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Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

Wvw died after last tournament… Some of you are clinging to a soulless husk trying to give it cpr. Time to bury it and make something new.

What server are you from?

Last post he said he doesn’t wvw.

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Waypoint bug

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Posted by: Jayne.9251

Jayne.9251

The keep wasn’t claimed.

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Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

They could respond to population increase and decrease by simple opening a new campaign or closing them as they finished. They had campaigns of different legnths some 7 days some 30.

What happens when the maps filled up? They opened a new campaign right? People couldn’t get into the existing campaigns they had to join one of the open or new ones.

There are campaign queues. When a campaign reached a certain point it did close though and you could enter another campaign as part of your faction so you were still fighting for your faction. Plus they have a guesting system so if your home campaign is queued you could guest to another campaign.

Yes, but you couldn’t get in the same map as friends who’d started the other campaign.

That’s my point.

It’s random and will frustrate a ton of players if they don’t get their “spot” at first go.

And the leftovers will be a mish-mash of pugs and small guilds who will give up after a couple days in and leave empty maps.

As random as picking a server when you create, even when you have no idea what it means?

Yes, but on a weekly basis.

There’s no way you can develop a team like that.

But you don’t actually get kicked out of a campaign each week. You have to make the choice to move. So you could build a team.

lol, watch how it gets abused by guilds and players.

L’enfer, c’est les autres

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

They could respond to population increase and decrease by simple opening a new campaign or closing them as they finished. They had campaigns of different legnths some 7 days some 30.

What happens when the maps filled up? They opened a new campaign right? People couldn’t get into the existing campaigns they had to join one of the open or new ones.

There are campaign queues. When a campaign reached a certain point it did close though and you could enter another campaign as part of your faction so you were still fighting for your faction. Plus they have a guesting system so if your home campaign is queued you could guest to another campaign.

Yes, but you couldn’t get in the same map as friends who’d started the other campaign.

That’s my point.

It’s random and will frustrate a ton of players if they don’t get their “spot” at first go.

And the leftovers will be a mish-mash of pugs and small guilds who will give up after a couple days in and leave empty maps.

As random as picking a server when you create, even when you have no idea what it means?

Yes, but on a weekly basis.

There’s no way you can develop a team like that.

L’enfer, c’est les autres

WVW is DEAD and full of well Professors rofl

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Posted by: Jayne.9251

Jayne.9251

Gonna have to agree with OP

I’m from Piken and to be honest our PPT is rubbish but the enemy flat out refuses to fight us and when they do they wipe 9/10 times, i’m struggling to understand why they are so bad at this part of the game (not an insult, just an observation).

We don’t PPT much but we PPT enough to keep our place, but honestly EVERY server we fight can’t fight back or just runs, it’s not fun anymore, what happened to all these servers ?.

It’s because you go running at them with your arms wide open begging for hugs.

Of course they’re terrified….

L’enfer, c’est les autres

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

They could respond to population increase and decrease by simple opening a new campaign or closing them as they finished. They had campaigns of different legnths some 7 days some 30.

What happens when the maps filled up? They opened a new campaign right? People couldn’t get into the existing campaigns they had to join one of the open or new ones.

There are campaign queues. When a campaign reached a certain point it did close though and you could enter another campaign as part of your faction so you were still fighting for your faction. Plus they have a guesting system so if your home campaign is queued you could guest to another campaign.

Yes, but you couldn’t get in the same map as friends who’d started the other campaign.

That’s my point.

It’s random and will frustrate a ton of players if they don’t get their “spot” at first go.

And the leftovers will be a mish-mash of pugs and small guilds who will give up after a couple days in and leave empty maps.

You can guest to the same campaign as friends even if its full in terms of being the home campaign for players. Not like GW2 where you are locked out completely until the pop declines. Its fully flexible.

I don’t believe that’s right. Otherwise everyone would just guest where they wanted and maps do have graphical caps.

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Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

They could respond to population increase and decrease by simple opening a new campaign or closing them as they finished. They had campaigns of different legnths some 7 days some 30.

