Showing Posts For Azure The Heartless.3261:

T&C getting abused daily.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Odds are if someone says “F£$%^&G NOOBS, ARE YOU IDIOTS???!!” they will never have anything to say you want to read.

This. anyone that cannot respect a stranger does not deserve respect from strangers.

Let the game pretend they don’t exist to you.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Oh, it's sooo dead... 7th place ain't so bad!

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

The game is not flooded with new players piling in every day, but it is far from dead, dying, or even stale.

People have been saying its been ‘dying’ for almost a year. Meanwhile, while they’re here complaining about such, someone new is logging in for the first time.

When it comes to MMORPGs, the multiplayer aspect of the game is the point of interest. The only way I could see anyone being actively convinced that the game was dying is if they placed too much emphasis on the content they were experiencing and not enough on the people around them experiencing that content as well.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

ANET Please do not change Adrenaline

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

More hate for those who push back a target and we miss a F1.

So help me, troll Mesmers…

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

New Arcing Slice ... Seems Overrated?

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

If it roots the warrior, however, it will be way worse. Hammer used to be unusable when #3 and #4 rooted you. Still, for the combo, it will be interesting to say the least.

Correct me if I’m wrong, but doesn’t the current Arcing Slice root you in place during the animation of the skill ?

And if so, why one earth would Anet change this when buffing the skill to something useful for a change ?

Anyway based on the Ready Up video it seems to have a very fast cast time so I wouldn’t worry about it too much.

Current arcing slice doesn’t root you. It just has horrible range and single target.
Good for perma fury on Bosses, but not much else.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

I don't like Chaos skins

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

It’s obvious to see that, although some people may consider them to be ugly, more thought went into the [Ley Line] set than the Chaos set.

The Chaos Set is just a nostalgia throwback for people who missed their axes from GW1.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Topic that has no relevance...

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

In general, PvE group content, except few (Southsun Cove, Maguuma, Tri-wurm, Tequatl and Claw of Jormag), is designed so that no one really needs to play support at all, they were designed so they’re playable with any builds, even if everyone (100%) uses Settler gear, but are heavily leaning over to direct damage and crit builds, and also lacking mechanics that limits singular player defense capabilities..

Stopped reading here. So much false information. :/ Can someone give a reasonable tl;dr what this complain try to achieve?

He isn’t wrong.

Facts aren’t complaints.

Anything in PVE can be done with any gear, provided it is suiting your level.

Itll just take longer for some gears than others.

Add that to the fact that AI is generally run up to and hit you and you really dont need to gear specifically for anything except -that one world boss- and -that other three headed world boss-, and even then you only have to gear for them because of their incredibly intricate time gates.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

I don't like Chaos skins

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Ley Line weapons were pretty and unique. These are blindingly white and bland, especially since they can’t be dyed.

Nostalgia shots fired.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

This guy....

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

That face is not the face of mercy.

GO WITH TRAHEARNE.

#Mordrempuppet2014

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Topic that has no relevance...

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

The play your gamestyle thing also means let players rush in full zerk. And people always want the fastest things

This.

Play how you want means “Let people play how they want” as well.

If someone’s trying to catch a TV show or has to get to work so they need four zerkers, let them get the zerkers.

If you want to do a dungeon with a build you like, do it. Only the speedrunners care about full zerk, and some people play the dungeon just to play it.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

It’s a nerf for pve.

It’s an irrelevant buff for pvp since no one will use it over hammer anyway at high level play.

Failing to see how this is spun as a positive. The only people who benefit are people who were going to run GS in pvp regardless of anything.

Orrrr the people who were looking for a reason to tentatively run GS.

True though. outshone by hammer.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Defiant Stance, reduce the visual cue on it.

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I’ve been considering running [defiant stance] just to mix things up, recently. But obviously, it has a large flaw in the fact that, while requiring enemies to hit you to be effective, It both has a large visual cue in the form of an aura and flashes bright green happy numbers to players silly enough to keep swinging at the warrior.

I really enjoy the concept Defiant Stance presents. Right now though, it is too easy for players to determine when the warrior is being healed.

