Showing Posts For Erebus.7568:

dungeon finder / group finder

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Posted by: Erebus.7568

Erebus.7568

Lupicus using grub skill on necro minions

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Posted by: Erebus.7568

Erebus.7568

nice gj (but to be fair pets summons are utterly useless in pve, they die rediculessly fast which goes for all summons, necro, ele, engi etc.)

Impossible to do AC right now...

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Posted by: Erebus.7568

Erebus.7568

If Anet would ban anyone who exploit a glitch they would have a lot to do and lose players aswell.

They would lose exploiters, not players… And good riddance, I say. If ArenaNet were that afraid of losing exploiters, they wouldn’t have permanently banned the snowflake exploiters.

this is not a sub game.. they shouldnt really care about losing exploiders since it doesnt lose them money, contrary maybe then they could rebalance all the dungeons to be very fun and exciting and remove some of the annoying elements..
arah as an example, we generally do it without any exploiting and i will never set my foot in there again once i get my last piece part, simply just becouse the trash mobs are such a kittening plague to take care of, they got WAY!!! too much hp and to be fair only tanky builds are any use vs. lupi (warrior/guardian in dps gear is still tanky builds due to their very innated tankability) becouse it simply just hits soo hard and 20% of the time you will not be able to react becouse you get hit without being at a point where you should have gotten hit.

Exploiting!

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Posted by: Erebus.7568

Erebus.7568

you can’t do a pug without it -.-

the exploiting of dungeons have become so insane that you can’t do a single dungeon with pugs without people wanting to exploit and abuse everything -.-

it goes from small thing as avoid mobs which you where suppose to kill to simply skipping the entire dungeon by teleporting through walls and end up at the end boss without killing a singel mob….

i really think its about time that ANET stood up, pulled the finger out of their behind and said:
" EXPLOITING WILL RESULTS IN PERMANENT BANS!!!" and once for all stopped this extreme abuse of buggy mechanics and started a system where people would actually finish the dungeons as they where intended instead.

if after that it turns out that some instance’s is simply just too hard/easy they can balance this instead of every one just exploiting everything.
it is seriously starting to feel like a game of pure cheat and hacking, like the old l2 where everyone was botting, hacking and cheating :/ it gives a bad tasted in the mouth and it gives the game a bad feeling which takes the joy out of completing anything challenging in it.

/me

(edited by Erebus.7568)

Booted by party at dungeon end. No rewards.

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Posted by: Erebus.7568

Erebus.7568

Whenever I see a thread that says that mentions someone being booted, it always paints them in a good light, and they are always booted for an unfair reason. What is coming to the world these days?

does it matter? you shouldnt be able to kick anyone unless at LEAST the majority wants it…

as it is now people can join in 2 people and kick the rest of the party -.- the only way to “kinda” prevent this form of misuse is to be the one that opened the instance so you know IF they misuse it and kicks you they will get booted out as well..

i never tried this myself on either sides but people that does this should just get banned in my eyes. (the ability to do it shouldnt be there in the first place though)

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

actually I’m studying to be a programmer. All I was saying is that what they would need to do is to be careful of what kind of LFG they put in. An auto-group would be pretty bad and another channel would be pretty bad too. That website works pretty well. They could copy the MODEL of it and set it up the same way as they did with the black lion (on a different server, working on a global basis).

and i finished my bachalor few years ago.

well we seem to be in agreement of how +- it should work in princip, but not quite the way to do it..
i dont believe an auto group system would be good at all, contrary it will again remove the freedom of the player and force them in a way which is rarely wanted.

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

Salvo

So not having a function to group for dungeons (an endgame function for all intents and purposes) is incredibly shortsighted to lack at 5 months since release.

Exactly. Beta didn’t test end game, and they’ve done jack to fix this since release. I quit the game in October after I hit 80 because end game is so bad. Organizing instances is a chore, and if you play on an odd schedule you miss out on a lot of WvW. I keep checking back on the forums everyone once in a while because I’d be willing to come back if they make changes to LFG.

Their lack of response is shocking, especially since they did respond well to many issues during the beta. The only thing they’ve done for LFG is sticky a post 3 months ago and allow players to comment/suggest/beg for changes with absolutely no dev response. It’s insulting. I wish I could get some money back for this incomplete garbage game. I wouldn’t have bought it if I knew they weren’t going to support it after it went live.

i do agree its incredible they havent done anything to better this.

personally i would like compensation for my time wasted in the game and not just refunds..

i also find it extremely insulting to the community and a kick in the balls saying “we dont care even the tiniest bit about you” when something this importent and SO EASY to implement and program isnt made yet and there is no official plans to make it… its a direct offense and its laugheble that whoever is in charge of this still got a job at any company within the game market.

The only easy way out would be to link the website just like the black lion trading post is linked. (as in it’s on a different server and works like the LFG website)
.

it would take less then a week with only ONE programmer on it to fully program a LFG system. most of the code is already there and its pure copy pasted, all the core coding needed is already there.

and yes the system which would be best would be an ingame system working much like the lfg site, you post your massage, people ingame no matter the place can look at ALL post and search for specific dungeons, area’s, event etc, they can “right click” and choose join.

furthermore the ability to set minimum lvl req etc. would be much appriciated as well

Just saying, I wouldn’t have rushed to buy it if I knew it was a lvl to 80 and quit from boredom sort of game.

we wouldnt have bought it at all. but since we did and since we wasted so much time on it we have invested so much time in the game that we might as well keep on playing untill the next mmo comes out… soo wondering how many players will actually be back after that, already now the game is like a ghost town on alot of maps and it diffinately does not give new players incentive to stat playing.

I figured the January update wasn’t going to be a content update, but a quality of life update. I wouldn’t be surprised to see a lfg system.

