(edited by Chuo.4238)
I thin ArenaNet’s model of B2P and some microtransactions in the gem store is overall, not a bad idea. Their problem is, like everything else GW2, they couldn’t implement it properly.
That said – I’d rather pay a sub for a good game than deal with monetization and being nickled-and-dimed to death. I just want to log on and play a fun game, not worry about the economics of the gem store.
I don’t want to get it. This game doesn’t need it. The players don’t need it. But ArenaNet seems to think that they need it or this game will die on the vine.
You’d think they’d have worked out by now that if this game is going to die, it’s because of things like grind and ascended gear, the alienation by the studio, and ArenaNet’s complete disconnection from their community and not due to the lack thereof.
Which tells me that making a good, fun game is pretty far down on their priority list.
But it doesn’t matter. We’re getting the gear. If you want it, you get a nice timegated grind. All that’s pretty much set in stone. No point asking opinions here – ArenaNet has been ignoring them since November.
Enjoy your gear grind.
Welcome back! I don’t know what you like to do ingame, but while you’re waiting on that download, these forums are pretty dang entertaining today…
People complaining about free items that ANet decided to do when they didn’t have to!? Say it ain’t so…
You people are ridiculous.
Exactly my thoughts. They dont have to give us ANYTHING! Just because they did so in GW1, doesnt mean it has to be the same for GW2 since its a whole different game, reasons why some things from part 1 didnt make it to part 2. Accept your gifts, along with all the other easy items gained from living story and keep playing.
And we don’t have to give them money either. Bottom line is that there are expectations and some of them set by Anet themselves. You can’t just say then that people just should accept everything someone throws at you.
Every time a company gives you something for free, I don’t care how big the letters are to showcase it as FREE, it’s part of an experience that you have paid for. That doesn’t have the same feeling to me.
The fact that this topic exploded here just shows how important these little things are. Now, you may be right in saying that little things shouldn’t matter that much, but perhaps there is more than entitlement going on here. Perhaps people are focusing on each little thing because they already are dissatisfied customers to some degree.
Just like stress, small things get you over that edge, if you already have a stress level close to but just under that edge. The same goes for dissatisfaction I’d say.
There may be a lot of people who already have a number of question marks about this game and then this small thing is just the thing that tips them over the edge.
Honestly, it’s a realistic possibility.
Well put. Probably worth investigating if you’re a conscientious ArenaNet.
I mean, if you’ve got something commonly referred to, worldwide, as the Mystic Toilet…you might be doing something wrong…
If you’ve reached the point where no matter what you do, people will take shots at you, and furthermore, it’s expected and predicted, you might be doing something wrong…
If it’s expected that anything you release is going to be poorly thought out and at least partially broken…you might be doing something wrong…
People I know who used to love ArenaNet and Guild Wars now roll their eyes and guffaw when the subject of GW2 comes up…
(edited by Chuo.4238)
Make sure you check back here at 12:01 AM on the 25th to catch the first of many threads from people complaining that the gift wasn’t good enough and they feel the deserve more.
Gotta love the haters even when given free stuff. I will just graciously accept my gift. Thanks in advance ANET.
I called it. It is 9:00 EST here and as of the time of this post there are 11 birthday related threads on the front page and almost all of them are people complaining.
Yea but predicting that ArenaNet is going to irritate their players by not thinking something through before they release it is rather like predicting that the sun is going to rise in the east tomorrow. It’s a matter of course – they haven’t done anything right since launch (except arguably the SAB, but that’s also arguably a different game from GW2).
136 years later, 680 Mini Queen Jennah’s, and still no precursor….and somehow I’m not even surprised.
Well, this has been a spectacular 1st Anniversary for Guild Wars 2
But you do realize if they gave unique minis to each person who was an altoholic, people would say they were trying to force people to buy character slots, and people who play one character would complain that people with multiple characters have an in game advantage.
No matter what Anet did, they were going to get flack.
That’s a true statement, but some actions earn an awful lot more flak than others. And ArenaNet seem to be very, very good at attracting impressive amounts of flak.