These things in mind, I propose the following:

*Make the damage numbers appear red, as if the warrior is taking damage.
*Remove the aura.
*Reduce recast time by 5 seconds.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Dear Anet: buff Healing Surge

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I’d appreciate if healing surge granted a full bar of adrenaline, but healed for a fixed amount or an adjusted rate based on current adrenaline.

Right now, you’re almost guaranteed going to heal before burst if you run Surge, which means telegraphed burst before anim even starts.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Well the OP has one thing right…

He doesn’t understand the GS buff-thinly-veneered-with-nerf :p

Fixed

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

ANET Please do not change Adrenaline

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

all the good warriors embrace this change,but all the bad warriors hate it.It is very logical,but dont you worry,you’ll get better in time(more practice)

Exactly. It is nice to see warriors that approach the balance change positively and calmly. Now only if other warriors would stop qq about life force and open threads in necro forums demanding out of combat decay for no valid reason.

Asking for Life force decay is nuts, since it’s the only mitigation Necros have, apart from rofl-fears, like I stated..somewhere else, I guess. I’d feel bad for them if that decayed when they were OOC. if any class got the drop on them, it would be a slaughter.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

5% nerf in ww and 100b and 100% buff (in 50% health enemies) AND AOE in f1. What are you complain about? seriously? That F1 damage is going to be kittening kittened (ONLY with 1 adre bar) if you know when use it. Should be vs 20% health enemies. Now if you have 50% health you need to disengage (vs that nike warriors) or maybe being killed like a full charge eviscerate.

You cant disengage a GS warrior unless you are a thief. and even so the F1 is still going to hit you unless you have a shortbow to port.

;D

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Again :/

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Ah I think I get it now. The constant patches are simply making PVE less enjoyable than what it was.

In effect, Anet is making you take more time to do what you previously tentatively enjoyed at best, due to bugs, lack of endgame content, and oversimplification of existing content to cater to new players.

It’s almost like the portion of the game you enjoyed is being removed, due to the lower dungeons being rofleasy and the higher ones taking ages due to the warrior reductions.

Understandable. I apologize for and recant my previous statement.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

warriors speak up please

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

because nobody in pvp cares about such warrior specs. as good as nobody plays shout healer in competive play so there is no need to nerf it (yet). the same reason why PU abomination is still alive and well.

PU Abomination is only effective in WVW, where everyone is broken anyway. in PVP, points > 1v1 macho duel stealthed target to death bro

Anet has no reason to nerf shout heals. For shout heals to be effective the warrior becomes reliant on conditions, which can be cleansed (except in the case of engie, I think, and they have that whole turret thing going for them.)

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Warriors even more OP Rangers now OP

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Warriors were already too strong by half. I hit a warrior tonight with three full shatters, multiple interrupts and a moa and blasted the heck out of him in between with everything I had…..he still easily killed me.

Now rangers are easily interrupting most skills and killing before I can get into attack range, if that is that I can get past their multiple pets.

This patch is totally in the wrong direction.

There hasn’t been a skill balance patch yet. It’s in your mind. The patch was for the Living story, warriors have not gotten any stronger.

I have met mesmers that have put out too little DPS in the wrong rotation to drain my HP, and also mesmers that walked over to my HP pool, picked it up off of my HUD, and threw the whole thing in the trash.

Probably shouldn’t be shattering a warrior. Stealth and deception until he’s frustrated. DPS when he’s moa. Clones out as long as possible, shatter for escape distraction.

They have a whole armor class tier that is higher than yours, but they shouldnt be able to see you for half the time, and when you’re not stealthed, there should be clones and you should not be dodging ( should be “playing AI.”).

A good mesmer makes me pull my hair out. A mesmer that walks around with a “target me” sign is going to get lots of bleed stacks.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

Warriors shouldnt be complaining

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

While it is true that some players are simply complaining because:

*They don’t play warrior
*They feel it is insurmountable by their current class and that it should not be the case, in all situations

There are many warriors that do find some of their mechanics a bit too abusive.

This patch fixes one of them: Adrenaline not being spent on a whiff, which means now bursts have to be strategic.

