You don’t technically need 99% of any gear in this game, acquiring gear in gw2 is end game content. If you don’t get gear whats the point? There is no vertical gear progression like in other mmo’s this is the end game, collectors and completionists are drawn to gw2 as an mmo for this reason.
So I guess we can sum up your pages of posts in a single sentence: “They should lower the requirement because I want it.”
What happens after you get it? Anet will have to come up with yet more content or shinies to keep you playing?
P.S. The end-game content is WvW.
(edited by Jayne.9251)
Strider just made my night … Lol.
Don’t even try to sugar coat what the rank req in wvw means. This is not a challenge, nor does it require any skill. It’s pure mindless grind for 80% of it.
And has been said countless times in this thread: You don’t need the item to play the game. If you had ONE viable reason as to why you HAVE to have it, that would be fine, but you have yet to do anything but type walls of text. I’m sorry, it’s true. Half this thread is you.
Its even more silly because the first year barely even recorded wvw rank so how many hours were spent there where no “commitment” to wvw was recorded.
Actually ranks weren’t introduced until just after year two, or was it year three? Without rewards or any loot. But we still played it.
And you feel it should be made easier for you? Are you willing to cough up two years worth of pve income?
Or the fact that the fastest way to rank up today is still to ktrain which is mindless and isn’t even WvW
Well FABULOUS! You can earn this award in less time than me. So what’s the problem?
If they leave it as is, all it proves is that the game is headed in the direction of some of the most grindiest mmo’s out there, which concerns me and should concern all of you as well.
Again, you have a choice. If Anet caves, and thankfully it’s looking like they won’t, you’ll have this content completed and off to another game, stripping revenue from Anet.
Conversely, if it takes you a long while to get the shiny, you may just learn what a unique and great game mode this is.
Remember, you have a choice.
And to be fair, you aren’t this first harbinger of doom here who’s predicted the decline of GW2 because somethings not easy. People have been saying the game is doomed for five years now. Yet we are still chugging along.
This game wasn’t marketed as a grindy mmo, infact it was one of its selling points and its one of the reasons I play it to this day. I don’t understand why so many would cheer for this or even attempt to justify its legitimacy.
Where does it say that exactly?
Look how they promote the new wvw rewards, they chose to show a screenshot of the new armor (as opposed to the legendary back-piece which is more reasonable to obtain) and they act as though “common in and check out those new rewards.” Unbeknownst to us though the grind for it is beyond unreasonable.
Again you have a choice. You do not NEED these items.
Give it up already. You’re the only one still here screeching over this.
I think you’ve had some very thoughtful and respectful replies to your pages of posts, but you seem to have tunnel vision.
Time to adult.
Edited to add: Geeze that armour is atrocious lol. All this fuss over bounce dryer sheets tied to your back?
(edited by Jayne.9251)
Stop judging me for my love of trebs.
Oh wait you said generators. That’s Kodash.
Why can’t we lose pips if we lose tower or keep. That would motivate players little bit.
I actually love that idea, but I suspect we are in the minority.
I’m not sure the OP realizes there’s more to WvW than just blobbing.
lol WvWers are very familiar with “we are monitoring things and will make adjustments as needed.”
I’m very proud of Anet for sticking to this one. They’d have caved by now to the yelling and screaming, and it looks like they’ll keep this one non-mandatory shiny as something to work towards.
It’s painful standing ground the first time. But over time it winds up providing better gameplay.
It takes them usually a month to change/address things, they can still lower it.
No. Any pve outcry in the past has been “fixed” within a week of the forum rants, after a new feature is implemented. And usually because it’s justified. In this case it’s not.
There’s merit in not making this change. You either give up or you stick around which means more revenue for Anet in the latter case.
They lower it, you guys gobble up content as has previously been seen, then complain about not having any challenges. Or head off to other games until Anet comes up with new content — losing them revenue.
(edited by Jayne.9251)
lol WvWers are very familiar with “we are monitoring things and will make adjustments as needed.”
I’m very proud of Anet for sticking to this one. They’d have caved by now to the yelling and screaming, and it looks like they’ll keep this one non-mandatory shiny as something to work towards.
