I think i explained this all well enough several times.
It seems to me that you have missed the point much more significantly:
daze (4s) + stun (3s) + knockback (2s) == 4s wall time spent under CC.
timeline:
1s: lying on the ground, can’t do anything
2s: get up, because knockback wears off, but still stunned and dazed
3s: can move, because stun wears off, but still dazed
4s: can act again, because daze wears offcompare to “CC breaks other CC”:
1s: lying on the ground, can’t do anything, dazed, stunned, and knockbacked
2s: get up, and can act again, because knockback overwrite stunned and dazedalso, compare to the unreasonable thing nobody is asking for, “CC stacks”:
1s: lying on the ground, can’t do anything, dazed, stunned, and knocked back
2s: stand up, now stunned takes effect
5s: stun wears off, so you can move, but daze takes effect
9s: daze finally wears off, but you quit the game alreadyThe last one is unreasonable. Stacking durations or extending them isn’t the right thing to do, and I don’t think anyone disagrees.
What we do disagree with is this sequence:
1. apply daze 4s
2. apply stun 1s, which removes daze 4s totally
3. total time under CC: one second, due to the stun overwriting the daze.
Why cant you guys understand that you cannot have any other cc applied together with another cc in effect besides immob ? Its been like this since 2012.
I have found a solution for the problem.
I just take look at NVIDIA Control Panel and found DSR option then activate it and BOOM problem solved!
:-D
Its not actually solving the problem you have,youre upscaling,but the option of selecting your resolution should be able to be selected normally.
so all these should cancel each other outs?:
Daze
Fear
Float
Knockback
Knockdown
Launch
Push
Sink
Stun
TauntDid you read my other posts or… ?
yes, just trying to make sense of the whole thing..
so if I use a 3 sec stun on someone and right after someone use a 1/4 sec daze on the Person, that 1/4 daze overrides the 3 sec stun?Yes it will,every other CC will cancel that effect.Try to imagine that those effects would all stay while getting other cc’s ontop of you ( a 3 sec stun + a 4 sec daze + a 2 sec knockback for e.g ) when having a teamfight.People wont be able to move,and be in constant cc chains.Some classes when timing it perfectly can already stunlock you well enough.
Just try to make sure that every knockback,launch,stun,daze,fear,pull you make will be used for its full duration.So you cc,make a spike or apply normal damage or w/e,let the full duration of the cc last before you make another cc.
By the looks of it, people don’t understand the bug.
- Stun roots you and puts your skills on cooldown (You are not able to move or dodge unless you use a stun break).
- Daze only puts your skills on cooldown but allows you to move and dodge.
The bug consists on daze overriding stun and thus acting as a FREE stun break. Daze should not override stun; daze should only override daze and stun should only override stun.
Additionally, there is a misconception that stun stacks duration which is wrong.
Its not about stacking duration,i merely gave the durations as an example of how long you would be in a chain.Its the stacking Of daze PLUS a stun or any other cc ( Besides immobilize which i keep saying over and over aswell) not being possible which isn’t a bug.
Again,a Knockback or any other CC ..besides immob… will override that effect aswell,not related to daze – stun only.
I think i explained this all well enough several times.
What builds/skills do you find OP and in what context?
My short list:
DH – Rotational defense combined with passive defense is too strong
Necro – Deathly Chill is crushing it in skirmish. Epi is still an issue.
Thief – Ever-vade builds, Ghost Thief
Warrior – The passive Signet heal needs an adjustment downwards
Mesmer – Condi Chrono for a variety of reasons needs to meet a nerf bat
Oh come on,healsig is no issue.I find warris with double endure pain stacking it to 9 sec more annoying than having to even worry about healsig.
so all these should cancel each other outs?:
Daze
Fear
Float
Knockback
Knockdown
Launch
Push
Sink
Stun
TauntDid you read my other posts or… ?
yes, just trying to make sense of the whole thing..
so if I use a 3 sec stun on someone and right after someone use a 1/4 sec daze on the Person, that 1/4 daze overrides the 3 sec stun?
Yes it will,every other CC will cancel that effect.Try to imagine that those effects would all stay while getting other cc’s ontop of you ( a 3 sec stun + a 4 sec daze + a 2 sec knockback for e.g ) when having a teamfight.People wont be able to move,and be in constant cc chains.Some classes when timing it perfectly can already stunlock you well enough.