It wouldn’t have been nearly so much if they’d just done it Guild Wars style. That was a great system that kept people excited for years. I really, truly look at what they did do an shake my head, wondering what they expected. They just don’t seem to be on the same planet as the rest of us.
But there are now 40-something new minis in the gem store, and multiple copies of the same untradeable mini in my storage, a scroll I can’t use unless I buy more character slots (hmmm…), and a booster that’s actually kind of nice, but rather overshadowed by the other stuff, and will, at any rate, be forgotten 2 hours after it’s been used.
Man I hate to sound ungracious, but…thanks for the free stuff and all…but…how connected to your community are you?
Of all the things people are complaining about, this one matters least to me.
I’d much rather complain about things like stability during the events, or not getting credit for some achievements randomly.
I guess I see it differently than you.
Normally, I’d agree – but this just seems to be yet one more content release that wasn’t well thought through, has bugs, and is generally underwhelming. Believe it or not, I found (and still find, to some degree) character birthdays in Guild Wars exciting. You never knew what you were going to get, and there was always the chance of it being something pretty cool. Moreover, if you wound up with 2 of something, you could trade. Or even collect them all if that’s your thing.
This just didn’t feel very special. You’re right in that many games don’t even do birthdays, but they did them well in Guild Wars. In fact, I even kept alts around just for the birthday presents. I don’t see the point to that here. Even birthdays aren’t alt-friendly in GW2.
Now of course, ArenaNet has no obligation to make anyone feel special. But they did have an opportunity, and when you can do that for a customer, you really should.
This whole thing just reflects on them as not really caring about their game or community any further than as a business. And if you’re just interested in doing business without all that community fluff, well, maybe making a game isn’t the best choice.
I think that’s why people are feeling disappointed. Deep down inside, it was yet another case of excitement building up over time, only to have that balloon popped by an apparently oblivious ArenaNet.
So, back to point on my original topic. I know I’m nowhere near alone on this feeling. The Anet we know from GW1 wouldn’t do this to us. The Anet from GW2 is lacking PR and seems to just think that releasing a new area (then removing it at any time) and making nerf/buff adjustments every 3 months is adequate.
My original point was that the birthday gifts feel like someone who doesn’t like you showed up to your b-day party and gave you a gift because their mother told them they had to. Granted they didn’t “have” to do anything and I’m well aware, and this game still far outweighs so many and will for years. But in this instance we feel like we our characters are like children of Anet and woke up Christmas morning just to find that our parents didn’t want to take the time to get us anything but a couple pairs of socks.
You’re not the only one who wonders who these people are, and what have they done with ArenaNet.
Guild Wars was special. GW2 is just another game. For many, many reasons, most of which have nothing to do with this birthday present thing. I am seriously on the lookout for a new game to play. Once once catches my fancy…I’ll be there. And that never happened to me during my Guild Wars years. I’m sure I’m not the only one, and there’ll be a sharp drop in playerbase once something good releases.
Will anyone bother buying them when they hit 10g per 100 gems? It seems really stupid how it just keeps going up and up. I should of had a cap at 5g. I know there are ppl with money buying gems all the time but that just makes buying something from the gem store for in game gold a dream for new/poor players.
They harder they are to come by with ingame funds, the more likely you are to spend real money. Technically they can say “you don’t have to spend real money to get gems”, but you can see where that’s less than ideal if they can make it a big grind.
I kind of realize that no matter what the birthday present was, a few people would come here and complain about it.
That said, I think there is some legitimate reason for people to feel disappointed.
I think this was pretty darn underwhelming, and as usual for GW2, doesn’t appear to have been well thought out. I hope you do better next year. This first birthday just didn’t feel special at all.
So, I’m not trying to complain about getting free stuff – I’m just pointing out that this event didn’t feel remotely special.
1) All characters get the same mini. So no reason to trade/mix/match. In fact, you wind up with several extras that you just have to trash, and that’s never a good thing when it’s a birthday present.
2) Level 20 scrolls. Sort of useful. Likely not so useful on a character that’s a year old already, though.
3) The buffs. Fun, but a one-use thing.
