- Mike Obrien
- Mike Obrien
… we have to save Marcello DiGiacomo and Hobo-Tron!
- Mike Obrien
More people = lower chance of obtaining weapons.
I think this could fix the problem.
(furthermore zerging is not even so challenging)that would literally kill a part of what made Gw2 stand out from the rest of the MMORPGS. if that happened then it wouldn’t be people yelling at you for ruining their farming spot, it be people yelling at you for just being there.
least now you can be there and join the farm.
Just if everyone mindlessly wp to a specific champion. And what I’ve suggested would discourage people from doing so.
Think of it, you simply play the game, and while playing you encounter a champion, you can kill him and probably there would be not so many people around, but still enough to help you out. It would be more challenging and more fun.
But I see one problem here, right now the open world is very sparsely populated (at least on rof) so, first of all, devs should give us a reason to explore it again as a whole.
- Mike Obrien
(edited by Erick Alastor.3917)
More people = lower chance of obtaining weapons.
I think this could fix the problem.
(furthermore zerging is not even so challenging)that would literally kill a part of what made Gw2 stand out from the rest of the MMORPGS. if that happened then it wouldn’t be people yelling at you for ruining their farming spot, it be people yelling at you for just being there.
least now you can be there and join the farm.
Just if everyone mindlessly wp to a specific champion. And what I’ve suggested would discourage people from doing so.
Think of it, you simply play the game, and while playing you encounter a champion, you can kill him and probably there would be not so many people around, but still enough to help you out. It would be more challenging and more fun.
But I see one problem here, right now the open world is not so populated (at least on rof) so, first of all, devs should give us a reason to explore it again as a whole.
- Mike Obrien
More people = lower chance of obtaining weapons.
I think this could fix the problem.
(furthermore zerging is not even so challenging)
- Mike Obrien
I’m quite sick of people wearing anything less than berserker.
If that becomes the only way to get a group, including the whole “stop being a Ranger” thing I get told very often . . . I’ll very quickly drop this game and go back to something more fun.
It’s okay you like to play that way, but there’s almost nothing for me to join in on now. If that turns into “actually nothing”, then I don’t see a point.
Oh get real. People exaggerate too much.
I never been kick just because I play a ranger. And as far as I can tell, almost all the post on GWLFG dont’ require you to be berserker.
Most of the time, I’m just happy I find a group.
On the contrary I often saw this.
Who know what will happen now that the runners will split more between dungeons.
Sir, CoF 1 isnt a real challenge is everyone should have a zerker gear for that.
If they dont, all it takes is a few runs till they do.
I never thought that it is, just saying that people require that kind of equipment often.
And if they do it for an easy content, giving that atm dps is better in a lot of PvE situations, they will likely continue this trend :S
If you build your character to bear the damage income, he is (maybe) “a bit” better than the average character in survivability.
If you build you characters to maximize his damage output he will boost it “a lot” AND this will result in taking down enemies faster, so indirectly he will benefit even of a better survivability.
- Mike Obrien
I’m quite sick of people wearing anything less than berserker.
If that becomes the only way to get a group, including the whole “stop being a Ranger” thing I get told very often . . . I’ll very quickly drop this game and go back to something more fun.
It’s okay you like to play that way, but there’s almost nothing for me to join in on now. If that turns into “actually nothing”, then I don’t see a point.
Oh get real. People exaggerate too much.
I never been kick just because I play a ranger. And as far as I can tell, almost all the post on GWLFG dont’ require you to be berserker.
Most of the time, I’m just happy I find a group.
On the contrary I often saw this.
Who know what will happen now that the runners will split more between dungeons.
- Mike Obrien
I don’t think this is a high priority, but I also want to see something like that sooner or later
- Mike Obrien
I voted for Kiel too, but GW gods are far from being similar to myths and legends, this is why I like them
http://wiki.guildwars2.com/wiki/Six_Human_Gods
- Mike Obrien
Magister Sieran
- Mike Obrien
Clipping with hair.
Race: Human
Gender: Male
Class: Mesmer
There is also a difference in terms of colour options between male and female version even if their model look exactly the same, is it intended?
