i did just one coe path 3 times….(i seems to find parties only for that).
The path where you face that Alpha boss that spams slow aoes that can be evaded 100% with margin second time you see them >.<
Dunno if other paths are more difficult.
Alpha boss comes out 3 times on each. This is the part that stumps pugs for some reason.
The only problem with Lupi is people don’t know how to dodge. They panic and start spamming evade then die when they are actually being attacked.
If you get the fractal complete message and no daily, that’s a bug.
It has nothing to do with killing colossi.
Be fair guys… If everyone is only looking for experience people….who will teach the news guys how to do Arah…? at this rate… the old guys get older…and the new guys will not know how to do it ? If its only 1 person, i believe its possible to teach him/her what to do, You guys didnt know how to do it at the start right ? Some one taught you.. or maybe you research…or your party previously didnt kick you out for you to try and learn right ?
So why not spread the knowledge ? I bring first timers myself
New people can start their own groups. Obal is also offering runs into Arah to teach new players daily. There are also plenty videos to show you the boss fights and run-throughs. On the other hand, I run into a lot of people who simply don’t have the reflex to dodge. you can’t teach people reflex and muscle memory. It’s not fair to the other 4 people to carry 1 person who can’t contribute.
Need to have more context. It could be the group’s fault or yours. Since kicking at lupi isn’t advantageous to anyone.
The only tough part about it is hoping the other players don’t get downed every 30 seconds or so.
What you want to do is to be at max range where you have time to react to the arrow projectile and stack behind reflects during lava phase after shield goes off.
What’s the point? They will get low level rewards for high level difficulty. More than likely they’ll be kicked soon after entering since that’ll be an option now.
the only reason we have the zerker warrior elitist is because the dungeon are to easy. if you go to a harder dungeon. say fotm, then going with a 5 zerker group with pugs is suicide.
With heal on crit food they’ll be fine.
You can change it to “knights guardians” or “cleric necros” or whatever. If it’ll include some dps race mechanics it will become a closed club for selected professions with “viable” builds really fast.
And since anet is fond of doing damage sponges with one-shot skills, you can see how it’ll turn out.
If they can heal for 10k+ a second, they will be fine.
The core mechanics of fractals can be summed up as “dodge what you can’t reflect, reflect what you can’t dodge.”
Unfortunately, most people can’t dodge. Guardian’s many reflect is what a lot of people are going for to compensate for that. Then again, if I were to do lower fractals, I tend to avoid groups asking for specific classes, these groups just scream incompetence.
But full zerker is excellent there as well.
You can faceroll AC and CoF without having to dodge, a lot less people are capable of dodging when it becomes necessary.
If you read the forum the last few days, you’d think that the only way you can get a dungeon group is to be a warrior in full berserker gear. Here is an easy solution to solve that problem if you feel you are being discriminated against for not being a warrior:
Go do something other than AC or CoF.
The other dungeons are not that bad if you give them a try! Most people have played long enough to be able to tell from your rants that you were doing CoF or AC. Because while warriors do a lot of damage, the mechanics of other dungeons will typically make people think twice before facerolling through it with 100-blades.
The reason you run into so many unpleasant people in these dungeons is because they are easy, the lowest common denominator. Nothing good ever comes out of that. Go do some other dungeons, experience helpful players and dungeons with better mechanics.
I hate elitists with a passion. Sorry your experience sucked there, OP. :/ Just remember that these people are being elitists on an online game because they can’t succeed on anything important RL. Feeling superior to others online is all they have going for them… Kind of sad really.
Anyways if anyone ever asks me about my gear I will quite honestly tell them off and leave the party. >.>I have berzerker’s gear but really…
Wow, what a horribly constructed statement that does nothing but display your own ignorance.
You act like just because someone wants to do something efficiently then they “have nothing going on for them in Rl” and that “feeling superior to others is all they have going for them.”
You say this without knowing anything about the people you perceive to be “elitist” and have nothing but your own prejudice. This post shows you to be nothing more than ignorant and I would run with a group full of “elitists” that demand nothing less than full ascended/exotic berserkers gear any day before running with you.
In my book a friendly run is always better than an efficient one. What’s the point of playing the game if instead of enjoying the content and meeting people all you want to do is to grab the shinny at the end as fast as possible?
What’s the point on asking for a person to link their gear when skill > gear in this game?
The reality is though, people are friendly for the most part. Being friendly and being efficient are not mutually exclusive. In fact, most of the time you can bet that the jerk in the group is the one who fails the most.