What happens when the maps filled up? They opened a new campaign right? People couldn’t get into the existing campaigns they had to join one of the open or new ones.

There are campaign queues. When a campaign reached a certain point it did close though and you could enter another campaign as part of your faction so you were still fighting for your faction. Plus they have a guesting system so if your home campaign is queued you could guest to another campaign.

Yes, but you couldn’t get in the same map as friends who’d started the other campaign.

That’s my point.

It’s random and will frustrate a ton of players if they don’t get their “spot” at first go.

And the leftovers will be a mish-mash of pugs and small guilds who will give up after a couple days in and leave empty maps.

This will deter players from leaving and at some point they will adapt to the alliance system.

No sorry, I’ll just quit.

So will a lot of other vets.

Did you see that other thread? 98% of responses from people hate this idea.

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(edited by Jayne.9251)

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

They could respond to population increase and decrease by simple opening a new campaign or closing them as they finished. They had campaigns of different legnths some 7 days some 30.

What happens when the maps filled up? They opened a new campaign right? People couldn’t get into the existing campaigns they had to join one of the open or new ones.

It meant that each campaign was fresh/new and you could not rely on being in the same map with the same people you’ve come to trust as a team for the past three years.

I don’t think people who are all for this are really thinking this through and what it implies.

I guess when the forum erupts after the change it’ll sink in.

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Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

We get it. You think “alliances” are the best thing that could possibly happen to GW2 WvW. I happen to disagree, and think it could possibly what finally kills real WvW in the game.

I think alliances will make backbiting, and mercenary-type players very happy, but players that have represented their servers through ups and downs, casuals, and small guild(<30) players very unhappy. Perhaps if we were still in the era of 100+ member WvW guilds it wouldn’t be the blow that I think it will be, but we aren’t. Most WvW guilds are smaller than 60 anymore, and that number is falling. Who chooses the alliance leader? Who gets “assigned” to an alliance? What happens to players not in one of the larger WvW guilds? How do we know the alliances will have any kind of balance? What happens to an alliance member that can’t raid due to illness of themselves or family? What powers will the alliance leader/officers be given?

Perhaps the alliances option is easier, but I don’t think it will be better.

+1000

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Major WvW overhaul incoming

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Posted by: Jayne.9251

Jayne.9251

So I was thinking last night…..

What if .. what IF .. the big major overhaul was to put EU vs NA in one big, single, matchup tiers?

You keep the servers you’re on and NA vs EU scrap it out to get to the top.

NA will win in top tiers because of well, stackgate. But it could prove very interesting in the silver and bronze tiers.

And it could open up more competition between guilds.

I’m down with this… as long as Asia gets involved. I still want that 3 way fight.

See?

THAT I would love.

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Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

Once something’s full, it’s full, and a new map/campaign is created. Meaning there was no reliable way to get into the same map as others — and most certainly if it’s guild controlled, those single/random/pugs will be left without the team they worked with the past three years.

So if ESO’s campaign/alliance system doesn’t work, what’s a good solution to merge WvW servers then?

I was personally happy with the server caps and letting the population readjust. Players had started to do that, but too many weren’t willing to wait a couple months to see its benefits.

Most of the current issues with WvW on GW2 are mechanical and easily fixed by Anet. Some simple changes would help get people back onto the maps, but unfortunately it’s not been responded to.

There was a massive loyal WvW following for GW2, mostly because nobody else out there had anything like it. And because of that and longevity Anet captured the loyalty of that part of the market. That’s incredibly hard to do, particularly with an MMO. Only legacy games like EQ1, EQ2, and WoW had managed that prior. People may have left to try out other games, but they always came back to GW2.

Now, I’m not so sure.

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(edited by Jayne.9251)

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

There’s a reason ESO RvR failed.

Even things that “fail” have good ideas. If you borrow those, then you are on a good path.

So wait.

Take a system that was universally shunned by players who tried it, and who later came back to GW2 because its system was better?

