Remember, remember, 15th of November
Remember, remember, 15th of November
Doing so would invalidate the time people spend acquiring that gear.
Perhaps decreasing the required time needed to acquire every next slot fo that gear would also lessen the problem. Instead each new batch of ascended items gets harder and harder to acquire, which makes it worse and worse.
In short, “time spent acquiring ascended gear”is in itself a problem that needs to be eliminated, not accerbated even further. Explaining that to eliminate one problem you’d need to get rid of another problem you introduced is an argument for the change, not against it.
Also, ascended gear being available through multitude of ways is something that has been constantly promised since it’s first release. Haven’t noticed much effort put into it so far.
Remember, remember, 15th of November
(edited by Astralporing.1957)
They haven’t actually said that. Especially not about the level cap.
Remember, remember, 15th of November
“If you’re a casual player and can’t get an ascended weapon within 2 months then probably they need to reassess what kind of risk/time/reward they want from this game, and probably settle for rares/exotics. I quite frankly don’t like players who want all end-game content handed to them just for logging in.”
I think you just don’t realize the differences between your playing style and an “average” player. Almost no casual will be able to get an ascended weapon within 2 months. Average time to get one weapon is going to be way, way above two weeks. All those speed estimates the whole content is based on take in consideration only about top 10% of players – perhaps even less.
So, it’s not “if you’re a casual player and can’t get an ascended weapon within 2 months” but “if you are a casual player then you likely can’t get an ascended weapon within 2 months”.
Remember, remember, 15th of November
People talk about the Karka Queen as if it had been abbandoned, but it is done regularly in many servers.
“done regularly in many servers” as in “there are servers where it is sometimes done”? Because i am on a server with pretty decent population, where there are always a lot of people showing up for the boss events, and before last revamp the Queen event was just not being done period (the rimer restarted only on server resets). If gw2stuff was to be believed, the same happened on almost all other european servers (didn’t check the US ones). After the last revamp and introducing dragonite drops, it has been done maybe two or three times.
Remember, remember, 15th of November
…Wasn’t that Sarah Kerrigan? An allusion to the fact that Teq will still get zerged?
Remember, remember, 15th of November
To clarify: in order to craft a celestial stat weapon you will need a celestial orichalcum inscription recipe and an exotic weapon type recipe. Both must be bought off TP. Both are then made from the craft recipes list tab, not from discovery tab.
Remember, remember, 15th of November
Nice to know that 90% (or more) of this game’s players are below average.
That’s not how maths works.
Obviously. But someone equally obviously doesn’t know that.
Remember, remember, 15th of November
I have not checked the vendor – but possibly the karma vendor at Temple of Melandru – it used to be Wayfarer which was MF so it is possible the accessories were changed to Dire (as were the wayfarer random drops)
Nope, the Wayfarer accessories were just removed from the Melandru vendor.
Remember, remember, 15th of November
Yes, vertical progression through some other means, but not through a new tier, which is what I’m talking about.
Well, whether it will be ascended tier, but version 2.0 with better stats, or ascended tier, level 90, the end effect will be the same even if technically there was no tier change.
Remember, remember, 15th of November
The content wasn’t really much tougher in beta, if at all. It’s mostly perception based upon unfamiliarity at the time.
It was much tougher in beta, at least in the first cbt but got nerfed in second and third and at release it got nerfed again. A lot of dungeons have gotten nerfed as well.
Lot of those things got their difficulty upped again later on. It’s just at the beginning everyone lacked experience, levels and gear, which made everything seem harder.
Remember, remember, 15th of November
farm world boss events,. salvage the yellows, salvage the ecto. Though it is certainly slower than the previous two methods, it’s also way cheaper.
Remember, remember, 15th of November
Well, one of the main points of the hard to get better stat tiers is to separate the community, after all.
Remember, remember, 15th of November
It’s the same person that once claimed that he wants everyone to get their best stat gear by the time they get to level 80. Now he says they never intended that.
If a year from now they decide to add a new tier, he’ll likely be saying that “it was planned all along”.
Remember, remember, 15th of November
I want the best loot and i want it now!
I agree. The game shouldn’t be about acquiring gear. It should be about what you’re going to do with that gear.
Sounds pretty much like one of those older FPS games, like CS or Quake.
RPGs are about evolving your character and part of that is improving your equipment.
Bad RPG’s do tend to concentrate on that part. That is usually because they have nothing else to offer.
Remember, remember, 15th of November
Our autoattacks should bloat out the soon.