- Mike Obrien
(edited by Erick Alastor.3917)
Please fix this. I’m playing hiding them since at least eight months ago.
Race: Human
Gender: Male
Class: Mesmer
- Mike Obrien
(edited by Erick Alastor.3917)
Being a mesmer I can’t say how much satisfactory it is to be thanked by people who are having bad time in jumping. Not everyone has a good connection or a performing computer and maybe some people are not skilled enough or don’t have so much time to learn to jump properly in that jp, but want to reach your same goal and they try and try again taking advantage of a portal if available. Considering that what they achieve (or not) is not our problem (c’mon an ugly exotic even soulboud, and almost nothing in any other jp), I can’t agree with what OP says.
The game give us a way to help each other, why get rid of it? There should be more skills like this, but I understand that people can exploit it, like everything else, in those cases trollanet should come with better idea than just nerfing the loot or skills. I’m confident they can. And about the CD, it was already nerfed from 60 to 90s (72 traited). Today that jumping (on RoF) was filled with thanks, cooperation, “D’oh! moments”, and I was happily part of this, even when the one falling dead was me. I can say with no doubt that this was one of my best time of the whole game, just like when I started to play at launch, when people cared to form group to explore together chatting and doing revelry, not just farming/farming/farming/GJ/leave. I didn’t see a single griefer, than I think back at the www jp achievement, and I’m glad this time was a totally different expirience and it was possible also thank to the portal skill.
- Mike Obrien
The rumor is that Anet will not be releasing any more stat-based vertical progression items, but instead return to the fully skill-based 100% horizontal progression game GW2 was marketed as for years. So it looks like the ascended trinkets items will be will be Anet’s stop point in the failed experiment of trying to please the WoW teenagers. And I’ve also heard that there is a massive number of beautiful new armor and weapon skins being designed by Anet, with a myriad of paths to attain them (laurels, dungeons, gem store, karma, crafting ect…). Of course your laurels will not be wasted, because they will be one of the methods of attaining the beautiful new skins and multiple sets of exotic gear so you can use many different builds for your character.
;-)
Let’s keep dreaming
- Mike Obrien
Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?
Most other dungeon paths have similar rewards its just that they take significantly longer..
What he meant was boosting the other paths so gold/time is the same as in cof,
not gold/run.
yup. 15dancingcharr
- Mike Obrien
Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?
By the the way I don’t know if still possible, but until may it was possible to complete arah 3 in 15m (https://www.youtube.com/watch?v=zDJc5YBadCo)
Maybe it’s harder than CoF p. 1, and for that it should deserve to be “a little” more rewarding (even if I think its token are already a good addition, indeed wandering through the game arah armor is more rare to find than a CoF armor , so I think they are already a good addition being a proof of your ability and a source of pride).
In the end I don’t think any boost to the actual dungeons should lead to anything more than a 10-15% gold extra than the easiest dungeon/path unless a specific dng or path require a very long time even for skillful players.
If you nerf cof, ppl will not stop complaining, indeed they will be more angry because another “farming spot” will be gone.
We just need more options to gain our gold, i.e. why 10m of a JP isn’t near rewarding as any other 10m activity? This is what I think the game need not a progressive nerfing.
- Mike Obrien
And the previous one was also locked
https://forum-en.gw2archive.eu/forum/support/bugs/Issues-with-character-art-weapons-or-armor-1/first#post2214994
I think they’re sweeping the dirt (clipping problems) under the carpet (bad search engine).
- Mike Obrien
(edited by Erick Alastor.3917)
Don’t get your hopes up.
yep, this is the best way to get disappointed.
Like the way we got our hopes up with this game?
I still have hope for the game but at this point it is just going off in a direction that is difficult for me to follow, despite its enormous potential. And this began in November.
Like the way YOU had your hopes up for this game. We is a very strong word. You should probably use it less often.
Yes, there are people disappointed with this game. There are also people who love this game, even people with relatively high expectations. They were DIFFERENT expectations than yours.
I could theorize why they were different, but that ship sailed a long time ago. My expectations were largely met (with a few exceptions).
I’m with cesmode, so he can use “WE”.