I hope you’re right, but I haven’t seen any dev response to any lfg system request. It would be a pleasant surprise but I’m not holding my breath.

find it unlikely they would suddenly put in an lfg system when they havent even indicated ANY interest for doing so and at the earlier discussions of this issue they stated that they had no intention of putting this in and that they couldnt see a use for it -.-

(edited by Erebus.7568)

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

It’s been unstickied! Does that mean the official dungeon finder is coming soon? /hopelesslyExcited

xD i think its becouse they realised having a sticky on something people are really kitten off over that they havent fixed yet so trying to forget the problem is a easier solution -.-
i bet you the thread will soon be fully removed ……..

soooooo fail… still no official answer in ages

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

Salvo

So not having a function to group for dungeons (an endgame function for all intents and purposes) is incredibly shortsighted to lack at 5 months since release.

Exactly. Beta didn’t test end game, and they’ve done jack to fix this since release. I quit the game in October after I hit 80 because end game is so bad. Organizing instances is a chore, and if you play on an odd schedule you miss out on a lot of WvW. I keep checking back on the forums everyone once in a while because I’d be willing to come back if they make changes to LFG.

Their lack of response is shocking, especially since they did respond well to many issues during the beta. The only thing they’ve done for LFG is sticky a post 3 months ago and allow players to comment/suggest/beg for changes with absolutely no dev response. It’s insulting. I wish I could get some money back for this incomplete garbage game. I wouldn’t have bought it if I knew they weren’t going to support it after it went live.

i do agree its incredible they havent done anything to better this.

personally i would like compensation for my time wasted in the game and not just refunds..

i also find it extremely insulting to the community and a kick in the balls saying “we dont care even the tiniest bit about you” when something this importent and SO EASY to implement and program isnt made yet and there is no official plans to make it… its a direct offense and its laugheble that whoever is in charge of this still got a job at any company within the game market.

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

So not having a function to group for dungeons (an endgame function for all intents and purposes) is incredibly shortsighted to lack at 5 months since release. What is worse than having to spam map chat lfg like a gold seller is trying to get a group for story mode(and I hate reading them myself). I logged on Sunday afternoon to hit a group of 3 others for TA story right away. Then my ISP shuts down for a few minutes and by the time i log back in i was kicked from the party. I spent the next 2 hours finding 2 people between caledon forest and LA to have them quit due to the lack of interest. I find it incredibly hard to believe that there are not 5 people playing GW2 that don’t want to do a dungeon. What is worse is that you have to wait multiple hours to do the dungeon and then a couple of actually doing it to get incredibly lackluster rewards for the time invested (maybe a level, karma, gold that you could all get better solo in any area in the same amount of time). I find it an abomination for a MASSIVELY multiplayer online game that you can’t find a group of 5 in a few hours in game. And NO I WILL NOT USE THIRD PARTY SERVICES FOR SOMETHING THE GAME I PAID FOR SHOULD PROVIDE. In no way is it an immersive experience for me to tab out of the game. It is a complete cop out to say that you should use something else and post it in a sticky. Shame on the devs for doing this and not stating how/when they should will fix this. I have seen better feedback on FOV and UI posts than something this integral to the game. Anet has been vocal about fixing the DC issue for FOTM. Everyone loves the new FOTM dungeon, and is looking forward to the fix for disconnects, but you are completely ignoring this current and persisting issue and adding new content instead. It really isn’t that hard to do. Put a menu at the dungeon master for story and exploration mode interest with character level, character type, and story/p1/p2/p3 (level for FOTM). Add a dungeon tab to your contacts to see who is on the dungeon list (server wide) you subscribe to so you can whisper them for a group and then manually or dungeon start remove your name from the list in the contacts menu. This game really does nothing to help a solo player group in high level PVE or tournament PVP and that is why the community gives rightful negative feedback in large amounts. Dungeon runs in HM in GW1 were easier than this because you could group with your heroes, but that is not an option here-so sad.

well said!.

i will add however that this is a persistent problem in ALL part of the games for ANYONE which enjoys playing MULTIPLAYER games and not just solo playing with active npc’s running around.

an actual lfg system is needed and its easy to make and get to funktion ingame..

as it is now there is absolutely no social interaction in the game before lvl 80 -.- which turns alot of players away from the game becouse they play mmos to have fun and learn to know other people

(edited by Erebus.7568)

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

Prism, please delete your whiny immature posts, my brain hurts from reading them. We’re not the ones crying, you are.

If weeding through spam chat in LFG is easy for you, and making groups “within an hour” is acceptable then just stfu and do that. Other people want a better solution, and it’s “on them” to keep pushing for a better solution if that’s what they want. Responsible devs do listen, Arenanet responded well during beta but not enough people reached the level to test dungeons and provide quality feedback during that time. I’m actually quite shocked at their lack of response to this issue post release.

Also, look into sPvP. You need groups for PvP instances too and there’s already a system in place to group people together, or join specific instances. We’re only asking for something similar for dungeons so we don’t have to spam in Lion’s Arch.

that is actually a great argument xD didnt even think of that

WHY is it that there is this system for tpvp and spvp but not for dungeons?!
it’s the exact same requirement, is doesnt they need to do the exact same ting?. why is there an auto group system?

if its becosue anet thinks the right way to go with groups is without a lfg system then remove the system from spvp and tpvp and see how fast arena pvp will DIE when people gotta find 5 players to group up with prematurely on both sides instead of automatically getting this given to them.
then split them all up so that they need a different zone to shout on groups for depending on which arena they wanna do -.-
yer this is a “great” design worthy of even the biggest frogs…… (sarcasm)…

but in all seriousness, there is absolutely no ARGUMENT! for why there shouldnt be a lfg system and there is houndreds for why it should be there….
the devs most be “lost” since they didnt fix this yet… its kitten pethetic and embarising

How to fund a kickstart to dungeon redesign?

