Showing Posts For Caedmon.6798:

How on earth some scrubs make it to ruby?

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Posted by: Caedmon.6798

Caedmon.6798

Pointless thread to try and shame someone for not playing how you wanted him to play and not knowing why he did what he did,then calling him a scrub and a noob and showing off how you blocked him..

Such an interesting story.

Treb Botting

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Posted by: Caedmon.6798

Caedmon.6798

You see someone treb for a long time so you assume he’s botting ? Righto.

Lower server map cap by -5/-10.

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Posted by: Caedmon.6798

Caedmon.6798

Reducing the map caps will also affect Queue’s and total amount of people in WvW at the same time. So it is a pretty big thing.

Example option could be to reduce map caps but add another map to even out the total map population. But just reducing map-cap at this stage might be more problematic than it is worth.

Well i’m asking for this because in the past they did reduce the cap for a while as a test,and we had lag free 3 ways,even in sm.

This is still a thing it seems...

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Posted by: Caedmon.6798

Caedmon.6798

How can you compare a bunker to something that is in stealth 95% of the time not getting revealed while throwing condis around.This entire thread goes Whoosh doesn’kitten

This is still a thing it seems...

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Posted by: Caedmon.6798

Caedmon.6798

This build is a complete troll build only works if you actually stay around and let it kill you. This build is about as dangerous as a wet fart.

You miss the point,it’;s about being in stealth 95% of the time while throwing condis around not getting revealed.

Who the hell likes fighting something that ? Imagine if we all run around like this..Whooptie…

Lower server map cap by -5/-10.

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Posted by: Caedmon.6798

Caedmon.6798

Pretty please, -5 or -10 for every server.

I remember some months back you tested this and we had a lag free time.But recently,every day actually..since some weeks it’s been lagging like crazy,prime is pretty much in an unplayable state again.

Skull Grinder Overkill

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Posted by: Caedmon.6798

Caedmon.6798

Disagree entirely,it’s still a skill that’s highly telegraphed..You can actually See it coming.It is Not spammable right away because as always adren gain while on mace is Terrible unless the person is able to headbutt after the burst and insta fill it again,which normally he has done Before the burst,a swap in between will also happen..

Besides,blocks,blinds,evades,ports,stealth,taking distance while warri’s go into berserk are things you should take into consideration.

@Frowny,basically…you can say the same thing about every other skill ingame.

Are we on a nerf warri train again btw ? Nerf gunflame,nerf adren hp,nerf healsig,now nerf skullgrinder ? Guys please…warri’s were something most people could steamroll before the patch,now we’re “back in business” suddenly no one knows how to counter a warri anymore ?

Well, if most of the community is saying it needs to be toned down then yes there is a nerf train. I keep seeing the arguement that you just need to kite the warrior. I guess thats fine if you aren’t trying to defend a point. Any good warrior will just time dodge rolls anyhow. Hopefully once the bug on warrior is fixed that is enough.

You don’t need to constantly kite the warri it’s more about paying attention to when he’s gonna go into berserk and avoid those bursts for 15 sec.

The “bug” doesn’t even apply on mace.

Skull Grinder Overkill

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Posted by: Caedmon.6798

Caedmon.6798

Disagree entirely,it’s still a skill that’s highly telegraphed..You can actually See it coming.It is Not spammable right away because as always adren gain while on mace is Terrible unless the person is able to headbutt after the burst and insta fill it again,which normally he has done Before the burst,a swap in between will also happen..

Besides,blocks,blinds,evades,ports,stealth,taking distance while warri’s go into berserk are things you should take into consideration.

@Frowny,basically…you can say the same thing about every other skill ingame.

Are we on a nerf warri train again btw ? Nerf gunflame,nerf adren hp,nerf healsig,now nerf skullgrinder ? Guys please…warri’s were something most people could steamroll before the patch,now we’re “back in business” suddenly no one knows how to counter a warri anymore ?

(edited by Caedmon.6798)

(Oldschool) Warrior WvW Roaming [Video]

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Posted by: Caedmon.6798

Caedmon.6798

Decent fights!

How did you gain stealth at 0.38

Reflected bow 3 from ranger,stealth.

(Oldschool) Warrior WvW Roaming [Video]

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Posted by: Caedmon.6798

Caedmon.6798

Hah nice one at the end,shame you couldnt finish em off ;d

gun flame and other stuff

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Posted by: Caedmon.6798

Caedmon.6798

You already say that you do not know how to handle that stuff…First step would be,Learn how to handle that stuff.

Condi Warriors

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Posted by: Caedmon.6798

Caedmon.6798

Anet does not know his own game.
This warrior is the best build i ever faced in any season, 44 bleed stacks easily, even with condi clease you just cant hold much longer.
His is not in common meta, he is in godlike meta like the old D/D ele monthas ago.
Going to pick my warrior now. reurueureurue

If you Ever get 44 stacks of bleed in one fight vs a warri,learn to freaking dodge and move already.