Vayne, just put back your white knight’s sword and assume he is talking for himself, me and a lot of other casual players
From what he wrote it is clear of what “we” he was talking about :P
- Mike Obrien
(edited by Erick Alastor.3917)
In the title
- Mike Obrien
Fractals does not belong to GW2. it is there because of QQ.
why there was QQ?
GW2 character progression stops at lvl 30.
we don’t want the vertical progression
they had this the right way (horizontal progression ) in GW1 not sure what happened to them in GW2.I agree with you.
inb4 Waa waa gw1 was not an mmorpg waa waa
xD
- Mike Obrien
(edited by Erick Alastor.3917)
People talk about wanting progression, but then they talk about filling bars and getting bigger numbers on their gear
Have you progressed as players? – Have you truly mastered your class, fine tuned your builds to suit your style while maximising effectiveness, have you gotten outfits tuned to look 100% pure awesome?
What about WvW, PvP, fractals – have you mastered those?
Getting exotic gear isn’t “the end of the game”, it’s just the beginning, now your gear progression ends and taking your mastery of the game to the next level – you can’t rely on gear to make you “better” you have to become the better player. I don’t understand this attitude that “legendary weapon and ascended gear = completed the game”.
Look at players in fractal level 1 and players in fractal level 40 and tell me that nothing has progressed.
Mmmm I’m not quite sure if you can call this “real” progression, the only thing I see in fractals is vertical progression, and sooner or later it will probably be required even in open world PvE.
Prepare yourself for a lot of 1 spamming and bad dodging enjoy
http://www.youtube.com/watch?v=zP0avYvVGX8
p.s. I’m not better than that guy, but this is not something challenging, just a boss with a loooot of hp and baka AI.
- Mike Obrien
(edited by Erick Alastor.3917)
https://forum-en.gw2archive.eu/forum/support/bugs/Issues-with-character-art-weapons-or-armor/first
Why this topic was locked?
But more importantly how are we supposed to submit clipping issues now?
How can I know if mine is a redundant segnalation?
If I use the search engine I can’t find almost anything, even if I write a generic “armor” this happens:
- Mike Obrien
WTH 119 crystals + 115 repair :|
Did you buy them? If not RNG really sucks :V
- Mike Obrien
He ran away with the money. Just kidding
Anyway I like your signature
- Mike Obrien
Split gems for weapon/armor skins:
Normal gems: buyable with gold and real money, grant access to everything except istant weapon/armor skin, but you can still buy tickets with RNG (you will have a nice gold sink + some happy non-paying lucky players)
Exquisite gems: buyable only with real money, grant access to everything, used particularly for buy directly weapon/armor skins.
Give it a try, if you make less money go back to your old system, and say that you need that system because you have to create new content and need more money.
I think people will complain less, just give a try :S
I refuse to believe that gambling is the best solution for all of us.
- Mike Obrien
I found this disccusion on guru and it’s about Null mechanics, but I would like to extend it to a general discussion, because I really despise having to play the “DPS or GTFO” game.
Takami:Stupid enrage counter mechanics shouldn’t exist ever
They serve no purpose other than to frustrate players. If someone solo completes it, then well done to them. Why put in DPS checks?
Lordkrall:Because standing around for hours without killing the boss means you are doing something wrong?
It is simply there to inform people that they are doing something wrong. If people are doing it the right way they will have no issues with the “DPS checks” (which I assume is the constant damage after some time?)
Takami:Erm, we were doing extremely well as a 3 man team. It was quite challenging with such numbers actually, I’d almost go as far as say it was fun. Then you basically die instantly to DPS check. As a 5 man team we obviously facerolled it, nigh on zero challenge. I still can’t understand why it exists? What if players didn’t want to play DPS or GTFO? God forbid anyone tries a condition focused build instead of flavor of the month!
I have serious issue with this feature creeping in. It’s a bit of a world of warcraft mechanic. If they keep adding it to bosses like this, there’s nothing to say they won’t raise the bar entirely for future encounters where the DPS check actually turns into a gear check; i.e. only people running the correct build and the highest ASCENDED gear will be able to complete the encounter before the party wipes.
What do you think about it? Could it be a way to verify if people are ok with what Takami is hypothesizing?
