Showing Posts For Ashen.2907:

How is 3/5 people to kick still in the game?

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Posted by: Ashen.2907

Ashen.2907

What should happen is once a 3/5 vote is passed a trained security guard on duty, hired to handle party conflicts, should teleport to the players and investigate the situation and figure out if the player should be removed from the party and possibly arrested and placed in jain in Divinity’s Reach.

Or just have Dhuum appear out of nowhere and decapitate the player on the spot.

The important part is that the player is targeted for decapitation, not the character. Killing characters is only a temporary fix. : )

Pushy Guild Representation - Right or Wrong?

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Posted by: Ashen.2907

Ashen.2907

I really do not understand why someone who isnt willing to 100% rep would join a guild asking for it.

Of course if the guild isnt up front about that requirement there may be a problem.

(edited by Ashen.2907)

Steam Ogre

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Posted by: Ashen.2907

Ashen.2907

Kind of curious OP, how many guildies, on average, do you muster for this event?

Its difficult to tell exactly, as not all of our members are representing the guild during train (which makes it more difficult to hear callouts in guild chat, obviously, so they tend to party up with someone that is). I would say 30+ on average, every night. We also work in conjunction with another guild. With the amount of scouting that we do — we usually hit a good 20 “world” bosses within a 2 hour timeframe each night. It can be crazy at times but we do the best we can.

So 30(ish) in your guild plus some unknown number from an allied guild.

Sounds like your guild might very well be the majority at the time you play the event.

Steam Ogre

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Ashen.2907

What they are doing isn’t even close to the definition of griefing.

If a team of 10 players purposely does something to prevent an event for the other 90 players on the map, that would be griefing.

That would mean that anyone doing any event ever is griefing. If you do an event it will not be available for me to do two minutes later. You have therefore prevented me from doing the event. Right?

Steam Ogre

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Posted by: Ashen.2907

Ashen.2907

that it generates some bad feelings toward him and his crew?

Asking for people to not be abusive is not the same as asking them to not have bad feelings. Its OK to be upset. Its not OK to send abusive messages.

Kind of curious OP, how many guildies, on average, do you muster for this event?

NPE Feedback [Merged] - Please read 1st post

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Posted by: Ashen.2907

Ashen.2907

There was already a starter area for every race, why not just add to that so its a better tutorial.

Exactly, like the dodge tutorial. Even many of the harshest critics state that said tutorial is the right kind of tutorial.

Agreed. Its there to be investigated and learned from without impacting the experience of those who already understand the mechanic.

Steam Ogre

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Posted by: Ashen.2907

Ashen.2907

That’s the thing – I don’t deserve the abusive messages.

Actually, you’re the one inviting it because you admit to not caring what the rest of the map thinks. If you don’t like people getting mad at you, stop doing the things that make people mad in the first place.

Edit – The #1 Rules of Conduct is as follows: “While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game.” By purposely ruining the Ogre run for everyone on the map, you’re not respecting their rights to enjoy the game. Of course, that’s just my own interpretation of the rule.

There is a huge difference between getting mad and abusing others because you are mad. The OP said he didnt deserve the abuse. He is correct.

Is everyone that completes an event before Iog on, or get there, not respecting my right to enjoy the game? Is someone not respecting my right to enjoy the game by not zoning out of SW when I want to enter a zone that is full?

Steam Ogre

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Posted by: Ashen.2907

Ashen.2907

Doing events that are available to be done, when you want to do them is fine. If people bad mouth you, report them. Take screen shots to forward to Anet when possible.

Some of the goal post moving going on in this thread is hilarious. Starting with (paraphrased), “you are being selfish by not warning people,” and switching to, “you are warning people but some of them dont notice so you are being selfish,” when that is explained to be false is more than a little off IMO.

Mystic Forge unfairness leads cause my leave

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Posted by: Ashen.2907

Ashen.2907

Predetermined and random are not mutually exclusive. If a predetermined result is determined randomly, and one does not know the randomly generated predetermined result, what is the difference?

Without delving too far into the philosophy of random variables, the crux of predetermination is whether or not an outcome is knowable before the observation. If you shuffle a deck of cards and place it face down on the table, the order is determined – they have a physical order on the table – but barring marked cards or improper shuffling the identity of each card is unknown until it is observed (at which point it’s merely data).

So predetermination isn’t so much about whether or not there’s an immutable order, but whether or not that order is knowable without observation.