Ridiculous posts.

Carrion or Rabid?

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Posted by: Caedmon.6798

Caedmon.6798

For pvp rabid,wvw dire.

Hydro/Energy on which weapons?

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Posted by: Caedmon.6798

Caedmon.6798

Energy is always good,no matter what build..that extra dodge can save your life.Hydro on the otherhand can dmg for insane amounts on a power build ( needs a nerf imo ) ive seen it do 3k dmg,3k dmg for just swapping weapons is stupid honestly.

(edited by Caedmon.6798)

Hundred blades interrupting

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Posted by: Caedmon.6798

Caedmon.6798

Ive had it happen that my 100b got interrupted animation wise but if you stand still the dmg will still continue.

How is Killshot in a WvW Zerg?

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Posted by: Caedmon.6798

Caedmon.6798

It’s fine,well gunflame is..drop killshot for zerging.I highly suggest to go sw/shield instead of gs for shtf, full zerk with arms/disc/berserk,the unblocks are king in these fights since reflect and block is allover the place.Youl have a guaranteed crit and unblock at 50%hp from the trait .Grab might util + Fury + ep,elite is your own choise.

Start off gaining adren as fast as possible,pop fury..and never try to gunflame without unblock up unless you know for Sure it wont be reflected or blocked.And yes,run with no stabi,theres no need of it because you will not run through the aoe’s and you will focus on the backline.If your comm moves right,you move left and hit the backline.At all cost make sure you are never the focus of target,if so leap out and only save your leaps to disengage,you got sblock to cover yourself after it,regain to the comm and go again..

I also recommend to when running with your zerg and you have arms equipped,pop healsig/might/fury every now and then to keep your crit stacked up as high as possible before you engage.

(edited by Caedmon.6798)

Warrior sprint - immob not being removed

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Posted by: Caedmon.6798

Caedmon.6798

I’ve been getting a strange bug with shield bash that will make my character “slide” and kinda autorun in a direction for a short period of time, or when weapon swapping and using Shield Stance or right after a stun, having my character stop moving and have no animation for the shield (channel bar is still there though)

Lots of really weird weird bugs.

Same here,uncontrollable for a while but it happens on alot of other skills aswell,mostly after a fast swap while using a skill from your other set directly after the swap.

Do berserkers need nerf?

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Posted by: Caedmon.6798

Caedmon.6798

How about you try to dodge his burst so adren hp wont even pop at all ?

Back in the beginning when the gimmick was “Kick, 1KB”, people ran to the forums, calling to nerf warrior, instead of using stability or dodging. And it was nerfed.

I feel history repeating itself

I just hope anet doesn’t buy these threads..Like they did before after the very first healsig buff that got quickly shaved down because of constant qq on forums.

PSA: ASUS Gamefirst III = Ping spikes

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Posted by: Caedmon.6798

Caedmon.6798

Yeah i remember this one from some years back.. Lower ping ! Increase your fps ! Maximum stability ! Superspeed !

All games started suddenly lagging..

Warrior sprint - immob not being removed

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Posted by: Caedmon.6798

Caedmon.6798

It’s not that it’s not removing the immobilize, alot of the movement skills removing the immobilize is getting that movement bug. Or at least it has been for me on the warrior specifically , which is driving me crazy since I main warrior and wvw and standing still in wvw is just instant death

Mh yeah that might be it aswell,if so it has been alot worse lately since latest patch i reckon.

Warrior sprint - immob not being removed

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Posted by: Caedmon.6798

Caedmon.6798

Yep, tons of warrior bugs lately. I’ve submitted this.

Good to know im not the only one..Cus i really wasn’t sure at first untill last night/today pretty much.

Warrior sprint - immob not being removed

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Posted by: Caedmon.6798

Caedmon.6798

Since the last couple of days i notice that my leaps are not always removing immobilize when using warri sprint.At first i thought it was because of immob might have been reapplied fast again,hell i even thought i forgot to equip the trait at all.But it happend again last night and just now ive seen it where my leap just does not remove one stack of immob without being reapplied again after my leap.

Do berserkers need nerf?

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Posted by: Caedmon.6798

Caedmon.6798

How about you try to dodge his burst so adren hp wont even pop at all ?

Is rush ever going to get fixed?

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Posted by: Caedmon.6798

Caedmon.6798

Change the animation to match ele’s fiery rush and it would be fixed.

Cu tonight Hylo !

Enable the use of Magic Carpet/Broom

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Posted by: Caedmon.6798

Caedmon.6798

Sorry for the necro,i didn’t want to create a new one just for this.But nearing 2 years without able to use broom/carpet in wvw ( It’s kinda silly really ) and after having seen the new toybox where u added broom/carpet/sonic tool to be used in wvw my question is..Can you enable these items to be used normally again in wvw ?