- Mike Obrien
I think Lupicus is hard for a lot of pugs, but look here:
http://www.youtube.com/watch?v=w5LXYKNCP0s
Well done to this group, but you can say that what they’re doing is really that hard…?
In a dungeon, difficoult contentent require mainly coordination and right gears/build.
You can’t require high level of coordination or BiS to casual players which doesn’t think that a mmorpg is a second job and don’t even know what TS is.
In truth you can, but that target will ignore the new content or will start complaining.
Elitism is rising up to the stars even in a stupid 5 min run of CoF p1:
http://postimg.org/image/6fhroh2t9/
Having said that, an “hard mode” could be a good implementation.
Allowing people to chose how to play their game (hardcore or in chilling mode) is always a good solution.
- Mike Obrien
(edited by Erick Alastor.3917)
Remove/Modify Magic Find + Insert a button to downlevel our characters and give us better loot = Hard Mode
- Mike Obrien
Cantha District in the human city
a ton of minigames that were officially done and in the game according to a pre launch interview
I’m pretty sure thakitten was developed that way since the start of the development process. They didn’t make it and then just take it away.
About mini games: think of it this way – they made 1st person camera, but in the first beta they found out that it’s really buggy and had to take it out.Actually there was a Canthan District there. It was replaced with the Great Collapse.
I can’t find the actual quote about it, but here is a bit of info taken from the wiki about why it was changed.
This area was originally a completed Canthan district and included a blend of Asian architectures. However, this mix of styles received negative feedback from China and Korea, since those gaming markets traditionally prefer a uniform design. Due to time constraints the district was replaced by the Great Collapse.
And an image of the Canthan District before it was changed to the Great Collapse.
http://wiki.guildwars2.com/images/4/47/2010_May_Divinity%27s_Reach_Canthan_district_Polished.jpg
And it seems more fitting this way. It’s Kryta, not Cantha. Expect Cantha in a Canthan expansion. Also people probably would have complained about no Illonian district in Kryta then.
I would like to ask why if China and Korea influence so much the game with their feedback there is no place for them in this forum, and from where anet gets those feedback?
Because I feel that they influence the development a lot, indeed, if I’m not wrong, anet sold most of their copies in the asian market.
- Mike Obrien
(edited by Erick Alastor.3917)
I think chances for drops shoud be (in most case) bound to our character level, I would love a world where you would be REALLY downlevelled and rewarded even with t6 mats for moving back to the old areas. This would be freedom. And people would come back to those zones repopulating them. Just now the world feels quite empty (and I’m from RoF).
- Mike Obrien
In my opinion it’s because they needed to attract GW1 community to milk their money. Anyway today those GW1 veterans are rare so maybe you don’t know who they are and that’s because most of them had already left for feeling betrayed. But there are still some who criticize on the forum while being called whiner by the new fanboys.
(But also some who ended up to holistically liking this game)
I want to give you my advice, stay away from this forum.
It can can crush your dreams or create too high expectations
There will be wars among guilds? Maybe, but not in the near future.
Even if this is already happening in WvWvW when sometimes guilds organize challanges to fight each other using external forums, currently a system to promote this kind of gameplay is still not implemented.
- Mike Obrien
(edited by Erick Alastor.3917)
Your “numbered” statements don’t make any sense so I won’t comment on those, where you got them is anyone’s guess.
[…] Oh right you want to get it by it dropping from the sky while you are chatting with your friends? Sadly that’s not an option. […]
04. Do you want to have all top items with zero effort?1!1!1!111
Where I got them, eh? ._.
Those are statements of players who like to give easy answers instead of pondering a little more. I never intended what you’re saying, but I suppose that in that moment you thought that exist only the current game or a game where all is given for free to the players.
I’ll quote this user to make an example of how we could be rewarded:
[…] Here is my simple solution: a new vendor that exchanges current game currencies for laurels. The exchange rate would be balanced such that 1 laurel would still require a significant amount of effort, but could be obtained by doing what you enjoy while playing.
This vendor would exchange 1 laurel for the following currency:
-Karma
-Gold
-Dungeon and fractal tokens
-Badges of honor
-Guild commendations
*laurels will now also be awarded for map completionsIn addition, all ascended gear would now only be bought with laurels.