The ones that want wars only are normally noobs that don’t know how to play. They normally don’t say but its the Berserker warriors that they want. Good only for AC and CoF.
CoE, HotW, Arah normally kicks their kitten
Don’t forget CM and TA where they have no way to survive bullet hells if they can’t dodge.
I hate elitists with a passion. Sorry your experience sucked there, OP. :/ Just remember that these people are being elitists on an online game because they can’t succeed on anything important RL. Feeling superior to others online is all they have going for them… Kind of sad really.
I’m really surprised people would even think this way. Your conclusion makes no sense logically and is not supported empirically. Research in the last 7-12 years actually disagrees. Adults behaving such ways is more a result of impulse control or narcissistic tendencies. There are plenty reviews of recent literature on similar topics that will affirm my outlined summary which you may access via your corporate or academic librarians.
Do you actually hate “elitist” or “narcissists”? Nobody likes a narcissist, and a quick look through gw2lfg.com and you can just tell which ones fit the shoes. Because otherwise, this is what you remind me of:
http://en.wikipedia.org/wiki/The_Fox_and_the_Grapes
I’m sure it’s just a miscommunication , isn’t that right?
Let me also draw more attention to this thread here.
The OP still does Arah runs, very solid player with great attitude.
Alpha is one of the better bosses in one of the better tuned dungeon in the game.
The trick to taking on alpha is to learn the value of walking. The circles appear early enough that you can walk from the center to their outer edge before you take any damage. New players tend to panic and use their dodge then freeze when they run out of endurance. Just calm down and walk out of the circles.
A side note, an Essence of Alpha escapes death, so that means he’ll hopefully turn up elsewhere in the future. Maybe stronger!
Teleport bots. Unsolvable problem.
@OP,
Agony doesn’t work the way you think it does.
It would be a nice idea for the future.
It’s relatively easy to do it, but I can see it being resource intensive and potentially open to vulnerabilities.
The flip side is stalkers, do people really want to have other people look at their gear and builds?
I can see them using it to discourage use of the rings outside fractals. Healing is worthless the higher you go in fractals. The amount of HP and damage trash and bosses gain completely outstrips any meager heal you can provide.
They’re getting preettyyyyy picky these days.
Why are they posting on the site looking for pugs when they don’t want any pugs. Such… can we even call these things people?
There is no rule PUG have to be complete noobs. And it is not always easy to find guildmates that want to do the same dungeon as you.
I got 4 lvl80 and there are times I do 15 dungeon path a day. You can’t expect your guildmate always want to come.
My point was that they are asking for 3 pugs when their own post said they don’t want any pug. That statement is self-contradictory.
Why do people play a bow ranger and expect anything but a safe and familiar class?
They’re getting preettyyyyy picky these days.
Why are they posting on the site looking for pugs when they don’t want any pugs. Such… can we even call these things people?
I have question along the same lines. We’ve noticed that sometimes our more known commanders get suppressed in the chat just after couple of sentences while regular members can chat away in /m or /t for hours.
Is it possible that this can be somehow induced by enemy scouts on our servers reporting commanders or is my tin foil hat too thick and this is something about the way commanders structure their, uh… commands that triggers temporary ban in chat?
If you type too many lines too often without someone interject, you do get suppressed. I’m almost certain if you start a line with the same letters a few times too many, such as LFG…, the automated system kicks in.
I have never played against WM but I can tell you that I have been reporting A LOT of people lately for botting since there is no option to report players for hacking.
The max run speed in this game is capped at 33% out of combat which my elementalist is at all the time. If a player can noticeably out run me that player has to be hacking and I report everybody.
Unless they’re a warrior or using leopard/bear form….. I have yet to see speed hacking in this game. Use of unintended items… sure all day. The occasional flying mesmer i’ve spotted, but not speed hacking.
On topic, I don’t know how they do botting bans. The gold transfer stuff is automatic, horribly implemented, and easily skirted around. I’d like to think they need proof before throwing out the ban, but who knows… maybe they didn’t. Either way this isn’t the place to bring it up.
Speed hacking has been out since the 2nd week of the game. In fact, the first incidents were recorded on YouTube because people didn’t know it was a hack and recorded their streams trying to figure out how to achieve such speed.
Similarly, teleport hacks that eventually led to the deactivating of the Orbs of Power is now widely adopted by many bots in PvE. ANet disabled Orbs because teleport hacks, which is functionally extremely similar to speedhacks in many games, possibly GW2, has NOT been fixed. If other MMOs are an indication, it’s something that is not likely to ever have a solution to.