Not including the brawler toys.

Changing outmanned

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Posted by: Caedmon.6798

Caedmon.6798

Pug blobs are usually around those numbers and i don’t see them splitting up anytime soon.You can’t take into consideration that pugs might flee or might not flee that’s totally depending on what servers you’re facing at the time and if they provide any fights at all.

It does seem nice in theory though,but then again will anet servers even be able to handle all that extra load of constantly having to calculate all of this ?

Changing outmanned

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Posted by: Caedmon.6798

Caedmon.6798

Dont forget about strong Guild groups of 25 that could completely steamroll a pug blob especially with added buffs provided by some people here.

It wont be hard to manipulate and abuse that.

MAY THE STARS GUIDE YOU *gag*

in Guild Wars 2 Discussion

Posted by: Caedmon.6798

Caedmon.6798

May the stars guide you all ~!

Rev/Druid/Ele/Engi/Mez

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Posted by: Caedmon.6798

Caedmon.6798

I’ve played Guardian close to 4,000 hours. I have 3.3k hours on my main, and over the years I made alt Guardians to play around with in PvP. You can trust me when I say guardian traps are not over the top in a real, hardcore PvP match.

Define “Real Hardcore Pvp Match”.Every pvp match matters,unranked,ranked doesn’t matter.The trap pull combo zelu showed you does infact happen in Real pvp situations…That you can’t pull it off doesn’t mean others can’t either.

Miniatures in Gemstore [Merged]

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Posted by: Caedmon.6798

Caedmon.6798

A Mini of my own char.

Bring Back the Desert Borderland!

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Posted by: Caedmon.6798

Caedmon.6798

Or maybe introduce a rotation, like 1 month desert, 1 month alpine? That way everyone could have a chance to play on the map they prefer?

DBL is still in rotation,anet already said that…The Alpine being live atm is not permanent for now.

HoT vs Core = Unfair Advantage.

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Posted by: Caedmon.6798

Caedmon.6798

Same thing with Guild wars 1 and the Factions that unlocked new skills…I really don’t get these threads.It would be p2w if they were selling the skills in the gemstore for 800gems each.

Bring Back the Desert Borderland!

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Posted by: Caedmon.6798

Caedmon.6798

Imagine how anet feels now with a thread like this… /shrug

After multiple "fixes" rush still misses..?

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Posted by: Caedmon.6798

Caedmon.6798

It’s come to the point if you sidestep a certain way your rush will actually pass them and hit air nearly everytime, effectively putting more distance between you and your enemy aswell.

You know the ele gs 4 with that leap at the end ? I always hoped they changed Rush into that…cus that ele gs Always hits and acts the same way besides the small leap at the end.

banners-condition user vs not

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Posted by: Caedmon.6798

Caedmon.6798

No need,banners really arn’t that powerful anyway.Find one 1on1 and theres not much he can do besides dying.

i mean ya….anyone who has used the banners should know this already. But that’s not the point I’m trying to make, nor is that their intended use. I mean there’s a reason there’s a breakbar, and 5-20 max targets on the abilities.

Yeah it’s used for zerg fights i get that,ive had the pleasure of trying em all.I like the turtle banner best since it’s so supportive to play with.But dragon banner got nerfed into the ground already and centaur itself is just really weak besides the transform that knocks people away. Then still i dont have issues with my enemies using them in zerg fights either..Dragon banner used to Op as hell,it really isn’t atm.

banners-condition user vs not

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Posted by: Caedmon.6798

Caedmon.6798

No need,banners really arn’t that powerful anyway.Find one 1on1 and theres not much he can do besides dying.

Un-nerf 20% True Shot Damage Reduction

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Posted by: Caedmon.6798

Caedmon.6798

Atleast you got compensated on your other bow skills,gunflame got nerfed both damage and pierce wise but we didn’t get anything else back in return on our rifle.

Would you play deathmatch if it was an option

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Posted by: Caedmon.6798

Caedmon.6798

For sure,ive been wanting deathmatch maps since first year.I love to jump in a game have a few brawls and leave again without the need for sitting on points.

Didn’t like courtyard that much though,i think the map design was a bit off and promotes heavy aoe spamm.

Server Merge: Too much lag for roaming

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Posted by: Caedmon.6798

Caedmon.6798

Havent noticed any difference at all when roaming on borders.

This is mainly about EB.

Oh you mean the zone that’s lagged since release when 3 full zoneblobs meet? Ok.