4) Not every character is getting them. It appears to be bugged.
Maybe year 2 will be better thought out and implemented. At the moment, however, I’m not seeing any reason to keep alts around…
(edited by Chuo.4238)
A Birthday Gift is an item received by a character once the character reaches their birthday; each year after the day of account creation. For example, a character created on August 28th, 2012 will receive their birthday gift on August 28th, 2013.
This appears to randomly be character-based. Each of your characters might or might not get one, at random. So RNG applies.
Your last sentence should read, “For example, a character created on August 28th, 2012 might receive their birthday gift on August 28th, 2013.”
I had a good laugh on (some of) my headstart character birthdays!
Some of my toons are on their 4th “Enjoy your new wallet” mail but never got a birthday present :/
Yea that log-in screen gave me goosebumps the first few times I loaded it. After all those years of excited anticipation! I liked it, too.
It was kind of the best part of the game :/
(edited by Chuo.4238)
It’s not an ArenaNet site. It’s a fan site that’s designed to provide a service that ArenaNet apparently can’t.
Wouldn’t expect to get an answer here.
I never did events unless:
1) I was levelling and trying to get XP and
2) it just happened to start in the vicinity of a heart I was working on and I’d get credit for both at the same time.
Usually those events, however, don’t start until you’re almost done with a heart…so why bother?
I don’t know why ArenaNet are surprised that nobody notices or does events. They shouldn’t be. They’ve got almost a years worth of solid customer feedback in these forums that they’re mostly ignoring. It’s all spelled out here.
They oughta just give each class a greatsword build that’s better than any other build…
We kill the champions my friends, we’ll keep on zerging ’til the end. No time for trash mobs because we kill the champions, for the loot.
But seriously, don’t worry, be happy. I can be Traherne, wake up in the morning and say: “This won’t end well.” Or I can be like Katterer: “Exciting! New things! Always new things!”
Happiness is a state of mind. No one said it would be easy. But it can be that simple.
Queen are absolutely legendary! Nicely done there…well…but for the Bobby McFerrin bit
On an applicable note…
I’m looking at the title of this thread and thinking: if this were my company’s slogan…
/facepalm
The more I think about it, the more I think I’d rather just play a game with a sub fee and none of this monetizing crap.
Edit: but to be clear, I would not pay a sub fee to play GW2. Not worth it.
I actually hate that you can now get these limited skins with gold now. I don’t see why you should be able to in the first place. It is to make you feel awesome that you have this awesome skin that no on else can get anymore. It’s a reward for those who kept with the game and didn’t quit. Limited skins don’t effect the game in a negative way, so why get rid of them?
If I knew I would be able to buy my Sclerite GS with gold back then, I never would have wasted the time farming. Now that I know that there will be no more limited skins, what’s the point of even trying to get them during the events?
Anet is really turning this game into a “pay2win skins edition MMO”. All the new content is limited, unless it involves skins. I hate the way this game is going and I’m very close to quitting. Like kitten Anet, what are you guys thinking?
They’re thinking that they can sell you gold. It’s not technically pay2win, per se, but it is certainly a huge, huge turnoff.
But my opinion and yours don’t matter to them nearly as much as that of the guy who doesn’t mind spending hundreds of dollars in the gem store. This isn’t about making a good game for a large audience any more. It’s about selling gems to a small one.
But you’re right. I’m not impressed with anything I see a character wielding in this game, because it can all be purchased with a credit card.
Limited from the gem store? No. If you ever sold it, keep selling it.
Limited in the sense of festival hats from Guild Wars? Yes. No problems with a free cosmetic item that says “I was there, then”.
I recall Arenanet said that they could control Zhaitan in one of their earlier interviews.
Something about interns jumping into the boss fight and giving players a harder time.no wonder he did nothing else but stand still while being nuked for whole 10 minutes by cannons.
Awwww c’mon! That fight was epic. Right? Hmmm…
;)
I’m absolutely all for the one guild per account. Then bring the alliance system back. That was a really good system. And it doesn’t even have to have anything to do with Lux/Kurz or any kind of faction.
But even one guild per character and no alliances would be better than what exists now.
