So long ago, in GW2, Chauncey von Snuffles III took Tyria by storm with his overwhelmingly elegant gentlemen attire. Now from recent news it looks like Llamas are now following in his stylish footsteps.
Wait what? I never seen that before or noticed it in mini list. kitten that’s things classy as ****. I want it and don’t even like Llamas. I play Spvp quite a bit but don’t have a strong enough attention span to be competitive enough to spam ranked. ;o Maybe if Stronghold was it’s own Queue and was part of getting that since FA always held my attention strongly.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
I would like Black Lion Chest items (boosters, merchants, etc) obtained after the patch to stack with the same versions of itself that were obtained before the patch.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
All you need to know is that it’s low. Very very low.
I did get 2 scraps from a chest yesterday though. First time I ever saw that. I have 5 currently out of exactly 159,932,122 chests. I don’t recall ever finding a full ticket~ don’t remember.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
No. And A Thief can lose the majority of his HP in a single hit or two so it’s still unpredictable. The Trait has been broken ever since revealed was added, because it wasn’t built to coexist with such a mechanic that didn’t exist when it was created. They refuse to address this bug for a reason that is beyond understanding.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
I like how well they look with blue skin (cuz most of the default faces look horrible with it cuz of the permapurple). What I don’t like though is how hard it is to change the expression. :x
I like the “star face” one but I can’t seem to make him not look angry or sad. XD I want my Revenant to be blue so may use one of them.
Attachments:
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
This is always something that bothers me with nearly all 1st person games. There’s very few games that do it. I was happy to see Dying Light do it realistically. I mostly consider 1st person in GW2 to just be used to look at things better. Not so much as something to do combat in.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Venoms need to be as diverse as Meditations to truely be fun/viable in all content. They also require far too many traits that could easilly just be applied to the venoms themselves, like Potent Venoms and Cooldown reduce. Then maybe people can use one of them without having to load tons of traits which is 6 points into 2 lines: Crazy.
To use an entire bar of Venoms, like Guards can do with Meditations we need some form of Stun Removal and Condition Removal.
You dont “have” to fill the entire bar like Mesmers and Guardians can do with their mantras and meditation.
The point is I want to. So none of that matters.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Venoms need to be as diverse as Meditations to truely be fun/viable in all content. They also require far too many traits that could easilly just be applied to the venoms themselves, like Potent Venoms and Cooldown reduce. Then maybe people can use one of them without having to load tons of traits which is 6 points into 2 lines: Crazy.
To use an entire bar of Venoms, like Guards can do with Meditations we need some form of Stun Removal and Condition Removal.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Considering the way Stability works now, I think it might be fair to adjust it to gaining 1 short stack on dodge instead.
It would be nice but unfortunatly they rather give that to Revenant to help allow them to replace us. They also get retaliation on dodge to go with it. ._.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Dual Swords is so cliche and overused though across all video games~ And with upcoming nerfs sword will probably be in an even worse place with even less condi removal and mobility. We also know they favor stealth above all and probably wouldn’t design something like that since it wouldn’t prioritize that.
Let’s really face reality:
The most mindblowingly original gamechanging idea they can do to be so apparently ‘excited’ about is main-hand Torch; Arsonist imo. They may not be ready to leap into something so innovative and amazing though so I doubt it’ll happen yet.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
You got wood when you touched him with steal. The wood makes everything wet when it grows and you can bomb the wet field with cluster bomb to splash it around and heal yourself. Very useful tactic.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
I sure hope that’s just art.
Tribulation mode skins are the only skins so far that properly rewarded a player for his effort and skill, without any RNG involved – you complete the content, you get a skin, and you can’t get it otherwise. No easy way like buying it at the TP.
Giving them away in an RNG raffle would make no sense, beside cheapen out their significance and value.
As long as its a China-only raffle, then it doesn’t matter. I don’t think they’ve actually had SAB yet, so it doesn’t cheapen anything for them.
But like I said, I want them to suffer and work for it as it was and should be. It is truly an amazing feeling of accomplishment when you obtain one (more than getting a Legendary gives), and when SAB returns more people will get the chance to try it and be rewarded for completing a real challenge.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Someone remove that pitiful damage from Choking Gas
I wish they’d of at least gave it decent damage but they really did make it pathetic as ****. You can’t even spend your entire ini bar at long range because of how slow Cluster Bomb is. It’d of been nice to DPS with Choking and Bomb together to use it up but nope.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
Hmm, not too bad for Dagger Storm I guess. Probably won’t be pulling it off in wvw zergs anymore still but considering the overall result it should hopefully be for the best. Looks like Thief is getting a massive mobility nerf if I can’t use Sword 2 and Assassination signet to get closer to someone. Non Stealth builds get no love and will be in an even worse place naow. Goodbye Sword forever at this point.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
This is early patch preparation for the shadowstep nerf. They will remove all ground target teleports and shadowsteps and give the original ones to Warrior only to help make them master class.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. | Please Remove/Fix Thief Trait: “Last Refuge.” “Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.