Now, you spend your time (as much and whenever you want) doing what you enjoy and still make progress towards your ascended gear. Like to explore?…you get laurels for that. Only play WvW?…laurels for that. Like to make tons of gold playing the trading post?…laurels for that. Have lots of real money sitting around and like buying gems?…yep laurels for that too.
[…]
- Mike Obrien
See there are different types of players who play games for different types of reasons. For the type of game you play or want to play this game is lacking. For me, the type of game you’d want to play would be lacking for me. This is why Guild Wars 2 hasn’t failed.
There are a lot of games out there for people like you. There is, currently, one game for a player like me. And since I’m obviously not the only player like me, this is the only game that will do…at least so far.
This means that players like you will be divided over dozens of new games, but for players like me, Guild Wars 2 has, at this time, a monopoly.
Which is why it isn’t failing. Only players who play like you would think so.
Don’t know what you’re talking about so: have fun.
p.s. I never told GW2 is failing
Some of your numbered comments don’t make sense, but some do. For instance, you don’t really need Ascended stuff. You just want it because it’s “best-in-slot”. I disagreed with its implementation for the same reasons you do, but the difference is that I do not care, while you do (not that I am “better” than you for not caring, mind you.)
I also didn’t understand the correlation between DPS CoF 1 Warrior/Mesmer runners and Ascended stuff. It’s not mandatory, and nobody will make me user Berserker’s gear on my Warrior if I don’t want to. Wholly optional grind-CoF 1 is too easy for people to “require” anything in the first place (ignore, and be happy.)
Perhaps I didn’t get your point, so please do not be offended.
No offense! :*
DPS CoF is just a random example, in Gw1 I never used a single premade build.
I like to play my game too
But I have to acknowledge that dps is really important in many part of this game, this is a fact (untill future changes to degen), likewise is a fact that ascended are stronger than exotics, this was the correlation that I meant.
Given two player’s of roughly equivalent skill, gear will be the factor that decides the outcome in almost every case, where the gear differs in power level.
I simply don’t like this. Do I want best-in-slot? Yes, BUT not to be stronger than others, just to be on par with them.
If I could chose I would like to play a game even without any level, but I understand why a lot of people would think that a mmorpg like that is not a mmorpg or even a meaningless game.
- Mike Obrien
(edited by Erick Alastor.3917)
There are MANY, MANY players that have tons of alts and don’t feel screwed/are actually having fun without the “need” to equip all of their characters with full sets of fully infused, ascended trinkets. Why are you the exception? Answer: you don’t really need that stuff. Go for it if you want, but don’t blame the game for “requiring it” for ALL your alts, because it’s not required for even one character.
I know what the weaknesses of the Ascended gear system are-I never agreed with its implementation. But the argument “ascended gear is too grindy to be able fully equip all my alts” has no substance-no offense intended-because you don’t need to do so at all (the “everything is optional” argument also has no weight, so please don’t invoke it.)
This is a list of “type of statements” I collected on this forum:
01. Why do you want to grind? Take your time and take great screenshots of butterflies.
02. There is no grind!
03. There is grind, but not as mush as in “put a random mmoprg name”.
04. Do you want to have all top items with zero effort?1!1!1!111
05. If time and being on equal gear footing is so important, go do some sPvP.
06. You can’t have all you want!
07. Join a bigger guild.
08. Ascended are not mandatory for anything!
09. No one is forcing you to get Ascended gear or even grind for it. If you don’t find it its fun, don’t do it.
10. You need Ascended only for Fractal. Stop QQ!
11. You can play everything equipping just green stuff…
12. I can solo Lupicus with my whites, L2P noob.
13. Go back to play Gw1 this game is not for ya.
14. Stop being a casual gamer, you should be ashamed of yourself.
And not a single one of these make sense to me.
In my PoW there should be ZERO difference in stats between a guy who play few hours a day and the 24/24-7/7 hardcore player, fullstop.
Why A LOT of people relying on fulldps? Is it mandatory? We can say no, but then why so many party with that set? Because it’is efficient, working even with pugs.