But no really Staff is a great weapon but its healing is averag at best :X
Healing is great. Self-healing, that is. Number 4 skill combined with altruistic healing and a zerg outstrips any other heal skill i have seen so far. The area heals from 2 and 4 however are nothing great.
Remember, remember, 15th of November
Technically it already drops ascended weapons. So do all the champ bags in frostgorge champ farm train.
Oh? I have yet to see a single uniquely skinned Ascended Weapon or a Mini from any champ in Frostgorge (but then again I don’t really do champ farm trains so I might have missed it).
Yes, that’s exactly my point. I don’t expect any better drop chances from Teq reward box (and it cannot be farmed by hundreds daily).
(for your information, according to devs any place that drops ascended materials has a chance of dropping ascended weapon boxes. And i wasn’t saying anything about unique skins).
Remember, remember, 15th of November
If they will be “incredibly rare”, then they won’t count as incentive. For a time the event will be swarmed (and failed), and then, if it will turn to be actually difficult (or just tedious, or underpopulated), it will get ignored. Like the Karka Queen was.
Remember, remember, 15th of November
I don’t really see this as a grind, its people wanting the gear ASAP that create the grind. Just playing the game, you will have the required mats to craft this stuff in no time at all. Furthermore, you might even get lucky and have an item drop for you …..
Put it this way, from all the mats I’ve accumulated over the course of playing (i average about 2 hours a night roughly 5 days a week), i will have my first Ascended weapon when i get home from work tonight. None of this was a grind for me, i didn’t rush …. i simply played.
Maybe it’s like that for you. I play more than you do, and yet if i were to do it nomally, it would take me at least two to three months per weapon. Just raising crafts to 500 (and i need two of those for my main alone) would be impossible this year if i didn’t specifically farm for it (which i usually don’t do). That’s not “no time at all”.
If you don’t have a craft that can make the items, that’s OK … like i said above, one MAY drop for you.
It’s like saying “don’t worry if you don’t earn anything at work, that’s ok, you can still hope to win the lottery.”
Chances are about the same, after all.
Remember, remember, 15th of November
That’s the problem. They probably had more than one camp. One group saying, look, we said this, and another group saying, okay what can we do that would help that we can do in a timely manner and is guaranteed to work.
That still doesn’t address the problem of them insisting that they haven’t changed their course when everyone can see that they did.
Remember, remember, 15th of November
And that would have been perfectly okay.
Remember, remember, 15th of November
Using all 9 weapons of guardian…. why do you need all of them on ascended tier? stat boost is not necessary. It is already easy to play with exotics. Craft only ascended weapon you use 95% of time. Like Greatsword, or Scepter.
I’m using either scepter+focus/hammer or scepter+focus/staff on daily basis, pretty much equally. Sometimes i switch to GS or 1h sword. And i do use both underwater weapons as well. That is 8 weapons already.
It is nice to know that you consider 2 weeks a crazy amount of time. Yes 2 weeks for a average player.
Nice to know that 90% (or more) of this game’s players are below average.
Remember, remember, 15th of November
(edited by Astralporing.1957)
Don’t really understand how this is selfish mate. This isn’t about benefiting one player over another. It’s about balance.
There’s no benefit in your suggestion. There is only a desire to kitten everyone equally bad. Though i do agree that it is a kind of balance, it’s not the kind that we’d want.
Getting dragonites and empyreals is already a slow and tedious grind. The only thing that helps is the fact that they are farmable – without it it would be a complete nightmare.
So, i have a counterproposal: let’s cap the daily gain of those mats. After we reduce requirements for vision crystal (say, tenfold).
Remember, remember, 15th of November
(edited by Astralporing.1957)
I’ve said this ins another thread, bite the bullet and get a black lion salvage kit. I had a great deal of success with it whereas I had no success at all with my mystic salvage it.
OP did mention using black lion.
Remember, remember, 15th of November
Yes, ascended weapons can hold normal weapon sigils (in addition to one or two offensive infusions)
Remember, remember, 15th of November
they should instead just replace tequatl with the karka queen so player automatically know not to waste their time with it.
not to mention lower tiers servers are never gonna be able to muster 80+ ppl for some crappy reward of 1 rare, and a bunch of junkGood thing we won’t get a “crappy reward of 1 rare and a bunch of junk” from Tequatl then.
I’ll believe it when i see it. So far they only said that the boss will have a chance of dropping better loot. A rare chance. Which likely means that it will stay at a 1 rare (or maybe even 2-3 if they’ll feel generous), handful of dragonites and a bunch of blue-green junk.