This multiple guild repping thing is probably the very worst feature of GW2. Worse, even, than Ascended gear (that’s saying something coming from me).
Sorry that doesn’t really compute.
If I don’t like lima beans, do I tell myself that I like lima beans, and that way they’ll taste better?
You say it like those are the only options.
I’d throw the tier gear in the recycle bin and make interesting content that’s skill-based and not gear-based. See Guild Wars for a good example.
Hey man, if you like Guild Wars so much, go play Guild Wars. It’s not like this is supposed to be a sequel or anything.
/s
I might also point out that my voice is as valid as anyone’s when it comes to trying to get ArenaNet to make a better game.
GW2 is a MMO, it has to have some time-gated content to keep you playing.
Yea so I suppose fun content is out of the question then. Oy vey. ArenaNet. I give up. There are enough new and shiny things on the horizon. I don’t need this crap.
Time. Gated. Grind. Is. Not. Fun.
Edit: I suppose I could just spend some cash, buy gems, convert to gold, and get them on the Trading Post instead, without having to wait, right? And then, with my shiny new gear go do….
…what?
I’m actually starting to laugh at the absurdity of all this.
So what would you do in Anet’s position? You have a B2P game catered for casuals, about to release a set of gear which isn’t just cosmetic. You aim this to not be something people just get with ease in 2 days, so you got 3 options
1. Make it an endgame RNG-fest where theres a 1 in ten trillion chance said weapon would drop. I’m sure we’d like more of those.
2. Make it a common drop from a very hard encounter. This ends up being even more problematic as it’s rather hard to design reasonable encounters which people dont end up clearing very quickly after launch, making you resort to 1). Not FFXIV l-esque bosses that are basically impossible to kill.
3. Making the content time-gated and use it to revitalise a ton of dead features in the game such as the whole crafting system and most JPs.
You say it like those are the only options.
I’d throw the tier gear in the recycle bin and make interesting content that’s skill-based and not gear-based. See Guild Wars for a good example.
GW2 is a MMO, it has to have some time-gated content to keep you playing.
Yea so I suppose fun content is out of the question then. Oy vey. ArenaNet. I give up. There are enough new and shiny things on the horizon. I don’t need this crap.
Time. Gated. Grind. Is. Not. Fun.
Edit: I suppose I could just spend some cash, buy gems, convert to gold, and get them on the Trading Post instead, without having to wait, right? And then, with my shiny new gear go do….
…what?
I’m actually starting to laugh at the absurdity of all this.
(edited by Chuo.4238)
Show your friend the forums
This has truly been the very most entertaining thread on these forums.
My two cents:
1) I cannot fathom why someone (I won’t name names but I bet you could guess who in one try) would work so hard to defend a company that’s not paying them to do so. So either they’re getting paid under the table to be that “voice of reason”, or they’re a bit weirdly obsessive over the game. Basically, something going on is either a little creepy, or a lot dishonest. Either way, I’m inclined to gently disregard much of what that person says.
2) You can lawyer the nitnoid details of the Manifesto all you want. It’s pretty kitten clear that many, many, many people read that thing and interpreted it to mean something very different from what we got in GW2. To me, a Manifesto is the source document, and after-the-fact interviews with the people involved saying “well, what we really meant was…..” do not qualify as meaningful in this context. See below.
3) Add what I said above to the fact that ArenaNet have been hyping the hell out of each new content release since launch, and overall the quality has been very disappointing. The stories (which are improving lately, I’ll concede) have been pretty “meh” and the content itself just mindless, repetitive collecting X number of widgets or doing the same dungeon or game over and over and over for some achievement.
What this adds up to is the feeling that all the Manifesto ever was is hype. That, or something happened at ArenaNet since it came out, and they changed direction, and are trying to pretend that they didnt.
4) Moreover, the 180 degree shift they did in November by adding Ascended gear was a bad decision, but even worse was them saying “they intended it all along” – as if we were all supposed to think that we just missed that somewhere. If anyone can find a reference to adding gear tiers, Ascended gear, or anything similar prior to that initial announcement in late October/early November, I’d be curious to see it. I haven’t found any such thing.