So if I’m putting that deck of cards to you every day at predetermined timed intervals and in the same order, you think a year later it’s still a mystery when the queen of spades is going to surface?

Are your perceptions sufficiently fast to react to the passage of milliseconds? If that predetemined timed interval is .001 seconds? A year later the act of pressing the buttons for operating the forge will be off. Your internet connection response varies slightly, your own nervous system response for pressing the keys varies slightly, your keyboard mechanical response varies slightly, your computer response time to keyboard input varies slightly. Your ability to factor all of those variances in order to activate a trade at the exact same millisecond each time is nonexistent.

people do have internal rythyms, it doesnt need to be exactly the same to eliminate possibilities, or generate patterns.

people arent clocks that consistently will go out of wack, they tend to reset their off timings eventually.

now, is this happening? who knows. The truth it doesnt matter if its really random or not, 1/1000 chances , that take people 2 months-12 months worth to try 1000 times, is a recipe for dissatisfaction.

Random working according to known rules is probably not going to give a lot of users a satisfactory experience.

It does need to be exact if you are intending to try to perform the action at exactly the same point in a cycle with a millisecond based reset pattern.

Sure people have rythms but nerve conductivity responds to diet and mechanical reaction can be influenced by elements as varied as weather, amount of sleep, and so on. Those rythms you mention exist within ranges not specific exact numbers as a norm. If you test an individual’s reaction time you Wi generally find that it varies from test to test within a range of possibilities. It may be a small range but even that small range will prevent one from accurately judging and responding to milliseconds.

Mystic Forge unfairness leads cause my leave

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Posted by: Ashen.2907

Ashen.2907

Predetermined and random are not mutually exclusive. If a predetermined result is determined randomly, and one does not know the randomly generated predetermined result, what is the difference?

Without delving too far into the philosophy of random variables, the crux of predetermination is whether or not an outcome is knowable before the observation. If you shuffle a deck of cards and place it face down on the table, the order is determined – they have a physical order on the table – but barring marked cards or improper shuffling the identity of each card is unknown until it is observed (at which point it’s merely data).

So predetermination isn’t so much about whether or not there’s an immutable order, but whether or not that order is knowable without observation.

So if I’m putting that deck of cards to you every day at predetermined timed intervals and in the same order, you think a year later it’s still a mystery when the queen of spades is going to surface?

Are your perceptions sufficiently fast to react to the passage of milliseconds? If that predetemined timed interval is .001 seconds? A year later the act of pressing the buttons for operating the forge will be off. Your internet connection response varies slightly, your own nervous system response for pressing the keys varies slightly, your keyboard mechanical response varies slightly, your computer response time to keyboard input varies slightly. Your ability to factor all of those variances in order to activate a trade at the exact same millisecond each time is nonexistent.

Black Lion Chests are a waste.

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Ashen.2907

But then you’d have players complaining that they have too many scraps as they’ve bought all the skins they want and now have a stack of tickets and scraps.

lmao so your saying start a new char to farm keys ???If you don’t think the risk is worth the cost or the reward, then don’t buy keys. Wait for keys to drop for you or key farm.

you are joking right ? this game isnt about farming , you cant farm it and as people have stated its not about the loot its about playing the game as you try and farm they nerf it give you grays so tell me hows that farming working out for ya ?

Key farming is guaranteed. It is based on creating a new character and getting it to the point where you get a guaranteed key as a reward (dont remember which step in PS it is, sorry).

farming in this game isnt gona work the loot is minimal at best and as devs have already stated this is only about the game play if you want loot a pre or even keys , your wrong nothing is guaranteed from story you get a few farming in this game its not what the game is any longer about the loot is junk people leave because the only game out there with no loot is gw2

Create a character.
Get character to level ten for PS.
Claim key as guaranteed reward.
Delete character.
Start over.

People have been farming keys successfully for as long as the game has been out.

as i say thats not farming then me thinks you need to look up the definition of farming
its got lost in translation why on earth would you put the time and effort into that all for a key ? rofl
Farm(ing)
The act of accumulating currency or items by constantly killing a mob or repeatedly performing a series of actions.
you are wrong if you believe what you are doing is farming rofl
il leave the obligatory response to you as this has made my day rofl

“repeatedly performing a series of actions,” is exactly what key farmers are doing. Not something I have ever done though.