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Posted by: Erebus.7568

Erebus.7568

actually i am on for that, i myself would pay for this IF!!! and ONLY IF!! they added a kitten LFG system -.- else i do not give a kitten about it since the group finding system is none existent and i won’t be doing any dungeons at all becouse of this after i get my last piece of arah armor and complete the sets…

Party kick system [Merged]

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Erebus.7568

issue with this is that such players should be PERMANENTLY BAN!!!! ip and credit card banned as well!!.

thereby creating a better community and removed such people which have just destroyed every mmo community in major mmo’s and the devs never does anything to stop this and doesnt give us the tools to take care of them as players.

I guess that would be true if NCsoft was running some kind of charity amusement park and not a business.

actually not its REALLY bad for buisness to allow a few morons to “scare” costumers away and created a bad name for themselve.

one of the biggest issue’s with mmo’s these days is that there is next to no control of the morons running rampage… it is literally destroying the social aspects of many mmo’s and it is always done by a VERY few people, the issue is without the player tools to eliminate these players permanently from your interaction it is impossible for players to deal with these elements themselve, and if the company refuse to do so its equel to the state allowing people to simply just break the law as they wish without concequence and without the ability for others to respond to it.

the elimination of a few to help the mass is always better then allowing the few to “hurt” the masses in the believe of “full freedom”. since freedom comes with responsibility, if you can’t handle it then the freedom should be removed from you as a person.

Stop 'lf1m' posts, use lfg site!

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Erebus.7568

Finding groups even without a guild is incredibly easy if you actually put the work in. As I’ve said multiple times simply broadcasting LFG is not putting the work in. You need to be proactive about finding a group. Read my earlier post about tips on finding a group.

You know what: I think the game should be designed so that when you login EVERY TIME you login the game you will have to do a minigame with a random website you need to find and answer some riddle and if you answer it correct you can now use your mouse, if not try again. And the same goes for the keyboard in another riddle, and then when you get on you will need to do a jump puzzle to unluck the use of your gear. Since you have to WORK! To be able to play the game as it was designed and we all want it like that ..

THIS as described is exactly what you are promoting and what you are saying should be in the game……. And you can’t even understand why that is a bad design…..
Seriously we are done here then, there is no way we would EVER agree..
I believe people should be allow to actually PLAY!!! The game and you believe they should be forced to WORK! Before they get the ability to play the actual game….
That’s where we are completely going pass each other and will never get into an agreement.

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

The only thing about GW2 that requires parties is dungeons, and the people like you who cannot find groups are the vast minority. You may think it is impossible to find groups but the simple fact is you are wrong. Finding groups even without a guild is incredibly easy if you actually put the work in. As I’ve said multiple times simply broadcasting LFG is not putting the work in. You need to be proactive about finding a group. Read my earlier post about tips on finding a group.
Finally, there really is no way you have been gaming for 20 years if you think devs respond to crying babies like you. The lack of an LFG in game is not a serious issue and the devs know it, so there is no reason for them to make the minority of players like you feel better. ArenaNet has better things to do than be your mommy and give you petty reassurances on problems that are mostly your fault.

I did not say it was impossible, I said it consumed WAY!!!! Too much time and brought a WAY too high annoying factor into it while promoting solo play incredibly much, especially considering it is a game with a game design which is focused 100% on TEAMWORK!.
Every event, every “mission”, everything you can basicly do is made to be done by more PLAYERS and not meand to be soloed (only the solo story can be discussed here, which is a really minor part of the game), even so there is no way to group up fast and effectively with the people which wanna do what you wanna do, so that it puts more social aspects in the game, the entire event system might as well have been replaced with npc’s only allied with decent ai and then an instance based system like gw1. Since that is what it brings us and as soon as you hit max lvl you will see that the people needed to do the good stuff are first of all not easily available when you wanna do it, secondly they are anything but used to grouping or communicating, and you will have to build your entire social network up from the bottom at endgame content instead of doing it while lvling and getting to know people you function well with. This in return brings you into situations where you have to play with people you function badly with in an environment made for organized groups which played together over a longer period of time (and in reverse if you HAVE to balance the content around the opposite you will see when people get those organized groups that the content is rolfstomp easy and gets boring very fast. Or a middle thing where no one is happy.)

Finding a PUG group should NOT!!!! Repeat NOT!!! Require work in a game which is designed 100% around people playing together!. That’s like saying “to learn to dance you need to put WORK! Into getting to the dance school, NO not about the actual training nope but really WORK! To actually even locate the kitten school, which btw will be continually moving every time for a good long while”….
Don’t you see how broken that statement is in itself? Are you really that narrowminded…. kitten it is impossible to discuss something this simple with a person like you if you don’t even get the most basic 101!!!!! About designing ANYTHING!….

Btw I never played wow much, never liked the grahic nor the feel of it, but from my understanding from friends that played it ever since beta, it had a very good group system and it got a GREAT dungeon system added later on which not only allowed people to find the group through it but instantly teleport to it, making it even easier and better and added bonuses for accepting pugs.
________________________________

The lack of an LFG in game is not a serious issue and the devs know it, so there is no reason for them to make the minority of players like you feel better. ArenaNet has better things to do than be your mommy and give you petty reassurances on problems that are mostly your fault.

If you are that “narrowminded” that you really think the lack of the MAIN!! Most important feature in the entire game design is not important, then there is seriously no saving you and you should just …. You know…

A game designed 100% around teamplay and people playing together (which is PROVED by the design of EVERY event, dungeon, boss etcetcetc. In this game. And especially the drop system with the item stats so easy to acquire).
The main focus of such a game is to PLAY TOGETHER!! Now you say that in such a game “it is of no importance that the players will have to WORK!!!! To find others to play with! Since we all know its awesome to have to WORK! Before we can actually have fun, since that’s why we are playing a game, to WORK! To do basic small features.”
___________________________

(edited by Erebus.7568)

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

First of all the website is nowhere near “the edge of being legal”. ANet has specifically encouraged its use (which is what this whole thread started as).