So when you put that together with the other things I mentions, I look at the result and start to feel like I’m being taken for a ride here. I get the feeling that this is a company that will say whatever it thinks it needs to in order to try and convince customers to keep buying the product, and will backpedal when called on it and try to explain that “that’s not what we meant”. Then they’ll make comments about how players “come after us with torches and pitchforks” (look elsewhere in the forums – a Dev said this, and I cbf dealing with the poor search function here) when said players try and get them to either clarify, or simply call them on not doing what they said.
So yea. Why all the time and effort defending the thing? Maybe you like the game, and that’s fine, but it’s simply not the game described in the Manifesto – and never will be. ArenaNet have made what they’ve made, and no doubt are rolling in money now, but they’ve lost most of my respect as a company that strives for quality, and one that mans what it says. I don’t believe them any more – they’ve over-hyped and under-delivered far too often, and then tried to explain everything away. I don’t feel that they have an interest in being up front with their players, nor in putting any more effort than necessary into quality – just enough to keep a few big spenders in the gem store.
To me, ArenaNet was that special company that was willing to be different and innovative, and most especially, imaginative. To me, they’re no different than any other studio now. So I treat this game the same as any other now. I log on occasionally, putz around, maybe do something if a friend is on, and log off. There’s no way it’s come anywhere near capturing my imagination like Guild Wars did.
It could have – but I don’t trust this company any more. Enjoy your gear grind. I just don’t see the point in it.
Edit: typo
So why, on Earth, are you still? So much hate, one would think you would find somewhere that makes you happy?
Please explain to me why you, and several others still haunt these forums with rage and vitriol even though you have said time and again you have left the game?
I really want to understand, not trolling.
First off, no rage and vitriol here. Just disappointment.
The years-long love affair with Guild Wars. We’ve awakened to find a different company, and have been hoping to voice our opinions, be heard, and maybe see ArenaNet move back towards what they used to be.
We’re slowly giving up on it, now, though. I think you’ll find that posts from people like us are becoming fewer and fewer as we log in less and less. What I posted up there was pretty much my “I give up” statement, I suppose.
I had years of fun with ArenaNet. I’m saddened that it’s probably time to move on, but I guess nothing lasts forever.
This has truly been the very most entertaining thread on these forums.
My two cents:
1) I cannot fathom why someone (I won’t name names but I bet you could guess who in one try) would work so hard to defend a company that’s not paying them to do so. So either they’re getting paid under the table to be that “voice of reason”, or they’re a bit weirdly obsessive over the game. Basically, something going on is either a little creepy, or a lot dishonest. Either way, I’m inclined to gently disregard much of what that person says.
2) You can lawyer the nitnoid details of the Manifesto all you want. It’s pretty kitten clear that many, many, many people read that thing and interpreted it to mean something very different from what we got in GW2. To me, a Manifesto is the source document, and after-the-fact interviews with the people involved saying “well, what we really meant was…..” do not qualify as meaningful in this context. See below.
3) Add what I said above to the fact that ArenaNet have been hyping the hell out of each new content release since launch, and overall the quality has been very disappointing. The stories (which are improving lately, I’ll concede) have been pretty “meh” and the content itself just mindless, repetitive collecting X number of widgets or doing the same dungeon or game over and over and over for some achievement.
What this adds up to is the feeling that all the Manifesto ever was is hype. That, or something happened at ArenaNet since it came out, and they changed direction, and are trying to pretend that they didnt.
4) Moreover, the 180 degree shift they did in November by adding Ascended gear was a bad decision, but even worse was them saying “they intended it all along” – as if we were all supposed to think that we just missed that somewhere. If anyone can find a reference to adding gear tiers, Ascended gear, or anything similar prior to that initial announcement in late October/early November, I’d be curious to see it. I haven’t found any such thing.
