I see outline of anyone if I hover my mouse over it, but it just simply disappeared if I hold down my mouse button and move my view. This issue never happened before until the recent game updates. My post-processing setting was never changed.
It’s always a joy to watch two King Kongs hulk smash everyone at Temple of Lyssa.
Since the last game update, I am unable to see any red outline of enemies when moving my camera view.
This makes it very hard to see the body movement of champion/legendary bosses when a lot of players splash the boss with very bright projectiles.
I used to be able to lay the mouse pointer on a boss like the Risen Priest of Melandru while holding my mouse button down so that I can always see the red outline. Now I have to let go of my mouse button to stop moving my view, just for the game to repaint the red outline. This is really uncomfortable as it limits my character’s movement and makes it hard determine when to dodge.
In the screenshot since the game update, I no longer have the red outline when moving my view.
Broken Temple of Dwayna report
You’ll have to guest on a working server if your home server is on the list.
Opened on Blackgate as of 8:26 PM server time.
Update: Temple of Balthazar’s opening hours got extended as of 10:21 PM server time.
Update: Now closed.
(edited by Geekfox.4267)
Scholar Didi occasionally gets stuck anyway, even if the crash debris wasn’t there to cover the Risen Rotmouth. Her state in getting stuck might be related to the way she dies while heading to the golem signal site.
I think the only sure way to make sure she doesn’t get bugged is to keep her alive during the Risen wave attacks.
Remember: Champion Icebrood Abomination is my idea.
Temple of Grenth on Blackgate is now opened for business as of 12:14 AM server time.
(edited by Geekfox.4267)
Opened on Blackgate as of 8:27 PM server time.
Update: Now closed.
(edited by Geekfox.4267)
Scroll down to Meta Events in http://wiki.guildwars2.com/wiki/Straits_of_Devastation.
Succeeding any or more of the Invasion meta events will trigger the events in the Temple of Balthazar chain.
Opened in Blackgate as of 10:35 PM server time.
Opened on Blackgate since 6:36 PM server time (17 minutes ago since I posted).
Update: Temple of Balthazar’s opening hours got extended as of 8:20PM server time.
Update: Closed.
(edited by Geekfox.4267)
Not opened on any NA server as of this hour.
Linking threads that supports this issue. As far as I know, this unannounced “change” happened around the June 11-13 update.
Game Discussion > Dungeons > Nice TA path3 kitten-up there!
Game Discussion > Dungeons > TA F/U Final Boss Question/Problem
Game Discussion > Dungeons > Twilight Arbor EXP
I’ve never been so frustrated with the tuning of a fight in my life.
You should’ve seen Temple of Grenth events when monsters with new AoE skills brought Keeper Jonez Run dead to his knees. Most servers were not able to open this temple until recent game updates buffed up Keeper Jonez.
You can still experience another frustration with the Nightmare Tree and its endless waves of spiders in Twilight Arbor’s Forward/Up path of the dungeon since the game updated that boss event two weeks ago.
ALL of these were unannounced changes.
During Gates of Arah events in Cursed Shores, Scholar Didi goes out to reach the flare site to summon her Golem, but along the way, the first waves of Risen downed her. We revived her, only to found out that the next wave of Risen didn’t continue, causing her to stall.
Other Gates of Arah events close to Scholar Didi were already done, do we had a 5-minute wait of awkward silence until the time runs out for the assault on Gates of Arah to begin. This stall is rather an anti-climax for any meta events.
The bug may be related to her down state (either once or more than once), preventing more Risen waves from coming.
Opened in Blackgate as of 11:06PM server time.
Update: Closed due to late night updates.
(edited by Geekfox.4267)
Opened on Blackgate as of 4:27PM server time.
Update: The Risen’s reclaim of Temple of Balthazar has been denied. Open hours extended as of 6:34PM server time.
Update: Closed.
(edited by Geekfox.4267)
How to I bring up the Howler’s moon and wolf effects?
I used the warhorn skill when unsheathing the Howler, but the moon and wolf effects do not come up, not even at night time.
Edit: Nevermind. The moon and wolf effect is from a Ranger’s Call of the Wild skill — using any warhorn piece. The small moon is retained in the Howler though, plus the nice fog trace.
I guess that’s what happens if I haven’t tried Ranger class yet. lol
(edited by Geekfox.4267)
Difficulty when a group fights Champion Tank: Extremely ludicrous
Difficulty when one player fights Champion Tank: So Easy, Even A Caveman Can Do It
The problem with the start of this event instance is that the Champion Abomination stacks up Frenzy with the NPCs in the room while whacking them to death. I just simply leave the area until the tank resets to its super-slow state, then I return to attack continually while I run under him every time he starts to swing his big arms in the air, and promptly dodge if he swings fast to throw the club. Of course, using Block helps.