Mystic Forge unfairness leads cause my leave

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Posted by: Ashen.2907

Ashen.2907

That does assume that the reset occurs based on time of day or passage of a specific amount of time.

Black Lion Chests are a waste.

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Posted by: Ashen.2907

Ashen.2907

But then you’d have players complaining that they have too many scraps as they’ve bought all the skins they want and now have a stack of tickets and scraps.

lmao so your saying start a new char to farm keys ???If you don’t think the risk is worth the cost or the reward, then don’t buy keys. Wait for keys to drop for you or key farm.

you are joking right ? this game isnt about farming , you cant farm it and as people have stated its not about the loot its about playing the game as you try and farm they nerf it give you grays so tell me hows that farming working out for ya ?

Key farming is guaranteed. It is based on creating a new character and getting it to the point where you get a guaranteed key as a reward (dont remember which step in PS it is, sorry).

farming in this game isnt gona work the loot is minimal at best and as devs have already stated this is only about the game play if you want loot a pre or even keys , your wrong nothing is guaranteed from story you get a few farming in this game its not what the game is any longer about the loot is junk people leave because the only game out there with no loot is gw2

Create a character.
Get character to level ten for PS.
Claim key as guaranteed reward.
Delete character.
Start over.

People have been farming keys successfully for as long as the game has been out.

Black Lion Chests are a waste.

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Posted by: Ashen.2907

Ashen.2907

But then you’d have players complaining that they have too many scraps as they’ve bought all the skins they want and now have a stack of tickets and scraps.

If you don’t think the risk is worth the cost or the reward, then don’t buy keys. Wait for keys to drop for you or key farm.

you are joking right ? this game isnt about farming , you cant farm it and as people have stated its not about the loot its about playing the game as you try and farm they nerf it give you grays so tell me hows that farming working out for ya ?

Key farming is guaranteed. It is based on creating a new character and getting it to the point where you get a guaranteed key as a reward (dont remember which step in PS it is, sorry).

Mystic Forge unfairness leads cause my leave

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Posted by: Ashen.2907

Ashen.2907

Predetermined and random are not mutually exclusive. If a predetermined result is determined randomly, and one does not know the randomly generated predetermined result, what is the difference?

NPE Feedback [Merged] - Please read 1st post

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Posted by: Ashen.2907

Ashen.2907

I can’t help but feel that this could have all been avoided if it was all optional.

I personally think that the NPE works against the stated intentions behind its implementation, but it would certainly be less of an annoyance for me personally if it was optional.

Odd "toy golems" sighted in three cities.

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Posted by: Ashen.2907

Ashen.2907

It’s the spanish inquisition!

I totally did not expect that.

NPE Feedback [Merged] - Please read 1st post

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Posted by: Ashen.2907

Ashen.2907

If you aren’t negative about the way it is different, it’s quite possible your wife won’t even notice or it might not bother her if she does.

This.

Try to not poison it for her.

Guild wars 2 moving towards the holy trinity?

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Posted by: Ashen.2907

Ashen.2907

Shocked to see people stand up for the stale meta of this game. Dungeons in this game could be SO much more.

Forget the trinity. Just make more playstyles viable. Wanna hybrid support/DPS? Go for it. Wanna hybrid tank/heal? Go for it. Wanna hybrid range/melee DPS? Go for it.

Forget trinity. Forget that garbage that WoW put into your mind. Go back to the classic RPG’s, where imagination was king, and the only limit was our own ideas.

We don’t need the trinity, but we also need a game that allows something besides “STRAIGHT DPS D00D” to be viable. Otherwise, the PvE will continue to suffer and be extremely bland.

All of the options you list are viable.

Yet, what do you see in the lfg-tools, especially for dungeons?
“Zerker only!” “Only Zerker!!!” “ZERK!!!”

I have done every dungeon (except Arah exorable) using either the old off-site tool or the official LFG, and yet Ive never once played in a zerker only group.

Even so there is a huge difference between not being viable and not being as popular as zerker on the LFG tool.

Same here, I’ve done it with my friends. We got a mini-guild, mostly just four people around, the fifth has lost the interest in GW2. So we take a random with us via the lfg-tool.

I stopped counting the times a random sees a signet in my build, blabbers something about it and leaves or even tries to kick me. Even if I just got the air-signet for the movement-speed, I get such comments.
Or someone comes in and demands a gear-check for zerker-only, despite our group not being advertised as such.

Meanwhile Arenanet slapped a countdown on each world boss and the new events, so dps is further emphasized.