Just try to make sure that every knockback,launch,stun,daze,fear,pull you make will be used for its full duration.So you cc,make a spike or apply normal damage or w/e,let the full duration of the cc last before you make another cc.
(edited by Caedmon.6798)
Rollback your drivers,don’t change them when everything is working fine eventhough it’s tempting.
I’d say druid for sure,amazing support/heals/cleansing,great mobility to keep up with you and stay near you,nice range pressure aswell,all depending on stats offc.
Dont forget ( I actually used to thought this was a bug ), when you use balanced stance coupled with the trait rousing,activating balanced stance while not even being in a cc will also activate rousing.
so all these should cancel each other outs?:
Daze
Fear
Float
Knockback
Knockdown
Launch
Push
Sink
Stun
Taunt
Did you read my other posts or… ?
That is no bug,you should not override your own stuns with a daze,they do not stack and daze + stun is not possible,it’s either daze or stun.Or you wanna see people in perm cc state ?
I think it is legitimate to expect that both may apply concurrently, only one taking precedence, here. Like: not that adding daze to stun extends the duration of the CC, but that both can apply, and if one wears off before the other, the other is still in effect.
Hence you get CC stacking,i doubt this is a bug and it’s meant to be like this.
That seems like an odd definition of stacking; would you also argue that “blind and stun” at the same time is stacking, and one should be removed if the other is applied?
I can see an argument that they should not apply consecutively, but I can’t see why they couldn’t be applied concurrently, just like any other distinct conditions are?
Blind and stun are 2 completely different skills.Stun is a cc,Daze is a cc,Just as launch overrides a knockback the same happens on daze – stun or any other cc besides immob.if i stun you for 3 sec and use a 1 sec knockback/launch/fear/daze right after it. the stun is gone and the 1 sec knockback/launch/fear/daze ( pull i think aswell ) is applied instead so the stacking of different kind of cc’s won’t be able.
So, what is the purpose of stunning an enemy for 3 seconds if you use a skill that has daze and breaks him out of stun? Should one be passive while the target is stun? should one just sit and wait till the stun is gone so that you can use the skill that has the daze?
Please enlighten me because the logic escapes me.
Daze overwriting stun is a bug, and it needs to be fixed.
Stun > Spike > Daze > etc.
Don’t break your own applied stuns,it is not a bug.
Try Disabling surround sound.
I’d say your temps are fine imo,im using amd myself so not sure what the treshold is on intel,i believe it allows much higher temps before shutdown than amd aswell.But 50 – 55 is nothing to worry about.
Boost clock is some auto overclock mode ? If so you might want to do everything manually so you can lower your temps and maybe get a better overclock aswell. But i’d recommend going to a site like http://www.overclock.net/ and check in their forums what the most optimal settings are for your cpu coupled with the mobo you own.Some mobo’s allow cpu’s to reach much higher and stable oc’s than others do,so it’s recommended to search based on your mobo + cpu.
(edited by Caedmon.6798)
Cus people too bad to come up with their own kitten builds…Oh a streamer uses it ..Must use aswell now ! Bááááh.
Start the game up with the commandline /clientport 80,maybe its a connectivity issue or the client being blocked somehow by antivirus/firewall ?
That’s an OS scheduler fix so it’s in Microsoft’s court. The 1700 is $170 cheaper than the 1800X and may be overclockable to a similar clockspeed, which makes it the value choice of the three.
Kinda the same back then with the 8120 vs the 8350 which was just an oc’d version of the 8120 yet i was able to oc it to 4.8 ( not very stable ) then turned it down to 4.6 stable in most games and found it’s sweetspot to be 4.4.
You might want to lower character model/quality ( Heavy on the cpu ) to medium or so if you notice drops when you switch to 1440p.
Go to “C:\Users\YOURNAME\AppData\Roaming\Guild Wars 2” and remove Local.Dat
I dont think that folder or file will be deleted when you reinstall Gw2,it holds graphical settings amongst other things.
After that Right click on your Guild Wars 2 shortcut and select ‘Properties’.And paste /repair behind the “Target: line” so the commandline will look like this
“C:\Program Files\Guild Wars 2\Gw2-64.exe” /repair
Press ok and start up your Gw client and let it repair.Dont touch your pc in the meanwhile,it can hang easily.When its done,remove the commandline again and boot up the game.
