, but I remember those who got absolutely epic drops, while I usually got left nasal inhalers or some such junk.
These are just a few examples. GW2 has bad RNG tables, but in truth, no worse than a lot of other games. The big difference here is the sense of entitlement that I see a lot of people expressing in the forums.
Maybe if people would just play instead of trying to make it a business or a job, people would have fewer issues with RNG.
Oh, and @ the OP: In the beginning, nobody noticed the RNG, which was there because we didn’t have a bloc who did nothing but farm as we do today. The more someone needs an item, the more we seem to care about RNG.
Interesting…
They usually add a poi or some such when they add something new to do… wonder if it’s in conjunction with the update on the 17th????
My original guild was split between NA and EU for a long time because we didn’tknow how guesting was going to be implemented. Each server, as you already know, has their own influence pool and upgrades, and the two do not mix. Your options are:
1. Transfer and start over, leaving the other “branch” of the guild in capable hands.
…and that’s about it. Unfortunately, transferring servers is basically like starting a new guild every time. Only the name and member list transfers with you.
In fact, I started another guild after I left my old one mostly for the bank storage. When I moved to a server with a higher population in relation to my play times, I lost that as well, even though I was the only person in my guild at the time.
Please think carefully as to why you’re leaving before you go.
I vote for something to be hinted at later. I am thinking that maybe not weapons, but the devs have hinted at skill updates, so I would imagine that maybe new weapons may not be too far off (relatively speaking.)
(Opinion Alert!!!)
ok, so… it’s expensive… to buy the stuff
Or, on the other hand, it “takes too long” to gather the stuff.
So, if I am to understand you correctly, you want to either have it given to you (because it’s too expensive) or you want it to be readily available to gather (less time.)
Ascended gear isn’t supposed to be “cheap” or “easy to get.” People have been crying for shineys like this from day one. Now that they’re here, their implementation is “Atrocious.”
I guess I just don’t understand. I can’t see putting yourself through all of this headache for something that is only marginally better than exotics and is truly not needed for the current content.
Anyway, if you are truly intent on getting full Ascended gear, go for it, but coming to the forums to complain that they’re “too expensive” vs. “too time consuming” only proves that you are one of the very vocal who wants it all RIGHT NOW for NO EFFORT.
If you are a strictly PvE player then yes ascended isn’t needed but if you play WvW you have to stay ahead of the power creep. I doubt that people would have such a problem with ascended gear if it had been in the game at launch.
Actually, I agree with you. If Ascended gear had been implemented as is from the very beginning, it would have been more or less accepted and planned for. I also agree that if you are an elite (notice I didn’t say LEET) WvWvW player, then Ascended has it’s place.
I reiterate that it isn’t something that the general population NEEDS to enjoy the game, and that it is top-end gear that shouldn’t be handed out, nor should it be easily obtained.
Yes, I do think that there are parts of the whole Ascended issue that need to be tweaked a bit, but the OP was complaining of the methods not being to his/her liking and that they thought it should be less expensive or easier to get.
I will also reiterate that this is solely my opinion, and I am not speaking for anyone else.
I don’t mind people outright selling spots.
What I do object to is people doing all the work and then being kicked FOR THE EXPRESS PURPOSE of selling their slot.
If there’s a lesson here, it’s “Only run with people you trust.”
(Opinion Alert!!!)
ok, so… it’s expensive… to buy the stuff
Or, on the other hand, it “takes too long” to gather the stuff.
So, if I am to understand you correctly, you want to either have it given to you (because it’s too expensive) or you want it to be readily available to gather (less time.)
Ascended gear isn’t supposed to be “cheap” or “easy to get.” People have been crying for shineys like this from day one. Now that they’re here, their implementation is “Atrocious.”
I guess I just don’t understand. I can’t see putting yourself through all of this headache for something that is only marginally better than exotics and is truly not needed for the current content.
Anyway, if you are truly intent on getting full Ascended gear, go for it, but coming to the forums to complain that they’re “too expensive” vs. “too time consuming” only proves that you are one of the very vocal who wants it all RIGHT NOW for NO EFFORT.
First and foremost, this response is solely MY opinion. I cannot and will not speak for anyone else.
This game is not as “broken” as the forums would have you to believe. Yes, there are some problems, but in general, the game is still fun to play for me.
The problems with this game that I see are mostly player generated. In other words, a lot of people don’t think that the loot matches the effort, and they want their shineys RIGHT NOW or they’re going to /forumrage.
First, people complained that there was no “difficult” content, so they made the new and improved Tequatl. Now people complain the event is too difficult and that the events are ghost towns.