Why so many party formed by almost all warriors? Is it mandatory? No… but again…
And even if is it true that ppl will always find way to perpetrate elitism, there is a difference in a biased self assumption based on nothing than ignorance, and a fact.
Ascended are stronger than exotic.
At the current stage can a good player cover the gap between ascended and exotic?
I think the answer is “maybe”.
In the next future when the full ascended set will be out, it will still possible for a skilled player in exotic being performing like a skilled player equipping ascended gears?
I think the answer is no.
I want to be a burden for my teammates if I lack of skills, but not if I lack of time.
This is all I think :*
- Mike Obrien
To Jack:
If ascended items were intended to appeal just fractal runners then devs should have created them only for that area of the game.
And if you still don’t see the gap between exotic and ascended wait untill all the sets (armors + weapons) will be out. ç_ç
I fear that if things will stay like this you will no more be able to take a break without being left behind.
All this without considering the will to raise the level cap and adding new tiers that could limit the versatility of our characters.
Even now it’s too difficult (unlike in GW1) to get different kind of stats for our “incomplete” ascended equip.
I fear that casual players will be slowly screwed.
In conclusion… I like to play more than 1 chara… so I’m already screwed at the current state of the game
- Mike Obrien
(edited by Erick Alastor.3917)
Too long, but I read it
I agree with almost everything and yes I think too that the community is far from being constituted of casual gamers looking for fun. (Imo)The game itself is no longer for that target.
And those who think differently I suspect are hardcore or casual who will leave in the long term.
But I don’t think it “failed”, mostly we can say it is failing for people like you and me OP :/
Grinding for stats and flipping in TP while anet is flip-flopping their politics is what the majority want otherwise we could not explain how it came to this.
Just deal with it and wait to see if something will be reverted, if not, move on. ;D
- Mike Obrien
(edited by Erick Alastor.3917)
even if I don’t think I will return until the idea of periodically adding new tiers of gear will be thrown out of the window, I’ve jumped here to say that judging from youtube videos and forum, the Super Adventure Box is a great addition.
IMO people who whine about it, should think that a game is not a work and can also be taken less seriously from time to time :/
Again imo SAB brings fun to the game so I hope all of you can enjoy that content for me too
p.s. I know unfortunatly it is not permanent, but it’s still… a good direction
Grats to the devs :*
- Mike Obrien
(edited by Erick Alastor.3917)
It seems there are still a lot of gw1 fans >.> (yay)
I wonder how much their (hypothetical) leaving would affect the game.
- Mike Obrien
I think they will add some of them in the future, but probably those items will be obtainable with a really bad RNG mechanic.
Nevertheless I still hope they will be rewarded simply for playing the game…
- Mike Obrien
In my opinion there are a lot of people who log in just to do their dailies and then quit, at least as much people who just play the way they want but (sometimes) worrying about being left behind by more “dedicated” players.
I feel like they have introduced in the game a system to make people want to play more, and more often people spend their time on the game , more money it could be possible they invest in it.
This can be a good move if what they add is just FUN, but I think that is more something like just repetitive without a real goal. Especially if many players are encouraged to play for better stats (not skins). A player can’t be much creative (lack of builds + high time to obtain different stats), can’t really do what he want because there is always something to “work” for, maybe it’s the difference between a theme park and a sandbox (?)
I deeply hope anet can marge those two styles.
p.s. i.e. imo guild missions can be considered a good move but they have restricted their target too much and living story is a cool idea.
- Mike Obrien
(edited by Erick Alastor.3917)
Do you feel that something of what he says can be applied to Gw2?
http://tinyurl.com/d6mdbf7
What would you like to change of the current game?
(To know what I think of it you can look at my +1 :P)
- Mike Obrien
(edited by Erick Alastor.3917)
Possible solution: Split Gems.
Fine Gems: they will grant you access to all the BLC items, you can buy them with real money only and have access istantly to skins without gambling.
Common Gems: you can obtain them converting gold earned in the game, they will grant you access to all BLC item but skins. You can still get those skins gambling with chests.
- Mike Obrien
Also hyperbole is an exaageration in order to make something sound worse than it is.
Not true, nevertheless he is using it in that way.
I think the problem lies here: “statement of intent”.
