Showing Posts For CETheLucid.3964:

Perfect Imbalence vs Balance (nerfing)

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Posted by: CETheLucid.3964

CETheLucid.3964

You are describing “perfect imbalance” that is in the video.

Supersun said it better then the video did. +1

AoE is too strong!

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Thank you for proving my point about misleading data. Like you, the developers have been ignorantly fooled into thinking that, because the highest damage pool comes from AoE skills, the single target skills don’t do enough damage.

Speaking of misleading data, where are you getting your data from?

why do people hate magic find?

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Posted by: CETheLucid.3964

CETheLucid.3964

I dunno. The OP asked why MF hate. So, he gets answers. Now, I find out that because I can do math and add up numbers I am an inadequate elitist, hater,no skill scrub, min maxer etc etc.

That is a cool story. I’m sorry you have such a low opinion of yourself.

No ones (or at least I wouldn’t) pick on you because you can crunch the numbers. You’re right. Berserkers is superior damage wise to MF.

But that’s the point, isn’t it? That’s the trade off for MF.

If you would merit hate, it’s because you’re hating on people who choose to play a stat different from your own personal liking and brow beating them with the numbers.

Berserkers isn’t that much better then MF. The difference is minimal.

Some people rock MF for the chance at loot. I’ve played with many people in MF, and it always depends on the person behind the character.

If MF gear was some kind of widespread phenomenon, I could maybe see the hate. That isn’t the case.

Many people want to compliment their desired trait skills, or want more defense in general, or the highest possible damage and they go for these gear stats instead…

All of which is far removed from MF gear.

Skill can’t be used as an argument. Someone who sucks in MF gear isn’t going to magically get better if you throw them in another gear stat.

Any gear stat can be supplemented with trait points, though not always to the trait skills you want.

It’s one part balancing act and one part personal preference, depending on what the user wants to do.

Confessions of a Magic Find Leech

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Posted by: CETheLucid.3964

CETheLucid.3964

Time is gold, brah. if you do fast runs, that means lesser wasted time gaming. and the time saved could be used doing something else, like mining orichalcum ores, if you’re still gaming, which is translated to in game gold. Or that time saved could be used to do a google search, finding a job opening elsewhere. google searches just take less than a minute and that lost minute could be a missed opportunity.

while you’re at it.

It’s of no consequence to me if you want to be a contradiction to your own ideals. That’s your issue to deal with.

Those who whine about time in a game, an MMO no less where an element of your time invested will always be at the mercy of other people no matter what you do…

There will always be instances of lost time and opportunity in game or otherwise. Not just over MF gear either. Just sayin’.

People like you will always be a very perturbed gamer indeed.

why do people hate magic find?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

How about instead of nerfing or removing magic find, they buff it instead?

Make the MF even higher then it is now, and the power and precision buff even higher still, maybe about on par or a little better then berserker is now?

Buff berserker gear as a result.

This makes MF gear even better, and berserker remains top tier stat wise for damage/GC.

MF keeps its intention as a trade off for MF while giving stats comparable to berserker gear which is accepted by most folks, and berserker folks get moar damage.

Technically you can spec your stats around MF gear even right now the same way you spec it for berserker, and the results are fairly similar.

This buff would close that (assumed) gap for MF users, MF users get moar MF, and they’re made on par with today’s berserker gear.

Berserkers get a buff out of the deal and more numbers trait wise to work with. Haven’t seen that suggestion yet.

I wonder why?

It would be a careful balancing act and maybe other stats would need working to remain viable… I don’t envy the balance team.

But it’s nothing that needs removal from the game, outside of the elitist number crunching crowd (a very small negative group, the larger majority of the number conscious folks being kind and honest) looking for reasons to accuse others to excuse their own inadequacies.

New ele meta build

in Elementalist

Posted by: CETheLucid.3964

CETheLucid.3964

If determined players can still run the D/D build after the nerf, that means Anet did it right. Back in GW1, Anet nerfed the touch ranger for example.

Still a very viable build. Other players not built with some basic defensive skills to get away from or otherwise disable the toucher would still fall.

Same principle here, I would hope. We’ll see.

Confessions of a Magic Find Leech

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Posted by: CETheLucid.3964

CETheLucid.3964

In-game income.
Extra time they spend in a dungeon is time they could’ve spent getting more money somewhere else, in addition to the fixed amount they’d get from the dungeon. Meaning, you’re wasting time they could be using to be somewhere else, and all associated incomes, in order to get income yourself.
Because you are a leecher.

Yeah, you’re one of those people that suck the fun out of everything. “Time” is the ultimate value to you.

I have to wonder how does a person like you become interested in gaming?

By nature, gaming is a ‘huge waste of time’ that you could spend doing something infinitely more valuable.

If entertainment is your pursuit, you’re certainly wasting your time by focusing on an inferior method to that end.

Even more so in something like an MMO where other people inevitably have an irrecoverable measure of control in regards to your expenses (time).

You’re cheating yourself, brah.

What is wrong with nudity?

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Posted by: CETheLucid.3964

CETheLucid.3964

the majority of naked women would be played by sixteen year old boys who for some reason can’t just watch some porn and be done with it.

Because men older then 16 no longer enjoy nude women, right?

Or if they do, something is wrong with them, right?

Right?

Get your fix somewhere else. It’s not hard, really. Let it go. It’s over.

Nudity is fine in the confines of your own home, but it certainly isn’t needed in any way, shape, or form in an MMORPG.

If you want nudity in your game, here’s some choices for you :

1)Age of Conan
2) Therapy

Change female heavy Arah armor back to its beta model

in Suggestions

Posted by: CETheLucid.3964

CETheLucid.3964

TL;DR

The beta had a boobeh poking out and the final has it covered up. Intense and heated discussion regarding this deeply concerning issue ensues.

Medium armor change please

in Suggestions

Posted by: CETheLucid.3964

CETheLucid.3964

And, can we, ONE TIME, debate armor with out the prudery and “in real life” commentary? It’s a game, people, and more choices, more options are good things.

Agreed.

I personally like the trench/long coat looks they have, they’re awesome.