You can be viable in the game, doing nothing but supportive deeds. Heck, if I join an event with my supportive build, you can easily observe how players drop less.
But neither the reward-system of the game nor the meta-crazed kind of players will notice that. All that’s registered is the dps.
I do low dps on a champion, because I chose to keep a glassy thief on his feet with the water-attunement? Green bag.
Even better: Besaid thief turns around, thanks me for the rez and then says I do kitten low dps.

Although I have done guild dungeon runs a few times the vast majority of my time spent in dungeons has been full PUGs. I am sure that in at least some of those it I was the PUG extra in a guild group, but even so mostly PUGs.

I must admit that I would like to see heals and rezzes tracked for event participation. But this whole train of posts started with comments about what is, “viable,” not what is the most efficient approach to getting rewards.

Put together a group of tanky, supportive, aoe healing, middling dps characters and chew your way through a dungeon and you will find that you all get full credit for each boss.

Tybalt, Sieran, and Forgal

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Ashen.2907

God I hope not. Claw Island is my favorite chapter of the person story, but even so the writing for the mentor sacrifice portion is atrocious. The idea that a completely incompetent individual (as the mentors are demonstrated to be prior to this point) can hold back the risen army on their own long enough for wounded to be escorted or carried away is ludicrous. If one of the mentors can hold the army off for even a second then the PC and the remainder of the defense forces should have no difficulty pushing the risen back into the sea.

How do you handle elitists in dungeons?

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Posted by: Ashen.2907

Ashen.2907

The example you gave was not one of elitism.

Guild wars 2 moving towards the holy trinity?

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Posted by: Ashen.2907

Ashen.2907

Shocked to see people stand up for the stale meta of this game. Dungeons in this game could be SO much more.

Forget the trinity. Just make more playstyles viable. Wanna hybrid support/DPS? Go for it. Wanna hybrid tank/heal? Go for it. Wanna hybrid range/melee DPS? Go for it.

Forget trinity. Forget that garbage that WoW put into your mind. Go back to the classic RPG’s, where imagination was king, and the only limit was our own ideas.

We don’t need the trinity, but we also need a game that allows something besides “STRAIGHT DPS D00D” to be viable. Otherwise, the PvE will continue to suffer and be extremely bland.

All of the options you list are viable.

Yet, what do you see in the lfg-tools, especially for dungeons?
“Zerker only!” “Only Zerker!!!” “ZERK!!!”

I have done every dungeon (except Arah exorable) using either the old off-site tool or the official LFG, and yet Ive never once played in a zerker only group.

Even so there is a huge difference between not being viable and not being as popular as zerker on the LFG tool.

Mystic Forge unfairness leads cause my leave

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Ashen.2907

You’re wrong. Again, it’s technically possible to never get a pre from the mystic forge, but highly unlikely after 1100 attempts.
My beef is: Why me? Why is my account condemned?

Highly unlikely? If the chance to get a pre is 0.2% it makes the change of not getting one 99.8%, if repeated 1100 times the chance of not getting any pre is 0.998^1100 ~= 0.111 or about 11% only a little less than throwing a coin 3 times and never getting head.

If the chance to get a pre is 0.1% (as said in another post) the chance of not getting a pre in 1100 tries is about 0.333 = 33.3 % about the change to get a 5 or 6 in one throw of a dice.

So yeah, it does not feel nice not getting something but your account is not “condemned”.

this is another thing people forget, within a small set of trials, random is extremely unpredictable.
this means while the odds may be high on paper, in reality, they probably will not show a pattern that is representitive of the actual probabilities.

just like flipping a coin 4 times, doesnt give many people a pattern that represents the actual odds
or rolling the dice six times, doesnt tell you very much

even though 1000 tries seems like a lot, with a chance of .001, you have done the equivalent of flipping a coin twice, or rolling a die six times, in terms of normalizing the results.

This.

Guild wars 2 moving towards the holy trinity?

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Posted by: Ashen.2907

Ashen.2907

Shocked to see people stand up for the stale meta of this game. Dungeons in this game could be SO much more.

Forget the trinity. Just make more playstyles viable. Wanna hybrid support/DPS? Go for it. Wanna hybrid tank/heal? Go for it. Wanna hybrid range/melee DPS? Go for it.

Forget trinity. Forget that garbage that WoW put into your mind. Go back to the classic RPG’s, where imagination was king, and the only limit was our own ideas.