The other pressing one is Hammer nerf to make Hambow less appealing, along with buffs to lesser offhands (which they did in this patch as well) to make them more appealing.

The small changes are what we need. eventually it will be painfully obvious that a warrior that facerolled you had a decent build and strategy instead of just dropping random skills onto the bar and having a compensatory buffer so large that they could roll you anyway.

I’d be mad with GS nerf if it actually hit anyone without painful setup, and I’d be mad with whirling if I didnt use it to just evade.

on those points…eh. could disappoint some people, but its not a massive decrease.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

I found a dead, half naked GM.

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

There should be an achievement for reviving a GM.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Thieves Stealth, Too OP?

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I think that Thieves should be deleted in lieu of a new medium armor class, the Circus Clown. They constantly have the revealed debuff, all weapon skills are “Joke and Dagger” and every trait is “Last Refuge.”

Thieves are fine. Shadow Arts thieves are kind of a pain to fight in WvW, but whatever. That’s their place to shine and that’s okay. They keep you on your toes, at least. I’d rather have a protracted battle with a SA thief than watch a S/S LB dire stat heal-on-shout warrior drool all over his keyboard and beat pretty much anyone.

Hey, I don’t use dire stats~

and I dont drool -that- much…

Keep thieves the way they are. I am modestly happy about the black powder change, but that’s only because it helps me.

They have a lot to keep track of to just -not die-.

Of course, the same can be said about -any- class-, but stealth doesn’t actually block damage. It just adds guesswork to an otherwise squishy class.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

warriors speak up please

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I’m okay with the Adrenaline being spent on burst. It’s a bit rough to be able to spam eviscerate until it actually hits.

the only thing youll need to do now is hold off on mindlessly F1ing until you have a clear shot at your opponent. (which will be difficult without setups for mesmers and thieves.)

I’d appreciate if they buffed the damage for -all- the bursts due to the fact that now they aren’t just an addition to our skill bar once we build for them, and are more -sweetspot skills- that do brutal damage at the cost of adren reset.

But, given that people think bursts are too strong already, that may be a silly proposal to most.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

warriors speak up please

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Didn’t the video mention the Longbow + Cleansing Ire issue was going to be resolved in the patch as well?

Even so, the field would still be the best choice in this situation, given that it lingers and has the largest AoE for any burst.

assuming that any damage done by the field counts as CI proc.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

The [Keep Calm] response :D

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

One for every Race, pls

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

warriors speak up please

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

In my opinion the change to warriors losing adrenaline on a F1 that fails to connect misses the real issue, no pun intended. I firmly believe the problem currently is Cleansing Ire (CI) combined with bow Combustive Shot not needing to actually hit a target to cleanse. Its one of the biggest reasons you run with a bow in sPvP and will make it 100% mandatory to have post patch. The proposed change to losing adrenaline on a F1 miss really only effects non bow users. Yet, it was the warrior longbow that was probably the biggest source of complaints with Cleansing Ire in the first place.

Also makes it even more important to play as an Asura if you are playing warrior in sPvP I guess. Just seems to me that this is another clunky attempt at Anet to balance things that still fails misses the real issues.

This is true.

Instead of a single target or limited-range shot that might whiff and cost me condi clear, just lay an AoE field.

It’s just going to force more people to use the weapon that was the source of the problem.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Rude players in dungeon pugs

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

If you want to do dungeons, send me a mail. I’ll run when I’m online.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

New Arcing Slice ... Seems Overrated?

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Eh. It’s better than what we had.

It cleaves and does improved damage whether or not they are under 50%.

It may not bring GS completely into viability, but it’s a step upward from the single target burst we had before.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Again :/

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Communication is the key to any functional relationship.
Even one between a company and its customers. Or a game developer and the player base.

The problem Anet seems to have is that they have a vision of how they want to do things – use that vision to hype the player base then when things change for whatever reason they fail to tell us what’s going on and leave us in the dark.

It happened many times over :

Fractal reset and leader boards, new legendary weapons, new legendary types, introduction of ascended, healing signet nerf, ranger CDI – specifically pets, and so on and so forth.