I felt such looks didn’t get enough love in GW1 until the tail end there (seriously, Rangers had got some really nice long coat armor in that game by EoTN, and that last halloween costume they did was sheer awesome).

But I’m not by any means opposed to more options.

As long as they don’t shaft the current thing they have going (as in please don’t quit making bad kitten long coat looks), I’m all in favor of them adding more options.

More options is always a good thing.

Medium armor change please

in Suggestions

Posted by: CETheLucid.3964

CETheLucid.3964

Yeah, not really making your point.

Several of these characters have long coat leather type armors. The skimpy female options while not especially as many compared to the other classes, are still there for the medium armor class.

The armor also isn’t made just for ranger in mind, but also for the thief and engi. The more armored archer characters look like warriors with a bow.

Which you can do in game right now. Cool pics though some of these.

I have to agree being a Charr Thief, I’m tired of my tail (and gear) clipping coats.

Agreed. Fix these little things and we’re golden. Long coats are awesome. Moar!

To anyone that is complaining about the bans:

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Posted by: CETheLucid.3964

CETheLucid.3964

Except the problem being that some people don’t know that performing x action will result in a ban because the part stating that it’s bannable is hidden in a basement bunker guarded by flesh eating 800 pound manbearpigs.

You can guess at what those things might be and maybe you’d be right most of the time. But if the service actually implies that you should constantly be wary of and question your actions in fear of getting banned then it’s a pretty poor service. You aren’t playing the game anymore. You are playing a different one called, “How do I not get banned today”.

Oi… get over it man.

If you or anyone has to play “how not to get banned today”, you’re missing the forest for the trees. Are you seriously that antisocial? Do you lack that much common sense?

On top of this, you’re arguing on the premise that Anet bans people for no reason at all and that’s not true.

There was a reason those 200 or so folks (out of a million or so) got banned. Many more were spared.

Pretty relaxed when they could honestly go for a zero tolerance approach. They did not.

The sooner people would quit ignoring the facts, the sooner maybe we could have an honest discussion about this.

But not likely. Not here anyway. We’re not supposed to talk about account issues on the forum and I’m unsure if this thread is technically legal as is.

Feel free to take it up on Guru, Guildhead, Twitter, and Reddit.

Funny enough, the folks there that are complaining about these things are carrying themselves with much more civility then what can be seen here most of the time.

Which is confusing because you’d think folks might carry themselves with a bit more respect and decorum on the official site that might well be able to help you directly…

Considering your using your in game account here (because I’m certain the banned aren’t using alts and friend proxy’s to sow discord or anything, that would be hypocritical when most of them say “they’re just done with this game”)… you know, there’s a little more at stake.

Where as you would think you would be a little more frank and loose on the unofficial forums where you don’t have much to lose.

But I digress.

The banned were not innocent victims of Anets random banning urges, no matter how often these alt accounts I would suspect want to argue the case or just cry more about it.

Suck it up. Have a tissue. You’re not perfect. Happens to the best of us, yada yada. I hear we’re gonna get some info on Lineage Eternal and EverQuest Next this year.

Take it easy.

Do you feel bad for the Ghosts of Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

Most of what you said is pretty right on the money except this. GW1 lore states in many places and in no uncertain terms that the human gods lead man to Ascalon. It also states that men could speak with the gods and the descriptions of the monk class describe them as not using holy magic, but actually speaking with and asking favors of the gods. So if men in GW1 say that “the gods told us too,” I’m inclined to believe.

I’m sorry but unless Melandru or one of the other ones undoubtedly said to the humans “Guys, go take the land from the charr” somewhere in the lore I missed, any Joe Schmoe can say “for teh gods” or “god said so” to justify themselves in their own eyes or in the eyes of others.

That’s not an argument anymore then someone who says a god told them to go kill someone. You have to prove the authority under which you act.

If a god can get you to kill someone, if they’re any kind of ‘god’, then they can rescue you from the lesser authority of mortals.

You can imagine how often that happens. Did the human gods rescue Ascalon from the charr invasion if it was their will that humans should have Ascalon?

That more or less proves as the lore goes that humans pretty much ran off and conquered the known world of their own doing and were the dominant species for the longest time.

Times certainly have changed. It doesn’t have to be bad though.

The unique place we find ourselves in history at this time could have us all be united as friends with a purpose instead of everyone hating us for being the conqueror.

Time will tell. I hope for the first option myself and things seem to be going great in that regard.

But regardless, you better believe humans will persist even against impossible odds. Even if things go south.

Humans will always have a place in Tyria, or else they will carve themselves one… or curb stomp someone else’s spot…

Vicious cycle is vicious.

The Tale of Two Jewellry Recipes...

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Posted by: CETheLucid.3964

CETheLucid.3964

How they handle mistakes they made might lead to more “stepping back” than they anticipated.

If you say so. This forum is infamous for it’s melodrama. I think lots of video game forums are like that.

From inappropriate names, to karma exploits, fractals and ascended gear, to this newest crackdown, there’s always a very vocal minority heralding the doom of this game or that one based on stupid unsubstantiated things, or in the instance of bannings, their own stupid choices and bemoaning the inevitable result of those choices.

We all strike out sometime. I’ve been banned from my fair share of games for things I’ve done. Live and learn. I’ve owned up to those things and I’ve moved on.

What I see here, lots of QQ. Were there an honest injustice done I’d sing a different tune. I know what happened.

The semantics some would argue is the mindset of the power trader and the casual gamer, but it all amounts to the same thing. We all agreed to the same ToS.

If I go back to what Kiserai said

I suppose we’ll know who was right in a few months, when the dust has truly settled and the precedent set here has been put to the test by another situation.

I would say look at their track record so far. Look at how they handled things in the past regarding the karma exploit, regarding the karka chest, regarding Halloween for folks effected by Sandy.

Some of the folks here have a very short memory and a terrible case of tunnel vision.

The Tale of Two Jewellry Recipes...

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Posted by: CETheLucid.3964

CETheLucid.3964

That is not what is going on here. Read my posts. I abused nothing; I’m in the clear here as far as ArenaNet is concerned. It sounds like you came to this thread assuming you understood others motivations and didn’t let pesky things like “people saying the exact opposite” get in the way of that.