Read the eula, know the rules:
ANY!!!! Use of ANY third part programs or SERVICES! Blablabla…
Now we can agree that the website offers a service, so technical it’s against the eula, anet allows it and they have encouraged it, but technically it’s against the rules, because it’s a service that interact ingame.
Since they have allowed the use of this I am saying its on the EDGE of what is legal for us to do. If anet wanted to they could say “you can use this specific hack or these bots” and they would be just as legit as using this service when anet have stated that these specific once where legal.


Secondly the suppression is only if you use exactly the same message over and over. Change it slightly and you’ll be all set. Maybe next time you’ll try new things before you start crying.

Use the same 4 times, then got suppressed for over 10min, and the others had to keep the search up after that (since I couldn’t really be kittened trying every 2 min to check If I could write now.) (and I know how to change it have done it forever, no matter how I changed it even rewrote with a completely different words besides “Arah” (even used part x instead of px) still the same suppression.)
This is in itself not a bad system since it is made to prevent spammers of unintended stuff, but now when missing an lfg system it is HIGHLY damaging to the group finding process.
——————————————-

Third there is no way you have been playing MMOs for those 20 years if you honestly believe this system to be the worst. Clearly you never played early EQ, EQ2, or WoW because the party finding methods in those games were pretty much limited to calling up your RL friends and telling them to log in.

I see you are as unable to read
Reread instead of being directly stupid and condescending.
I said I have been playing games! Aka GAMING….. -.- if you are trying to be a condescending jerk, you should at least get the basic right else you just sound stupid…
Approximately I have used 65.000+ hours on gaming in my life… and that’s shooting low to insure for the days I have been sick, to family stuff, exams, school stuff etc. things you HAVE to do.
Majority of those have properly gone on mmo’s
____________________________
In the older mmo’s party finding wasn’t as important nor such a integrated system of our games as it is today.
Neither where the games designed in such a manner that the focus was on grouping just to have fun.
They were all focused on giving the feeling of achievement, which kept the players grinding for hours without end for that little extra boost to their items.
Even back in the DAOC time we had a decent way to find groups(for its time), and that pretty far back and the focus in the games where quite a bit different then some games today and especially GW2 that takes the crown for none gear progression and base it on purely cosmetic which basically removes the reason to play just to gear, and focus it on playing to play with other people (which is very different from almost any other mmo you see out there, this is basicly only existing in FPS’s at this point)
Therefore a group system is essential for it’s survival, we don’t even have a world chat, we got a ZONE chat as our BEST option -.-

Stop 'lf1m' posts, use lfg site!

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Posted by: Erebus.7568

Erebus.7568

this is sooo stupid…
we have a lfg on teh website(which btw is on the edge of legal as a third party service in the eula), we have tried to find a group ingame in the map chats, but after 4 shouts its 10+min suppression and cant write anything in chat.

whoever made this design should be instantly fired.

i have been gaming for over 20years now and i have never ever encountered a system even remotely close to this bad.
gw2 is 100% relying on people grouping up and doing stuff and there is NO WAY! in game to do this effectively, even trying to ask for group in chat is restricted crazily thereby preventing group play..

it is baffeling that some one could be so “special” as to not include an lfg system in game, when the game is 100% relying on such a system to work perfectly(only game i have encountered that is as relying on it is D&D online which had an awesome lfg system).. and we dont even have one that works at all, we dont even have the start of it. and the devs refuse to make one…

how can these devs still be hired when they are this bad and this far from reality?!

edit:
even worse the devs is just Dead quite, not a word in AGES!!! on this extreme issue, they are just hiding there heads hoping this will just dissapier, apparently they are so far from reality that they dont realise that the only way this issue dissapier is when there is no more people left in the game to even make 1 group….

WHY HAVENT THERE BEEN A DEV ANSWERING THIS CONCERNS DIRECTLY YET!!!

(edited by Erebus.7568)

Logon servers DOWN again.

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Posted by: Erebus.7568

Erebus.7568

login servers still down -.- get the fingre out of your kitten and fix it please

dungeon marks should be equelized.

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Posted by: Erebus.7568

Erebus.7568

i would be only in ONLY in favor if you are talking about same level tier such as 40 token 60 token and 80 token. WoW had a similer system and it worked well. so why not here

the gear got the exact same stats so it really doesnt matter, its purely cosmetic. and its different from class to class which instance the gear looks good from and personal preference.
as a good example, arah plate, leather gear is considered directly ugly by the majority of people, making it much less desired while Cof or TA is highly sort after in comparison for these classes, so why would you wanna make such a huge different on cosmetic gear on when the instance opens when its pretty clear its not a “more difficult, looks better” or “more difficult, better stats” ?
true after all the nerfs and people getting a hang of it some instance’s feels harder then others, but to be fair the only thing which is really harder in arah compared to other instance’s is lupi which is mainly becouse people havent done it enough to know how to move (it can be soloed by guardians, worriers, without exploiting.)

so i dont see why this should be in?.

(edited by Erebus.7568)

Logon servers DOWN again.

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Posted by: Erebus.7568

Erebus.7568

as it states login servers is down again.. please fix it

So I Ran CoF P3…

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Posted by: Erebus.7568

Erebus.7568

any one exploiting cof should be banned, and items removed -.- thats all there is too it, then maybe people would stop exploiting it.

same should happend in every dungeon.