They seemed to be going in the right direction with CDI threads but then no conclusion is posted.
I’d have liked to see some direct result of CDI threads – if not in the game itself immediately ( because you can’t change it on a moment’s notice) at least in a post on the forum in which they could state their intention and ideas they took away from CDIs. Things they’d do, things they wouldn’t do – things they might and might not consider.

I for one would like an answer to the age old question :

Will we see more GW1 skins brought over?

Would an answer be that hard?

Probably not, but there would be a string of questions to follow that one, if they answered “yes” for instance.

which ones?
when?
why not X? why Y?

Of course, the answer could just as easily be “we don’t know” based on how they feel about Gw1 and its closeness/separation from Gw2, the state of the models for the items that bear the skins, and many other facets.

So, there’s a chance there could be difficulty in even answering a question like that unless there’s been significant preparation or meetings held for it beforehand.

Regarding player feedback, though; I’d like to see more, especially if they guff something up and have to stealth nerf it. No problem with that.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Again :/

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Azure, I really don’t care about what you have to say at this point. Black Box.9312 hit the nail on the head— you just told me everything that’s in my post is invalid and are attacking me for something that isn’t even true. I’ve mentioned everything that I’m bothered from and if you choose to not believe me, that’s your call.

Not even an attack; merely curiosity, but to each their own.~

I…also didn’t believe you were not bothered. I have no idea where you got that.

Sorry, I guess?

Things -slowly- moving in the right direction is better than no progress, was what I was getting at. Or trying to get at. w.e.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

Again :/

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Was I wrong?

You basically just said “I don’t care about these problems as much as you” and used that reasoning to come to the conclusion that they aren’t valid complaints.

I dunno about Miku, but I’d call that the end of the argument right there and just move right on past you.

My opinion has little bearing on what other players consider valid.

I very plainly stated that, of the topics Miku considered valid, most of them except the glaring one I noted were either directly addressed or had reason for not being addressed immediately, with evidence that they’d be addressed eventually.

Further, I am not arguing against anything. I am merely asking if the situation was fueled by the damage nerf.

I’m not going to pretend that I care about a couple of bugs when it is obvious that Anet is at least trying to do something , but far be it from me to use that to deem something invalid without proof to the contrary.

There is no “basically” there. I mentioned my stance on how I viewed the topics being addressed because I felt I should be honest in the event that I am not as jaded about these things. There is a solid reason for each topic that proves there is work being done in the problem areas. Don’t ignore it because I feel a little less strongly about it.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

ANET Please do not change Adrenaline

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Healing Surge may see more use because you can instantly fill your adrenaline after a miss. It’s never been a bad skill, Healing Signet just out-classed it. Now that adrenaline is more valuable, skills that fill your adrenaline should also become more valuable.

As for fighting decent Warriors, I like the challenge. Now it will be easier to identify the actually good ones.

Healing at stage 0: All Adrenaline back at the expense of kitten healing, if you haven’t taken adrenal health.

Hopefully the proposed cushion of OP making terrible warriors indistinguishable from good ones will be removed without destroying the class entirely or forcing every warrior to run hambow.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

ANET Please do not change Adrenaline

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

A lot of Warrior mechanics (enough to make multiple builds) as it stands right now are just too forgiving to mistakes. Honestly, I thought it was a bug when I first missed a burst skill and didn’t lose my adrenaline nearly two years ago. This is a necessary change.

There are a few more things I’d like to see changed on Warriors, such as variation on healing skills (Healing Surge may see some extra use now, Healing Signet still needs a reason to activate it), but after this patch, Warriors should still be in a good spot. Just less forgiving of mistakes. They still have a naturally high buffer zone, however.

Healing surge is going to see less use if anything. The only decent time to heal now with the surge is before a burst, while in combat.

I’m not arguing that there’s no buffer, though. Having some complexity is nice when it comes to Adrenal management.

I doubt that’ll make it any easier to fight -decent- warriors though. Which is probably what is being silently requested.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Again :/

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I’m sorry what damage was nerfed exactly? If what you’re talking about is the PvE damage of mobs then I get your post but if it’s Warrior damage then all I’ve got is laughter for you.