The solution is to try something we already know players did not like? To the point that ESO had to offer the game as F2P to stay afloat and stem the players bailing on the game?

Oddly enough i have never heard anyone say they left ESO because of the way the RVR teams were set up. The post directly under your says he left because of the imbalance. I left because they managed to make a system with far more lag then GW2. Maybe somewhere there are people who left because of the alliance system they had, and ive just never seem them.

ESO RvR operates in a similar fashion to GW2’s existing pvp queues.

Once something’s full, it’s full, and a new map/campaign is created. Meaning there was no reliable way to get into the same map as others — and most certainly if it’s guild controlled, those single/random/pugs will be left without the team they worked with the past three years.

It’s absolutely a boon for guilds. It means that they can pick and choose who they want to fight. They can also game the system to keep others out.

Conversely, if your guild mates don’t all log in at the same time, they’re locked out of that particular match for the week/month once it’s full (with pugs/other guilds).

It’s the least inclusive mode out there. I don’t think people are realizing this.

The maps themselves were massive and you spent the bulk of your time running to get to a fight, than actually fighting. People hated it.

So yes, people bailed on ESO RvR and came back here. If you don’t believe me, go create an ESO account and zone into any RvR map there. The game went F2P earlier this year because people stopped paying the monthly subs. The RVR maps are completely empty —- and that’s what? A year and a bit after launch?

At least GW2’s existing system managed to keep people for three plus years.

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(edited by Jayne.9251)

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

There’s a reason ESO RvR failed.

Even things that “fail” have good ideas. If you borrow those, then you are on a good path.

So wait.

Take a system that was universally shunned by players who tried it, and who later came back to GW2 because its system was better?

The solution is to try something we already know players did not like? To the point that ESO had to offer the game as F2P to stay afloat and stem the players bailing on the game?

L’enfer, c’est les autres

Much like ESO?!

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Posted by: Jayne.9251

Jayne.9251

There’s a reason ESO RvR failed.

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Keep Waypoints - Now perma-blocked?

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Posted by: Jayne.9251

Jayne.9251

Nope now scouts in EB green keep have to kill npcs around the keep otherwise the waypoint is permanently contested due to an archer shooting drakes.

Fix your broken kitten before you add content that doesn’t even need adding anet. WHEN WILL YOU LISTEN!?

Oh man .. sorry, I feel your pain, but holy smokes this made me howl with laughter.

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Alliances are no magic bullet

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Posted by: Jayne.9251

Jayne.9251

I think it evolved the way it did because of population disparity.

Initially it was all about king of the heap. After massive stacking (which happened on EU too), most people said “Eh f-it, let’s just play for fights since we cannot possibly win against such an endless supply of bodies.” It became an impossibility of ousting an existing super-stacked server, so players adapted.

I think that release of king of the heap mentality as the coveted status actually improved gameplay — at least it helped in EU, where guilds wound up clueing in and destacking to multiple servers to get the fights.

It morphed from there into a quasi-defense-server-pride thing, where a small group of people who weren’t necessarily ppt-minded, but liked defense tactics in game, sort of merged with existing fight guilds to find a nice symbiosis.

Out of that all, a distinct server community/identity emerged.

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rev exploting at wvw... they are from maguuma

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Posted by: Jayne.9251

Jayne.9251

Naw, they secretly like Mags.

Mags is their debugger server.

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rev exploting at wvw... they are from maguuma

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Posted by: Jayne.9251

Jayne.9251

-“Fixed keep and castle walls such that there are no longer a few odd ranged attacks that pass through them.”

Don’t forget to say thank you! (edit: to maguuma)

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(edited by Jayne.9251)

[Suggestion] Outsource WvW?

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Posted by: Jayne.9251

Jayne.9251

The funny part is, there’s enough members of the WvW community that would gladly volunteer for the job to fill out a full WvW development team.

I would call that a lack of time use things like jobs. If ppl are willing to work for free (legally i do not think you can making all these saying we will do this and that for free something that cant be done by a game maker or any one) they may have too much time on there hands and need to fill it in with something productive.