Downed State and its effect on WvW

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Posted by: Erebus.7568

Erebus.7568

I concur that downed-state does add a lair of strategy and that’s fine.

how does it add to tactics to allow people to be mindless and still be rewarded or get second chance’s`?

what is the most tactic:
having to do the right tactic the first time or getting several chances to do it currect?.
which of those two requires the highest amount of tactical knowledge and application of such knowledge?…

same goes for rallying, you never see this used as a tactical purpose (very simply just becouse the mechanic does not allow for such use since its not a releyable way to get up at all and its based primary on luck then tactic.)

reviving dead players should not be durable during combat.
i do not mind the winning side being rewarded and allowed to get up their fallen camrades AFTER the fight is all over, to keep pushing into enemy territory and prevent wait time for people to catch up.

i do completely agree with the frustration which you describe in the end..
personally i got little interest in pvp at all becouse of the downing system(get so kitten overtime i or the enemy get downed, the system is just provoking all the way.)
think i see it with the same eyes most fps players see noobtubes -.- its a badly implemented mechanic which got no place and is WAY!! too effective for the losing parts with no efford put into making this effective. its damaging the gameplay and making a MUCH worse pvp system than it could be..

if there is a need for faster reinforcement in wvwvw then put more waypoint in the castle which you have concurred which would also give a more tactical reason to get specific forts to be able to reinforce fast and would allow to lay siege to those to stop the reinforcement of an enemy siege happening which is dependent on that spawn point for reinforcement

(edited by Erebus.7568)

dungeon marks should be equelized.

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Posted by: Erebus.7568

Erebus.7568

bumping for support

Downed State and its effect on WvW

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Posted by: Erebus.7568

Erebus.7568

You may have noticed from the many similar threads created on this topic that there is a clear divide between the pro and anti downed state groups. However, common to both groups is a desire for strategy to win over sheer force and numbers.

In my view, the downed state, rallying, and ressing add tremendous amounts strategy to the game. Knockdowns, stability, stealth, and stuns have utility that otherwise wouldn’t exist without these mechanics. Instead of timing your skills to save a teammate or down an enemy, players can just spam them with little care of such crucial turning points. Rallying and raising also makes positioning extremely important – after all, ressing is near impossible if someone is dead in the middle of a bunch of enemies.

I suspect your problem is that enemy “zergs” may have an easier time controlling their positioning. Small groups should ensure they have players that can AoE downed or dead foes, force zergs through choke points, build and use siege, and time interrupts appropriately.

BULLkitten!!!!
all these aspects are EXTREMELY importent with or without, even more so without a downing system becouse you would actually have to THINK! since there is no second,third, and houndred chance, if you kitten up its over and the tide of battle could turn fast becouse you mindlessly and moronicly kittened up and there is no due over without a downing system.

the downing system REMOVE! the meaning of all these, becouse if you kitten up who cares you got unlimited chances to try as long as your in a big zerg or simply just outnumber the enemy….

downing adds absolutely nothing positive to the good players which are well organised and good at positioning and tactical decision, since these players will normally shine when outnumbered the downing system is a HUGE handicap for them that makes it really hard for them to win vs zergers (actually to the point of impossible.)

Downed State and its effect on WvW

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Erebus.7568

It is annoying but I don’t want it eliminated. If they made it so there is a chance to either get “downed” or directly killed.

becouse adding more RNG is always good for a competitive game -.-

no just NO…

you die you are dead and you should be, no downed state, just DEAD!…

i cannot for hte live of me figure out how downed system in pvp would add anything positive to either casual or pro players gameplay experience..

My elementalist is too OP. Anyone also bored?

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as i answered another of these bs threads show me an D/D ele that can do this kinda destruction or stfu:
http://www.youtube.com/watch?feature=player_embedded&v=rjidD-RP7Nk

My thoughts exactly, linked the same video in the “to glass cannon or not” thread.

yer the worst thing is all these kittening whiners keep whining but NONE!!! of them can provide the slightest proof to their statement, its empty whine with absolutely no proof -.-

its like the “flavor of the month” its some awesome player that found a really good build, did the math and made it work, then shared it with the masses, and since 95% of all player are kitten and got no idea how to build their char’s they are now getting rolf by a cookie cutter build which is easily countered by those who know how.

just looking forward to some of the actually sick good worriers or mesmas starting to share their full builds and every one using them. oww the cry for nerfs xD

even worse the build is very situational to have any effect at all.
its set on the primis that you meet some one you are the counter too (aka most popular builds of the other classes) and that you meet them alone+- and that they lack the intellect to move into their team/zerg/call reinforcement when they are not build for 1v1 combat -.-
its so situational to actually work and give an advantage that it hurts and still people dont see this, all they see is “ow i lose 1v1 when i am in a build which isnt set up to counter the build i am facing. then that build most be op!.. it cannot be that he is a better player that perfected the setup or that i am simply in a build which he specificly made his to counter, NO its becouse its op even though its uselessin 90% of all situations he will meet and he will have to not engage and move away for a better oppotunity.”

(edited by Erebus.7568)

Party kick system [Merged]

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Erebus.7568

basic mechanic of the group system is screwed up -.-

Arah dungeon- seers path is impossible to finish.

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Erebus.7568

Our QA group was able to do this, but I have received many reports about her healing while stealthed being way too high. I’ll ask our QA to give it another pass with different characters/builds to see how they fare.

well its not that its impossible to do, its that the design of it is really frustrating and not fun.

i myself have only tried it twice and both times we ended up trying to kill it for like 1 hour, we didnt die or reset, we just simply couldnt down it becouse of the stupid sparks refusing to cooporate 1/3 of the time resulting in her fully healing up again, if you fixed the ai it would be totally fine

Downed State and its effect on WvW

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bumping for more support

Lack of options without weapon swapping

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agree.. attunement is a handicap becouse its build so you need 2-3 spells to do the same most classes can do with 1 and the cd’s are much longer for the same effect.
add to that you only got 1 fighting range and yer….
the traits are without any synergi, 20% cd reduction, NOPE only for 1 element type -.- so 4 traits to get what other gets for 1-2…. and it keeps on like this… the idea is good, the execution is just overkill on the nerfed side.

How to beat s/d, or d/d with ranger...