People complained that there was no vertical progression, so they made AC weapons etc. Now people are complaining about how long it takes to get them.
People complain about one thing, and when they fix it or change it, they complain that it’s “going the wrong direction.” That may well be, FOR THEM.
The one thing in this whole thread that I do agree with is the thought that ANet has tried to please everyone, which just isn’t possible.
As for the current game, no, I do not think it’s irreparably broken. I just think that some players want it all right now, and they aren’t happy with the way ANet is handling their “requests.”
At the risk of being clichéd, maybe it’s time for “them” to find a different game instead of raging in the forums.
I have not had the experiences that some have had. Most of the TxS people I have met have been more than generous with their help and at no time have I ever been treated with anything less than respect by the members that I have met.
The problem with very large guilds is that the leadership cannot possibly know what every member of their group is doing. The only time they ever know that someone is being an idiot is if the target of their idiocy reports them.
I am sure, as in any population, there are numbnuts that think they own the world and that they have the right to tell everyone else to sod off, but still… getting an attitude and deciding to ruin the event for everyone else is much worse than reporting a couple of people for abuse. It’s the mentality of “They hit me with a stick so I am going to hit them with an i-beam” and it’s just as reprehensible as the original offense, which in truth would have affected me about as much as a gnat.
Screenie the chat, make a report, and then talk to a guild officer and tell them what happened. Then go back to playing instead of carrying the grudge to the point of becoming as much of a kitten as the person who hurt your feelings.
I like the Tequatl battle. I’ve gone at least once a day since they changed him. I have fun, whether the event fails or not.
I noticed that in a number of tries (not all of them) there is “that group” of people who deliberately try to make sure that the event fails. You see them in Map Chat organizing folks to AFK at the turrets, or die and not respawn at the WP, or whatever else they want to do to try to make it fail. With the difficulty of TQ, it’s not hard to do.
and Yes, I have reported individuals whom I have seen do this.
It’s no wonder people either guest to other servers or organize with TTS to do it in an overflow. It’s hard enough to complete without “that group” borking it up.
I would love it if they choose to bring either Cantha or Elona back, as there were good things about both of them, however…
In a way, I don’t want to go “back” to places we’ve been before. I want to see the Ilse of Janthir…The part of the"Ancient Dwarfland" between Timberline falls and Field of Ruin… and yes, even the rest of the island of Orr.
But given the choice between Cantha and Elona? I’ll take Elona every time! Cantha was beautiful in it’s own way, but the city was so claustrophobic that I wasn’t sure I could finish that part of the chapter. Elona had beautiful deserts, great beaches, and some pretty impressive jungles. I’ll go there way more often than a Cantha-type city maze.
I recommend that if you’re on a dead server right now, guest to the rest until you find one you like. Then and only then spend the money.
The reason I urge you to do this is that some servers are high population, but the quality of said population is not “ideal.”
What I mean is that if it were me, I would rather be on a less populated (not empty) server where most are friendly and helpful than on a higher population server with idiots and trolls that make up the bulk of the population.
I just left my home server, which I started on day 1 because the population has become one of trolls and guests from other servers. The native population seems to have degraded into trash talking kiddies, and I didn’t like it… So, I moved. The server I am on now seems to actually DO the content, and finish it, and actually has a lot of fun doing it, so please, make sure you know what you’re getting yourself into before you transfer.
I’m guessing that it’s probably 5 Unidentifiable Objects, 5 Candy Corn, and a random white weapon. No coinage…
I think the one thing they did get right is that clothies shouldn’t be wearing underwear to battle… at least the light looks like it will be some protection in a good fight. But, the pompom shoulders and gloves need to go…
I wish they would design a good “battlemage” set of armor….. the only decent one has a great top, but the bottoms look like someone mounted hub caps on the hips of all the females.
Logic, teamwork, and patience, with a dash of speed for those days I just want to see how fast I can do it (with help, of course, <—— is squishy)
The OP wrote a well thought out, coherent missive that explains his point of view very well.
My take on it:
I am an MMO vet as well. Everything I have ever played (save for GW2) has a trinity. I don’t play any of them any more.
Why?
Because I hate having characters sit in storage doing nothing because the only thing people want to bring to a fight is (insert role here.) So many years looking at LFG queues that say “Healer wanted for X” or “Tank needed for Boss Fight Y” while the lesser played non-trinity role characters sit gathering dust.
God forbid that my favorite class to play isn’t a trinity class. If I want in a group in these other games, I absolutely HAVE to roll a class that’s wanted or needed in a group, or I sit around in town begging for a group that wants to “support” me.