It’s painful standing ground the first time. But over time it winds up providing better gameplay.
For me it’s a big problem that all the tickets are in the last chest.
Playing several sessions a week, and only able to get close to (not guaranteed to finish) the second chest, means I have to almost quit my job if I want to get more than 10 tickets a week. If I can just get 5 more tickets from the attempt of the second I can at least get somewhere….How do people do it.. you have to play 2 hours before you start earning pips, and then it takes ages to get somewhere once you start earning pips
I am on vacation so that’s how I do it but that last part is just ridiculous. You dont have to play for 2 hours before earning pips unless you try to gain them AFKing at spawn on logon. About two camps should be enough for T3, which is done in 10 minutes tops. If there is a zerg on the map you can often just go there and leech whatever they where doing to get T3 within the tick.
Ok I’m confused. People in this thread are complaining about how slow it is to gain tickets by afking at spawn and can get them quicker if they just participate?
… wat?
I was pointing out his claim that it take 2 hours before even starting to earning ticks. What are you reading?
I was trying to be subtle about “cheats” .. I failed
but you should be able to get something from the lesser chests as well.
lololol .. welcome to WvW
I do actually miss the build diversity. I’d love to have all those options back again.
Richmond. Old HoB. Elona’s endless golem trains. Xerkulle. Necro pet blob day. Drunk on scotch/whiskey Vii. Old Piken. Big Baby Quaggan (Coo!). Liryc whispers about Sacrx (you still owe me a job mister!)
Videos from: https://youtu.be/2vIoGp3R7ZI
(edited by Jayne.9251)
Wouldn’t it be lovely if we could all go back to the way it was before linking?
We certainly aren’t having population issues at the moment
And honestly, for EU at least, it’s a better system without the linking.
Requiring only rank 1000 would not be something anyone could walk in and do. I have played since Beta and I am almost at 600 with some concerted effort this last week, and I would not have a problem with needing another 400 levels, but needing 1400 more is just ridiculous.
Have you played WvW since beta?
Obviously, I have only put on a dozen or so levels over the last week. I have been doing a little most nights, but I certainly don’t live there. It can get old pretty quick, and I am afraid I am going to burn out long before I even get to 1000. The bar is just way to high.
Ah well then I guess it will be one skin you don’t have. At least there are options and choices; and this new shiny won’t make you any less effective than a player with it.
Pursuing the shinies is most of what motivates me to play the game. I am not a big fan of raids, but I want the armor so I have worked my way most of the way through that. That’s why I have a problem with this level requirement, it’s seemingly unreachable for most of the population.
If it makes you feel any better I haven’t even cracked 1,000 and I exclusively play WvW. But I scout, and not Zerg, which makes levelling slow.
I still feel that if I really want this skin, I need to devote time to it.
You should too.
Anything handed to a player tends to be thrown out with the next big shiny. If you actually have to put in the hours to get it, at the very least you’ll store it in your bank once you move on to new content.
With that logic, I should be able to walk into a high level fractal with pure exotics and 0 agony resistance and be able to get ascended drops just like everyone else in fractals 100.
Anet, I applaud you for rewarding people loyal to the game mode. Sorry pugs, but you’ll have to show how loyal you are by putting the time in like everyone else. -_- kids these days, always expect to have things handed to them.
Unfortunately this: https://forum-en.gw2archive.eu/forum/game/wuv/Social-engineering-and-MMO-forums/first#post5852682
Requiring only rank 1000 would not be something anyone could walk in and do. I have played since Beta and I am almost at 600 with some concerted effort this last week, and I would not have a problem with needing another 400 levels, but needing 1400 more is just ridiculous.
Have you played WvW since beta?
Obviously, I have only put on a dozen or so levels over the last week. I have been doing a little most nights, but I certainly don’t live there. It can get old pretty quick, and I am afraid I am going to burn out long before I even get to 1000. The bar is just way to high.
Ah well then I guess it will be one skin you don’t have. At least there are options and choices; and this new shiny won’t make you any less effective than a player with it.