It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.
Technically it already drops ascended weapons. So do all the champ bags in frostgorge champ farm train.
Remember, remember, 15th of November
(edited by Astralporing.1957)
Detonating orb of light doesn’t heal all that much. Staff guards are only useful for empower and line of warding.
lol what?
Staff guardians can pack a bunch to massive groups when buffed, which they can give themselves.
Yes. Staff guardians. To massive groups. 1vs1 even fully buffed staff is still weaker than scepter.
Guardian’s staff is a zerg vs zerg weapon, used in WvW and for mob farming. Against Teq it’s mostly useless.
Remember, remember, 15th of November
As far as I can tell, they’re doing this with the bosses everybody steamrolls. Namely Teq, Fire Elemental, Golem Mk II, and I’ve heard whispers that Jungle Wurm and Shadow Behemoth will be revamped/updated by this too.
They mentioned megadestroyer as well, and as far as world bosses go he’s not that bad (apart from the loot, which they haven’t upgraded to the normal world boss status yet). And that mean that most likely every or almost every boss (possible exceptions – Claw and Karka Queen) will get increased difficulty.
If so, i hope they’ll really upgrade event rewards (and not in the “one in a million chance of ascended drop” way).
Remember, remember, 15th of November
Maybe make the locker not hold the skins, but rather unlock them in the manner similar to achievement skin rewards.
Remember, remember, 15th of November
Yes, that’s a big difference. As big as adding meat to a vegetarian restaurant.
And claiming that it was never meant to be a vegetarian restaurant in the first place, while completely ignoring the original ads clearly stating “vegetarian: no meat inside” in big letters. You always seem to skip over that point, talking about “necessary changes” and “evolution”. It’s not only that the direction of the game has changed. It’s that Anet tries to tell us that there was no change – that the original and current design are the same (even when they contradict each other word for word).
Remember, remember, 15th of November
So it’s not only the rarity of these kinds of items that make them so costly but also the fact that people don’t play in the areas where they come from. The bags are so expensive because again not many people play in the areas where they drop.
Remember also, that lvel 80 would get level 80 loot most of the time, even if in low level zone. And platinum dubloons are just not that good a drop.
Remember, remember, 15th of November
A true, big “Oh, yeah” moment? When this game shipped, i’m afraid.
Remember, remember, 15th of November
Ascended food, 200g per craft, infinite uses of lvl 80 foods.
More like – add a vision crystal, get a 30 min level 400 recipe, but with more sparkles.
Remember, remember, 15th of November
why wouldn’t it work? It worked in Lineage 2
Because the whole Guild Wars 2 open world was built on the basis of player cooperation. You’d have to rebuild this game from ground up, changing it’s very core principles before you could introduce that. It’s not just a case of a server split, but a case of having to mantain a significantly different codebase for one server.
Disabling pvp in a pvp game is much, much easier than introducing that component to a game that doesn’t have it.
Also, ganking is something this game would be better off without.
Remember, remember, 15th of November
Fractals. So sick of only doing fotm 48. I cant wait till they remove the cap and they are revamped later this year!
Nope. You’ve been fooled by Anet. What you need is more AR. Anet could have just added infusion slots to Exotics for fractal players. Higher stats were never necessary for fractals. Fractals was just a flimsy excuse that Anet used to introduce higher stats Ascended gear.
And the fun thing is Fractals do not really need that mechanics at all, Agony is there only to make you get ascended gear. A completely artificial gear check.
Remember, remember, 15th of November
Queensdale chest run is about 20 fragments on average. To get 100 daily you’d need to do that with 5 chars. Unless you are really hardcore, you won’t be able to keep it up for more than few days. Which may give you enough for one weapon. One.
Remember, remember, 15th of November
Remember that not all of those chests give out empyreals. The one in Jotun camp in Wayfarer (the one with potato farm) doesn’t. So some of the jumping puzzle chests.
Remember, remember, 15th of November
Yes, because all that critical damage is useless with the critical chance that this set provides.
You and I, we use the word ‘useless’ differently, I guess.
All that crit damage gives you next to nothing if your crit chance is low (which it is in a celestial set). Unless you can somehow circumvent the low crit chance, of course. Now, fun fact – every build that can do that benefits far more from high power gear than from low power high crit chance one.
Thus – useless.
Remember, remember, 15th of November
ALl i need is maybe 100 dragonite and a bit more than 200 shard and I’m done.