This reason, above every other is the reason that I believe the trinity is a dead concept.
GW1 had a trinity of sorts, but there were multiple professions that could spec to do the heal thing, or the tank thing, or the DPS thing. It wasn’t quite trinity-free, but they made an attempt at it. Aion did as well, making a class or two that didn’t quite fit the “trinity mold.” GW2 is the only game that has done away with the traditional holy trinity altogether.
It’s not a matter of who does what role and more. It’s a matter of being so ingrained into our minds that the holy trinity is necessary in the first place. After years of playing that way, it’s hard to undo all that knowledge.
So, at the risk of sounding like a troll, we all need to “learn to play” when it comes to removing the trinity. Bringing it back only serves to make us all move in the wrong direction.
But then again, this is only the opinion of one player among thousands.
Crafting precursors sounds, on the surface, like the “thing to do” however, (playing devils advocate here,) there needs to be a chance to fail.
Right now, like it or not, the sale of precursors and legendaries drive the economy more than anyone realizes. Almost every item in the TP has been put there because someone needs the money for (insert shiney here.)
If precursors became “guaranteed” craftable items without a chance to fail, the drive behind a large portion of our in-game economy would collapse. Yes, the mats necessary to craft them will go up, but in general, the rest could take a nosedive and be almost unsellable. Why would I buy a yellow or gold item if I could craft a precursor?
I believe this is why they haven’t implemented crafted precursors as of yet. They’re trying to figure out how to deal with the influx of that many precursors and how it will affect the in-game economy.
oh, and @Balkanwarrior: The merit that legendaries have RIGHT NOW is that it gives some people a goal. Like them, hate them, or don’t give a kitten, it is the ultimate goal for many people to have the BiS gear, even if it’s only the best by a half point.
/snip.
I have played a lot of games. Allowing one person or a group of people decide who gets the loot is a convention that some games use because the players are forced into it. I’m sorry, but no… just no… I don’t want anyone else deciding whether or not I get the Uber Staff of Greatness.
A lot of people still have the idea that RNG means that if you run an instance (dungeon, boss, event, whatever) a certain number of times, then you will eventually receive said item.
That’s not the way RNG works. RNG works similar to rolling a die. You have the same chance of rolling a 6 on the first roll as you do on the 300th roll. It doesn’t get more “certain” the more often you roll the die.
As for the OP’d question, I would do nothing. RNG is RNG. If I get that Uber Staff of Greatness, I’ll be happy, but I am not going to come to the forums and complain about RNG if I don’t get it.
Looking at his armor, I would think maybe a new lieutenant of the Mad King’s? Whoever he is, I love his jacket and concept armor…
yes full damage
full damage you kill faster no time waisted f around with mobs ptv is waist of time
i do ac p1 in 10 min in full dps party with ptv party it take me 2h CUZ EVERYONE IS JUST DIEING ANYWAY so ptv is a joke
um…huh?
English translation: Full damage is faster and you don’t waste time with mobs (what is ptv?) He/she does Ascalonian Catacombs Path 1 in 10 minutes with a full DPS party but with a (ptv) party it takes him two hours because everyone dies a lot. In his opinion, (ptv?) is not optimal….I think that’s what he/she said
I understand that your way of doing things is fun for you, and I am not begrudging you, but some of us don’t mind taking the 2 hours because we value the time spent with friends more than we value a couple of green drops and maybe a yellow or two. We even like to experiment (i.e. take 5 of the same class each traited different) to see how we do. Lots of laughs and good times spent inside instanced content. Out in the world, however with some of the new boss mechanics, zerker gear and DPS builds may not be the best way to go.
As I said… go for it. If running content in minutes is all you’re happy doing, then by all means, do your thing.
The answer is…No, unless someone were to give me one, because I am not trying for one.
If I ever get a precursor (not with my luck) I will sell it.
/snip
Or how about if you’re someone who enjoys playing well? Aren’t we allowed to have fun?
/endsnip
Of course you are… If playing full DPS all the time, and not trying anything else is fun for you, then by all means, do it. What I am saying is that if you talk BEFORE you go on a run, it’s a lot less frustrating than gearing for a speed clear and THEN finding out halfway though that one guy isn’t geared for DPS and forcing you to take longer than you should.
DPS may be the most efficient way to do something. It is not the ONLY way. Communication is much better than “L2P” when you find out too late that someone isn’t traited and geared the way they should be for a speed clear.
It is…it really is… Regardless of what the haters say, it is still the best MMO on the market right now.