Requiring only rank 1000 would not be something anyone could walk in and do. I have played since Beta and I am almost at 600 with some concerted effort this last week, and I would not have a problem with needing another 400 levels, but needing 1400 more is just ridiculous.
Have you played WvW since beta?
For me it’s a big problem that all the tickets are in the last chest.
Playing several sessions a week, and only able to get close to (not guaranteed to finish) the second chest, means I have to almost quit my job if I want to get more than 10 tickets a week. If I can just get 5 more tickets from the attempt of the second I can at least get somewhere….How do people do it.. you have to play 2 hours before you start earning pips, and then it takes ages to get somewhere once you start earning pips
I am on vacation so that’s how I do it but that last part is just ridiculous. You dont have to play for 2 hours before earning pips unless you try to gain them AFKing at spawn on logon. About two camps should be enough for T3, which is done in 10 minutes tops. If there is a zerg on the map you can often just go there and leech whatever they where doing to get T3 within the tick.
Ok I’m confused. People in this thread are complaining about how slow it is to gain tickets by afking at spawn and can get them quicker if they just participate?
I’m over rank 2k and haven’t played much this last year. But you know what I don’t have is a set of ascended armor for ANY of my 9 characters. I’ve only got 5 pieces of ascended armor.
Haha same here, barely any armor or weapons on my 13 chars are asc, only trinkets are all full asc. The drops were also abyssmal for me but luckily 2 dropped after the patch. Most of my gold went to food/runes/sigils/exo arm+wep for different builds so I was in a constant state of being without much gold.
I have ONE character with two pieces of ascended, lol. The rest are all exotics.
Anet, don’t change it. Let those serious about wvw commit themselves. It’s not about the shinies anyway. Let’s not make it just about those things. Lowering it won’t change anything if they are going to leave after getting it. Leave it as is.
Funny how you say it’s not about the shines while near everyone who played wvw for years is whining about that exact thing.
Well except for the fact that we had zero rewards for the first two years and we still played.
If you truly have “zero” reward. Then you must just login in wvw and just afk the entire time, i dont think afking in wvw is consider playing, but it seem most vet think so.
Um no.
From launch of WvW up to about year two, there was very little to no reward for playing WvW. No chests, no loot (well a bit of copper, yes copper, for flipping a tower) and pretty much zilch for anyone who scouted.
In fact scouts were often responsible for paying for the map upgrades. 25 silver for a camp (I think, it’s been a while) and up to about 5 gold to upgrade a keep. Often times you’d spend upwards of 100 gold a week keeping up a map in any given match.
If you’re generating copper to flip a structure, with no chests, no rewards otherwise, you can do the math and realize that WvW was (and some would argue still is compared to pve) a losing proposition.
People played it for 12-14 hours a day though. Why? Because you were part of a team and it was (and still is) exciting.
So you have to understand that when pve folks, or someone who’s spent something like 300 hours in WvW sinch LAUNCH come in here asking for compensation and insta-rewards, there’s going to be some pushback. Especially when you don’t need the reward to play the game.
Let the vets who had nothing for years finally have some cachet, some pride in the game mode they’ve invested in.
You are not limited from getting it yourself. You just have to put in the time.
Great idea, it did work, they came in droves, so we had 2 hr queues. YAY! Robust WvW zerg play! Fun fun fun. Then reality hit:
Queues – omg NOOOOO.
Go away newbies. “Back to pve for u” snobbery.
2k to get a piece of armor – 5 hrs playing and I got 2 ranks? – 6 ranks? – 10? w/e. Who cares – waaaaaaaay tooo distant a reward for me thx. I’m outta here – not wanted anyway
1 wk later, no queues, no players. Idea over. Back to the grind.
Yay! In 6 mos when the vets have all their shinies, everyone else will have moved on and there will be few to show it to, and no one who stays but doesn’t have it won’t care, and those of us who wvw as vets and don’t care about the shinies will just keep on the same old treadmill cuz that’s what we do.
So end result: zero sum gain.
Couldn’t we all have been a little nicer, a little less elitist, a little more realistic and rewarding, a little more patient, and a little more flexible/understanding? Help Anet keep this great game robust! Welcome everyone to squads! BE Kind! Behave! Rewards for everyone that are realistic, while honoring the time-worn, master vets so they can display their dedication to others (not Lord it over them), and just have fun.