Oh yea, everyone in Arenanet is working on esphats. I mean, they couldn’t possibly be working on anything else with over 300 employees. Esphats definitely has to be the reason they haven’t fixed all the things wrong with the game.

Laugh all you want. I’m still correct, so whatevs.

I actually did read it all. The conclusion I arrived at was based on both your response I quoted above and several portions of your post, that I will list below:

I did not anticipate ArenaNet to be so heavily focused on forcing “e-sports” into this game. There is virtually no concern over how balance updates in their PvP portion of the game impact anything in PvE or WvW. I have progressively watched them nerf damage into the ground without making changes to mechanics of bosses or
compensating by lowering health pools of any mobs at all.

Of course, I also understand you have issues regarding bugs, as I posted in my earlier response:

New bugs have been introduced to dungeons without old ones being fixed. Popular world bosses like Tequatl went on with terrible bugs for months before finally being fixed.

But perhaps I am not as concerned about these bugs as you are, since eventually they do get fixed and, as I mentioned before, the constant updates are very intricate and no company can release a perfect patch every two weeks.

Then we come to this:

I’m not mindlessly ranting about how much I hate the game because I don’t. I’m just disappointed to see that once again, they’re nerfing damage, forcing their game to be as casual-friendly as possible yet trying to force e-sports into it at the same time (doesn’t even make sense to me how they think it’s ever going to work), ignoring dungeons and loads of bugs/exploits that have been around for longer than a year, and not introducing any content with meaningful rewards or content to challenge anybody besides newcomers.

Perhaps I am not as concerned about you about those things, but to me:

Bugs are a part of the game, eventually they do get fixed. No game is perfect, and sometimes making sure there’s something new for players to do takes precedence over fixing a bug that has been around for ages and generally does not hurt a large audience.

Anet made changes to try to satisfy everyone, not just casual players, as was seen with the Armor repair cost removal, the LS update that is only playable by L 80s right now, -and- the ‘balance’ patch upcoming to buff/nerf classes

There’s a living story update every two weeks full of lore, craftable weapons, loot, and map space/changes. None of it has to do with e-sports, and it’s frankly beautifully designed.

So, all of that being sifted through, I am left with the only thing that seems to ring with a bit of validity:

they’re nerfing damage

Which happens to be at the top of your list.

Of course, I made an assumption that the entirety of the post was “fueled” by the recent damage nerf. And again, I thought that was quite crazy, which is why I just asked you to confirm that it wasn’t just a veneer of -lots of things are wrong with the game- to cover -My #2 does less now.- I apologize if I came off as lazy, but this is the information I was trying to validate.

I’m still curious though.

Was I wrong?

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

ANET Please do not change Adrenaline

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I love it. So many Warriors are now incredibly afraid of being bad at the game. You actually have to set up a combo for your burst to hit? Is that too much of a demand?
People claiming “Burst skills are too well telegraphed” – What? I dont even.

It isn’t much of a demand at all, but burst skills -are- very well telegraphed.

I think its less of a “we have to ‘try’ now” and more of exasperation over Anet constantly moving the goalposts for warriors at the behest of what the community deems too insurmountable (a large portion of which has not even touched warrior and only sees large numbers flying off of their hp bar without consideration of how much effort it took for that to happen, only to immediately think something is wrong that isnt a L2P issue).

For a while now, the class as a whole has been bombarded with “x is too strong, nerf” x gets nerfed “y is too strong, nerf” y gets nerfed and many of the warriors continue to adapt and utilize what is given to them to still faceroll.

To me it just doesn’t seem that other classes with much more elaborate mechanics are held to the same standard. Elementalists are frankly grinning in their current positions right now, but all the flak is landing on warriors.

Cause what? we can take no damage for four seconds, every minute? Our incredibly flamboyant axe spin crits a single player for incredible amounts of damage if they waste their dodge rolls when there’s obviously an axe in the Warrs main hand?