While I suppose you have that right, there is absolutely more going on in this thread than abusers complaining about their fate.

Awful lot of passion for folks that supposedly don’t have any skin in this fiasco. I’m sorry if you had friends or guild mates banned.

… or otherwise using features in a way that’s obviously unintended.

See, you hang yourself with this bit. It was quite obvious given the whole fiasco and the number of folks. It’s all documented here and on Reddit.

Anet wasn’t quiet about it.

You could have even done it several times or so ‘just to be sure’ and probably slide by. Those that were banned did it in the hundreds/thousands. That’s how the hammer fell.

The Tale of Two Jewellry Recipes...

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Posted by: CETheLucid.3964

CETheLucid.3964

There is nothing that would even possibly convince you that this was ignorance rather than malice, is there?

Do you have anything else to add that hasn’t already been said?

Folks are just mad that Anet isn’t going to give them a do over. They don’t owe them that. They didn’t owe the karma abusers that.

The abusers struck out this round. I’m sorry.

The Tale of Two Jewellry Recipes...

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Posted by: CETheLucid.3964

CETheLucid.3964

And how do you feel about the dev team and the QA team? Especially the QA team. Are they stupid or clueless in your opinion?

Nah, they’re still in the game. The exploiters aren’t. Who won that battle of wills? Who lost all that time they’re never gonna get back?

It’s human to make mistakes developing something as complex as content for a game.

If you’re a coder or dev in something and make a mistake, you don’t deserve to be crucified for it by your users. Out of a million+, 200 bad apples isn’t too shabby.

As the poster above me (Rising Dusk.2408) points out, there were likely very many more then that having fell into a gray area they determined “not actively trying to milk this/ruin the economy” that they let slide.

So there’s your mercy.

They’re pretty generous with it overall. You don’t do this hundreds/thousands of times and sit there feigning ignorance thinking you’re fooling anyone.

It’s immoral of the user to exploit said mistakes for gain. On the backs of other users no less.

Anets game. They have the authority to act on these things. They did. Game set and match. Checkmate.

Crash course in personal responsibility.

Blaming the system for your own behavior isn’t always going to fly, nor should you ever expect it to work that way.

Are you a moral person? You should be honest and think for yourself instead. Common sense: not so common anymore…

Do you feel bad for the Ghosts of Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

As to the whole history/who is right/wrong debate, my view is this: The humans were led by their gods into territory that was already occupied by a sentient is currently technologically primitive people and told to take it as their own.

Your view isn’t based on lore or any discernible fact. The human gods didn’t tell the humans to take Ascalon from the charr. Humans did that on their own.

Same deal with the forgotten. Humans went on a land grab and they were largely successful.

Both humans and charr can hold a grudge, and both are equally persistent. Humans can and have kept pace with the charr in terms of warfare.

The charr genocide failed and the human resistance was and is fairly unbreakable even as of now.

But, the bloody war bit is ‘over’, the charr offensive over the many years have won them claim again over Ascalon (save for Ebonhawk and much of the surrounding area) and we’re all pretty much on even footing now.

Charr have won the war for their homeland at a very heavy price. Humans did this, charr did that. Let’s be friends now.

The semantics of these things goes all the way back to GW1 and irony would have it that certain humans helped the charr gain the independence and the free society they enjoy now.

Humans are made of tougher stuff, and charr are brilliant in addition to being very mighty beings (and cool, don’t forget cool) when they’re not enslaved to false deities.

It’s ironic in that charr are considered ‘god killers’, yet it’s humans who have historically killed the false gods of the charr and a couple of their own to boot.

Well, one full on god and several demi-gods, a former god… but yeah. We’re at an interesting point in Tyrian history.

I hope unlike in most lores that our major races become amiable and stick together and don’t end up hating each other again, making things like factions in WoW.

The Tale of Two Jewellry Recipes...

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

That’s based on an assumption that they knew it was too good to be true, when his point was that they didn’t know.

I find that hard to believe.

They would have been stupid to do that thinking it wasn’t an exploit, and clueless if they only did it a couple dozen times.

Were it the later, they may still be playing tonight.

They were neither stupid nor clueless. Maybe I’m wrong! Maybe they were stupid? Anythings possible.

I tend to think pro traders are a bit more savvy then that myself. Feel free to argue the negative all you want.

The Tale of Two Jewellry Recipes...

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I find it funny that so many people are immediately leaping to the conclusion that ANYONE who used this recipe MUST have known it was an exploit. There’s this tacit assumption that the activity was undertaken purely out of malice, with an aim toward destroying the economy.

I’ll give you that. I doubt many of the offenders cared at all about the economy.

They just wanted to get ahead, get theirs, and bollocks to anyone else save maybe some close friends.

Doesn’t change the fact that their actions did have an impact and if Anet didn’t lay down the hammer, they would have destroyed the economy.

It was an exploit. The heavy exploiters were gaining from it knowing this is a little too good to be true. They milked it in the hundreds/thousands range.

I was pleasantly surprised to learn that only about 200 accounts out of a million plus were terminated. Good people overall!

My personal favorite part is that several of these people that were banned, (only) then come out and share a wonderful way to make ectos with everyone.

Maybe to spite the economy? When in fact all they’ve done is helped it and made many players all the richer for it in ectos.

To which I say thank you and I’m sorry about your greed getting you hammered. Live and learn.

We all mess up sometimes.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

Ok, lets look at it differently. Lets ignore all the pre-purchasers. They got some shinies they got time to play with the gem market they are the spoiled kids.

What about the current players who joined the game just a few days before the wizard promotion. They missed the betas, they missed the gw2 cap, they missed the hero’s band. No halloween costumes, no mad king tome backpiece, no free hats like devil horns and witch hat. They also had to pay 20$ extra for deluxe edition. They can’t get the wizard hat. Why? Because they have shinies from before the promotion? They don’t.

C’est la vie. Such is life. Opportunities come and opportunities go. I shouldn’t have need to tell you that, unless you really don’t get out much.