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-.- this is sooo silly….

its like "how do i beat a good ranger with a staff nuker build without using any root abilities? " -.-

basicly.. YOU DON’T!!…. can you guess why? becouse you are removing the skills which is designed for you to be able to touch them in that build -.-

basicly.. YOU DON’T!!…. can you guess why? becouse you are removing the skills which is designed for you to be able to touch them in that build -.-

I dont know how they don’t know how to fight us
Or may be i dont know how to kill ya :P{

becouse they are REALLY REALLY REALLY kittening stupid(or ofc fighting some one WAY out of their league) and they are soo used to ele being total roflstomp easy mode to kill that they think they are super pro and OFC they should be able to kill a ele in any build they make even if the ele is in the counter build to it and they are too stupid to use dodge correctly -.-
these “want to nerf ele” threads should seriously be bannable since its completely out of any realistic context and so far from any truth its hurtfull for the game..

(edited by Erebus.7568)

My elementalist is too OP. Anyone also bored?

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Erebus.7568

as i answered another of these bs threads show me an D/D ele that can do this kinda destruction or stfu:
http://www.youtube.com/watch?feature=player_embedded&v=rjidD-RP7Nk

ps: guildwars 2 is not a 1v1 dual system game

[quote=1184347;Aether McLoud.1975:]

Please just make it a log out timer.

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just do like eve online did, when you logof your char stays there for 10 sec, if it is attacked it stays there untill its not under attack for 10 sec, or dies, in which case it dies and is then logged of.

How Many badges of Honour do you have/stock ?

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the whole point of new gear is that you have to obtain it on new as it gets in, not that you should have stacked up and instantly be fully geared

would be the same as if fractal used dungeon marks and current stacked dungeon marks would be the currency for the new fractal gear… would kinda break the whole idea of doing fractal wouldnt it ?

The loading screen, why all Warriors?

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I don’t really have too much to say about this, but I just feel that the WvW loading screen should do more to encompass all races and professions instead of painting a portrait of an army of Tier 3 cultural armor norn Warriors.

devs think they look sexy i assume :P

joke aside, i totally agree^^

Downed State and its effect on WvW

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so you had a good fight one of you get downed and here starts the real challenge for anyone not in a “tankish build” or part of a huge overwhelming zerg, especially if its a “group fight” with equelly skilled players..
trying to finish the downed player of -.-

seriously finishing of a downed player i find to be much harder then actually downing the player in a “fair” fight. (not harder in the sense that i need to be more skilled at it or rl skills matter at all, contrary harder in the sense of "some one just tied a big rock to both your legs and arms and asked you to walk a mile)…

first of you got to be “melee” range to even do it.
i/he got 1 garenteed 100% stop on your finishing skill, then he got the added bonus if any one die that he touched he gets instantly up again, and if its a group combat or its a fight where 1 is build in range or nuker mode there is a HUGE advantage already by the downing system to the one in a tanky mode….

its simply just an extremely bad design which adds nothing good to pvp, it rewards the losing party of a fight WAY! too much…

i think pvp, Especially wvwvw pvp would be MUCH better and more enjoyable from all sides if the downing system was completely removed.
if i or you lose a fight we should not be downed then to have another 10seconds of fighting and the ability to resurrect crazily fast, no we should be dead….

the downing system rewards one type of builds to the extreme, it rewards the losing part of a fight extremely. it directly hard punishe(almost counter) builds which are relying on “nukability or movability, oppose to pure buffer tank/heal”.
besides these it promotes zerging over skilled group play due the downed system…
i do not see how it adds anything good to the game.

i have hated the downing system for pvp use ever since i heard about it the very first time, ofcouse back then i didnt expect any dev on the planet to be stupid enough to set something like this into a pvp enviroment..

have seen this issue being pulled up again and again but it doesnt seem to sink through to anet. so i wanted to pull it up again in a hope that at some point given enough support the down system could be permanently removed from pvp.

(edited by Erebus.7568)

My elementalist is too OP. Anyone also bored?

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Erebus.7568

what i don’t get is this:
first of ele at LAST found ONE usable build (not even that effective, easily countered and other classes can do this better and more efficient) and people are screaming nerf -.-

in ANY mmo, if you set up a Full out TANK vs a SQUICY dps with no support, tank will win almost every fight(gw2 is not balanced for solo nor for zerg gameplay, its balanced for team tpvp gameplay).
if you do TvT with full TANKS team vs a well rounded team of tank, dps, support, tanks will get rolf.

the whole issue they are trying to call nerf on is that a “tank” ele can actually work as a tank….

it’s freaking crazy to call nerf becouse a class can actually do ONE job effectively o.O he doesnt even do it better then other classes which build pure tank and that is the ONLY build he can do in pvp which doesnt get instantly shutdown.

unless the best D/D ele can win every fight(or vast majority) vs the best players in the world it is not op, and i will bet you that it cannot stand toe to toe with the best of other classes even in this area of bunkering.

some wierd minded people here are screaming about nerfs but have yet to provide any kind of proof, even the mathematical proof of why the ele should be op in D/D.
if you claim something like this and doesnt even provide the math on skills, dmg and layout of realistic scenario then your just stating stuff which really doesnt fit to what is true.

dungeon marks should be equelized.

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You want to give people LESS of a reason to do Arah?

Running COF Path 1 95,95,49,644 times should not entitle you to Arah armour. End of Discussion

we all know that the only reason cof is being run like that is that its being exploited, which i think we can all agree should have been fixed instantly or dungeon simply shut down untill its fixed.