We don’t need the trinity, but we also need a game that allows something besides “STRAIGHT DPS D00D” to be viable. Otherwise, the PvE will continue to suffer and be extremely bland.

All of the options you list are viable.

NPE Feedback [Merged] - Please read 1st post

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Ashen.2907

So after stopping GW2 for maybe a year…. I bought GW2 for my wife a week ago, and I was over the moon as I thought I may be able to entice her into playing a PC game with me again (she played GW1 ages ago though, but never tried GW2 out yet), and then patched about 7gigs last night…

But that was until I came to the forum to get an idea of the state of the game…

I’ll probably be selling her, unused, copy of the game and will go back to ‘something else’, tyvm. Mainly because I don’t think I’ll be able to stomach making a new char at all… By the looks of it, I’d prefer getting kitten drilled in my head than play GW2 at the moment.

WTH ANet, wth… Are you a bunch of sadists? lol

EDIT: Found another thread where the trait system will be unlocked, which is a relief. What about the NPE system, will we be able to toggle it off (why is it mandatory anyway?)? What the hell drove you to implementing something as draconian and silly in the first place though? And why does it take so long for you to actually acknowledge it?

I am one of those who dislikes the NPE. even so I suggest that you let your wife try it out for herself. Dont do her the disservice of making decisions for her based on people on the forums.

Guild wars 2 moving towards the holy trinity?

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Posted by: Ashen.2907

Ashen.2907

OK, I think I’ve got to clarify my post from before

@rotten, phys, Ashen:

I don’t want to be rewarded for playing a supportive spec. I want the game to reward supportive actions like cc’s, buffs, debuff-removal, heals, etcetera, in an event.

Some of those actions are among the best rewarded in the game, at least in instanced content (dungeons specifically). They are required for the best times (which means best rewards for time spent).

Expansion HoT general request for anet

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Ashen.2907

A word of advice:

Do not look upon money spent in the gem store as a, “donation.” I can assure you that Anet/NCSoft does not see it that way.

If there is something that you want from the gem store, or if you want to convert real money into gold, then go ahead and buy some gems. Otherwise hold on to your money.

Black Lion Chests are a waste.

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Posted by: Ashen.2907

Ashen.2907

If you are not a member of either of those groups you really should not be buying keys.

Correction: If you are a member of the first group you shouldn’t buy keys either

Good point.

Pushy Guild Representation - Right or Wrong?

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Posted by: Ashen.2907

Ashen.2907

In answer to the title question:

Right.

Any group should have the ability to set standards of what is expected of members in that group. If one does not care to abide by those standards then one should seek another group.

Black Lion Chests are a waste.

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Posted by: Ashen.2907

Ashen.2907

BL Chests are slot machines. They are designed to get money out of people with either low self control when it comes to gambling, or people who actually enjoy the act of the gamble whether they win or lose.

My sympathies if you are a member of the former and congratulations if you are a member of the latter.

If you are not a member of either of those groups you really should not be buying keys.

Guild wars 2 moving towards the holy trinity?

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Posted by: Ashen.2907

Ashen.2907

Actually, I think you didn’t understand my point.
I’m not saying we need specific roles. I’m not saying we need gear for that. We’ve got all of that. Before taunt was ever mentioned, you could take one of the stat-sets and become pretty much any role that befits the usual trinity, was inbetween the three or even had a bit of everything. The game itself allowed for you to become pretty much everything you want and emphasize on the playstile that you liked.
My point is that the game currently is designed to give rewards mostly per dps. You don’t get a reward for anything else.
As you mentioned yourself: Everyone does a bit of everything.
You dropped down a reflective wall and saved a dozen of dps-ing players?
The game doesn’t care.
You just pulled the conditions from a small group of players?
The game doesn’t care.
You dropped one of those weak heals and saved a bunch of players with it?
The game doesn’t care.
Your cc’s kept the mobs away from the squishy, crucial NPC and dps-ing players?
The game doesn’t care.
I think it should. Those are importan things and the only thing the game cares for is dps, even if it comes from a player that is downed half of the time.

Let’s go with an example I encountered multiple times in the last few weeks:
Everyone is zerker and half of the players can’t dodge, because they lack the skill.
Let’s say I’ve got five of them(sadly it’s mostly more) and they all down at the same mob.
Now I have two options:
-Give a kitten about them, I’m self-sufficient, I keep dps-ing and ignore the five players in downed-state. I can dodge so I stay alive.
-I get them up and switch into the water-attunement. I may not dish out any dps, but I keep those five less surivable players on their feet with the healing and together we blast out more dps than I would have done it alone with the fire attunement, resulting in the boss being slain.