So when you put that together with the other things I mentions, I look at the result and start to feel like I’m being taken for a ride here. I get the feeling that this is a company that will say whatever it thinks it needs to in order to try and convince customers to keep buying the product, and will backpedal when called on it and try to explain that “that’s not what we meant”. Then they’ll make comments about how players “come after us with torches and pitchforks” (look elsewhere in the forums – a Dev said this, and I cbf dealing with the poor search function here) when said players try and get them to either clarify, or simply call them on not doing what they said.
So yea. Why all the time and effort defending the thing? Maybe you like the game, and that’s fine, but it’s simply not the game described in the Manifesto – and never will be. ArenaNet have made what they’ve made, and no doubt are rolling in money now, but they’ve lost most of my respect as a company that strives for quality, and one that mans what it says. I don’t believe them any more – they’ve over-hyped and under-delivered far too often, and then tried to explain everything away. I don’t feel that they have an interest in being up front with their players, nor in putting any more effort than necessary into quality – just enough to keep a few big spenders in the gem store.
To me, ArenaNet was that special company that was willing to be different and innovative, and most especially, imaginative. To me, they’re no different than any other studio now. So I treat this game the same as any other now. I log on occasionally, putz around, maybe do something if a friend is on, and log off. There’s no way it’s come anywhere near capturing my imagination like Guild Wars did.
It could have – but I don’t trust this company any more. Enjoy your gear grind. I just don’t see the point in it.
Edit: typo
(edited by Chuo.4238)
I bought the game and haven’t paid a cent ever since. I’m shocked how much and how MANY of you guys throw money at the game.
Yea that’s exactly what I was thinking. I mean, I don’t really care what people do with their own money.
It just really crystallized why ArenaNet gets away with ignoring such large chunks of the community. As long as enough people are throwing hundreds into the game, those few are the only ones they really care to cater to.
I’m starting to think that F2P with microtransactions has killed MMO’s for me. I don’t like any of them. There’s just no saving Guild Wars 2 while this kind of thing is going on. If they got rid of the real money —> gems --> ingame gold thing…but yea. They won’t.
This blows. The very same reasons why goldsellers ruin games has been allowed in GW2. There is no level playing field if people can buy gold with real money.
Skins and other shiny items are fine…but since people can buy gold…
…and since the RNG in this game seems to be a big fat neon sign saying “just buy gold and get your precursor that way.”
I think any hope of ever having fun in GW2 is shot. This is the closest I’ve come to actually contemplating an uninstall. Gonna have to sleep on this one…
(edited by Chuo.4238)
$59.99 + $70, not as much as GW1 yet but there are a few years to go …
Holy crow. So many people spending hundreds. This is why those who want quality gameplay are out of luck with GW2…and ArenaNet are laughing all the way to the bank.
Either they know exactly what they are paying for or they have enough money that they don’t have to care.
Other people have problems that have nothing to do with the game and those should probably seek professional help before things get out of hand if they haven’t already.
Didn’t mean to come across as being judgmental on those spending money. It’s none of my business what people do with their own money. I was thinking that this explains a thing or three about ArenaNet’s behavior since GW2 launched…
After reading this thread I’m starting to think that Cantha was sold off piecemeal to settlers, who only honored treaties as it suited their needs.
I wonder where they put the Luxon and Kurzick reservations. Somewhere far from the beaten path in Cantha, such as Eredon Terrace, or Saint Anjeka’s Shrine? Or did they ship them to Elona to give them some quality farmland in the Desolation?
Dark humour, yes.
Holy crow. So many people spending hundreds. This is why those who want quality gameplay are out of luck with GW2…and ArenaNet are laughing all the way to the bank.
People have been saying this since launch. Of course, it was said on these forums…which clearly take a backseat to this social media stuff.
It would be lovely if everything that got posted on FB/Twitter/Redditt/Whatever also got announced on this forum.
But yea. Been saying that since launch. They’re still not doing it. Reminds me of a few other things that players have been saying….and ArenaNet ignores until it’s convenient to close the thread…
Hmmmm…maybe they need a Customer Relations Manager as well.
I find “skrittin” offensive…
I have 4 legendaries…
And that’s the other thing. Zero precursor drops for me. The RNG blows big, fat, smelly chunks, and is a total disincentive to work on a legendary. I haven’t even started. Why? The odds of me getting a precursor drop are stupid small. Big, big, fail, imo, ArenaNet. Big fail.