Excellent post…and yes, pretty much seeing the queues die down on my server…last night only EBG was queued during my normal West Coast hours, where all borders were queued last week after the patch.
Most WvWers will rejoice at this news. Queues are a dirty word, and motivation to move servers for some guilds.
That said, I’ve yet to see anyone in this thread provide a valid reason for lowering the requirements. It’s not like the new gear gives any advantage. “Because I want it” is not valid. You can get it if you want. Nobody’s stopping you. In fact most WvW vets would be happy to show you a few tricks.
Unless someone can undeniably show that not having this gear puts you, as a player, at a disadvantage to other players who have it, there’s really no justification.
(edited by Jayne.9251)
Anet, don’t change it. Let those serious about wvw commit themselves. It’s not about the shinies anyway. Let’s not make it just about those things. Lowering it won’t change anything if they are going to leave after getting it. Leave it as is.
Funny how you say it’s not about the shines while near everyone who played wvw for years is whining about that exact thing.
Well except for the fact that we had zero rewards for the first two years and we still played.
If they are gaining shared participation, people can afk at spawn all they want. Some commanders are even selling the spots. Sad but true.
We just hit a new all time low.
Oh cmon now. A true WvWer would invade that commander’s map and leave him without, um, clients.
Making the rewards easier in WvW, or EotM, has been shown to not grow the WvW player base, which is more important than the length of time it takes anyone to get all the shinies. The rewards in EotM made players turn a PvP map into a PvD map.
I’ve criticized Anet’s decisions with respect to WvW in the past but I’ve got the give them credit for this. They nailed it.
I’ll deal with all the new commanders that don’t know how to command.
I’ll deal with the players attacking camp supervisors and tower/keep lords with RI.
I’ll deal with the players bringing less efficient builds/gear/classes.
I’ll deal with players not knowing how to give a scouting report.
I’ll deal with players not on teamspeak.Because if they stay long enough, for the shinies, they will learn how to play WvW, and when they do I will fight beside them and we will become friends and we will have a great time playing WvW week after week and month after month and if/when they leave WvW we will tell stories about them like we were Norn and I will miss them.
WvW rewards: Come for the skins, stay for the fun.
We need to frame this and sticky it to the top of the forum.
Guardian blocks can be traited to aply fire damage, to stack more fire when blocking guards can use Guardian runes as well.
This. And to trait for applying the conditions, the guardian sacrifices a lot in terms of being able to effectively fight a group. So, no, it’s not an exploit, it’s not op, it’s not hacking. It is, in the current wvw, a legitimate tactic with upsides and down.
Oh I get what’s going on here. You use one of these builds and don’t want it nerfed. No matter it still doesn’t change the fact im telling everyone to abuse it and im making a build just for this too.
Why should it be nerfed though, its a legitimate counter to ac’s. If you nerf it people will just move to the next most effective way to kill ac’s, should we nerf those to? Should we just make ac’s untargetable by anything that might kill them just so defending keeps is easier than it already is? Do you see how this may seem ridiculous to some?
How is this so hard to understand? Just make it where the acs cant be destroyed by passive traits. esp in seconds.
Learn to build on stairs.
I’m not sure the pve folks know that for pretty much the first two years in WvW, there were zero rewards.
So if they’d like to retroactively give up two years worth of income, awesome.
Oh and then they’d have to cough up more gold, about 100 gold a week, for the years when structure upgrades cost money.
Oh mighty Anet I thank thee. Thou hast starved the gluttonous insatiety of the candy questing pver in wvw through your stalwart defense of that which is unattainable by them. I feel soon they can return to their ummutable pveland to squish 5 frogs and pretend AI is the true end game. You have enriched us with their bags and we have bathed in their tears. Do not stray from the course lest these snowflakes stay and beg for wxp-train in map chat. In your name we pray… Anet.
Love this
Its ok, I have faith that anet will nerf this.
See what you’ve done parents?
I’m genuinely surprised there isn’t a global crisis of resiliency.