What do you think would be smarter? And what would you think would the game reward me with, for being a healing team-player, instead of the fiery solo-zerker?

You mentioned players want trinity-roles so they can be the best in one of the fields “bro”.
To be honest, this statement is so ridiculous I don’t even know what to say. We got that with dps right now. This will always be a thing, even if there is just one role/stat the people care for, instead of three, seven or 201643 roles.

Let me tell you something about my tanky celestial build:
One of it’s core-elements is the combination of “Written in stone”, “Evasive Arcana” and that neat little trait that refills your endurance with signets and arcane spells. Trait-points: 0-0-6-2-6.
With the signet of air I keep mobs from landing that killing-blow on someone while I achive 25% higher speed. I use the earth-signet to bind enemies in AoE’s. With the endurance gained from that, I dodge, switch into the water-attunement and take some conditions from players who need it, right before I switch into fire, drop a fire-field, attune into earth and dodge-roll into the field to blast might around and give an extra-bit with the arcane blast utility.
I see someone downed in a dot-field. With all my hp, refilled endurance and the toughness from earth I get there and pick him up, then heal him again.
All the while I barely get a single hit on me, except for that brief moment the dot-field damaged my while I rezzed the player in there.
When no one is in need of support and the mob is nicely pinned, I switch to fire and dish out some dps. As to expect: It’s a tiny amount compared to a zerker-set.
But in the end I kept a lot of players on their feet and held the boss where he got hit.

The only tunnel vision here is that zerker has to stay the only way to go in GW2.

No one has to be a specific role. No one should have to be bound to the specific role of dps with a bit of everything else.
If someone is good at certain tasks(plural), he/she should be able to fill them, get rewards from the game and players acknowledging it.

But the game does care that you saved your party, etc. You successfuy completed the dungeon that would have otherwise been a failure. The rewards that everyone got for defeating those bosses and finishing the path are all due to your ability to save the party,

The game did acknowledge your efforts. If the other players did not it says something about them as individuals, not about the game.

Guild wars 2 moving towards the holy trinity?

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Ashen.2907

GW2 does not have a trinity, will not have a trinity, and does not need a trinity. There are other games you can play if you want that thing.

Gw2 doesn’t need mounts or gliders, go play Archeage…hang gliders inc.
GW2 doesn’t need vertical gear progression go play WoW- Ascended in.
GW2 doesn’t need to put an emphasis on tank builds-Taunt & slow inc.

Not everything needs to be black and white, grey is good, and so is a better emphasis of builds outside of zerker. It’s coming.

good read here also,
http://www.tentonhammer.com/feature/taunt-will-transform-guild-wars-2s-pve

Interesting article.

The author does seem to be painfully lacking in understanding of what he is writing about though.

How do I improve my ranger's damage?

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Ashen.2907

Are you maneuvering to ensure that you are flanking your targets ? Attacking with full endurance whenever possible, etc ? Essentially, are you taking advantage of all of your situational damage buffs ?

Getting to Know Your Fellow Posters Thread

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Ashen.2907

Age 45

First member of my family in the US not born on a cattle ranch.

Received my first full sized horse (family raised Morgan quarter horses when I was growing up) at age 5 and my first long-arm (Winchester model 94) at age 6 (hmm, may have been my 7th birthday actually).

I love both shooting and riding though I havent really had the opportunity to do much of either in years.

I am a long time pen and paper RPer, but have yet to participate in RP in an MMO.

I am happily married to a woman that I met in GW1. She is a much better player than I but I am a better build theory-crafter. I will (in a number of games) design builds that we both use-her with much better results than I.

My wife and I had a medieval fantasy themed wedding with Tyrian elements. I wore armor/tabard/baldric/sword, she wore a gown modeled after one in a medieval fantasy painting. Yeah, I am (we are) that geeky.

I am firmly of the opinion that two people debating (arguing) about something from opposing view points can find solutions, truths, or insights that would not otherwise ever be reached.

I am firmly of the opinion that I don’t have to agree with someone in order to respect their right to their own opinion and their right to express it.

I am financially conservative but socially liberal.