While I like the idea, it’s not quite that simple. If they were equal, fewer people would go into the higher level dungeons because of the risk/reward factor. A token exchange of some sort would do wonders for dungeons that aren’t popular

if some dungeons are designed in a manner you dont find fun, people should be allowed to avoid them becouse they are not fun to do for them and do something which is fun for them, thats what the game is suppose to focus on.

the ARAH gear is not better stats wise or look wise (heavy/leather looks terrible in it) so the “risk vs reward” factor is no where near something you take in consideration.
the harder dungeons is only to give people a challenge they like and to be fair there is only 2 dungeons AC and kitten forgot the name, human one, you know which one :P ) which is “easier” then the other dungeons if you DON’T exploit the dungeons at any point and know the tactics, actually even ac wasn’t too easy the very first time we did it, but that is one of the only dungeons which i count as “easier” then arah.

the reason arah feel so hard is that you almost ALWAYS have some one with you that doesnt know what they are doing and the area is build in a way where you easily overagro and pull stuff you shouldnt pull, it seems more like a mob placement/tactic knowledge “difficulty” then the actual instance difficulty

(edited by Erebus.7568)

Agreement with evilsardine

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problem isnt D/D is too strong but that the other weapon options are simply far too weak -.-
this comes both from some issues with high handicap vs no reward on some skills, especially using staff, but mostly from a VERY flawed trait system and the lack of ability to switch weapon sets so to have different range options depending on sitauition. but most diffinately the traits which is just badly made with little to no synergi to combine in different innovative ways.

one major issue with all classes actually is how the skill system works as well, becouse of the limitations they set on what skills can be choosen together they also made it very hard to counter specific skillsets which they kittened up the balance for.

My elementalist is too OP. Anyone also bored?

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…and if you play vs good players, every seems to forget that EVERY good player will have CC breakers and will be able to EASILY keep that 300+ distance needed to completely shot down an D/D ele -.- it gets even easier in team setting.

Are you willing to prove that by playing another class against a good ele?

since i haven’t played gw2 for quite a while and just starting up again i hardly think that would be a fair challenge now would it
(the game have changed little balance wise since i left judging from patches and the following trend. D/D ele was already back then the only effective way to do spvp as a bunker build.. to my understanding we do see more s/d now but its basicly build on the same concepts of D/D)

but i bet you if you actually give that challenge to let say “top tier” pvp guilds out there i am sure they would set you in your place.

it’s basic knowledge of mechanics, skills and math.
if you got x skills to choose from with x effects and hte others got x with x effects what is the best counter to each move made.
and the ele falls short on every step in a D/D build vs. good builds of other classes, simple becouse you are limiting your range to 300+- and you are forcing a tanky build, both which rely 100% on a single burst combo which can easily be avoided by players that can actually play.

it’s the same as seeing players whine in lol about how op trynd, yi, etc rolf chars are -.- it’s a simple matter of “if you allow them to be in the best possible situation they can be and dont have any counter to anything they got, then you will lose”.
people wihtout cc breakers or the ability to dodge, with little knowledge of the skills or combination used against them will and should ofcouse lose to people which have used time to perfect their combo which is made specificly as a 1trick hit to fight such players

My elementalist is too OP. Anyone also bored?

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Erebus.7568

here is the answer to your problem:
STOP PLAYING VS RANDOM NOOBS!
get the finger out of your behind and play vs very good organised players instead of random noobs if you are bored of winning vs bad players…
but you won’t since you don’t like to get rolfstomped…… so if thats the case stfu man.

I just recalled this video: http://www.youtube.com/watch?v=Hh5zjK7ITpQ

Doesn’t seem that long ago.

Video is from September, outdated, and not an accurate reflection of the class today.

D/D ele’s are broken right now, PVP is boring!

still the same from my understanding.
and if you play vs good players, every seems to forget that EVERY good player will have CC breakers and will be able to EASILY keep that 300+ distance needed to completely shot down an D/D ele -.- it gets even easier in team setting.

ofcouse if you play vs. players that got no idea how to use cc breakers or in most cases properly dont even take them etc. then ofc having a build that relies 100% on the enemy player being a nub and a build which will get ROLF if his good or just knows how to use these skills and keep a reasonable distance, is only fair and closer to balance.

there is one varieble build which can be really good (dont tell me its a complete different build becouse 1 utility is changed for something equel etc.) for the ele and that in itself just screams something is wrong, especially since its so easily countered by anything with range, knockback and cc breaker/cleansing effects.

(edited by Erebus.7568)

dungeon marks should be equelized.

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meaning all dungeon marks should be the same.

this is to prevent the need for running stuff you dont like or running stuff you don need.
as it was we had a group of 4 people which each needed their sets from different dungeons, so we would end up all with 3 full sets of marks which we couldnt use for anything :/

really think the dungeons would benefit from having shared marks so that you could do the dungeons which you find fun.
(just fix the exploits and ban the exploiters. so there isnt the issue with the misuse.)

we need a LFG and mentor system

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LFG toell? yes please

powerlvling mentor kitten? no thanks, really you level WAY faster than in any other MMO out there, hell if you so want to lvl them that fast give them crafting materials and they be able to in a few hours to lvl to 80…

it is true that you lvl in a decent pasted and the first lvling is a joy (or was for me, was lvling with 3 friends as well though so the total lack of social aspect this game got didnt really touch us ^^. untill i did the last quest killing zhaitan, i just wanted to kill the writters christ a crap ending.)
but asking some one to grind away through quest and having to know where to go etc. for 60hours just to be able to play with you is a bit harsh :/ and i don’t see the point of it, dont think it adds anything positive to the current system

and yes a lfg is SOOO needed yes. just today it took around 40min to get a group together for an instance. and you actually have to search actively for it

No dungeon finder yet?