….. Oh wait.
your aware that only 2% of the total gw2 population has rank 2k+? seems like a nerf is needed to me. thats 2% of 115k players, so only 2,300 people and a ton of them exploited eotm when it was released.
No, instead of getting the trophy for just showing up, you now have something to actually put some effort in and work towards.
Again: YOU DO NOT NEED THIS SHINY TO EFFECTIVELY PLAY THE GAME.
[/end capslock ]
Oh mighty Anet I thank thee. Thou hast starved the gluttonous insatiety of the candy questing pver in wvw through your stalwart defense of that which is unattainable by them. I feel soon they can return to their ummutable pveland to squish 5 frogs and pretend AI is the true end game. You have enriched us with their bags and we have bathed in their tears. Do not stray from the course lest these snowflakes stay and beg for wxp-train in map chat. In your name we pray… Anet.
Love this
Its ok, I have faith that anet will nerf this.
See what you’ve done parents?
I’m genuinely surprised there isn’t a global crisis of resiliency.
….. Oh wait.
Imho the point of these high rank requiremens is especially that it turns off grinders, and rewards players that like to play WvW. If you like it you will get the rewards eventually and it will not feel like a grind.
Oh I love this point. Well said.
I’ll be so disappointed if Anet caves and lowers the requirements. It will take away the value of it.
It will only take away the value if you only care about the skin because other people can’t have it. If you like the skin on its own merits, who else can get it would be irrelevant to you.
I’ll go back to the “Do you need it to play effectively?” question again.
The answer: You don’t.
So either invest the time, or skip it. Your choice.
I’ll be so disappointed if Anet caves and lowers the requirements. It will take away the value of it.
I think it will be even more disappointing if people give up on the entire game mode because they feel like the grind is too much.
Oh darling, people have been making that threat for four years now over various things. And yet, WvW keeps chugging along ….
Time to summon Troma
/adds Reaven to friends list. Kills him over and over.
/bows.
Did anyone actually Find this fellow ?
I’ll be so disappointed if Anet caves and lowers the requirements. It will take away the value of it.
In my day we put in 12-hour days in WvW, dumped our scarce gold into upgrades, all without ANY rewards —- AND WE LIKED IT!
You’re already at a higher rank than I am and I’ve been playing only WvW since pretty much launch.
You don’t NEED the new items. They’re “nice to haves” …
If you WANT the new items, put in the time, or go without.
Yeah, I got that, That’s obvious.
My point is that the new feature pack should also bring more people into WvW.
I don’t need the new items, but then again, if there is little reward to grind. I’d get more reward grinding another mode of the game. So if one of the goals is to increase WvW participation, then this seems counter intuitive.
I’d gladly put in the time to get things I don’t need, and in all honesty I’d never use, it just seems that amount of time to reward ratio is not at all proportional to other game modes. So, when others try WvW and realize the same thing, I bet you most people who want to be rewarded for their time, will realize the same thing and go play another game mode with a better time to reward ratio.
Thereby not increasing the WvW participation long term.
Well then you have many choices. And I encourage you to pursue the one that most gratifies you.
But if you come here and complain about how hard it is to get something you don’t really need to play, then be prepared for some pushback.
I think Anet is on the right path making this difficult to obtain. It means you actually have to invest time in WvW and learn what makes it a fantastic game mode; which is impossible to appreciate in a week. It also becomes a cachet for those invested in this game mode; they finally get something unique that rewards their dedication … much like pve has its own unique shinies.
You’re already at a higher rank than I am and I’ve been playing only WvW since pretty much launch.
You don’t NEED the new items. They’re “nice to haves” …
If you WANT the new items, put in the time, or go without.
Learn who to support as a commander and who not to.
If they are arbitrarily kicking people out of squads, follow a commander that doesn’t.
Soon, the more inclusive commander will get the following, while the other guy will be scratching his head wondering why he’s alone.
Otherwise, get your own tag and tag up and create the environment you want on map.
You have choices. So does the commander on map. If you don’t like it, then create your own.
An amazing amount of players spend whole fights autoattacking the ground directly in front of their feet.