Cheers!
I tried to post this in the Tequatl forums, but I am assuming that they have locked that specific forum, so here it is:
I am one of the unluckiest players in GW2. I say that not because I don’t get any drops, because I do, just not the “big” ones.
Since they released Taco, I had not been able to be in the right place with the right bunch of people until tonight.
I was guesting with a friend on Jade Quarry, and happened to be online during the Taco event, so I figured what the hell, I’d try it. Yes, it was an overflow, and yes, I am aware that overflows are cross-server, but since they’re created dependent upon the population of a specific server at a specific time, I am assuming that most, if not all of the people there were from JQ.
Well, Taco went down. Unfortunately (my bad luck) I was disconnected with a minute or so left, and by the time I made it back to that specific overflow and to my group, it was over. I did not get a chest, but it was still one of the most satisfying fights I have had in a long time.
Thanks again, Jade Quarry people! I am looking forward to doing it again with you in the future!
I’ve been hanging out in Queensdale, Wayfarers, Metrica, and Plains of Ashford trying to help some of the new players make their way around. I have had more fun doing lowbie events and hearts in the last month than riding the champ trains or doing dailies.
Other than that, I’ve been leveling alts, and just enjoying hanging out with my friends. We’ve been here since beta, and we’re still enjoying ourselves.
<—-Another one on the “fun always outweighs efficiency” bandwagon.
The thing is that yes, DPS is the way to go if a)you’re in a hurry or b) you want to farm. Since this is a GAME and not a JOB, I prefer to experiment, have fun, look good while I’m doing it, and the haters can sod off.
Don’t get me wrong, if I join a group with the express intent of getting through something as quickly as possible, then I will run whatever gets the job done (i.e DPS, Zerker, etc.,) but it’s not my preferred way of playing. The key is to communicate beforehand, and if the group is not to your liking, wait for the next, or start your own. Life is too short to play in a way that isn’t fun TO YOU.
I have a question for you…
What do you do while waiting? Do you just “stand around” or do you try to organize with the people around you?
While I understand that simply standing around is terribly boring, sometimes having that extra hour to organize is a good thing… besides, I don’t think I have ever waited for more than about 20 minutes once the window has opened….except for the one time that Taco broke.
I played GW1 for years. I played it when there was no hints that there would be a GW2. I remember taking the first steps into post-searing. I remember the first time I saw Shing Jea and met Mhenlo. I remember falling in love with the pseudo-African plains of Elona.
When GW2 first launched, a few of my friends and I wandered around the countryside and found some things such as Olafstead and Longeye’s Ledge from EOTN. We’re still looking for Sifhalla.
GW1 was one of the best there ever was, but it was not without it’s problems. There was no Trader, there was no LFG for years. It was bot infested, although it was fun sometimes to sit on a hill in Bergen Hot Springs and watch hundreds of almost-naked monks run to the merchant, and run out the door, only to reappear in 30 seconds and repeat their route.
I remember when they added henchmen, and the actual grouping with other real people almost stopped. The only time you got a group together was if you were doing a UW speed clear or something similar. Once you hit the level cap (20) you only had PvP (as in GvG) or a few “dungeons” to run.
Yes, I enjoyed GW1 for years. But as with all games, after birthday number 7, it was getting old… very old.
ANet didn’t forget me. Yes, there are a few things I would have liked to see transfer over, but in general, I am enjoying the hell out of GW2.
I didn’t blow through all the content in the first few weeks. I only have 2 lvl 80 characters, I am only maxed in 3 crafts, and I have yet to surpass 70% on world exploration. I play a bit every day, but I don’t have to have that shiney, or the BiS gear RIGHT NOW.
So, the answer, OP, is that no, I don’t think ANet forgot me. I do understand why others feel left out, but at the risk of sounding clichéd, GW2 is a completely different game. It is not GW1. Some people will say good, others will bemoan that it’s not. I can’t speak for anyone else. I am only speaking for myself when I say that GW2 is the best game online FOR ME right now.
I am not fond of the weapon skins except for the staff. The staff, in my opinion is one of their better designs.
The armor, however, is something I am kind of looking forward to. Nice that the medium isn’t a trench coat, and the light actually looks like it could be battle armor instead of scarves. I haven’t seen the heavy.
$100 -no questions asked- for playable Centaurs.
If more is bundled with that, great, but I’ll pay that for the ability to play characters of that race and nothing more.
raises hand Me me me!!!
Playable Centaurs…with the new profession “Warhorse”
I am torn between Dominion of Winds (Bring on the Tengu!!!) and Isle of Janthir.