I’m not ‘against’ Anet spoiling it’s loyal fan base, not by any means! I love the stuff I’ve gotten as a pre-launch pre-purchaser and as a GW1 veteran.

No other company is this nice to it’s fanbase!

I greatly and deeply appreciate this kindness. I’m thankful and it’s inspiring. But wow, looking at some of these posts is amazing.

That’s why I compare these people to kids being spoiled by rich parents.

The kindness of the parents is repaid in large part by the development of some of the most nasty, self-absorbed, and thankless prats that you will ever come in contact with.

Typically drunk and/or high in their meanderings.

They’re not even the fun kind of drunk. They’re the insipid sniveling ones. There is a reason I don’t often frequent these forums but in short bursts.

But I digress.

One day…i hope ANet reward those who play on the first day.

Attachments:

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

They didn’t got the headstart bonuses because they were not here. But I’m here, and perfectly capable of buying the hat. I’m just not allowed to.

Okay so you just answered your own argument with the time thing. What is your point? You jumped in when you thought it was ideal. You got your due.

You must now live with it.

You got exclusive beta access, a 3 day head start, gem shop access before a viable economy developed… new players get a hat.

They don’t get the same opportunity that you had. It’s passed.

You don’t get a hat that is being offered to new comers. You made your choice to jump in earlier and not later. Or else you would get a hat.

Anet isn’t shafting it’s old player base. If some of these posts are any indication, they’re a bunch of spoiled pedants.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

I joined GW1 in 2008 I missed all previous hats, lots of good farming time. Glitched weapons which sells were sold for a lot of gold in the original game(unconditional +15% damage, req7 max stat weapons), farming before loot scaling, etc. Do I deserve a special exclusive item which players who bought the game before 2008 cannot obtain? No. It was my choice to wait 3 years. All I got is a very cheap price for the game(I bought Prophecies GOTY and Factions for less than 5$ each).

They never excluded current players from game content and they never should.

You got exclusive beta access, a 3 day head start, gem shop access before a viable economy developed… new players get a hat.

They don’t get the same opportunity that you had. It’s passed.

You don’t get a hat that is being offered to new comers. You made your choice to jump in earlier and not later. Or else you would get a hat.

Technically, nothing is stopping you from getting another account if you so desperately need that hat!

Though I hope you might take a bit of friendly advice:
You may need to step back from this game if a little piece of exclusive town clothing is getting you bent out of shape.

(Also, I shouldn’t tell you about that in game GW2 shirt you probably don’t have if you didn’t attend an Anet event at a ComicCon.

MOAR CONTENT CURRENT PLAYER THAT R BEIN EXCLOODED BURN ANET BUURN)

People who got in on the first opportunity that are complaining about a hat, are suffering some serious first world problems. Get. Over. It.

You look silly and make a grand fool of yourself complaining about such a trivial thing. Sober up and try again in the morning, maybe it’ll make sense then. Take it easy.

No place for gamers like me... (I am a healer)

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Posted by: CETheLucid.3964

CETheLucid.3964

Guardian and Elementalist can offer excellent party support if you want to fill that niche. Engineer and Necromancer can as well to a certain degree.

I hope Glyph of Revival get’s a buff. It was pretty cool when it brought back dead folks. It’s function still rocks.

But if it’s only going to work on downed folks, I hope that glyph get’s a range and cool down buff someday.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

Fair point. Sorry, precise wording is important in my job, sometimes it creeps into other areas.

No problem.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

Yes, early bird gets the worm. As a preorder player we got access to beta and other stuff. It was our choice to buy the game early and we got rewarded for that. No one was stopped from preordering the game, it was their choice to wait until after release.

We got exclusive bonuses for preordering, but we paid extra for that. We paid full price while current players get the digital edition for free. In 1-2 years people will buy it with 25-50% off. No one will stop you from buying the game and no one will force you to wait.

But in this case we, who bought the game early, have absolutely no option. We are willing to pay for the hat, we are not asking for a free hat, yet we don’t have the option to pay for it. We are being punished for buying the game too early.

Okay so you just answered your own argument with the time thing. What is your point? You jumped in when you thought it was ideal. You got your due.

If it’s a matter of money, you could have waited for a discount or a promotion such as the one happening now. You made your choice.

You must now live with it.

It’s a piece of exclusive town clothing for new folks. Seriously. Get over it.

You got beta access, you had a three day head start, you were given access to the gem shop before the economy developed.

If you jumped in on that, you’re probably filthy rich right now. That’s borderline unfair. All that because you joined before live.

If you’re a GW1 player on top of this, Anet is outright spoiling you like a rich parent spoils their favorite child.

It’s just a hat. It’s a nice little trinket that is otherwise worthless, incentive for new folks to buy the game.

Let them have at least the scraps that fall from your table.

Do longtime players get free items too? (Wizard Hat; Merged)

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Posted by: CETheLucid.3964

CETheLucid.3964

Companies that are constantly marketing their product towards new players only end up hurting themselves. This is akin to standing in line and having someone who just came in get preferential treatment by letting them cut in all the way in front. A company that does this only ends up losing customers as they are not treating them with respect.

It isn’t said for no reason that it’s easier to get new customers as it is keeping them. Loyal customers should always get the nod over new ones as they are the ones that pay the bills in the end.

As someone who purchased the DD before the games release, you were given exclusive beta access and a 3 day head start before anybody else.

Anet effectively let you cut in line.

New users are being offered a spiffy piece of town clothing, that has no bearing on the game beyond your appearance. It’s entirely cosmetic.

You got the better deal as a loyal and long time customer. If you’re a GW1 player, you got even more perks. Your argument is invalid.

The argument isn’t invalid. You may argue that Anet doesn’t prioritize new players over old, but that doesn’t make the argument that it’s bad to do so invalid.

Based on the context and the given assumption by the poster that Anet is shafting old players in favor of new ones, this line of reasoning is invalid given the fact that this isn’t what is happening.

In the context of an argument, this is invalid. It’s not true. It’s not sound. Savvy? If I used that word wrong, you’ll have to pardon my english.