Your ingame graphics will be reset aswell now due to removing local.dat which holds that info,so you have to reset those settings to what you used normally.
(edited by Caedmon.6798)
Because you gonna get stuff like this.
It does say Minimim requirements..That usually just means you can play the game,but on the lowest settings,and dont expect 60+fps.It just means u can “Run” the game.
Just the 2gb part seems a bit off now with the 64bit client,theres no way it can handle that.
Broken as intended.
It’s far beyond useless,ive had great moments with it.Also try using blood reckoning as your heal.Double gunflame ftw.
Burst > Heal > Burst.
From 49 to 18 sec is not a Huge difference ? I beg to differ.
Let’s say you either get payed 18 bucks an hour or 49 bucks an hour..Is this a huge difference now ?
That is no bug,you should not override your own stuns with a daze,they do not stack and daze + stun is not possible,it’s either daze or stun.Or you wanna see people in perm cc state ?
I think it is legitimate to expect that both may apply concurrently, only one taking precedence, here. Like: not that adding daze to stun extends the duration of the CC, but that both can apply, and if one wears off before the other, the other is still in effect.
Hence you get CC stacking,i doubt this is a bug and it’s meant to be like this.
That seems like an odd definition of stacking; would you also argue that “blind and stun” at the same time is stacking, and one should be removed if the other is applied?
I can see an argument that they should not apply consecutively, but I can’t see why they couldn’t be applied concurrently, just like any other distinct conditions are?
Blind and stun are 2 completely different skills.Stun is a cc,Daze is a cc,Just as launch overrides a knockback the same happens on daze – stun or any other cc besides immob.if i stun you for 3 sec and use a 1 sec knockback/launch/fear/daze right after it. the stun is gone and the 1 sec knockback/launch/fear/daze ( pull i think aswell ) is applied instead so the stacking of different kind of cc’s won’t be able.
(edited by Caedmon.6798)
There are other advantages to running the 32-bit client, as that is what I use with no issue, even though I have the 64-bit client installed, and could (and do, very occasionally) run that. Some programs/applications just won’t work with the 64-bit client.
If you use Google, you should find several threads about how to download and install the 32-bit client, if the instructions in the Sticky, or in the Knowledge Base aren’t working.
Good luck.
What kind of programs or apps are you talking about that won’t work with 64 bit client ?
That is no bug,you should not override your own stuns with a daze,they do not stack and daze + stun is not possible,it’s either daze or stun.Or you wanna see people in perm cc state ?
I think it is legitimate to expect that both may apply concurrently, only one taking precedence, here. Like: not that adding daze to stun extends the duration of the CC, but that both can apply, and if one wears off before the other, the other is still in effect.
Hence you get CC stacking,i doubt this is a bug and it’s meant to be like this.
Turn some settings down first
Shadows to High ( Do not set this to ultra its buggy as crap )
Reflections to Terrain only
Character limit and Quality to Medium or low.
Disable SLI,i remember on my old system enabling SLI did absolutely nothing for this game,besides one of those gpu’s is more than enough for gw.
That is no bug,you should not override your own stuns with a daze,they do not stack and daze + stun is not possible,it’s either daze or stun.Or you wanna see people in perm cc state ?
The concept art for Flame and Frost shows a norn mounted on a horse.
That…must be a really huge horse!
Or a really tiny norn,probably the tiniest of his kind hence he looks so sad.Probably made an outcast because of his tiny figure while he road off in the distance on his pony being laughed at by the other norns.
(edited by Caedmon.6798)
Be happy we can convert gold to gems
Revs do what our banners do while being mobile aswell.The stationary aspect of our banners ( Picking it up,no more acces to your own skillset anymore ect ) is what makes them so little used aswell,besides pve perhaps.If they make them into pulsing boons or making them mobile in general it would be used more often i reckon.
When it comes to pvp,every other utility we got is just much more useful for warr to be using than instead of giving a minor buff to your allies while youre dying in the meanwhile.
Tried it a bit after the patch,it still has the same issues as always.These damage buffs seem lazy to me without adressing its real issues.
Rupturing smash need to be made full aoe and both backbreaker and fierce blow need a faster casting time eg 0.5.
Maybe they are ingame but only used by npc’s/mobs ?