Other players can help attack at range, though sometimes the tank agro someone else after it gets stunned for missing the swing four times.
(edited by Geekfox.4267)
Also, spiders don’t despawn after failing the first attempt, so more will gather and attack in greater swarm when the party reaches the Nightmare Tree again.
The spawning is the same issue the first Gates of Arah event is having. These need to be fixed as well.
Opened on Blackgate as of 11:48AM server time.
Update: Still opened after successfully defending the temple on 1:31PM server time.
Update: Now closed.
(edited by Geekfox.4267)
Well, since your reply to the helpful advise Delay gave you was “No, it’s not possible”, I didn’t think any constructive advise was going to help you.
Hmm ok. I’ll go find a party with a Guardian, Mesmer, Elemental and a Warrior to replicate what’s been done from the blurry video posted above.
Thanks. “TA F/U” didn’t mean anything to me on first sight.
The requirement since the new update is that you use your skills and adapt to the encounter.
What would the ideal GW2 dungeon be to you then? Something you can run through spamming your autoattack and not bothering with your utility skills?
If you can’t handle the fact you have to prepare and adapt for a boss encounter in a dungeon, you don’t deserve to complete said dungeon in my opinion.
Thank you for replying by posting your unhelpful advise. Having been through several dungeon instances other than Twilight Arbor, I can proudly say that I deserve to complete other dungeons.
Spiders during Nightmare Tree boss in path forward & up spawn uncontrollably, overwhelming any players in the instance.
Please fix this. Thanks.
Its very much possible, just stand in melee range with decent weapons/ power based sets (even PVT works for this fight) and then coordinate reflects with your group, as long as everyone is protected its fine..
Not very much possible. The requirement since the new update does not sound like an ideal GW2 dungeon to me.
Sorry, can you please elaborate? Thanks.
I’m getting some party members that are not enjoying this path of the explorable dungeon. I’ve already wasted a total of 2 hours trying to finish this last path, but there is a severe issue with spiders that started spawning overwhelming and zerging at us after using normal range attacks.
If people are not enjoying, there is something wrong with this game. I’m already disappointed that people are quitting and ending the dungeon instance; thus, I am now not enjoying this ordeal.
What’s going on? This is my second time running this path instance, and so far the impression is bad.
Still opened on Blackgate.
Update: Now closed.
(edited by Geekfox.4267)
Opened on Blackgate as of 10:57PM server time.
It might close soon due to game updates at any moment. I’ll keep this post updated.
UPDATE: Now closed due to game updates.
(edited by Geekfox.4267)
There’s no fail condition. You can gain Powder Kegs if the Lion’s Arch ship is down.
Malchor’s Leap at Blackgate has recently reset; thus, Temple of Dwayna is no longer bugged at the moment.
Just recently opened at Tarnished Coast.
This event may not have a fail condition, but it has a stall condition.
This bug has happened on other servers as well, not just Blackgate. And if it does get bugged, it is not recoverable until the next update.
GM has been aware of this issue not so long ago, so hopefully a fix is around the corner.
That waypoint is no good most of the time.
I think it’s a bug that is noted on the wiki page. Lionscout Jenny must be alive when taking down Taidha Covington, otherwise the achievement won’t register.
Veteran Risen Acolyte appears in several locations (if you’ve seen them elsewhere, please contribute!) It can spawn mobs and more until there’s a dozen — I don’t know the max, but all the mobs will despawn upon killing the Veteran Acolyte.
(edited by Geekfox.4267)
You can actually outrun the mobs and DPS on Veteran Acolyte (melee or range). Be prepare to cure conditions if a Thrall cripples you.
Not sure about dealing with two Veteran Acolyte — though you can try to separate them.
It’s getting bugged on serveral servers already due to this issue.
Basically, if you have people luring Risen mobs to Historian Vermoth, the event chain has an opportunity to stall.
The Risen Plague Carriers aka boomers are spawned by Veteran Risen Acolyte.
Guild Wars 2 Forums — Exploding unknowns in Temple of Grenth event
This is terrible! Twice the servers got bugged in the next day!
Looks like the bug has been undone. Earlier, some group tried to find out what’s wrong with it for and hour and gave up.
Couple hours later another group was able to “fix” it.
Opened on Blackgate as of 5 minutes ago (5:14PM server time).
The Pact forces will not appear. The event status says “Pact forces have begun preparing for the assault on the Temple of Balthazar,” and it has been like that for hours. There are no other active invasions in the map.
Yeah, Champion Risen Spider is not to be taken lightly. Its attacks are dodgeable, but you have to watch its body movements long enough to know when.
Two events duking out on each other. Although it’s an old screenshot, this issue may still presently occur.
One wonders how much Exp/Karma/Coin the fish may have collected.