Even if it’s not technically correct to say that those who betray those intents are liars,
many people would still call them liars, because today you can’t simply jump around killing random mobs and achieving the vertical progression at the same time, so you have to do X or Y specific things to be on par with people who like grinding.
One of the main reason that motivated people to buy the game was the “natural” progression, no X or Y mandatory things to do to gain BiS items.
Now we have fractals, guild mission, 40 laurel/50 ecto… and this for some players can be seen as a grind (you have to spend some time doing “innatural” things and when you’ll reach the top, the top is moved higher) you can’t obtain those item doing i.e. some jumping puzzles and even if you could, it would probably lead to another different currency, so to a gated content.
They told they wanted to make a game were the hardcore grind was just in order to obtain skins.
Maybe that was not a contract, but a lot of people still felt betrayed because they expected a game like that.
Anyway you are right, devs are not liars, some players (me included) were simply too naive
- Mike Obrien
(edited by Erick Alastor.3917)
Saying that he’s saying something “completly wrong” means that you are sure that he IS wrong when he state the devs lied, but as you have already highlighted no one know what they were thinking when they made the manifesto.
So you’re using an hyperbole too, aren’t you?
He may be right or he may be wrong, we will never know, all we know is that we bought the game because of that manifesto and we were expecting something “a bit” different xD
(And it WAS different, then november came…)
Anyhow, we are off-topic so let’s just stop here >.> we’re both right and wrong the truth lies somewhere in between.
- Mike Obrien
Considering the manifesto is just a bunch of lies at this point i m not surprised that its not in the game.
I was trying to find it after release but no area fits its surroundings: big deep uncorrupted ocean.Why are you even on the forums? You seem to very much not like GW2…
Anyway back on topic, youtubing GW2 Manifesto turned up: http://www.youtube.com/watch?v=35BPhT-KI1E but I don’t see any Liviathan.
I think you skipped the last seconds.
It’s here >.>
http://www.youtube.com/watch?feature=player_detailpage&v=35BPhT-KI1E#t=338s
- Mike Obrien
Fanboys fails to understands that most of the “whines” comes from people who love the game and would be it the way it was presented back when the manifesto came out.
Anyway, watching that video again, now and see how the game is actually, really makes me sad.
This.
To Shootsfoot and Concept:
This is not just YOUR game. It is OUR game.
Loving everything they put into the game does not make you special, we are all the same :O
We have the right to praise devs or to “whine” if they give us reasons to do so.
Maybe we loved the game as much as you love it now, we just don’t like it so much anymore due the deep changes, but we still refuse to think it will stay like this forever, plus devs are not always totally clear so we can still expect a backflip or something similar >.>
Anyway back on topic:
RedStar.4218
Imo they will add it later, I don’t think it’s in the game yet.
Maybe it’s related to the Zone Blue (?)
- Mike Obrien
(edited by Erick Alastor.3917)
And with me, we are three :O
I’m also waiting the time when they will reconsider their decisions >.>
- Mike Obrien
The manifesto stated …
You’re missing one vital point imo, the game they were talking about it’s not the game you’re actually playing
Accept it and this will solve a lot of your doubts and ease your pain xD
- Mike Obrien
(edited by Erick Alastor.3917)
Where is the other BIG ascended thread gone? (o_O)
Have they deleted it? (°__°)"
- Mike Obrien
What people want isn’t always what people get. Even ANet isn’t above this absolute truth. They may have wanted to keep things that way, but for whatever reason (NCsoft, betrayal, UFO’s, other MMO’s, jesus) they were unable to. I can’t fault them for that, because I don’t recall them saying THIS IS HOW IT WILL BE I PROMISE. They wanted, but did not get. That extends to the players who also wanted but in the same fashion did not get.
I for one like ascended items. It’s not forced on anyone unless a part of them deep down wants to have ‘the best stuff’ in which case, that’s more of a personal dilemma honestly.
I put my money on jesus.
Yeah jesus or unicorns.
Anyway it is not a personal dilemma to want to be on equal level to other players, and be rewarded for being skilled and not for the time that you can invest in a game.
I feel it’s more strange the fact that some people want to be “strong” in that kind of way :/
- Mike Obrien