Because the company is located in California, there’s laws, unfortunately, that prohibit any kind of volunteerism that profits a private corporation.

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Keep Waypoints - Now perma-blocked?

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Posted by: Jayne.9251

Jayne.9251

Lol, we’re all so cranky and sullen now.

Even I’ve lost my pollyanna.

That’s huge.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Naw. If they go mega server, I can save my money and not buy gems to buy the siege (and before the change, upgrades) to fund the community effort,

And I’m not the only one who does/did that.

Whoops, there goes actual revenue generated from WvW for Anet,

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Eh, go ahead and make WvW like EoTM.

See how long the ktrain lasts until the next big shiny pops up.

Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.

It’s sad the people who aren’t fully invested in WvW can’t see that.

Players wanna defend and scout when winning means something. 500g reward every winner and i bet that there is lot’s of scouts.

I’ve done it at a 15-20g loss a day voluntarily for the past three years (minus a break). Why? Community and team.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

.

Attachments:

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!

Ahem.

Heck lets just turn LA into an insane champ train

Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.

Just letting people know who’s posting here and what their ideal is.

We already know about you.

I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?

I don’t know what that comment you quoted was in reference to, but people are entitled to change their mind and opinions. Obviously (s)he is have some good experiences in eotm, so who cares what they might have said in the past.

Your quoting provides nothing constuctive to the thread. You didn’t provide and solutions to the problems and questions the devs are asking themselves.
If you want to post here then fine, post, but contribute with constuctive comments, debates and suggestions of your own.

And yet you still don’t answer my questions, yet I’ve answered yours. I think in comparison I’ve contributed more to this thread.

The same can’t be said of you:

You are running in circles and not really paying attention. I would suggest you go back and reread all my posts then come back and have this discussion.

I don’t care what any of you suggested in the past, we need plausible suggestions and solutions to the big problems happening right now before the devs just drop another patch based off of “friends and family” feedback…

I don’t care what you posted in another thread or what topic you have made. I’m talking about THIS thread.

Pay attention.

Your precious wvw is bleeding out and most of you are niggling about auto upgrades and server transfers… Most of you peeps don’t think about real solutions, you are all stuck with your server pride stuck somewhere and can’t see the forest from the trees…

And I’m not saying you specifically, but if I look I’m sure to see things that don’t really address big issues. By all means, though, go answer those questions I presented and let’s see what you got.

The above is basically all you’ve contributed to this thread.

How is that on topic and constructive?

When asked for concrete examples, you avoid and throw insults.

And I guess I’m done making you fat.

If Anet does go ahead with this, they have had plenty of feedback indicating this is a terrible idea.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!

Ahem.

Heck lets just turn LA into an insane champ train

Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.

Just letting people know who’s posting here and what their ideal is.

We already know about you.

I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?

L’enfer, c’est les autres

EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Eh, go ahead and make WvW like EoTM.

See how long the ktrain lasts until the next big shiny pops up.

Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.

It’s sad the people who aren’t fully invested in WvW can’t see that.

I suggest you go back and read the differences between wvw megaserver and eotm megaserver I wrote out. Thanks.

I suggest you outline real scenarios instead of “you’ll love it” over and over again.

You’ve failed to address how guilds will get onto the same map without the pain of trying to get on five, six, seven times. You make vagaries about how the devs are working on squads and guild UI, but nothing concrete. If you know something about this, please share. Until then, that’s a massive problem.

You’ve failed to address how unguilded/solo guild players who are the backbone of most server’s defense team will be able to get on the same map they’ve been playing together for the past three years.

You don’t offer solutions to people being thrown together randomly, and the effective destruction of the meaning of team. If you cannot rely on a set group of people, and not just within a guild, throughout the whole server, then communication falls apart and it’s a crap shoot if you get a “good” map or not. How will you address that?

You don’t offer anything concrete about how teams will be sustained, outside of mentioning TS, which is something the .. wait for it .. community created, not Anet.