And don’t say you’re going to fix it by making them craftable. That should have been the case since launch, for one, and for another, you’re still going to require some stupid amount fairly ridiculously low drop-rate crafting materials…which mean I’m still in the same position as before.
That many are never going to drop for me…and the price on the TP will be astronomical.
No thanks. Not fun. Especially for items that fugly. My characters deserve to look better than that.
They would if it wasn’t possible to buy Legendaries with real cash. But since it is, and I don’t know that said user didn’t…no.
Which is the very same reason why I don’t have a Legendary, and never will unless ArenaNet make one that’s
1) not completely awfully tacky and
2) impossible to acquire with real money.
I fail to see how adding an optional activity could possibly ruin anyone’s game. Rather, it would make some people happier, and simply not affect the rest.
If there are enough people out there trying to find ways around the system to duel, it can only help to give them some sort of duelling feature.
And if you don’t want to duel, decline invitations and go about your business. What’s so difficult about that?
You can play GW1, and you should. Be warned, however, it’s a very different game from GW2. In my opinion a much better one, but regardless, it’s quite different.
I’m sure they’ll get 1 million likes in time. Although I do hope they got a bit of a wakeup call, because I’d imagine they expected to get there a lot faster.
I actually used to have GW2 liked, but removed my like some time back and stopped playing for several months. In early July I started to try the game out again, and I was about to like it again on FB until they stepped in the Ascended dogpile again. So I’m waiting to see if they clean it up properly. At the moment, I’m not going to recommend the game to anyone as I would have back in September/October.
I still kind of think that there are a few people who really do like the game, but not as many as might have been had some decisions been different. Aside from a small number of posters here, I don’t actually know anyone who thinks GW2 is all that great (and this includes gaming friends I’ve known for many years – my entire GW guild bought the game, but maybe one or two still log on with any regularity).
Which is odd, when I think about it, because in every other MMO I’ve played I know people who think that particular game is fantastic. Except this one. Hmmm. Maybe it’s just because my circle of friends are pretty “meh” about it, and that’s all I see…but still..you’d think somebody would have loved the game.
So I get the impression that a lot of people are playing now mainly because there isn’t much else going on in the MMO world at the moment. I guess we’ll find out when the next big one releases. If this game is so great, it should weather that fine. If not…well, as I say, we’ll see.
I suppose as long as some small percentage is consistently buying gems, that’s all ArenaNet and NCSoft really care about – and that’s what they’re developing towards. Businesses should make profits, but I think in the process this particular business has set aside what made it special in the past.
Which, for now, means it’s not the game for me. I just can’t get into it, and I’m tired of being more annoyed after a gaming session than before. That needs to be the other way around, or something is wrong.
I’d say there are a good 30 people in my guild who love the game. Of them I’m the only one to post on the forums.
There may be more, but I don’t talk to each and every person on a regular basis.
I’ve no doubt that there are people who love the game, and that naturally they’d eventually gravitate together into guild or other associations. This easily explains why you see people who love it, and I do not. But I’m just sharing some thoughts here – no need to feel the need for a big rebuttal or anything. I’m not trying to convince anyone of anything. Although I really do wonder about your enthusiasm, let’s call it, in defending GW2 and ArenaNet so vociferously. But I’ll leave that right there.
The point I guess I was trying to make is that out of my entire Guild Wars guild, and a sizable group of long time gaming friends besides, nobody really puts GW2 into the “amazing” category. Most don’t like it or are “meh”, a few think it’s basically a good game, but nobody really is super-impressed by it. We all started off in a big bang of excitement, but over time it’s really lost it’s shiny luster. Many quit playing back in November, or soon after. And considering that we all played GW regularly from the early days up until GW2 launched, and some other games for multiple years, this one has lost that luster very, very quickly.
But as I said – no doubt there are people who love the game tremendously, and it makes sense that they’d all wind up in groups together…and that’s what they’d see when they play: people who love the game. I have no idea of numbers or percentages or any other thing, except within my own gaming clan.