(edited by CETheLucid.3964)

An idea to fix thief in wvw(and/or pvp).

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Posted by: CETheLucid.3964

CETheLucid.3964

Thieves aren’t OP and I’m a squishy elementalist. At least relatively. Stun/knockdown a thief and it’s GG for them like 80% of the time.

10% of the time they might escape by the skin of their teeth (and pray you stick around looking for them) and the other 10% is smarter then your average bear.

The problem is so many people run glass cannon right now, it’s stupid. The reason a thief can 2HKO most people is because they’re specced glass cannon.

Any good thief will get the jump on you and you will drop like a glass cannon.

Ring ring. That was your defense and vitality trait lines. They’re on 3-way. They want to know why you don’t call anymore.

They offer some pretty snazzy benefits skill/trait wise in addition to making you burst proof.

Yes, you will have to sacrifice just a bit of damage potential for a bit of survivability.

But, because everyone is facerolling glass cannon right now… you will be able to weather their blast and shatter them just the same.

Glass cannons take a ton of skill to use and their margin for error is slim to none.

In addition to this, thieves are uniquely designed as a burst class. A natural counter to such a build.

Thieves cannot sustain their assault and are very vulnerable to pretty much anything that didn’t get dropped by their chain.

Stealth is their unique defense and game mechanic, their specialty.

Thieves naturally lend themselves to the glass cannon playstyle and they have the advantage in that regard.

Ergo, ‘thieves are OP because they’re winning in this meta.’ Thieves will always thrive in a glass cannon meta.

This is the GW2’s touch ranger. TF2’s Spy. Adapt or die, it isn’t the class.

A legitimate problem is culling and how stealth/re-rendering messes with that. That’s what is broken. Let that get fixed first and see what that does for everyone.

Do longtime players get free items too? (Wizard Hat; Merged)

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Companies that are constantly marketing their product towards new players only end up hurting themselves. This is akin to standing in line and having someone who just came in get preferential treatment by letting them cut in all the way in front. A company that does this only ends up losing customers as they are not treating them with respect.

It isn’t said for no reason that it’s easier to get new customers as it is keeping them. Loyal customers should always get the nod over new ones as they are the ones that pay the bills in the end.

As someone who purchased the DD before the games release, you were given exclusive beta access and a 3 day head start before anybody else.

Anet effectively let you cut in line.

New users are being offered a spiffy piece of town clothing, that has no bearing on the game beyond your appearance. It’s entirely cosmetic.

You got the better deal as a loyal and long time customer. If you’re a GW1 player, you got even more perks. Your argument is invalid.

Do longtime players get free items too? (Wizard Hat; Merged)

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Or you know… it’s just a hat. A piece of festive town clothes that serves no purpose in the game beyond making you look cool.

You got beta access and a three day head start before the common folk. New people are getting… a nifty hat. You got the better deal. Get over it.

refund trickery

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I can understand players feeling that the direction of the game has changed, and the product has taken on a direction they don’t like and in that regard they feel somewhat let down or betrayed or even misled, if you had all the facts of the game on release or pre-release and I’m talking in the sense of IMMUTABLE facts and senses here.

The immutable facts are that everything is status quo from release until now. They didn’t break their creed.

You and/or else others can feel that way (and thus delude yourselves), but that doesn’t change the matter of fact.

They could have gone about the release and dissemination of information much better then they did, but the facts remain. You can read all about it for yourselves.

Or not, and continue to repeat the mantra of ignorance.

“la la la la i cant hear you, anet betraydeded me refund plz”

No more Fractals in Monthly

in Fractals, Dungeons & Raids

Posted by: CETheLucid.3964

CETheLucid.3964

Fractals is a dungeon whose difficulty scale goes against ArenaNet’s previous philosphy that you are able to play with your friends all the time and they don’t degrade you from achieving what you want (which is what fractals does).

Could you elaborate on this? How does fractals stop you from playing with your friends or degrade you from getting/achieving/accomplishing what you want?

refund trickery

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Let’s just be clear, the shoe doesn’t fit at all, PETA didn’t have expectations of Mario, they were just outraged because they thought it somehow promoted skinning tanooki’s or whatever which is utterly unreasonable.

I demanded a refund because the type of game advertised was drastically altered and I cared so greatly for it that I didn’t want to support that change, and seeing as the complaints are ignored anyway, that was the best course imo.

So yeah, I don’t wanna know where you get your shoes sir.

You’re QQing because you personally hate a very minor non-infringing update that unless you’re a hardcore fractals grinder (which isn’t needed to do at all to begin with, assuming you’re interested in that particular), it will effect you in no honest way.

If you’re not interested in fractals, you can ignore the dungeon altogether.

If it’s the ascended gear you want without any fractal association, ascended gear is soon coming to the main game in several different avenues.

I assume you already knew that.

Essentially, you’re trying to work a social activism scenario… over a video game.

As per your comparison. Your comparisons to SOPA and PIPA is insulting to the good people who oppose those things, honestly.

That was an actual and legitimate problem for internet users on a grand scale. Your personal and unfounded disdain for a video game update is irrelevant.

So yes. That’s just about at the level of PETA getting mad at Super Mario 3D Land over tanooki suits.

You’re being ridiculous, unreasonable, and presume yourself entitled to a refund well after the fact by raising a stink on some imaginary moral high ground you suppose to have over Anet.

There is a reason the cats are jaded.

Charr Sexuality/Customs

in Charr

Posted by: CETheLucid.3964

CETheLucid.3964

I am sure that in this case, the word “mate” is used as in the meaning of “friend”.

That’s the sum of it. You give people an inch and they carve a mile.

“Confidence is ignorance. If you are feeling kitteny then there is something you dont know.” ~Unknown.
If this is the case you are full of confidence, arent you Lucid?
Definition of mate: " Noun:
Each of a pair of birds or other animals.
Verb:
(of animals or birds) Come together for breeding; copulate: “successful males may mate with many females”.
Synonyms:
noun. partner – companion – fellow – friend – pal – chum
verb. couple – pair – marry – match – wed"
For the people of older times, mate was almost always used for the person they are married to. And, oh look! This game takes place in older times, and by animal-like races! What a coincidence.