You don’t offer anything concrete on how EoTM and Mega-server WvW WILL differ.

When pushed into a corner and asked to actually use your “critical thinking” you sling insults and call people elitist.

No dear, the term is “invested.”

Come up with answers to these questions and problems.

I doubt you will.

If you look at my posting history, I’ve been overly pollyanna about almost any new thing that’s come along. I’ve advocated for people to test stuff out and not give Anet so much grief over things.

Why then am I reversing my optimist personality and bristling at you?

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(edited by Jayne.9251)

EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!

Ahem.

Heck lets just turn LA into an insane champ train

L’enfer, c’est les autres

EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Eh, go ahead and make WvW like EoTM.

See how long the ktrain lasts until the next big shiny pops up.

Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.

It’s sad the people who aren’t fully invested in WvW can’t see that.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.

If you consider the few posters, like you, who provided zero feedback (and deleted their post about puppet accounts just before I was about to quote it) in this thread, and would rather attempt using personal attacks and “+1000” that provide irrational counter arguments, then sure…

That’s the thing dear. There’s been tons of feedback. Has been tons of feedback for years here. You are just stubbornly refusing to read/hear it.

I get that your job is to encourage this “vision” of yours, but sadly, nobody’s buying it.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

I don’t like how transient the EoTM system is and definitely like server pride, but we have a serious population issue. What about more permanent WvW server merges instead? Combine a T2 server with a few lower tier servers to balance out population. There’s 8 tiers now right? Maybe shrink it down to 5. WvW is the only thing your server really matters for now anyways, so merging them would make sense.

Well, I’m 99% sure megaservers are coming so everybody will have to put away their server pride for the greater good and future health of wvw.

I’m 99% sure you are the dev working on this but you do not want to post as red to make it official because that will cause the forums to go into a rage over this POS idea for a fix.

It was this post that kind of clued me into that. Inside joke kind of thing. Sadly, it appears, the joke is on us.

https://forum-en.gw2archive.eu/forum/game/wuv/New-wvw-predictions/first#post5791557

Best review that thread to see what other junk he’s pitching so that all us “peeps” are prepared.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Well EoTM exists in EU.

I’ve never played it, and I suspect most national servers avoid it. But if forced? Yeah there will be a lot of fights in map chat.

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Player combat map design 101

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Posted by: Jayne.9251

Jayne.9251

… maybe they should do a poll when you log into WvW to put it to a vote.

That would be the smart thing to do, instead of relying on the forums.

But it’d have to be people who log into WvW on a regular basis. Say it counts up the hours you spent in a given week, then a poll comes up if you pass a threshold?

At least then you would have a reasonable chance of getting educated feedback.

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Join a WvW guild!

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Posted by: Jayne.9251

Jayne.9251

Here’s the thing.

I love the folks on my server. Fantastic people. We all get along really well.

I want to keep them that way.

There’s a harmony of cooperation, and I guess that’s why the only time I don’t post polyanna posts is when I feel that source of community is threatened. Otherwise, it’s all sunshine and roses, and I’ll find a way to work with this new thing, etc.

My experience is that when you combine a bunch of people (particularly online) into any kind of group with a leader designate and officers, etc, it does work well for some. But eventually more numbers = drama. Sometimes you don’t even need the numbers.

I deal with resolving issues at work.

I deal with resolving issues at home with my family.

I do not want to have to do the same during my leisure time.

I used to run a 350-man guild on another game. I spent the bulk of my time stomping out personal fires and drama between guild mates than I did actually playing the game.

In the end, I choose to run solo and work between multiple guilds. Having no alliances to one guild over another, I can maximize my effectiveness, while still keeping out of the big stuff that goes on within the guilds themselves behind the scenes.

I’m happier that way. And I’m a more effective member of my server’s team that way too.

And I know I’m not alone in this. I think this is why the bulk of each server’s defense team are solo players that work well together, but still want their independence.