I think you are correct…I believe they are on some NPCs…I believe I saw that comment in a thread here before about these, someone had mentioned they saw some NPC?Mobs wielding them…but I cannot for the life of me find it at this time.
If mobs have them…they should drop them…I don’t care if they are white weapons…I just want the skins!!! lol
Would love one myself aswell,been using Belinda since it was released as a gs and i won’t change it for another skin ever again.Looks so simple yet so good.
Ehm……
https://forum-en.gw2archive.eu/forum/game/wuv/World-Linking-24-February
But yeah,theyre not changed yet i see…Makes sense.
You guys really need to hire someone who knows how to deliver mass patches.
My internet speed tests out fine, but your downloader for todays patch crawls along at 1 to 151 KB/s.
One thing you can say for Blizzard and WOW is they know how to deliver decent patch download speeds.
Please do better as it is I can’t play yet.
This is anets fault ? I download patches with an average of 15mbps.
Try using /clientport 80 or a diff ip like " -assetsrv drwkwiejruot6.cloudfront.net ".
Katana sword (mainhand) and dagger was once datamined. But they never really made it into the game unfortunately. Check attachment, or preview the chatcodes in game to see them for yourself:
Sword: [&AgGADQEAAA==]
Dagger: [&AgFcDgEAAA==]
How could these not be a huge hit? I don’t understand why they never released these.
Maybe they are ingame but only used by npc’s/mobs ?
Shame it didnt help,i still think its a windows issue though,i doubt gw has anything to do with it.
Warrs only self heal that is always active unless you pop it is healsig that heals for 380+ per sec.We got adren hp trait in defense line that heals for 550+ per sec for 15 sec long After youve hit a burst with 3 bars of adrenaline,otherwise the healing intensity is lowered.So yes it is a passive heal but you Do have to make sure to land your bursts alot to keep adren hp up.
https://wiki.guildwars2.com/wiki/Adrenal_Health
@Felincyriac,stop that nonsense already,adren hp has been nerfed for 20% now in pvp.
Torch 5 cleanse 1 condi every sec ? That’s way too strong coupled with cleansin ire,brawler,berserk resist,healsig resist.
I do like the superspeed add to warhorn.
Edit: 3 seems more reasonable,but the 1 cleanse when spell ends seems kinda random,its not something you can rely on.Rather make it to full 3 condi cleanse imo.
(edited by Caedmon.6798)
That’s a windows 10 issue actually,google it.
“In Windows 10, by default, pressing CTRL+SHIFT will cycle through any keyboard layouts that you might have mapped and it’s surprisingly easy to do this by mistake.
If you keep pressing CTRL+SHIFT (or whatever you might have changed it to) then soon you should get back to the correct setting. (alternatively reboot which is what I did first time )".
http://superuser.com/questions/976947/keyboard-language-keeps-changing-in-windows-10
“You can disable this default keyboard action as follows:
Control panel//Language//Advanced settings//change language bar hotkeys//change key sequence//Switch keyboard layout and change it to not assigned."
can someone tell me whats a “continuum rift” and why there are so many of them? is it an item or a skill? what tf is going on in those pictures?!
Anet,youre killing your own gamemode with this.Some time ago a ton of people moved from fsp to piken to stack the server up for whatever reason,both servers had a healthy population before this happend now fsp has half of its population left while being outmanned alot even now.Up the transfer costs already,there’s no sense in this happening.And it will keep on happening untill wvw is completely dead.It’s the same idiots doing it everytime,and the same sheep following along everytime.
http://www.gw2wvw.net/index.php?/topic/21-which-server-are-we-going-to-stack-next-week/
NA has been doing this for years, even before the end of free transfers.
You’ll probably look back at the time before this as the golden years of WvW.
It happend before on our server aswell actually in a time where there were enough people allover to regain the loss of people who continuously do this.These are not those times,and recovering from the loss of people wont happen that fast anymore since theres just a few servers left in eu with a proper population all day long.When it happens now,people will just stop playing and go do something else.
Anet,youre killing your own gamemode with this.Some time ago a ton of people moved from fsp to piken to stack the server up for whatever reason,both servers had a healthy population before this happend now fsp has half of its population left while being outmanned alot even now.Up the transfer costs already,there’s no sense in this happening.And it will keep on happening untill wvw is completely dead.It’s the same idiots doing it everytime,and the same sheep following along everytime.
http://www.gw2wvw.net/index.php?/topic/21-which-server-are-we-going-to-stack-next-week/
(edited by Caedmon.6798)
.But its hard reading i reckon without instantly insulting and belittling someone while it is you that doesnt understand a simple post.