Cool story mate. Tell me more.

(edited by Moderator)

refund trickery

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

If the shoe fits mate… but I am sorry to see you go. That’s a pity. Maybe some other game, maybe in the next life. Take care.

refund trickery

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

The reason I gave that analogy was to make clear that if you care for something, anything really, people shouldn’t disregard your outrage with QQ.

Yeah. You might have a point. After all, those PETA folks were onto something when they were outraged at Super Mario 3D Land over the tanooki suit power up.

Oh, wait. They weren’t. And you don’t.

They were unreasonable cry babies who drew unreasonable parallels that I’m almost certain you’re sharing in kind to the ascended gear debacle.

But don’t let logic and reason get in the way of your ‘principles’. Too proud to admit you’re wrong, too many words already said.

Anet is pure unadulterated evil and they betraydeded you. That’s your story and you’re sticking to it.

I admit that analogy wasn’t the best I could have made, but the other one that came to mind seemed even more unjust to make.

No kidding…

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Ok so you STILL haven’t read my initial post:

I try to focus on two or three enemies types (grawl, colossus and skelks) as these drop the required items I need for crafting. Now upon zoning in to the area, I take on roughly 50 Colossus (s?) and get 4 drops, of anything (two of junk shards). Now is this a bug, working as intended or am I just plain unlucky?

At what point did I say 4 Rare Crafting materials? At what point did I say Blue or green (or above items), later on in one of my posts, I detail exactly what it was that dropped, but in my INITIAL post I said "4 drops of “anything” (Two of junk shards – in this case Ice chards, remember I am fighting Colossus)…..

But call me a liar, its so much easier than reading the OP, I didn’t “change my story” as you put in another post, you failed to read the OP and responded to other users comments. Its ok, you LIKE the drop rates the way they are, I don’t. SO I will go back to farming fractals to earn the yellos, to salavge the globs to buy the materials required, afterall I have +20 agony resist, they are a breeze.

But that is 1 dimensional gaming, the fact that you don’t see that is ok, I am ok with that. You are entitled to your opinion, but base your opinion on the OP

I find it hard to believe you only got a grand total of four items after taking down 50+ level 80 mobs. We’re not playing the same game apparently. See my other posts.

I never said there couldn’t be a problem. Maybe there is.

Appreciate the info from Reddit. Thank you. A link would have been nice, but I found it based on the info your provided.

A link for everyone else: http://www.reddit.com/r/Guildwars2/comments/13tuac/im_the_studio_design_director_on_guild_wars_2_ama/c77cl83

I read your OP. I’ve read your posts. You’re scarce on details and it’s like they trickle out every other post you make. Be more specific next time and less defensive, maybe?

My thoughts on Ranger balance

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

I do like the ranger, but I don’t want to play an overpowered class. What you’re suggesting in terms of pets is basically taking the warrior’s adrenaline burst skill and putting it on an AI teammate that can die.

The warriors adrenaline gain is a constant, not a one trick pony thing.

I’m not suggesting pets be unkillable but far more durable then they are now, especially in wake of my other suggestions.

If the warriors DPS was pathetic all the time expect for a single burst skill with a permanent recharge (unlike how they can constantly recharge adrenaline) and otherwise have nothing else going for him besides just being a meaty target, he’d very underpowered and dead just the same.

In my scenario, by itself, the pet isn’t much of a threat.

The pet with the ranger is what makes him dangerous. The ranger becomes a serious threat in of herself and the pet is a potential ‘bomb’ of savagery unleashed waiting to go off at the rangers command.

It forces the enemy to consider both the ranger and their pet. Which I think is the intention.

My thoughts on Ranger balance

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

I think that all “balance suggestions” made by players are terrible. Most players aren’t game designers, and don’t know the first thing about properly balancing a class.

Doesn’t stop everyone else from adding their two cents.

As for your suggestions, they would make the ranger abhorrently overpowered. This is usually what happens when people try to offer suggestions on how to fix or balance their favorite class.

Are you a dev then? You’re on the ranger subforum so I can, like you, assume you fancy the ranger.

Edit: I see you only mentioned bringing bow damage up to par with warrior weapon damage. This would completely invalidate the ranger’s other weapons.

No, I meant a general weapons buff overall, which includes the bow, that the ranger might be in the top tier of ranged damage.

But yes, this includes the melee weapons as well.

I suggest a huge pet nerf in damage output to offset that, making the ranger much less dependent on the pet for DPS.

However as to not make pets completely useless in a PVP/Dungeon avenue, I would give all pets a huge buff in their durability overall with a devastating one trick pony move in their F2 skills that the ranger could utilize that would act as an offset to this, be it an incredible buff or attack, condition, what have you.

It can be a fun and unique thing per animal like it is now.

The recharge of these super F2 skills would be very significant so that they couldn’t be abused.

My thoughts on Ranger balance

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

I feel sorry for Anet. Ranger must be a nightmare of a class to balance without making them too weak or too strong.

So here’s my stab at it: A good fix for rangers range options, the bows, the signature weapon of the class, would be to give them an overall huge weapons damage buff putting them up there with warriors in raw damage.

The rangers longbow damage should be top tier in ranged damage, something they truly shine at, while also being fairly insane with their melee stuff.

Rangers, the jack of all trades and master of them too. Not the guy or gal you want to meet on the field of combat.

To off set this boon of weapons power gain, the rangers pet would have to take a massive damage output nerf. But we can’t leave our beloved pets high and dry though!

So to make up for that, all pets should be buffed to be exceptionally durable critters.

Durable enough that they simply can’t be ignored. Essentially a second body on the field that you can’t two shot kill. You can kill minions and summons easy enough.

But a ranger pet should warrant the combatants attention to the end of killing it… though, typically, it shouldn’t be worth it.

On the whole, the rangers pet would do paltry and very minimal damage output overall, but be a persistent nuisance that unless dealt with, will be the undoing of the enemy.

This is where the unique F2 skills of the pets could shine, being the pièce de résistance of a pet.