My favorite movies are The Searchers (John Wayne) and The Adventures of Buckaroo Bonzai (Peter Weller and John Lithgow).

My favorite musical artists are Johnny Cash and Queen (with special shout outs to The Ramones and ACDC).

My favorite book is a toss up between To Kill a Mockingbird, Ender’s Game, and The Black Company.

Nicest community?

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Posted by: Ashen.2907

Ashen.2907

I have encountered very few people in game who would qualify for the term toxic. Oddly enough most of those have been in open world PvE, specifically doing daily events where the frustration of trying to get to events before they are completed seems to have pushed them over the edge.

Of the various games Ive played, this community has been the best.

Taunts come to gw2

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Posted by: Ashen.2907

Ashen.2907

Doesnt the description of taunt indicate that it forces the recipient to focus on their existing target, not necessarily the caster? How would a “tank” ensure that he golds aggro if he was not the taunted individual’s target?

Perhaps I am misreading the description but it looks like the opposite of a trinity aggro control system. Imagine a trinity game where taunting a foe who was attacking your group’s healer forced him to continue to go after the healer to the exclusion of other possible targets.

Resistance (Boon) Not Wanted!!!!

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Posted by: Ashen.2907

Ashen.2907

Frankly it would make my day if you were to actually rage-quit over this and give me all your valuables. But of course you have no intention of doing that, you just came here to whine about something you haven’t even seen in action yet.

Xd I could quit you know, don’t know about being able to give you my bifrost, incinerator, twilight, sunrise, unfortunately all are account bound… ;p

Don’t get me wrong I don’t absolutely hate this game as I wouldn’t have bothered crafting 4 legendaries if I did hate it completely, all I trying to put across is that us condi necros are going to have an even harder time in wvw and this means no way in hell the necro will be able to solo wvw, I mean its not as if they can do it now anyway… And I won’t believe anyone who says they are effective as a solo necro in wvw ie being able to cap towers solo etc, or being able to clear ogres, hylek, mole people quickly with just conditions…..
I am in the vabbi server so we don’t have big zergs at all tines maximun maximum the most we have had is 30 at once many moons ago…. I have never queued for wvw in my whole gw2 characters life Xd….

I highlighted an important word in your post. “Quickly.” Conditions are a damage over time effect. If you choose to build around DOT effects then you should probably not expect to solo groups, “quickly.” DoT play is about being inexorable, not quick.

A Treatise on Tipping

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Posted by: Ashen.2907

Ashen.2907

I don’t find it offensive at all for mesmers to say “tips are appreciated” or something along those lines. It’s when I see the occasional “don’t use my portals if you’re not going to tip” (or similar things) that I get bothered. Plus, these are pixels on a video game being played for fun, not a job; compensation is nice, but it shouldn’t be seen as a requirement.

Not only is a notification that tips are appreciated not offensive, its very helpful in a situation where gratuity appropriateness is not clear.

AFK'ers in the Silverwastes

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Posted by: Ashen.2907

Ashen.2907

Giving preference to those currently playing the game over those not playing the game seems like a reasonable idea to me. It would definitely need to be handled very carefully though.

To date Ive not experienced this problem. Does it really happen enough to justify the effort to change the system ? There will always be outlier situations that could in a perfect storm situation cause a problem for a player. Any fix is likely to produce a different such problem situation. Sometimes you just have to suck it up and acknowledge that no system is perfect in every situation.

A Treatise on Tipping

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Posted by: Ashen.2907

Ashen.2907

When I roam Diessa (with my thief) I frequently see in map chat people asking for a port to Rhendak and seem miffed that they may have to wait.

It’s not holding open a door because you were already there. It’s running to the door on the opposite side of the mall because someone texted asking for someone to open the door for them.

So when I ran my Mesmer and I happen to be doing that tough JP or could provide a portal to the end room of a mini dungeon like Rhendak while other players are doing it as well, I wouldn’t expect a tip, I remember sending a tip back because “spirit of cooperative game play”.

Now if I responded to the requests for a mesmer to open a portal to Rhendak and it required me to transverse the mini-dungeon to get into position I kitten well expect compensation especially of the requesting party didn’t want to simply team up and do the mini-dungeon as a party. Which is why I don’t bother providing that service anymore due to those ungrateful players. No more Ms nice Mesmer.

If someone is requesting that you go some distance beyond your current location to do something that you were not already doing then it isnt really a social nicety its a professional service for which you should probably charge. Tell them how much your service costs and go from there.