Paragon.
100% ranged, low base vit and low base toughness.
Class mechanic: Chants: Chant of Command, Chant of Leadership, Chant of Motivation.
Command + Command: + Vit
Leadership + Leadership: + Tough
Motivation + Motivation: + Power
Command + Leadership: + Prec
Command + Motivation: + Con Duration
Leadership + Command: + Crit Damage
Leadership + Motivation: + Con Damage
Motivation + Command: + Healing
Motivation + Leadership: + Boon Duration
Weapons: Longbow, Pistol, Shield, Warhorn, Torch.
I would have liked it better if they had fewer difficulty scalings. The reason why they have 80+ lvls is for people to faceroll fotm untill they fix the actual dungeons.
Scaling is fine right now. The idea is to segregate players by capabilities. It’s a problem in regular dungeons where you don’t know if the pug is truly reliable until the run is well underway. With the amount of scaling, you can have a rough gauge of the person’s experience and abilities before entering.
For the longest time, 30 and 40 were guaranteed to be mostly competent players. Even now, grouping for fractals at higher end is significantly less frustrating than any dungeon.
I personally wouldn’t mind such scaling the remaining bits of PvE content that hasn’t already done so.
I’ve found a very high correlation between people saying “no noobs” and those people being being noobs. Or really bad players, to be more precise.
People that say “no noobs”, specifically using these words is pretty much a red flag for terrible communications skills.
If you know enough about a dungeon to not be a terrible player, you should be fully capable of explaining the mechanics of said dungeon to new players. There exist no such dungeon in GW2 that is either difficult to complete or difficult to explain. Barring exceptional cases, most players will be able to perform adequately after a few tries.
76% magic find from gear?
50% from superior runes of the pirate and another 26% from food. Not sure why it matters, though?
Oh, just making sure. A lot of people use this forum as a blocklist. Thought they’d be interested in clarifications.
Also, I do believe the shards are ranked with white items so your high MF might have boosted drop quality out of the vial range and given you blues and greens instead.
(edited by DancingPenguins.9875)
The deal is that my post on lfg.com was this exactly " lvl 80 war speed run path 1" end quote???? If this dungeon wasn’t so (well easy) i wouldn’t have bothered with this.
People were expecting a full glass cannon for that. It happens, just make your own group.
Salvageable. That’s what a lot of people do with dungeon tokens anyway.
So I’ve finished 21 fractals so far and haven’t seen a single drop of Vial of Condensed Mists. I’m running with +76% magic find (don’t want to gimp myself too much). What the hell is this? What is the drop rate on this thing? Are only people who seriously grind FOTM every day supposed to have a chance at Ascended gear? Should we all run in pure MF gear to have a chance at this equipment?
I already have more than 50 globs of ectoplasm and enough gold to buy the rest of the ingredients I need for a backpiece, yet the Vial never drops. Why is this item not purchaseable through tokens? Even being to able to purchase it with 500 tokens would be better than it’s apparent tiny drop chance.
76% magic find from gear?
I have never tried fractals with randoms. I think about it, and I’m afraid to do it, because most fractals seem like it would be a nightmare to do with pugs WITHOUT voicechat, and many fractals aren’t just “go in and clear,”
Any dungeon group requiring or suggesting voice chat is a red flag in my book, it speaks volume about the expectations and abilities of the players in question.
The thing with fractals is, if you want to have a good time in fractals, you always have to stay ahead of the curve. Anywhere else, and the quality of the player dips dramatically. This is why so many of us like fractals. We don’t touch the lower end, and at the higher end, we can expect clean and competent groups for the most part, with the one or two poor performers or spoiled brat ending up on the blocklist.
If cof is too hard for you then sorry, you’re not “average” you’re below average.
This post is correct.
No, I really enjoyed them for the first few run-throughs because they don’t have waypoint zerging and compared to the original dungeon set they have fairly good gameplay mechanics and settings (Cliffside fractal is amazing) but after doing multiple runs of level 10 and getting to 19 I just can’t be bothered doing it anymore. They’re such a chore, and pugging through them is so robotic – it’s the same way, same exploit for each boss every time. Not only this but they also suffer from the damage sponge problem – Jade Maw is incredibly boring, Lornarr is just a damage sponge. There are some really fun fights like the evolved shaman but it doesn’t make up for having to grind through all the other glitchy kitten… 10 times… just to get some little stats.
Part of it is because you are still playing at the tutorial stage. The dungeon gets more exciting when you can no longer survive 1 or 2 hits. Then it becomes a game of team coordination.