If you’ve managed to WvW any significant amount and aren’t at 2k… Well.. You might consider recording your gameplay to see if maybe its you.Seriously folks, I’m at 4k playing 3 days a week.
It’s totally me. I scout and die a lot.
Honestly, I’m hoping pve folks learn that Wvw is not a dirty word.
When you’re part of a really great team, you learn this is truly GW2 endgame, instead of waiting for an update.
Ignore the detractors. A true WvWer will be more than happy to show anyone new the ropes.
Oh stop with the egos. I was being facetious.
I love what the OP is trying to do. It’s a hallmark of EU WvW.
This is why EU will always be > NA.
now what did you gain from that smarmy little comment?
He didn’t make this “smarmy little comment” for his person gain, he just selflessly spreads the ultimate truth for free. This is why EU players will always be > NA players. So altruistic, wow.
Free the proletariat! Wink, wink.
No, I believe the intent is to finally reward folks who have been playing this mode WITHOUT rewards (for the first three years, and greens/blues afterwards) since launch.
If you want the shiny, put in the time.
You can still play the game whether you have the reward or not.
Stop acting like spoiled children.
This is why EU will always be > NA.
when enter a outnumbered map and make it lost the buff , immediately some guys will shout in the chat and ask people get out from the map.
Lol don’t post this on a public forum. You have to understand the wvw mentality. They’ll just jump en masse from map to map to ensure each map NEVER has the outmanned buff.
It’s what I’d do if anyone yelled at me to leave map so folks could cheat.
Do you need the new shinies to play the game?
Does not having them give you a massive disadvantage over those that do?
For the record, I haven’t even cracked 1,000 in rank after four years, and I still stand behind Anet doing this.
I don’t know about you, but I look much classier in shiney stuff lying dead on the battlefield.
Oh I find I scout my best in the prone position.
Anet I’m behind you.
Don’t cave.
There’s a lot like us out here that feel the same way.
Things that come too easily are soon forgotten. It’s not a grind, it’s a challenge — and if you really want the new item, you’ll put in the time.
Nobody NEEDS the new shiny to play. It’s a choice. Invest the time or not.
Its a grind on par or worse then the most grindy Korean mmos out there. I play gw2 because it isn’t that Grindy, but apparently with this, now it is. If rank was based on winning zerg vs zerg, or winning in havoc groups or scouting I would say yes this is a reward based on wvw dedication. But it’s not, the best way to rank up is pvd which is achieved by eotm which isn’t even wvw. So why do you care if the req Is lowered? It’s not a reflection of your commitment to the game mode anyway it’s just a horribly egregious grind.
It’s even further cheapened by the fact that people exploited eotm when it launched to gain rank 2000-5000 in a mere month which Anet let them keep, which was fine because there were no rewards at the time gated behind high rank, just titles which only enemy players on other servers can see. So don’t act like your commitment to wvw is really reflected by rank.
Do you need the new shinies to play the game?
Does not having them give you a massive disadvantage over those that do?
For the record, I haven’t even cracked 1,000 in rank after four years, and I still stand behind Anet doing this.
Oh and I run mostly exotics, lol.
And I can still beat you.
(edited by Jayne.9251)
Anet I’m behind you.
Don’t cave.
There’s a lot like us out here that feel the same way.
Things that come too easily are soon forgotten. It’s not a grind, it’s a challenge — and if you really want the new item, you’ll put in the time.
Nobody NEEDS the new shiny to play. It’s a choice. Invest the time or not.
Here’s the thing: If Anet caves and reduces the time/requirements for the reward, then it gets gobbled up in an instant and then on to the next big thing.
If there’s no next big thing until the expansion; then there’s nothing to compel a player to stay in the game (and consequentially spend money).
For those of us who have played MMOs for any significant period of time, think back to your fondest gaming memories. Weren’t they the ones fraught with frustration and effort and then finally victory?
The things you got too easily were soon forgotten.
If you don’t need the new shiny to effectively play, then it’s really down to choice — invest the time, or don’t.
I can’t wait to hunt the pvers with their pve builds
Please report back when some noob owns you please.