It seems very likely that the portion of the community with an axe to grind against the warrior class will not be satisfied with them until they are made of glass, hit like a wet noodle, and can’t disengage.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Skyhammer

in PvP

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I like Skyhammer.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

how much I hate soloQ NEWBS

in PvP

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Hi newbies get some rotational skills, if you want to play for fun go hot-join.

Thank you.

If you want to play seriously, don’t play with random people. There’s a team option.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

[Thief] Black powder nerf

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Keep it like this Anet, nerfing all because some noobs that complain for everything . . . keep it like that and you will get only The Sims players in your game.

I use to buy at least 800 gems at month to support Anet . . . i will not support a game that encourage noob players to do rule the game.

It’s okay, I’ll buy 800 gems a month to support Anet for realizing that perma-blind is silly.

hahahaha you see this is what i mean.

Perma blind HAHAHAHAHAHAH . . . so you are saying that basically you don’t know that you can just walk 1 cm out of the circle ring and hit?

This is exactly what i say . . . and come one guys better for PVE . . . who with 3 fingers to to play this game could actually worry about how hard PVE is.

I really feel like a god in this forum . . .

I’m talking specifically about perma blind on immob/lock, or down. Even if the thief isn’t the main focus, heavy armor classes can’t move on down.

The AoE Ring size is miniscule, that isnt the issue. The issue is you can kitten a snagged character to death with the duration of the powder right now.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

NERF ZERKER STANCE !!!! ............. by 2s

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Dear lord, how about they nerf necro passive fears instead?

Warrior has nerfs coming; they haven’t even -dropped-.

I’m totally for a nerf to nightmare rune and reaper protection if hard counters like berserker stance / diamon skin don’t exist

How about both of them not exist and we just hit each other with sticks.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

You know what else kills trash mobs? Your normal skills that do 12,000dps. The point still is you have to do 24,000 damage per arcing slice before it breaks even.

True enough.

Poison of choice will likely be [Arcing Slice] now, anyway- since otherwise you waste the Adrenaline.

burst recharge might synergize well with the new [Signet of Rage] also.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

player versus player

in PvP

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Seriously this game is broken in pvp aspect they should do something like rebalance skill only in pvp.

Upvoted

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

NERF ZERKER STANCE !!!! ............. by 2s

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Dear lord, how about they nerf necro passive fears instead?

Warrior has nerfs coming; they haven’t even -dropped-.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Will Anet ever make Non-DPS role important?

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

You’re free to play how you want.

You aren’t free to be accepted by people who don’t agree with you.

Start your own party. some people like Zerker, some people don’t.

If you’re going to hit like a wet noodle in exchange for support when you can support -and- hit like a firetruck (which would save time for people that have other things to do), you aren’t supporting the party as well as you should be.

I’m not into the “must be meta, must be zerk, otherwise gtfo” mentality.

However, I’d hate to take 10 more minutes to complete a dungeon that I’ve done 100 times before and take very little damage in because I know where to stand or where to dodge, simply to accommodate someone that “wants to heal me.”

Especially when I could do that myself. I’d opt for the quicker run.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

Toughness Vitality Healing Power Unbalanced?

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

They’d also never kill you, especially in the case of guardian.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Entire Charr race made a laughing stock

in Charr

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

They’re only a laughingstock because players want to dress them that way.

I’ve seen some good ones, lots on the Charr screenshot thread.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

So, using your burst skill drops your DPS to 0 until you get back up to max adrenaline?
…excuse me if I cease listening to any math breakdowns you do.

You don’t get it. You produce 12k dps doing your normal rotation with Berserker’s Power. If you use your burst skill you lose 12,000 total damage over that 10 seconds. The burst skill itself has to make up that lost damage. It’s not a matter of the skill itself doing 12k damage since you do 12k damage per second without using the skill. You have to consider the opportunity cost. The skill has to do the normal 12kdps plus make up for the 12k damage you are losing from berserker’s power. And that is just to break even.

Arcing slice now cleaves. Which means that it hits more than one mob, in fact; you will hit up to 5.
you will also do increased damage to foes under 50% HP..
your “lost DPS” has simply moved into blending groups in a 360 degree aoe around you instead of hitting one mob once.