Note that the example given by the OP was a jumping puzzle he was doing anyway. He was there already, for the resources to be gained from the chest. He was effectively standing at the door as others approached. He opened the door (or held it open) for them. Of course they should thank him, but if he wanted to collect a fee for this effort he should have stated so up front.

(edited by Ashen.2907)

A Treatise on Tipping

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Posted by: Ashen.2907

Ashen.2907

I think that much of the disconnect here comes from a possible misunderstanding of the difference between performing a social nicety and a professional service. Opening a door for someone, or holding it open as they approach, is something we (some of us) do as a social nicety. It is not something for which the recipient of the favor should expect to offer a tip. A polite thank you is all that should be expected.

Someone who is performing a professional service of a similar sort might very well expect a gratuity for their service, and in line with the quality of that service.

If you do not make clear that you are providing a professional service rather than a social nicety you should not fault others for not knowing.

Of course those who are demanding or who dont thank for the effort are something else entirely.

Question, when (OP) was the last time you tracked someone down to offer a tip for making space for you to merge into their lane in traffic ? or did you just wave your thanks ?

Server Chat System

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Posted by: Ashen.2907

Ashen.2907

People can be in the same guild while playing on opposing servers. Not sure that Guild chat of any sort can fill the desired purpose.

Super Adventure Box [merged]

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Posted by: Ashen.2907

Ashen.2907

I completely agree that plans change, but it you charge for something and then change plans about providing it, you should offer a refund. Its not a difficult concept. Not doing this is a shady (at best) business practice. This sort of practice can end up doing the company more harm than good in the long run. The initial, “hah, got your money,” moment may result in initial revenue, but lowers confidence in the product in the long run. Now those who bought the infinite coin may very well hesitate before buying from Anet in the future.

(edited by Ashen.2907)

Substantial Content

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Posted by: Ashen.2907

Ashen.2907

When the expansion hits Anet is going to want as much of a sales spike as possible. They will want to show as much ROI as fast as possible. Releasing a substantial content too close to the expansion release could impact initial sales.

I would not expect large content releases until the expansion.

People angry over area map completition...

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Posted by: Ashen.2907

Ashen.2907

That said, what the OP states he said certainly seems like an attempt to bait others and isnt really any better than the response he got.

I’ll admit the OP wasn’t very clear but as I read it, that wasn’t something he said but was something said to him or others trying to do map completion on his server.

Hmm, I think you are probably right. My mistake. My apologies to the OP.

The Walk of Shame

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Posted by: Ashen.2907

Ashen.2907

I refuse to walk literally 60 seconds from the wp to the boss because the zerg doesn’t feel like ressing me. Another alternative if ANet add a wp 5 seconds away from the boss. Then I would wp.

Not sure I get this.

You would rather lie there and do nothing than take care of yourself ? You will actually choose to do nothing at all if other people dont give up doing what they want in order to take care of your character for you ?

People angry over area map completition...

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Posted by: Ashen.2907

Ashen.2907

Verbal abuse is against the ToS. We all had to agree to abide by the rules included in the ToS. Telling someone to GTFO is verbal abuse.

That said, what the OP states he said certainly seems like an attempt to bait others and isnt really any better than the response he got.

anyone else not into living story stuff?

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Posted by: Ashen.2907

Ashen.2907

How about “Popularized” then?

Mainstreamed?

The Walk of Shame

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Posted by: Ashen.2907

Ashen.2907

Other than the disturbing issue of A-Net giving an official endorsement of don’t resurrect your teammates.

Calling Gaile’s personal opinion “official endorsement” is the reason none of us can have nice things. Your inability to distinguish between the two is, to use the word you used, disturbing.

She never said nor specified that it was her personal opinion.

There was no IMO, IMHO, nor any other form of designating her comment as her opinion.

Therefore it is being seen as an official endorsement that big events are a license to not res anyone.

I might be inclined to agree with you except for the fact that we do not need a license to not res anyone, big event or otherwise.

Feedback and Personal Opinion

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Posted by: Ashen.2907

Ashen.2907

Which portion of the WvW map your server controls will rotate. This means that the enemy controlled castle this week maybe controlled by your server next week or some future week. Check in to see periodically and get the POI when the tower/keep is friendly.

You do not need 100% map completon to get a legendary

Low level zones have rewards for high level characters to provide more playable content at max level. Level 80 zones do have better rewards.