It used to be much less than this,don’t act like a tool please Ok.It started getting worse after the condi cap removal and stabi stack change months back,then it got resolved again and now since recently it’s really heavy again on zerg fights,not even 3 ways only.Ok

Server Merge: Too much lag for roaming

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Posted by: Caedmon.6798

Caedmon.6798

Havent noticed any difference at all when roaming on borders.

This is mainly about EB.

Reduce the impact of night capping?

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Posted by: Caedmon.6798

Caedmon.6798

I just voted on the WvW poll and saw the reduce impact of night capping. So I guess we’re going to marginalize the contributions of WvW players who don’t play during “primetime”. They don’t play within the prescribed timeframe, they are not worth as much.

So, server A has 100% of it’s population playing during the prescribed hours, and server B (who has the exact same total population) has 50% of it’s population play during prescribed hours, and 50% at non-prescribed hours. Server A dominates during “primetime”, but server B comes back each night. Except, the rules are going to change so the night peoples efforts don’t count as much and Sever A gets to win every time because they all play during the prescribed hours?

And this is suppose to improve WvW? Sorry, I just don’t see it. If people don’t like losing their towers and keeps when they are not playing…they can stay up all night and fight it. Punishing people because their normal game time isn’t “primetime” would be poor game management. I think you’ll lose a lot of night people as players.

I guess you never had a matchup vs sometihng like baruch bay ? Where you don’t really see anyone during day and prime but only for them to appear when everyone goes to sleep ? Thats just 87.5% bullkitten !

Siege condition mastery

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Posted by: Caedmon.6798

Caedmon.6798

No….I remember abusing this with burn condi sitting on a mokittenoing 7 – 9k burn ticks on blobs that insta melted…Just no,keep this stuff out of the game,it was broken.

M-o-r-t-a-r is mokittenoing ! anet…

the "merging" of servers.

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Posted by: Caedmon.6798

Caedmon.6798

We had epic 3-way SM fight yesterday at GH+FoW against DZ and FSP+UW. It lasted over 2 hours I think and only ended because our comm got tired of fighting FSP blob in their chokes and pulled them out from SM into open area so DZ got in and capped the SM.

My point (beside that it was great fight) is that lag was horrible. Half the players comments on chat and TS were about the lag. You cast the skill and it will pop 2 seconds later. Comm says to push, you start to move but whole screen is frozen. It really ruins the fun if you die because of lag.

Epic ? spamming 1 is epic ? Are you people so dense to keep on going for kittening 3 ways when you people notice its making the server lag for everyone ? It was lagging for 2 hours straight yesterday,but HEY lets keep going for those 3 ways in sm ! Hur dur.

Thanks btw,it was amazing to roam in eb last night !

I got salt whispered....

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Posted by: Caedmon.6798

Caedmon.6798

If i would have to make a thread every time a person whispered bull to me,this forum would be filled..

There’s no point in doing so,we know people kitten and moan,deal with it.

NPC's turn invisible

in Bugs: Game, Forum, Website

Posted by: Caedmon.6798

Caedmon.6798

I notice this also on random mobs,but at first i thought anet just added culling to happen early on mobs and npc’s to reduce lag maybe ?

Not having fun anymore :(

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Posted by: Caedmon.6798

Caedmon.6798

You enjoy small tier game play, that’s good, the bls still allow for that. It is 2 days after reset on the weekend and a wvw patch, your queues will go down. Wvw is finally alive again and there are fights, or ppt if that’s what you prefer, you can roam/havoc in the bls, zerg in eb, idk what you people are all crying so much for. Server loyalty died years ago.

Server loyalty died years ago for You.Stop thinking we all think the same as you do.
There’s enough people that care for the server they play on and the people they have been playing with all this time.

Add a Placeholder for people that hardcrash.

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Posted by: Caedmon.6798

Caedmon.6798

It only has to be like 2 – 5m grace period where people have the chance to relogg.Make it so people arn;t able to abuse it to switch chars or bl’s but only apply it on an actual crash or dc.

Add a Placeholder for people that hardcrash.

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Posted by: Caedmon.6798

Caedmon.6798

Can it be done ? Having to sit in a 2h queu because of a hard crash/dc isn’t fun..It makes me wanna logg.

You could even make it a gemstore item…

Floating mortar on Desert bl,Hills.

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Posted by: Caedmon.6798

Caedmon.6798

Couldn’t spot any others besides this one.

Far shiverpeaks BL – EU.

Attachments:

When will adrenal Health get nerfed?

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Posted by: Caedmon.6798

Caedmon.6798

I’m not really trying to say it is OP, it definitely doesn’t make warriors OP or hand them that new important pvp role that will see them in the finals.

if you are not saying that don’t make it sound like that, and what the hell is requesting a nerf is beyond me

Finally we get some love sustain wise,and here we got people asking for a nerf after 2 Whole kittening Days….

Cus of people like You,anet is making whack decisions,give it some kittening time.