This would make up for it otherwise being a big lump of meat that can and would likely be ignored, due to it otherwise being a very weak source of DPS in lieu of greater threats on the field; these skills should be absolutely devastating in what they do, albeit one trick pony’s.

And to that end, given greater cooldowns to such a degree that they can’t be abused.
_

So, those are my thoughts on a balance update for rangers. Just wanted to put this out there for consideration, maybe something to be used to build other ideas with.

What do you think?

Ranged Tank Profession

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Nobody’s range is as good as melee. Its a little weird to wrap your head around it at first, since a lot of people seem to make rangers or elementalist with the intent of being “high, safe from danger DPS” and it turns out they need to be in melee range to do so like everyone else.

This is mostly true in what it asserts, but it takes it too far. I get what you mean though.

Melee is rewarded by being stronger overall. It’s just devestating if you don’t get away from it.

Range is safer. It does damage just the same, and mitigates the aforementioned melee.

The ranged classes such as necro or ranger do get their range, but that doesn’t mean they can just sit there and press attack without a care.

No class let’s you sit still.

Every profession will have you moving around and switching all the time and if you don’t, you’re medicore at the best of times, you have nice friends who take care of you, or your dead.

What you arm yourself with determines what kind of distance you can enjoy.

The enemy can always close that distance or play with some range themselves, and unless you want to be dead real soon, you will always be moving around.

In this dance of combat, you will find yourself in melee range at times whether you like it or not. That’s just the nature of fluid combat.

If someone is coming at you with a melee weapon, you’re going to be in melee range until you can get some distance or pound them back.

If they want to hit you with that melee weapon, they’re going to close that distance as best they can or supplement distance gained with some range of their own.

If you can put even some of this into practice, you’ll be better then so many players who think and play very single mindedly. I used to play this way.

When you ‘get’ it, you got it.

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

For the OP, I found this: https://forum-en.gw2archive.eu/forum/game/gw2/Change-in-loot-parameters-or-a-bug-Merged

But again, I wouldn’t put any stock into it. A casual search of some of the big fan sites reveal no such complaints or similar threads. They might be there. I’d appreciate a link.

But yeah. I’m not so quick to take this on the word of our official forum visitors alone.

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

DevonPaul, I do believe the drop rate was nerffed recently by accident. If I recall correctly, Anet has mentioned this in relation to the World Map Completion so I assume it affected everything else too.

ReginaBuenaobra
North American Community Team Lead
Next
Hey, everyone: we’re aware of the bug where people are not getting 100% completion even though they have 100% in every map. The team is looking into it. Thank you for all the reports.

Thread here – see page 3
https://forum-en.gw2archive.eu/forum/support/bugs/100-world-completion-bug/page/3

I’ve looked around in this thread (not very thoroughly mind you) and checked the dev tracker, and I don’t see them saying anything about the item drop rate being bugged or nerfed.

I found this: https://forum-en.gw2archive.eu/forum/game/bltc/Do-Permanent-items-still-drop-in-BLT-Chests/861990

((shrug))

If you find a dev speaking on it and not just forum complainers (or even something on a fansite by someone reputable would be nice), I’d appreciate a link. Thanks!

(edited by CETheLucid.3964)

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Today I run fractals from 12-15. I then did some real work. I zoned into Frostgorge Sound, beat down 50+ Colossus and gain 4 items (as detailed above), please note in my OP I asked whether this could be a bug.

Instead what I received was vitriol, spelling and grammar corrections (which proved to be incorrect) and a few forum posters have decided I am a cry baby that wants free everything…….

Learn to read OP, then flame me…..

I find it hard to believe that after killing 50+ level 80 mobs you only got four item drops out of it. You’re hard to follow.

You say four item drops now, but earlier you say four rare crafting material drops.

There’s a big difference there and I get the idea you’re being dishonest when you change your story like that.

If you mean you only got four rare/exotic item drops, that’s pretty standard fare, even fairly good without any MF.

If that’s your story, you really should be more specific when you post.

I wouldn’t mind personally if the drop rate for that stuff were a little better on the whole, especially the stuff needed for less then 80 crafts.

But for your part, you’re very defensive with folks who are just trying to help you out.

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Hmmm Neither of you have read my post, I am in full exotics with three ascended items (including backpiece, now infused), do you think I am the kind of player that expects uber power to rain upon me?

No I am the kind of player that after killing 50+ level 80 mobs, expects more than 4 items to have dropped, you both appear to be the kind of players that don’t mind that. See the thread about MF being broken since the last patch btw. Until I see a confirmed, MF = This % chance of getting ANYTHING to drop and how MF affects RNG (and whether or not it has been fixed), why would I invest in it?

Then to be honest friend, I have no idea what game you’re playing. With several large bags, I still need to make room if I start really laying into mobs.

Unless you went and triggered the anti-farm/bot code to the upteenth degree (and that puts you waaay out of the league of the casual player), after killing 50+ level 80 mobs you really should have more then four item drops. Even if the anti-bot/anti-farm code kicked in.

I don’t know what your problem is. Try and get in touch with support.

(edited by CETheLucid.3964)

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Sorry CETheLucid, but by that Logic I might as well stay in my starting gear……..

Characters progress, yes all dungeons can be done in Green but I might as well stay level 76 (that was when I completed World Explorer)….

The reason why high-end things are in the game is something for players to aim for, the reason why 60-80% of mobs killed dont drop anything, is just dull and uniteresting

Some people do stay in their starting gear. Maybe mix the armor bits to make your own unique look.

You have that option. It’s an aesthetic choice and one you can make in game without hindering your effectiveness at all.

Now if you haven’t changed your gear at all since you began the game, that’s more of a L2P issue and something Anet can’t fix for you.

Is your argument that you shouldn’t need to worry about gear period?

Because then you’d be in the wrong genre of game altogether. You’d do better with something like Zelda or Fire Emblem.

But I think even in some of those, you still need to worry about gear to a certain extent… maybe Super Mario?

I’m not sure where you want to go with this?

Many folks here already told you what you need to do to get better drops or else get the mats you need. It doesn’t have to be grinding, but you can do that if you so choose.

