At one time I had 11 separate sets, but I needed the money so I salvaged a few of them, I only have 6 full exotic sets of armor right now (with ascended thrown in all over the place).
Berserker with Scholar runes.
Cleric with Water runes.
Magi with Exuberance runes.
Rabid with Undead runes.
Soldier (I use different cheap Runes almost every time I use it).
Rampager with Pirate Runes.
I used to also have a set of Apothecary, Shaman, Settlers, and Dire, and I am still working on getting a full set of Zealot’s and Celestial, as well as Nomad. Not in too much of a rush for any of those though.There isn’t really a set that I prefer to use over the other.
Chrispy u had a Shaman and a magi set? can i ask for ur builds?
I made builds with those armor sets just to se if they could work, and they do in the right situations just like everything else. Just to warn you, I got mixed results at best.
The Shaman set was always a work in progress. I started with a build that used Apothecary gear and worked from there, just replacing toughness with Vitality. I also used spiders and the Intimidation Training trait, especially the Forest Spider. There wasn’t actually a whole lot of damage coming from this build which was why it was always a work in progress. It had insane amounts of poison and cripple, and I never actually had that much trouble killing things in WvW. The never ending cripple caused many players to panic and try to run away (not really sure why). The non-existent armor meant that some builds could drop you pretty quickly though.
This armor set was another experiment, and I only use it for PvE (the lack of condition removal and stun breakers should be an immediate clue to that). It had 3 major concepts. First was to not invest in any toughness, and rely on the pet and their high damage to pull all enemy aggro to themselves. The second concept was to use Fortifying Bond and Companion’s Might to keep the pet essentially at 25 might forever (in reality, it was usually between 15-20, and I do also have a sword/warhorn weapon set I sometimes use with the build in place of the longbow that guarantees 25 might). The third concept was to use Guard to give the pet perma-protection, and signet of the Wild with the 1100 healing power to give them a constant 400 or so per second health regen, which combined with the perma regen equaled to about 670 health per second.
It actually worked, and until the Mega server rolled out, I used it to solo pretty much any champion that ever existed. It is still way slower than other armor sets like Zerker, but the pet was essentially un-killable, and did decent enough damage so I wasn’t standing there for 10-15+ minutes waiting for the boss to die.
If you were looking for something for a game mode other than PvE…sorry, can’t help. The one time I did use Magi gear in WvW, I switched a cat for a River Drake, used Quickening Zephyr, Signet of the Wild, and Sick ’em all at once with a well timed Lightning Breath while I was using Barrage to stack might on the pet. I used it on players that were taking a tower. They had dropped the Champion and already healed. I downed all 3 level 80 players before they even knew what was happening. (this works with any precision build but the timing has to be immaculate. If only drakes could track their targets…..).