1. Nobody would use Arcing Slice to kill trash mobs. DPS against single target (aka bosses) is the only thing anyone considers relevant.

2. Against a single target neither Arcing Slice nor Eviscerate are worth using since Berserker’s Power is greater DPS.

3. Your math is terrible. A normal warrior does 12,000 dps. If you use your burst skill you do an average of 10,800 for the next 10 seconds. The damage lost totals 12,000. The burst skill has to replace this lost damage. Remember a warrior already does 12,000 dps. So if the burst skill makes 12,000 damage with a 1 second cast time/aftercast that is no different than what the warrior already does without it. So in order to equal what the warrior already does AND make up for the damage loss of Berserker’s Power the burst skill has to do 24,000 damage. And that make it break even. This is why people use their Eviscerate at the end of the boss fight in PvE as a finisher, and will be the same with Arcing Slice. The loss of adrenaline won’t matter as the fight is over. But you would not incorporate it into a normal DPS rotation since the opportunity cost vs the benefit makes no sense.

I understand your math very well, and my point remains that burst will now spread its damage over 5 targets instead of just the boss.

That, coupled with the high adrenaline decay once ooc, is going to force people to use the burst on trash mobs.

There will be dps lost on boss mobs, yes. There will be DPS gained on the mobs leading to the boss.

If you’re speaking about solo/ world bosses, the DPS drop is final. Dungeons should see very little variation in DPS .

World bosses? you’re out of luck.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Musical instrument autohotkey macro players

in Guild Wars 2 Discussion

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Case by case basis.

Macros to set up combos that would be otherwise unexecutable without split second timing to slaughter people in pvp or farm mobs is one thing..

But for music? Really? Did his time spent using equipment to play an instrument so that it sounded good to passers-by instead of actually pressing the keys really get that far under your skin?

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

Sonic Boon Warrior?

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Sonic Boon: = permanent swiftness due to boon duration % +?

If that is what you mean, sure.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

I'm kinda nervous about the new patch

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Hello,

I use LB/ sword and axe and the new changes attack a lot of the utilities and stuff I use, I understand balance, but do you think this will severely hurt warriors?

Honestly it’s hard to tell without testing. My thoughts for now:

  • In PvE, the challenge has shifted a long time ago from clearing obstacles to clearing them as fast as possible. If anything, the changes can only introduce new inter-classes rotations to accommodate for better DPS. As for the warrior retaining his prominent role in these, only those bothering to min/max could tell – and of course they’d need more info about the changes to come for other classes – but I cannot see the warrior thrown out of an optimized party yet.
  • In PvP, it’s harder to predict. The change to adrenaline suddenly makes burst errors less forgiving against good players, so I’d say things could become harder for mid-level players. High-level players might not see a change, because they already manage their bursts well. However, note that Conquest Mode heavily relies on the longbow, with its burst being legitimately preemptively activated on nodes as often as possible, so it’ll actually depend on whether shots not hitting opponents still trigger Cleansing Ire (i.e. still allowing for automatic condition management).
  • In WvW, it would depend on your roles. I suspect that frontline warriors won’t see too much a difference because it’s harder to miss when in zerg melee, and a miss can somehow be compensated by the performance of teammates. Roamers, on the other hand, could see some change, because they’re bound to fight duels or small-scale combats, where missing is more critical. Again, good players already manage their adrenaline and prepare their bursts, so this would primarily affect less experienced players.

IMHO, and that remains to be tested, the changes look good on paper, because:

  • They somehow require that the warrior now manage his adrenaline in a more subtle way than simply attacking as much as possible. If warriors could eventually come to active management of conditions and health, then things would become even more interesting – we’re still not here though, despite the patch.
  • They try to improve underused skills, thus increasing build diversity. Still, these changes sadly remain very minor – for instance when compared to introducing a secondary class system…

Regards.

I will say though, one change I really like is when you miss your burst attack, it does not use the adrenaline. Combine that with the fact that signet of rage grants 50% adrenaline and I think it will still work, its more of just skills that got shifted around.