Perhaps I have commitment issues

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Literally destroying Eternal Battlegrounds

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Posted by: Jayne.9251

Jayne.9251

This has happened since launch.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

You just typed out ZERO solutions to any of the main wvw problems. Not one system change in your post that serves as the foundation to build up and maintain the wvw community across ALL servers and resolves any complaints that have popped up for 3 years. ZERO.

And your SINGLE suggestion would destroy WvW entirely and turn it into a big pve karma train map, indistinguishable from any pve map in GW2.

You may have sold your “vision” as the new Devon Carver to your superiors, but I hope to God they read the feedback here.

If you spent any significant time in WvW, you’d realize that it already had a loyal and dense following, regardless of complaints on the forum.

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EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

On reset of match all colors are open, no server affiliation. One map with no overflow.

1: When you choose to play EotM, select a “Color” to represent.
2: When that color reaches map capacity, grey it out. You will need to select one of the remaing two colors.
3. When the map reaches full capacity on all three colors, another map is created.

How do you ensure that everyone who has played together every day for the past three years gets on the same map? That the team you’ve built and grown remains the cohesive unit?

You can’t with this method.

Worse still, it could mean splitting guild raids who can’t get onto the same map.

It’s a bad idea.

Sorry.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

Those weren’t all eotm, but you can keep thinking you actually know more than I on how to help wvw…

Most WvW vets have never gotten ANY levels from EoTM.

Please show my your list of wvw fixes that address population imbalances?

Anet started to do this with the full cap on servers. Sadly people aren’t patient enough to see the benefit.

Day and night capping ppt balancing that’s fair for all effort put into their timeframes?

Who said WvW was supposed to be fair?

What are your reward systems?

I’d be happy with zero rewards in WvW. Most people who WvW don’t do it for the rewards or they’d have left three years ago.

How are you going to make sure populations numbers are up consistently at any time of day?

Who needs that?

You? Ok. Not everyone feels the same way.

I don’t care if I fight outmanned or not.

Oh there we go, I’m being leet again….

What is your structure for running tournaments consistently to generate a sense of competitiveness and keep up momentum?

Keep the server caps on. Don’t stand down from them. Force the playerbase to spread out if they won’t do it willingly. EU doesn’t have these problems. This issue is player-created.

How are you going to attract new players into wvw and keep them playing?

By building a strong community that not only is friendly to new players, but takes the time out to teach. Most strong community servers do this. I guess you haven’t stuck around in WvW long enough to discover this.

And given the info gleaned in this thread, I think I’m done responding .. it feels like he’s trolling now. No point making him fat. I will say that if it’s discovered that he is an Anet employee, I’ll be very very disappointed.

I’m sure I could look at your post history too and see the same tired old suggestions that do nothing for this game besides keep it in the same neglected and boring loop. Flex on oh knowledgeable ones, let us hear what your brain can summon to save your dying game mode…

L’enfer, c’est les autres

(edited by Jayne.9251)

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

I have played wvw, it’s boring as all get out… Doesn’t mean I don’t know what I’m taking about. You guys are way too leet me me I guess

It has nothing to do with elitism, casualism, or randomism.

Everyone is entitled to give feedback.

This game mode has a dedicated and loyal following who have played it nonstop since day one and love it. It’s not unreasonable to ask that people giving Anet feedback have some real-time experience in the game before they advocate for such a sweeping change to its format. It’s suggesting a change without truly understanding the implications. You implied you spoke for a big chunk of WvW players. Clearly you don’t.

That’s what you’re being called on.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

Seriously dude, you did just admit you’re not even a participant. Stop suggesting stuff for us.

Since he is offering a lot of exclamatory statements on a mode he doesn’t play, does this qualify as him “violating my game mode”?

http://i.imgur.com/0fKEa6Q.png

#neverforget

I think that trying to make changes to a game mode he has next to zero experience with qualifies him for a job at Anet.

Ahhh, maybe Swagger is this guy: https://forum-en.gw2archive.eu/forum/game/wuv/Dev-confirms-WvW-is-getting-better/first#post5799250

Now it all makes sense.

And now I’m worried about the future of WvW.