Janthir would be fun, because we just don’t know what’s up there. This is all land that really didn’t exist before the rising of Orr.
Tarnished Coast here…
I cannot speak for any of the times I wasn’t there, but in the invasions I have participated in, not one has been completed since day 2 of Clockwork Chaos.
(Opinion Alert!) If the rewards for defeating her were better than the rewards for deliberately failing to farm champs, then I think it would be completed more often.
Unfortunately, that means the best way to implement changes to encourage completion would be what they have done with Taco. Make the champs drop nothing and only give out (decent) rewards when the event succeeds.
I am not necessarily advocating that specific remedy, but it’s the only way I see to “fix” it so that it’s more economical to complete than not.
<snip>
/snip
Don’t get all noble on the community after you contribute to the thread.
/endsnip
Where did I get “All Noble” on anyone? I was simply saying that first, there are already a lot of threads exactly like this one and secondly, GW1 was great for what it was, but in truth had at least as many problems as GW2 does and then listed some of them.
And I still think that if someone likes GW1 that much more than GW2, they should be playing GW1. That goes for ANY game. The fact that you didn’t like what I had to say is irrelevant to the thread.
This again? Search is your friend…There’s probably 6 or 7 threads in the archived section exactly like this one.
In the meantime, I’ll bite:
GW1 was fun for what it was, but the only things I wish they would transfer to GW2 is their idea of regional servers and guild alliances.
In GW1, we could simply click a button and be in the other region to play with our friends. No guesting, no paid transfers, just a click. Likewise, going back “home” was just a click away.
Alliances were great because the small guilds could get together with another guild and have enough people to compete in PvP as a unit.
Everything else should stay native to GW1.
The rose colored glasses need to come off.
1. Every monster was a reskin of a lower level monster, and every encounter was pretty much scripted unless you were doing UW speed clears or farming greenies. And even then, you could do it in your sleep…(stand in spot A til mob X clears the top of the stairs then run to point B and spam 4321444 etc… Every time!)
2.The combat was clunky, and the fact you could only have 6 or 8 people in an instance limited the scope of the events.
3. Well over half the people I saw in the cities were busy hawking the stuff they had picked up. You could literally spend hours trying to sell your stuff.
4. End game consisted of hanging out in town chatting or complaining instead of running around the world enjoying the content. (Sound familiar?)
The way I see it is that if you prefer GW1 over GW2 that much, then go play GW1. I’ll stay here and see what they come up with next. There’s really no way I would go back.
As it stands right now, GW2 is about as close to perfect FOR ME as it can be. Ask me again in a year or two.
Cosmetic-only content that you have the option of spending in-game currency to acquire causes outrage.
I swear you guys are sheltered from every other MMO on the market, because you obviously aren’t aware of how good you actually have it.
1000 times this^
Of all the things to complain about, you’re complaining about a fluff item that anyone can purchase at any time, IF THEY SO CHOOSE.
If you think this is truly that bad, go try another “free” game for a while and see what a real cash shop is like.
Gratz on your Achievement!
Don’t let the naysayers ruin it for you!
@ the OP:
If you have already “bought the box” then there is no reason for you to NOT go back again. It doesn’t cost a thing to try again.
You are more than welcome to contact me in-game and I’ll hang with you (as long as you’re on a NA server) and show you the good things I have found. Add me to your friend list. I am Ashabhi in-game as well.
If, after a while, you don’t like it, you can always quit. In fact, you can quit, come back, quit again, and come back yet again and it won’t cost you anything more than the original box, unless you wish to spend more in the gem shop, that is
I think my top 3 are these:
1. Watching everyone else. It’s fun to just sit and watch the players and their conversations. Sometimes you get good information on parts of the world you may not be too familiar with. Other times you get fun fluff from the RPers. Other times you can see the same armor on 16 different people and each of them look different.
2. Wandering around the world and seeing the details. Like the kids running around all over the place, or the silly owls that walk instead of flying in Frostgorge. Sometimes I will be on a specific “mission” such as a certain vista or waypoint, and I have to just stop and look at the art.
3. all the things there are to do. I don’t mean that I do all of them, but the fact that they’re there is amazing. Let the naysayers complain all they want, but there is such a variety of things to do that I could NEVER go back to a KTR type quest hub.
All in all, I want to say Thanks, ANet.
I figure we’ll get more TP filters when we get more Guild Administration tools…
They want to do it as part of the Living Story
oh…great…it will work perfectly for 2 weeks and then disappear… /endwhine
I figure we’ll get more TP filters when we get more Guild Administration tools…