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Erebus.7568

Dungeon Finder already does exist through a third party client that takes advantage of the fact that you can group with anyone on any server http://gw2lfg.com/ the service is popular enough that for popular dungeons like CoF exp and fractals the wait time is quite small.

thats not a dungeon finder its a website i can post a massege on -.-
its INSANELY annyoing to use compared to an actual LFG system “click lfg system bottom, see name of stuff you wanna do, click join” done deal(every one would be on it from all shard, and flows, and it would, every one would know about it as well.).
contra, find thirdparty site, see if anyone which is using it have something there, note their name, try to write them ingame to see if their still their, then maybe get an answer.. its faster to just spam the map or lion chat and find a group that way.. -.-

using a third party service in the first place is completely fail for something like this and its on the edge of bannable in the eula (btw.).

they stated last time it was up they where not intending on putting an lfg system up -.- how kitten that might be…. really kittening stupid.

They will. I have seen every new MMO that released without one eventually give in and put one in.

they stated VERY clearly that they didnt understand why any one would want this and they didnt plan to implement this, but they would improve on the system which is there already (there is a map party thingi which is for your flow only, basicly it would work as an auto spam map chat system if people used it, thats what they explained was there, never found it :P)..

whole problem is that if this isnt fixed a good deal before the next major mmo’s hit the market this game is dead, or maybe not dead but in bad shape and will stay like that till it bleeds out.

there is a bounch of names which should hit us this year, blade and soul, wildstar, archage, etc. so there will be more then enough for every ones tasted
(especially wildstar is basicly a ripoff of all the good mechanics in gw2 mixed together with more tradisional questing etc.)

the idiocy behind not having a lfg system in a game which get MAJORLY more fun when played together with others are just pure fail…
i seriously didnt play together with any new people since i started, or not true i done some dungeons with people i never saw again -.-
the majority of the time you will be lvling you will be feeling like one big solo game with no way of really partying up and getting to know anyone, which gives a really dead experience in an mmo….
its horrible designed and amazing how they could fail something that is “MMO 101” o.o

(edited by Erebus.7568)

Arah p2 Solo

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that is properly one of the most impressive things i have seen some one do in gw2 yet :P
christ… hmm hmm that was sick man…

(edited by Erebus.7568)

Agony is a bad design

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Erebus.7568

Agony attacks are dodgeable….

not every one of them nope

the whole idea of introducing new stats is to solve a specific issue or bring something new to the table.

what they have done is basicly just said “we need a difficulty increaser, hmm we will make it a new stats, ow and to counter this new stats we will add another new stats which ONLY! purpose is to work as a counter to the other stats which ONLY purpose was to have a difficulty increaser” -.-
can’t you see this is completely counter intuitive? the only thing it does is moving in the direction of “here you go now it’s not anymore about how good you are to do x/y now its a matter of Gear only”

it’s in the same boat of 100% undodgeble an unpredictable attacks. which is just as horrible of a design choice.

edit:
if they wanted a stats for the sole purpose of increasing difficulty then its fine but do not add another new stats to new gear which ONLY purpose is to counter the difficulty increaser stats -.-. since the only thing that does is force people to that gear for nothing else then that stats which does absolutely nothing and is just there as a forcer to bring that gear up to run this specific dungeon…
imagin if all the dungeon had this system with each their specific stats and counter stats on the gear of that dungeon -.- ..

(edited by Erebus.7568)

Stop 'lf1m' posts, use lfg site!

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Erebus.7568

LF1m is the only way I’ve found groups that can dungeon. Especially at the lower levels and story modes.

And theya re right I shouldnt have to find a third party site… Why cant you have a interface similar to the one in pvp?? That way you can register your intent and people can join you while still roaming..

normally all use of thirdparty program or service’s is prohobited and bannable in the eula.
long explanation short, if that is also the case here(i havent been able to find the eula again to quote from it but normally it always states the same) they would have a valid reason to ban us for using any thirdparty “services” if they so choose….
them asking us to find a thirdparty to try to solve the issue is completely baffeling.
almost as much as them not having an lfg system in a social game o.O

Please rethink Class Roles - Long Post

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their meteor shawor was hitting you for 600 dmg -.- norm if they are 80+geared thats 3-6k …. dont need to discuss weather or not these people are super lowbies in comparison do we?!(since it seems like they are really lowbies :P hehe still pretty cool done not saying its not, just saying that this doesnt show anything against what is stated here)..

its very nice to hear you be very organised but that doesnt change the fact that this is pure zergish, if just 10 of those had been endgeared they would have ripped through you in seconds, since you are ignoring the aoe rains comming over you continually which shows that you are relaying on them being badly geared/low lvls

when that is said if you look pass it and forget about that then this is how it should be looking against max geared people if they had no idea how to play and just zerg rushed forward :P hehe. would be amazing

(edited by Erebus.7568)

Please rethink Class Roles - Long Post

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Erebus.7568

i dont agree with your logic but i do agree that its a problem with the trinity..
it basicly means that without it in something like fractal at higher lvls you will only need healing classes since the amount of overall constant dps gets so high that its simply just a most that every one have healing+tank and some dps.
instead of allowing diversity by removing the “forced roles” that the trinity provides they have forced every one to become the exact same thereby instead of having a 3 types of roles you could basicly provide you now only have ONE and that one every one will have to follow…

its too late to change such things in gw2 since it would require a complete rethink of all balance and skills maybe even skill system which will never happend. but i do agree that its an issue

edit:
actually the clearest and best argument for the trinity right now is that with that model you have control over who can do what and how many it needs to take “x healer, x dps, x tanks” while with gw2 system its impossible to do such a thing without super lame 1 shot none avoidable mechanic’s (which results in people being able to solo stuff which is designed for full groups, very impressive, but something which clearly wasnt intended and you can see in trinity model games is not happening due to that model preventing 1 person from doing dps,healing and tanking at the same time to the amount which is needed.)

(edited by Erebus.7568)

Anet I love your game, but...

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Erebus.7568

to be direct, the events takes 1 person which doesnt even know how to program to start/stop these once they have been made. so having them constantly will take no developement time from the game itself

when that is said the lack of a LFG system still in this game is the biggest issue of all for a game which is only really fun when enjoyed with others