Give it an honest try before you go on an unintelligible tirade maybe?

(until a gearscore mentality kicks in….. and it WILL)

Déjà Vu.

Keep preaching it oh mighty gearscore prophets of doom.

(edited by CETheLucid.3964)

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I hate when mmo implemented mf sets. Years ago. anyway i dont want to grindfest anymore in a mmo i will wait for any others game.

Then don’t play the game like a grindfest. Anet puts the ball in your court.

It’s not necessary to grind or even very lucrative given more productive means to get to what you want.

The worst grind you’re going to find in this game is for pretty shiny things. Entirely aesthetic. That hasn’t changed.

You don’t need pretty shiny things.

You can get by and even thrive financially (more so since you’re not dumping your money into the pretty shiny things goldsink) with the basic/default skin gear.

Understanding Logic

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Nice, well done for editing out the bit where you said I couldn’t spell. As for those other activities you suggested, that’s fine an all. The problem is, what if EVERYONE does that, how many Tier 6 Crafting items do you think will appear on the TP?

That’s the second time you’ve said that. Take a hint from your own point: not everyone plays the same way. Not everyone will do that.

Believe it or not, AcidicVision was trying to help you out. It was a valid tip. If you don’t want to do what he said, you’re free to get the mats in the means of your own choosing.

If you don’t want to do dungeon runs, you don’t have to do that.

A cheap magic find set, some relatively cheap magic find jewelery, and some major/superior luck sigils for your weps.

You can craft most if not all of these for yourself for fairly cheap in most cases, depending on your crafting level/disciplines.

This would really help you out a lot if you’re going to decide to grind it out in the world.

It would still take a very healthy/tedious effort, but you’ll really get much better drops that way, in addition to netting more money on a whole per run.

But to grind materials that way would be your choice to make. No one is forcing you to do that.

A couple casual dungeon runs with guildies would certainly net you the mats you want faster, in addition to stocking yourself with several other things (tokens) you’ll likely want to work for later if any of the dungeons have gear that you fancy.

Do you feel bad for the Ghosts of Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

No one was really ‘on board’ with what happened.

I don’t even think King Adelbern knew the extent of what it was he was going to do, but kitten it all, these charr aren’t going to win!

And what was the alternative? Surrender to the mercy of the charr? The Flame Legion wasn’t (and still isn’t) known for their mercy or reason.

Back then, charr weren’t especially reasonable as a whole, not withstanding a few progressives such as Pyre Fierceshot and his warband.

Now amplify that by the fact that the king is a diehard conservative who shunned his former human enemies.

You think he’s the kind of guy to consider surrender to a race that would likely in that time period do them no better then what he did in his final moments?

Slavery to your mortal enemies at best, fodder for their rituals at worst.

It was a lose/lose situation. You can argue the lesser evil outcomes would be ‘better’, but given the circumstances, he acted as a man pushed to a corner.

You would have done no better. Maybe worse. Who can say what would happen otherwise?

The charr had their Searing. The humans had Foefire.

Both races committed their share of wrongs. We can call it even and move on with our lives together as friends, or forever play the hate game.

Reasonable people change and ultimately control the course of the world.

Those blinded by hate are doomed to an endless circle of these kinds of tragedies until they die. If they can die at all.

Life is a lot more meaningful and fulfilling when you can experience it with clear eyes.

Do you feel bad for the Ghosts of Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

Both sides committed wrongs and atrocities.

I don’t begrudge Adelburn for his actions. He was a proud and stubborn king, working to the best end for his people.

That was his goal, an admirable one. He had the best intentions. He’s a tragic villain.

Aside from hitting the ‘panic button’ at the end of inevitability there when the charr breached into Ascalon City, he doesn’t compare to someone like The Lich who also hit a ‘panic button’.

Even in death he was a pretty morally inspired guy.

If you’ve played the dungeon, he and his people were keeping back a greater threat to the land, even greater then the charr, on charr ruled land!

That everlasting hatred is somewhat tempered, albeit unreasonable still.

He wasn’t malicious in his dealings and prior to the searing, under his rule, the kingdom of Ascalon was without comparison.

Rurik was a more progressive guy, Adelburn a conservative.

Were Adelburn not so hung up over tradition, his nation with the help of Kryta, his old enemies, and the nation of Deldrimor, Ascalon may well have survived as a human kingdom.

That a remnant of Ascalonian human survives at all is thanks to the work of Rurik and the Ebon Vanguard, which in of itself thrived in the land in spite of the charr or the new dragon threats all these long years.

And while in the short term, this all worked out wonderfully for the charr in that they once again have Ascalon, eternal warfare isn’t all that it’s cracked up to be, even if you like warfare.

It takes it’s toll.

Humans and charr both did wrongs. Humans and charr in looking at this really have a whole lot in common; they’re both brutal, cunning, and often times crazy races.

Adelburns desperation at the end of his rule is akin to the flame legions Searing effort.

Humans and charrs should call it even, respect one and other, and live a peaceful co-existence that can be utilized in times of need.

They could pretty much take over the world if they worked to that end together.

Human ingenuity, penchant for progression, and great thinking + charr technological progression and steam punk advancement + Asura works in magical sciences = one awesome, kicking, unbound, and endlessly exciting future.

Or, we can all continue trying to kill each other. Not much sense in that given the former.

I opt for the awesome future myself, as an Ascalonian human descended of Ebon Hawk lineage. I’ve called it even with charrs.

If they’re friendly, I’m friendly. An ally is an ally. A proven friend is a friend indeed. Many a charr I’ve met has been an ally, and several more a proven friend.

Times have changed and they’re changing even now, for the better in terms of racial relationships.

But if they want to knife my throat, they better get to it before I get theirs. That’s the world we live in at present.

Mines smaller and much harder to connect with. Charrs are big bulky targets and I’m pretty quick.

TL:DR

Yeah. I feel bad for the ghosts of Ascalon. They’re my ancestors.

They’re also tragically unreasonable, unfeeling, unrelenting, and will kill me given half the chance. So, they have to ‘die’. Sorry. :(