There are some insanely op ele builds around,you probably aren’t good enough to have them figured out yet i reckon.
LOL Your first post of this entire thread is you not reading and then belittling someone. You think I’m going to feel bad about bullying a bully with L2P issues? ROFL. Keep QQ’ing
Saying the truth is belittling ? He has 4 posts,that is him crying about ele nerfs,thats truth not belittling.And if you havent figured out an op build yet since day one playing this game while ele,than yeah you might be not as good as you think you are.
Sigh,i didnt got “pwned” since they hardly do damage,you obviously don’t even understand what im talking about.
It’s obvious, I see it from ppl who only play 1 class all the time. They run around here insulting other players and screaming like a child for nerfs. You tell some guy a few posts up that he “isn’t good enough” to know about the “secret insane ele build” when you don’t even know how to build an ele in the first place.
If you actually knew how to play ele you would know that “insane build” the guy was using was simple bunker ele build, water/earth/tempest. You can’t kill a child with that build and all you have to do is save your interrupts for when he tries to overload.
L 2 P
Where do i ask for a nerf ,“like a child” even? I kill most eles i encounter since i do know how to counter them.Those ele’s i mention are rare,and dont kill me,im talking about Those particular builds i find insane in That department i mentioned ,healing/tankyness/support while in a roam group.But its hard reading i reckon without instantly insulting and belittling someone while it is you that doesnt understand a simple post.
Where did i even say im such an expert ? I merely meant that ive Seen insane builds in wvw,either supportwise or themselves being unkillable healingbots or ele’s that made my power warr completely useless.Ive had a guy that stood still and ate all my bursts on full zerk gs/axe ,he pm’d after it if i got bored yet.I know they cant do much dmg in the meanwhile either since theyre on earth/water alot but if these guys dont feel like dying,they won’t.
So translation: You got pwned by a good ele because you’ve never played ele in your life and now they need a nerf. Sounds like an L2P issue to me.
Sigh,i didnt got “pwned” since they hardly do damage,you obviously don’t even understand what im talking about.
There are some insanely op ele builds around,you probably aren’t good enough to have them figured out yet i reckon.
I have been playing ele since day 1 and i promise you. The only “OP” build was against large hitboxes with meteor and then against small hitboxes with overload air. Both got nerfed. If you’re such an ele expert, show us all this magical ele build that does insane damage and doesn’t rely on overload air or meteor. We’re all waiting.
Where did i even say im such an expert ? An “op” build doesnt always have to be damage aimed either.I merely meant that ive Seen insane builds in wvw,either supportwise or themselves being unkillable healingbots or ele’s that made my power warr completely useless.Ive had a guy that stood still and ate all my bursts on full zerk gs/axe ,he pm’d after it if i got bored yet.I know they cant do much dmg in the meanwhile either since theyre on earth/water alot but if these guys dont feel like dying,they won’t.
Been playing main Ele since launch.
are you high? put the pipe down. If you cant see why these nerfs are bad without me spelling it out for you then you either don’t play the game or have literally no basic cognitive ability. What are these “insanely op ele builds” LOL Staff? Nope. Fresh air? nope. Of course though since you are apparently privy to knowledge we poor sad Eles aren’t please do enlighten us.
Please amaze us all with your depth of knowledge of homebrew garbage builds.
If you play ele since launch i see no reason to share my almighty knowledge with you.
again… lol you could be an Ele lol… all we ever really get is beaten about the head and shoulders with the Nerf Bat
Yes yes,your only 4 posts ever made is crying about ele nerf without being constructive as to why so.
There are some insanely op ele builds around,you probably aren’t good enough to have them figured out yet i reckon.
That’s the whole tactical point of owning sm,to be able to hit every tower from topfloor platforms,the platforms that were Made to hit the towers it’s facing.
Besides you’re fighting with another server,you can break open sm outer from whatever place and hope the other server will keep pushing it.If they do keep pushing sm then is the time where your outmanned server goes to the side which holds sm and hit some towers while the other server is trying to cap sm..So they will have to split up their groups,and eventually that will make them lose either some towers on their side or sm itself.