You see people who love it. I just happen to not see anyone who loves it. We’re all playing other things now, although we do pop back in from time to time to see if “it’s ready”. So that’s my experience, and what I think about it.
I’m sure they’ll get 1 million likes in time. Although I do hope they got a bit of a wakeup call, because I’d imagine they expected to get there a lot faster.
I actually used to have GW2 liked, but removed my like some time back and stopped playing for several months. In early July I started to try the game out again, and I was about to like it again on FB until they stepped in the Ascended dogpile again. So I’m waiting to see if they clean it up properly. At the moment, I’m not going to recommend the game to anyone as I would have back in September/October.
I still kind of think that there are a few people who really do like the game, but not as many as might have been had some decisions been different. Aside from a small number of posters here, I don’t actually know anyone who thinks GW2 is all that great (and this includes gaming friends I’ve known for many years – my entire GW guild bought the game, but maybe one or two still log on with any regularity).
Which is odd, when I think about it, because in every other MMO I’ve played I know people who think that particular game is fantastic. Except this one. Hmmm. Maybe it’s just because my circle of friends are pretty “meh” about it, and that’s all I see…but still..you’d think somebody would have loved the game.
So I get the impression that a lot of people are playing now mainly because there isn’t much else going on in the MMO world at the moment. I guess we’ll find out when the next big one releases. If this game is so great, it should weather that fine. If not…well, as I say, we’ll see.
I suppose as long as some small percentage is consistently buying gems, that’s all ArenaNet and NCSoft really care about – and that’s what they’re developing towards. Businesses should make profits, but I think in the process this particular business has set aside what made it special in the past.
Which, for now, means it’s not the game for me. I just can’t get into it, and I’m tired of being more annoyed after a gaming session than before. That needs to be the other way around, or something is wrong.
Plus, if the game is so popular, why can’t we get 1 Mil likes? Seems awkward.
My bad. I unliked it – probably set the goal a few weeks more out of reach.
Back on topic – I really don’t think those numbers mean anything. You don’t know who was doing the measuring or when or how or anything like that. I’m thinking that, if it didn’t come from ArenaNet, at best it’s an educated guess.
I’m more interested to see how the gem store is doing. They may not need to sell any more copies of the game if there are enough people buying Quaggan stuff or whatever.
(edited by Chuo.4238)
Lack of Class Balance.. and they want to go E sport with this. hahah too funny.
They blew their chance at e-sport by launching it in the state it was in. I think the people who really wanted to PvP are long gone…
I’m rather curious about this because I want to get into it, but playing with friends and people I know is something I try to do because I just have so much more fun. The only PvP i can get my friends and any guildies of a guild that has 200 people is WvW roaming. They give me some of the worst excuses I can find to not do spvp. I always give them solutions but they just make up another excuse. Maybe I’m unlucky, but the other guilds and people I interact with seldom do sPvP. I’ve only met 1 person who is a avid s/tpvper in this game and he goes offline for long periods of time.
So tell me forum, why do you guys not play sPvP? I really wish more people would play it, it is saddening that I am in contact with 200+ people and I hardly see any of them want to do spvp.
I didn’t read the rest of this thread – I’m just giving you my opinion on this, to be sorted and tallied with everyone else’s.
If you played PvP in Guild Wars, you probably found the sPvP in GW2 to be limited, bland, uninteresting, and completely lacking in anything resembling matches like HA or GvG.
No ladder. Zzzzzzz
No announcement across the game that “Chuo’s team has won a battle in sPvP”.
No real reason to play. It’s repetitive. It’s just like RA with cap points.
I realize they’ve made some changes and improvments since launch, but I think most of the people who were looking forward to quality PvP gave up long before ArenaNet got around to it.
And it’s still lacking. The one giant, glaring omission that screams “THIS GAME WASN’T READY” is the substandard, uninteresting, unengaging sPvP.
Guild Wars was legendary for great PvP. When people think of Guild Wars 2, they think of PvE.
I was actually, finally, interested and looking forward to one of the releases. The Cutthroat Politics sounds interesting.
Oh well.