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[Guide] How To Mesmer in Dungeons

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Jeremlloyd.6837

Please sticky this.

[Guide] How To Mesmer in Dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Meh Only saying you could use a duelist / swordman instead of the 3rd warden for a DPS increase

[Guide] How To Mesmer in Dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

I should make a belka solo recording where I set up triple warden and then afk :p

Why triple warden? you only need 2 for perma absorption with PH

[Guide] How To Mesmer in Dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Nice guide max You should probably say something about how powerful untraited warden can be. I’ll try to make a video compilation of most of the boss where untraited warden shines

FOTM 50 as compared to 49

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Jeremlloyd.6837

^ What he said. Basically at 49 everytime you dodge you lose DPS (gotta love the instability), but at 50, you can dodge as much as you want, only thing you need is 70 AR to survive.

Assassins vs. Zerk armor/weapons (for mesmer)

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

For Assassin, you should compare with Scholar runes, because you waste both Precision and Damage using Ranger Rune (without buff food but with Fury / Banner of Disc, you’ll have over 98% crit chance and I think crit chance is capped at 98%) as soon as you have a Ranger in your group. With Scholar, Asc Assassin Armor + