It’s a shame that so many people seem to want GW2 to effectively be a copy and paste of WoW with better graphics. I play both MMO’s myself, though I vastly prefer GW2 due to how refreshing it is.
Anything is going to be ‘boring’ if you rush through it, and that’s the issue. It’s pretty odd that people claim WoW is still amazing when you spend the endgame grinding the same dungeons over and over and over again so you can access the same raids to grind over and over and over again.
>_>
Garenthal,
This game’s balancing is based on PvP. I don’t think that fact, but ArenaNet has been rather up front about it. Every change to Basilisk Venom seems to be based on PvP player reactions at the current PvP meta-game. These changes are completely expected and I assume that EVERY class is going to get smacked around from time to time as a result of PvP.
I’m only in this game for the PvE and I don’t like this aspect of GW2, but the game offers enough for me to over look this issue. Every skill will likely change at some time. Like it or not, that’s just how things are.
Yet they made a huge fuss about how they were going to balance the game around both PvE and PvP by having skills work differently in a controlled PvP environment. For whatever reason, they’ve backed down upon that promise – at the consequence of some classes underperforming notably in PvE because of PvP changes. It’s WoW all over again, it seems.
I’m surprised we’re seeing major changes to abilities at all this late in the game’s development, to be honest. It’s pretty troubling that the developers have suddenly changed their tune from ‘We want players to build their character as they please, if something is perceived as overpowered then we want people to learn to counter them’ to knee-jerk nerfing.
It depends on what you want, really. I based my thief on the typical ‘rugged mercenary’ look and thus went with the most muscular build. In my opinion it looks brilliant with some of the bulkier armour and the nifty starter hood.
Still very much loving it. The game has delivered everything that was promised. The only people losing interest are the people who were expecting a game that was never going to be. If they had done just a little bit of research they could have saved them selves a lot of trouble.
That’s not true at all. There’s plenty of people who love what the game has to offer but are concerned and insulted by promises being broken. Some people whine for the sake of it, yet there’s always people who offer legitimate criticism that has nothing to do with wanting the game to be something it isn’t meant to be.
The difference in PvE between a warrior and most other classes is pretty ridiculous, as far as I’m concerned. I actually abandoned my warrior because I found it so dull and easy to play. Alas, I feel punished for investing in other professions since the gap in performance and survivability is very large at the moment, even in the hands of a competent player.
At this rate the game is swiftly going down the same route as a certain other popular MMO when it comes to class balance. One or two get a lot of love and the rest just exist as barely viable.
The game promised innovation and for our preferences to matter – and yet even many of the builds that aren’t overpowered are being negatively affected.
I find it hilarious that people are trying to claim that warriors have only a handful of viable builds, considering that even with traits invested poorly they still do a lot more damage than many other professions and can safely rely on more than one or two weapons.
I knew there was going to be a problem when I realised just how abundant the warrior profession was compared to every other profession, I guess I should have listened to my gut instinct.
So, yeah, if warriors are ‘broken’ when they’re performing far better in PvE and PvP than many other professions, then something is seriously wrong. The fact that PvE is being affected by PvP nerfs is also troubling.
For the record, I started out as a warrior. I got bored due to how repetitive it became and I was outright avoiding the popular builds and weapons. There’s a huge difference in both PvE and PvP when you compare a warrior to any other profession.
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the dev in charge of balancing plays a warrior main, go figure…
Do you have a source for that? I’m not accusing you of lying, but I’d be very thankful to be able to use it to back up future debates. It’s worrying, especially since a certain other MMO suffers from class favouritism when it comes to mages and their damage output/survivability.
It’s a little alarming to see how quick Arena Net are to make changes in the name of balance when they very rarely did it back in the original game. A lot of it reeks of the same mindset that plagues a certain other popular MMO.
Just thought I’d cross link this image from the warrior thread.
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/11247/lol_warriors.jpg
150k.
No other class can do that in a single ability with a less than 10s cooldown.
Even if it is adjusted, I get the feeling (judging by the handling of recent profession ‘fixes’) that warriors will still be in a very good position in both PvE and PvP. I keep seeing Arena Net claiming that they’re happy with warriors, so I’m struggling to understand why every other profession is nerfed even when they’re nowhere near as dangerous as a warrior is.
Now I need to decide whether I bite the bullet and go back to my warrior…or just take a break from the game entirely. Alas, I find the warrior profession to be pretty boring, though it seems as though they’re the Frost Mages and Bright Wizards of GW2 and are fated to always be in a pretty good position even when other professions are being neglected.
I don’t think I’ve ever played a MMO where there wasn’t at least one class that was perceived as the ‘best’ by many players whilst also getting a lot of love and attention from the developers.
The first major content patch is going to be the deciding factor as to whether I continue playing this game or not. It’s frustrating enough trying to find a niche I enjoy when it comes to the professions themselves without some being ridiculously better at doing pretty much anything.
Same issue here as well.
I’m enjoying the game quite a bit, but it does feel like it could have used some more time in development to smooth things out a bit more. I have faith that a lot of brilliant stuff will be added in the future, the game certainly isn’t lacking in potential – but these next few months are going to be very crucial.
Warrior. As for why? They’ve the highest base health in the game, soak up a lot of damage due to their heavy armour and dish out a pretty hefty amount even with traits all over the place.
Uh, no…that’s not what happened at all. Maybe for the other guy, but I’m not defending him nor claiming to speak for him. After all, making sweeping assumptions about other posters isn’t going to get anyone anywhere, nor is throwing down stock and vague phrases such as ‘Get. A. Grip’ when I’m quite easily prepared to engage in civil debate and discussion.
More fool me for trying to play the devil’s advocate, I guess.
I’m not sure why so much hostility is being thrown around at people who acknowledge that the game is good but bring up some of the glaring flaws that are quite frankly dampening a great many people’s enthusiasm for the game at the moment.
Think of it this way: Once you finish it, you will never need another upgrade.
Yeah, pretty much. You’ll be changing the appearance with transmutation stones from time to time, but the base gear will remain…potentially forever if you stick to using the associated stats.
Ugh. Looking at some of the replies to this thread, I can only hope that we don’t see it becoming a tend with future attire.
There’s no reason you can’t simply keep such items in your bag…
At the cost of wasting already precious inventory space. I’d love to be able to transmute accessories, since more often than not it’s the little things that can make a huge difference when it comes to immersion.
Could it be a deliberate reference to a certain irritating fad involving ponies? That’s the only logical explanation I can come up with, but if so I am bitterly disappointed since Arena Net promised not to go over the top with pop culture references.
Tastes certainly differ, though it looks ridiculously out of place compared to the rest of the legendary weapons and with no alternative legendary model available I can only grimace and vow never to get it on my thief despite being an avid short bow user.
I think some elites need more oomph. I’d like to see Rampage for warriors shatter the warrior’s armor, beef them up, and turn their eyes red. Or even just change their armor to something more furious.
Agreed. Perhaps it’s just a case of the tooltip description being deceptive, but I expected so much more from that particular skill when I chose it.
Why!?! (MAJOR Order of Whispers Spoiler: do NOT read if you have not done the lvl 50 quest)
Posted by: Garenthal.1480
All I’ll say is that it’s a same we didn’t get to end him ourselves. He’s an interesting character, though I can’t for the life of me figure out why we didn’t get to work alongside a competent and somewhat ruthless Order of Whispers agent. He would have been better suited showing up in the later half of the storyline associated with the Pact rather than an order he really didn’t suit at all.
There’s stuff I like in both GW1 and GW2, though I do prefer the original game simply due to the darker and more serious tone it carried. That is something that doesn’t seem to have been carried over into GW2 as much as it should have, in my opinion.
That’s not to say that GW2 isn’t a dark and serious game at times, since Orr is a pretty terrifying place! I just wish the setting had more visible grit and wasn’t so black and white in regards to having good guys and bad guys. We need more shades of grey, in my humble opinion.
I’m also a little frustrated at the lack of real, lasting consequences for the charr despite the chaos they’ve brought to Tyria. A lot of their recent lore feels like a cheap way to partially redeem them for the sake of having them as a playable race at the expense of forcing humans to be the underdog.
That’s fine, when done in moderation…though as it stands, there isn’t much that human players have to be proud of. The race revolves heavily around religion, yet that element is largely absent.
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The observatory is referred to as the collapsed observatory, so it’s very likely to have crumbled upon itself and ended up hidden underground.
I quite like some of the armour designs in this game, though I’m bitterly disappointed in the lack of variety for males of the three adventurer professions.
They’re alright and certainly cute, but a little overrated and certainly not playable race material.
One of the major issues at the moment is that most people will be forced to go with specific builds as an elementalist just to remain viable in either PvE or PvP. I’m not against a class having a steeper learning curve than others, but there’s a problem when some abilities still do very little in the hands of a competent player compared to what other professions can get away with through simple button mashing.
I was pretty conflicted about whether or not to go all out, especially since I’ve heard a fair few legitimate complaints about how the camera can often play up when in narrow spaces. I’m hoping that such issues will be addressed rather soon, though.
Despite the issues, I ended up going with the maximum height simply because I enjoy making characters who line up very well with their racial lore. Norn are supposed to even bigger than their character models depict, so I felt obliged to go with the highest height and broadest build.
As much as I despise the special snowflake tendencies and erratic shift from a tribal to a technological society, the charr are likely the ‘strongest’ race given some of their recent feats and accomplishments. Much like the orcs of WoW are inexplicitly painted as the strongest race in Blizzard’s setting. In both cases, indirect developer bias makes it appear so.
The norn are pretty strong in theory, or at least they were in GW1. The transition to a mainstream MMO seems to have made them fall prey to being the token drunkard race who are more likely to be used for cheap slapstick humour (much like the dwarves of WoW) instead of having the more interesting and spiritual aspects of their society highlighted.
Asura are arguably the most intelligent and inventive, though seem to be obscured at times by the charr. Humans are in a poor position at the moment, but seem relatively powerful – at least enough to hold onto Kryta and Ebonhawke despite unfavourable odds.
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Go to Frostgorge Sound. It’s a level 70-80 zone that has the regular stuff, including hearts, though you could also invest in WvW which gives pretty decent chunks of experience for helping capture and defend objectives. Heck, you could also invest in crafting – there’s plenty of ways to gain experience in this game.
A good compromise could be to give us a handful as part of the reward for the monthly achievement, perhaps three or five? I’ve never seen one drop from an enemy, yet I’ve gotten far more black lion chests than I care to count.
It’s good that we can get them as a reward for certain personal story quests as well as through map completion, but it isn’t enough.
I really enjoy exploring the watery depths, though I’d certainly enjoy it more if a few tweaks were made here and there. I’m a little saddened that so many underwater events go ignored by players, particularly in the higher level zones.
Whilst I don’t understand the amount of focus put upon dances, I do believe we should be given a choice. Not everyone is fond of pop culture references, after all. We should be able to choose between a silly dance and a serious dance at the very least.
No. No. And… No. Stealth + Attacks from 1500 range? Auto attack from 1200 range? Gets ranger longbow barrage?
How about this, just play a ranger?
By that logic, rangers shouldn’t have access to melee abilities, then.
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The game needs to be played more like Skyrim and less like WoW. If you’re stuck in the mindset of “I have to get to max level to have fun” then you are doing it wrong.
Huh? I know a lot guys who have explored pretty much everything and don’t like pvp or making alts
Well what u are gona do then? Again same dungeonds or what?
They could easily play something else and come back to GW2 when they feel like it. I don’t play the exact same game over and over and over again, so I’m not sure why other people feel the need to act as if they need to.
If anyone owes anyone an apology, I think all the people raining down negativity owe the rest of the GW2 community an apology. It’s one thing to complain, but when every forum thread is repeated negativity or every good thread is hijacked, it makes coming to the forums a real pain to deal with.
You cannot even start a thread about enjoying the game without someone trying to turn it around on you. It’s getting quite tiresome.
not to be rude but well done, except, now you know what its been like for every other mmo forum in the lead up to gw2. EVERY mmo forum had to put up with this mercenary ‘your mmo sucks gw2 will kill it’ group. THAT grew tiresome. and when i see people complaining about negativity, well, karma is the word id use.
Where does it end? You can start the revolution and walk away.
revolution? you mean the gw2 community cant man up, apologise for being total kittens to other gamers simply because their kitten wannbe wow killer game was all they cared for?
god, not even totalbiscuit who went all squealy for gw2 gives two kitten about it now.
You’re expecting loyalty from Youtube ‘celebrities’ to be a valid point in a discussion? I think you’ll find most of them will hop from game to game based on what will get them the most subscribers (and as a result money and ‘fame’) rather than stick with something even if they enjoy it.
TotalBiscuit isn’t the best example to use, at the very least. I still remember how he used to whine and got himself banned on the official WoW forums because he couldn’t post his videos there when he was still trying to get more credibility.
And there is our InfiniteRetro
5 months in MMO champion bushing GW2 , instead of getting a refund** :Poh i got my refund cupcake. before bwe3. now, dont be mad that i was right. not even star wars failed this hard.
Already got a refund, but still patrolling boards for a game you’re not even playing.. being the proud keyboard warrior you are…
blah blah blah zzzzz lol dude, the hurt is strong in you. look, for every one of me, there were 50 of you folk crying, and screaming and threatening hate over negative gw2 opinions. my vids now have people coming back and apologising for their rudeness because they saw i was right.
lol not often, but i have my moments. thanks.
Your attitude speaks volumes. If you don’t like the game, feel free to take your leave – no one is going to stop you or beg you to return. At least have the balls to admit that for whatever reason you’re angry and feel better about yourself by stirring up drama – I can’t think of any other valid reason as to why you’d linger on the official site of a game you claim to despise.
Constructive feedback is fine, though what you’re giving certainly doesn’t fall under the definition of constructive.
I may be wrong, but isn’t there someone in Ebonhawke who claims to be a descendant of Ascalonian royalty? Hopefully we actually see Ascalon (or at least Ebonhawke) ruled by someone who isn’t Queen Jennah.
I smell the acrid scent of desperation whenever I see someone posting about how the game is doomed to fail. It just baffles me that these people feel so much hatred for GW2 and yet still remain, arguing and posting about it.
The game certainly has a few issues to smooth out, though they’re nowhere near as deadly as alarmists like to make them out to be.
Let’s be brutally honest here, how many beta ‘testers’ actually test? Most people tend to view the beta testing period as early access and thus only a tiny portion of players actually report and actively test things out. Internal testing was likely done as well, though that can only cover so much.
Let’s not put all the blame on Arena Net.
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It’s impossible. If you really want the rewards from the Hall of Monuments, your only option is to go and play GW1 until you unlock them. Luckily you can do this whenever you like, so it could easily be a long term investment.
Charr refer to humans as mice all the time! They use it more often than they call them human.
Human and Charr cultural bais is pretty strongly ingrained. There are cracks in that bais but it will take time to break. You see in on case by case basis but large cultural shifts dont happen quickly.
Which in itself is strange, considering the main redeeming quality of the charr is meant to be mutual respect for their allies regardless of their race.
Why exactly are the centaurs at war with the Humans? I know they have been at war for centuries, but why?
Thanks!
It doesn’t seem to be properly explained, but it seems to be a case of one or both races intruding upon the other’s territory and then taking it over. In other words, it’ll probably end up leading to humans being painted as the bad guys again, just like with the war with the charr.
The treaty with the centaurs doesn’t really make much sense. Queen Jennah is said to support Lion’s Arch…why is she supporting a city that is prepared to let people be killed by the same creatures that ravage her own land?
How could it not be intended? It’s a pretty legitimate strategy and it’s a shame it’s likely to be made into a pretty useless ability as a knee-jerk reaction to people complaining.
On that note, if portals aren’t meant to bypass walls then why do I get hit by AoE that goes through walls and gates? Is that unintended as well? 
Please don’t go down the route Blizzard did and end up eroding away every trick that makes each class unique.
There’s a strong possibility that many of the people complaining about the game remain purely to bash GW2 for the sake of twisted enjoyment. For whatever reason, they may enjoy another MMO more – which is fine – though the constant comparisons grow tiresome considering this game has never claimed to be the next big WoW clone. I’m loving GW2 and I know a fair few people who are as well. Some have left, but that’s normal and natural.
Let’s also not forget that the appeal of cosmetic armour sets are very subjective in themselves. I’m currently struggling to be enthusiastic about obtaining any ‘cosmetic’ gear on my thief simply because so little of the armour available for the adventurer professions appeals to me. I enjoy the class, mind you – but I agree that we need more goals to strive towards. I have faith that such will arrive in content patches, though.
Piken Square has a pretty solid and stable player population, credited in large part due to it being one of two unofficial role-playing realms. With that said, however, I’ve definitely noticed a slight decline in the number of players.
I’ve not been put into an overflow server for a fair few days, so I think it’s safe to say that the initial launch hype has begun to settle and subside for a variety of reasons already brought up by other posters.
I’m still enjoying the game, though it is a little frustrating to see certain events and zones neglected by my peers.