Correction, you don’t like fractals. You can’t really hate something until you have a good understanding of it. If you have a good understanding of fractals, boring is not a thing fractals does well to players, especially compared to regular dungeons.
Plenty people hate fractals for being hard, for being buggy, for being a cheap ploy on ANet’s part, for the gear it brings out. You don’t hate it, you just like other dungeons more.
On the 2 RP servers, Divinity’s Reach experiences a lot of culling due to the large amount of people. Not sure if it’s still the case though.
If you are an SG guild your 2 realistic choices are TC and SoS, haven’t seen many from SG elsewhere.
Without calling out other users, they continuously create threads complaining how they’re booted from dungeons at the end, or how they’re rejected from groups for being Engineer, Elementalist, Thief, and even Guardian! (WTF!?)
What servers are they playing on? I’m playing on Northern Shiverpeaks and I was never kicked from a dungeon before, nor’ rejected based on my class
I’m just really scratching my head here considering most of my experiences have been pretty good.
Of course, if anyone here is having trouble, feel free to whisper me ingame and I’ll group with you.
If you look at it, a lot of people are being kicked for either being annoying or rude. Most players don’t actually kick a person because of the class they play. Nor do most people kick someone for being bad since it’s likely a temporary experience thing.
What most people don’t tolerate is people mouthing off and being arrogant. Nobody likes to play with people who disparages others or spending the entire run bragging about what they can do and how everyone else is not as good.
Thought they were making it so you can’t wp if someone from team is in combat? if this is correct it will take elite groups to a whole new level and it will be the end of teaching people how to do dungeons, there will be more people getting kicked, more people being left out and more people kittening on forums. Either way this is another dumb move by anet.
Can you imagine alpha and lupi without people being able to use wp’s? i’ll never pug again if this is the case.
Yeah, it seems like a step in the wrong direction.
People will learn or leave. It’s better that way in the long run.
I think you are confusing skipping useless trash with cheating.
A lot of people don’t learn that there are such things as endless respawns until pretty late into fractals. “What do you mean ignore the veteran and just DPS the boss.” Things of that nature.
The idea is probably that other people pick you up if you die instead of having you running back.
I normally get a few shards per run.
The thing about Tarnished Coast is that their WvW is extremely puggable. You can jump in and not feel lost or out of place even on the first day.
The problem is that they oftentimes have very loose zergs and are all over the map, the flipside of this is that if they ever get broken, it gets really annoying to see a bunch of camps constantly being flipped. For other servers, it’s easier to tail a commander and intercept.
http://www.gw2db.com/items/72471-soothing-infusion#related:comments
This is my guess. There is also one that gives +1% Boon Duration.
This is only speculation, of course.
as helpful as the OP seems to be, maybe take a hint and just be quiet. i usually ask stuff like, “are we using wheel or pull to door?”, and leave it at that if i get no response. it’s a bit selfish to not help others in your situation, so maybe with enough of a lack of hand-holding, maybe the troubled player will wise up and learn a bit, especially since it would benefit them on later levels.
i started off badly for sure – i underestimated the difficulty, but picked up and just kept doing the fractals. i still get downed/high death counts, but i can at least remember what usually happens (mob spawn, puzzle solution, etc) – just enough to get by and not look like a total n00b. maybe i am just lucky, but i try to learn from mistakes as quickly possible. i try to learn a dungeon in 3 tries, otherwise, forget it. with the certain rotation of certain fractals, it should just come naturally after several times.
Not every dungeon can be learned in 2 or 3 runs, take your time. Plenty mechanics people don’t pick up till much later. Dulfy wrote a really nice and PRACTICAL guide for fractals I still use as a reference when I run new people through.
The thing about fractals is that it’s much faster paced and requires more dodging than usual. When I take new players through, I fully expect them to trip over every rock and face-plant every fight because fractals are just a different type of dungeon designed as a heterodox to the way other dungeons are designed.
The OP getting kicked that many times is not normal at all. He’s not telling the whole story.
Did the person who first entered it disconnect? That’s what happens.
Also, I don’t understand why people keep posting about this, because I keep giving the OP’s the same answer all the time I do post my replies. Yet, this same issue keeps coming back up. We were all given an update about it prior to the 3rd and final Beta Weekend Event, if I’m not mistaken, back in April, 2012.
It’s not so much an answer or explanation but a speculation. Whether this is intentional on ANet’s part is not known currently.
Wouldn’t it be no different than running 40 or 50 with max possible AR?