Curses Line:
Toxic landing moved to spite line. Swap 1.
Remove spiteful removal (its complete trash in PvE outside of leveling and absolutely useless in PvP unless you’re in WvW and lots of trash stuff to kill) Remove 1
Dhuumfire is now grandmaster curse. Swap 1.
Terror is grandmaster. Up 1.
Lingering curse is master. Down 1
Withering precision is adept. Down 2.
Weakening shroud master. Up 1.
Banshee’s Wail should be in Spite Master (it is much more power mancer based with high amounts of control) Almost all condimancers go dagger offhand as it provides better condi control and weakening shroud for offensive/defensive pressure. Swap 1.
Spiteful Marks should be removed. The damage (as mentioned for marks is terrible. Mark of blood scaling is terrible for power so is Chillbains, the only one with good scaling is putrid
Master corruption down 1 to adept
And either reaper’s precision or chilling blindness to master. I would only move these to master if they got buffs to them though. As it is now, almost no one uses it still. Even though you ‘say’ they’re great. Like objectively chilling blindness is fantastic but in practice its trash. We do not have that many sources of blindness (outside plague, dagger offhand, and utilities). Chilling blind would need to be 2s of chill for me to consider even using it tbh. Reaper Precision I am fond of cause I just like the life force possibility even though the actual chance of life force per hit with rabids is about 10-14% which is fairly low considering our rate of attack. Reaper’s precision would need to be 66% chance for life force on crit to be master.
Hemophilia I think is in a good spot. Same with spectral.
Focused rituals is in a good spot. However this is the upside and chance of putting it in the adept or master spite line and forcing players to choose traits and also increasing build diversity. Currently the 30 10 0 0 30 DS Powermancer is too rampant as its the only build that hits all the good points. By putting focused rituals in spite you can open up more well builds that go deep into blood magic and then some into spite. Or the 30 10 0 0 30 build now has 10 points to move around as they like. Theres the chance of putting it adept and buffing some adepts into usefulness. Maybe increasing retalliation duration on spiteful spirit. Not sure lots of possibilities though.
Dhuumfire:
So this is the money trait at the moment. And I think in its current incarceration it should be moved to grandmaster and into curses. And by forcing people to pick it or terror, you can also theoretically rebuff dhuumfire to its PVE equivalent as there is no terror added damage on top of it. You can still terror someone but they’ll just be stunned while they have a burning on top of them. Which lots of professions can do, and do well. Looking at our engi brethren or condi warriors with longbow/hammer.
Now as the replacement for what would be the grandmaster for the spite line. I was thinking of a variable vulnerability proccing based on life force pool. This would be equivalent to an adrenaline burst skill but would count as the next on hit DS1 with an ICD of like 20s. 0 – 33 , 33- 66, 66- 100. First stage is 5 stacks of vulnerability for 10s, second is 10 stacks for 10s, last is 15 stacks for 15s. This trait also has some possible PVE implications too. This idea can be replaced with blindness, or chill.
Death magic.
I think this line should be about blind traits and minions. They seem the most defensive and inline with necromancers to me. Necros dont have enough blinds imo. Could do weakness but we already have plenty of that.
Oh the reason necros got viable is cause they just got massive overworked compared to all others during that vital patch back in June I think? I think the tipping point was the addition of more condi covers being DS5 and the burning. BUt the burning doesnt need to be there just additional condi cover instead of nerfing weapon sources of condi damage.