With the first weapon. And then you’d have to repeat it with the second one, and the third…
My main needs 6 weapons i make a frequent use of, and 2 more for those that i use occasionally. And then there are all the alts to equip (with Engi being a possible exception, due to using kits most of the time).
Remember, remember, 15th of November
So now we’re moving from “doesn’t matter at all” to "not much oaf a difference? So there is a difference, after all?
I guess if 2 people are equally skilled, the one with the Ascended will have an advantage. Good luck finding 2 people that are exactly equally skilled though.
Doesn’t have to be “equally skilled”. Just within that 10% of each other – and that is something far, far more probable.
PS: I hate the forums atm
The 500’s? Yeah, they are extremely irritating.
Remember, remember, 15th of November
No it doesn’t. Ascended doesn’t make as much of a difference in large scale WvW battles, sure it affects roamers and duelers a lot, but not large scale combat. Profession/build matters, gear does not.
I guess Ascended is completely useless then since it doesn’t matter in anyway. ANet should just delete it all and the game would be better.
There is a huge difference between “not make much of a difference” and being completely useless.
So now we’re moving from “doesn’t matter at all” to "not much oaf a difference? So there is a difference, after all?
And in WvW it does matter also for reasons that have nothing to do with it’s stats.
Seeing a zerg train waiting patiently at the camp till the enemy group finishes flipping it, or hearing voices “don’t reinforce walls or build siege, we want them to be able to take it” in chat is something i see quite often now – and it has started only after people counted how much dragonite and empyreals they are going to need.
Remember, remember, 15th of November
(edited by Astralporing.1957)
And now the Ascended Materials:
(list)
And here i thought those don’t even drop for you untill you are level 80 already.
Remember, remember, 15th of November
Then suck it up, because that’s how many of the ones being sold to you for a substantial profit on the TP were made.
The fact that more than one (terrible) method to obtain them exist, doesn’t make those methods any less terrible.
Remember, remember, 15th of November
So everyone turns a blind eye towards the massive increase of critical damage on celestial gear i guess….
Yes, because all that critical damage is useless with the critical chance that this set provides.
Remember, remember, 15th of November
I think that the reason why jumping puzzles have a much lower amount is because it’s possible to get to the chest with a Mesmer portal, requiring just about zero time and zero effort.
Why don’t we reduce the dungeon rewards then, because it’s possible to join at the last boss?
Edit: and i second the question: what is about all those error 500 messages lately?
Remember, remember, 15th of November
So ever since Ascended stuff came out everyone’s been screaming that the game turned into a huge grind. So…… where is that grind?
On paper, Ascended stuff looks like a hugeass list of mats to put on your to-grind list but if you just look at what it actually is, it’s basically stuff you get from playing any of the major contents of the game.
Funny thing – playing the game normally gets me only a small trickle of the needed mats. If i wasn’t farming for it, i could reasonably expect to get one ascended weapon per several months perhaps.
In fact, even just doing the timegated components every day requires farming to keep up with disappearing t5 wood, metal and leather.
There’s practically no part of ascended crafting that is not based on heavy grind.
So, to answer your question: “Where is that grind?” “Everywhere”
Remember, remember, 15th of November
The only people who should have bought celestial items in the first place are people with builds which can use all stats. The removal of MF did nothing to affect that. Anyone crying about celestial gear is beyond hope.
There are very few such builds, and they are better served with other gear anyway. The only place where the celestial gear really shined was as a MF set.
Remember, remember, 15th of November
What about those talks that you’ll need 2 weeks to craft 1 weapon?
They came up with that stat based upon metrics that they have for a average player.
Lol, an average player will require far more than two weeks.
You can buy the mats off the tp, and could make them on day 1, they’re not that expensive to make like everyone was crying about the weeks before the patch.
Vision crystal is a real pain. Also, the cost of raising your craft to 500 will stop most players from progressing to the point where they would be able to craft ascended anyway.
Remember, remember, 15th of November
(edited by Astralporing.1957)
Jon Sharp posted recently that they would NOT be splitting balance updates between sPvP, PvE and WvW because it takes too much time, effort and is too costly to do.
That was about oncoming ranger nerfs. Of course, Necro did get a split.
Remember, remember, 15th of November
For an elementalist, I would say it is not worth it. I just banked mine after they killed the MF on it.
Yes because the only reason you ran Celestial was for the MF.
Most likely he did. Beyond MF celestials were decent, but never better – or even equal (*) to other armor combinations.
(*) – individual celestial pieces to flesh out a different build might be valuable for finetuning your build, but the primarily celestial armor wasn’t.
Remember, remember, 15th of November