Ah well, perhaps this will be the final thing that forces me to go out and get a real life.

At least I know I won’t be alone in leaving if this does transpire.

L’enfer, c’est les autres

rev exploting at wvw... they are from maguuma

in WvW

Posted by: Jayne.9251

Jayne.9251

Maguuma is pretty much the antisec of GW2.

If there’s a breach/bug to be found, they’ll exploit it .. but do so in an over-the-top-you-can’t-miss-it kinda way.

In effect they draw faster dev attention to the issue than a thousand thread posts would ever do.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

Seriously dude, you did just admit you’re not even a participant. Stop suggesting stuff for us.

Since he is offering a lot of exclamatory statements on a mode he doesn’t play, does this qualify as him “violating my game mode”?

http://i.imgur.com/0fKEa6Q.png

#neverforget

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

@Jayne

I would venture to guess…damage control.

I’m starting to think he’s getting paid to drum up support for this crap idea.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…

You peeps don’t really think beyond the current failing systems at all… It’s a shame.

You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.

Without it, it’s just a big blob fight. Like pve maps.

Not when you will need to coordinate taking and holding objectives and completing events for rewards… See HoT zone wide reward structure for completing events and timers?

Does that happen in EoTM now?

There’s your answer.

does eotm have the HoT reward structure in place? No. There is your answer. And it would be unlikely that eotm would need to get it anyway, considering it is in a healthy state and doesn’t count toward ppt…

Here read this to see a glimps of wvw future…

https://forum-en.gw2archive.eu/forum/game/wuv/New-wvw-predictions/first#post5794780

Why do you care what happens to wvw when the bulk of your posting history indicates a love of pve?

Amd why do you keep spamming that link. Three times already in one thread? If people want to read it, they will.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…

You peeps don’t really think beyond the current failing systems at all… It’s a shame.

You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.

Without it, it’s just a big blob fight. Like pve maps.

Not when you will need to coordinate taking and holding objectives and completing events for rewards… See HoT zone wide reward structure for completing events and timers?

Does that happen in EoTM now?

There’s your answer.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…

You peeps don’t really think beyond the current failing systems at all… It’s a shame.

You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.

Without it, it’s just a big blob fight. Like pve maps.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

That’s fine, they’ll just lose the core playerbase who have stuck with WvW since launch.

And then when the pve crowd gets tired of the wvw ktrain, and runs off to the next new shiny, they’ll have to shut down wvw. completely.

Cos I know I’ll stop playing if they do that.

And so will many many other vets.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

If you like ktrains, please use EoTM and any pve map.

Let us have WvW.

L’enfer, c’est les autres

EOTM Factions > WvW Servers

in WvW

Posted by: Jayne.9251

Jayne.9251

Quit spamming the forum with this dumb idea

+1000!

What’s your “smart” idea to fix most things wvw mr(s) +1000?

Ask players to behave like adults and spread out in tiers for the fights/competition like they do in EU.

Ok so why don’t you organize that and be the US wvw savior…

Anet tried to do it because we couldn’t do it ourselves and it wound up being a big T1 moan fest of constant threads.

Honestly, if people would just pull up their pants and organize, WvW could be awesome, instead of the huddled masses looking for pve ktrain maps.

Imagine a WvW where the servers rotated every week and you didn’t know who you were going to get each reset. EU is like this. I’d love to see this happen for NA. It’s fun.

Heck, even our King of the Heap T1 server was ousted recently, so everything’s up for grabs. Who WOULDN’T want that in their gameplay?

GvG NA tried to do this by moving to T3. I commend them for that. I know they’re having growing pains with it though.

Ok, so if you can’t do it, anet failed, you can’t come up with any real suggestion… then you may resume your +1000 comments while others figure it out for you. Try not to break the number keys on your keyboard

If you take a moment and look at how many are dissenting, you’ll notice that most of them are veterans to this game and dedicated to WvW.

Conversely, those pushing the mega server approach, if you look at their posting history .. well it says everything.

L’enfer, c’est les autres