You may have made a typo.

Missing a burst attack -does- cost you all adrenaline.

if you whiff a burst, you lose your adrenaline and any chance at proccing cleansing ire.

You’re right though. with signet of rage building adrenaline twice as fast, we have compensation for it.

Can’t tell how that makes me want to use [Rampage] though.

I may have read that part wrong, it seems like signet of rage is gonna be one of the primary adrenaline boosters which I’m okay with because I usually open a fight with that signet. As much as I would really like warriors to stay the way they were, I’m trying to keep in mind that this isn’t to make another class superior, it’s to make it an even fighting ground.

“We reworked how the adrenaline works. Currently, your adrenaline is only consumed if you hit with your skill (i.e. if you miss with Eviscerate, your adrenaline is not consumed). Now If you miss your adrenaline dump skills, you will lose adrenaline.

“Berserker Stance – Previous this skill gave just under 5 full bars of Adrenaline which was a lot. Adrenaline gain reduced by 40%, you can only get a full 3 bar of adrenaline.”

“Impale – This offhand sword skill previous had over 100% upcoming on Torment, we felt this was too much. We have reduced torment duration from 12s to 8s.”

These are the three that will hit my warrior the hardest, but I feel like it still can be worked around. That other half of adrenaline boost you get from berserker stance is getting moved to signet of rage so you still have access, its just spread out lol.

Now If you miss your adrenaline dump skills, you will lose adrenaline. < —-

Also, if you want the adrenaline from Rage, you can’t use it. The Adrenaline pulse only works if its inactive, so opening a fight with it will not allow you to gain adrenaline from it.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Updates on GS

in Warrior

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

From a PvE perspective…

The affected hits (first 8 of 100b and 4x WWA) equals 51% of a warrior’s DPS. This means overall dps for a warrior is reduced by about 2.5% roughly speaking.

What does this look like?

For the standard meta build (65003) the base dps with no vuln goes from 9,589 to 9,345.

In all, it seems like an extremely dumb thing for anet to be nerfing because…

1. In PvP Hammer and Longbow are the dominant weapons especially at higher levels of competition. So why nerf greatsword dps?

2. In PvE warrior is 4th or 5th out of 8 in terms of DPS, so it isn’t like they are addressing some PvE imbalance.

Most likely this nerf is “compensation” for the “great” new burst skill nobody will ever use in PvE and probably never use in high level PvP either. Sounds like a bad trade.

So in conclusion, the nerf is relatively minor overall but still annoying.

I have been waiting a reborn arcing slice like that for ages. I really don’t see a reason not to use it. Yes MAYBE the nerf will hurt the sustain damage with berserker power in long run, but with good adrenaline management, it is easy to gain adrenaline in long battle, and the more the foe hp, the more AS bonus damage you will deal, its actually more than make up the lost dps in long run. If the fight is a short one, your burst damage is much much bigger than the current 100B alone.

I hardly see a reason not to use it, seriously.

You’re never going to use it PvE. If it takes about 10 seconds (being generous) to build up adrenaline after you burst, that means you lose 15-5% of your dps for 10 seconds.

Let’s say you lose 10% dps for 10 seconds. Warrior dps in a fully buffed party is around 12,000 so by activating this skill you lose around 12,000 damage.

Ten percent of 12,000 is twelve hundred.

you lose twelve hundred damage for ten seconds.

That’s one crit worth of dps, per second. After 10 seconds its normal.

Arcing slice now cleaves. Which means that it hits more than one mob, in fact; you will hit up to 5.

you will also do increased damage to foes under 50% HP..

your “lost DPS” has simply moved into blending groups in a 360 degree aoe around you instead of hitting one mob once.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

[Thief] Black powder nerf

in Profession Balance

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Keep it like this Anet, nerfing all because some noobs that complain for everything . . . keep it like that and you will get only The Sims players in your game.

I use to buy at least 800 gems at month to support Anet . . . i will not support a game that encourage noob players to do rule the game.

It’s okay, I’ll buy 800 gems a month to support Anet for realizing that perma-blind is silly.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.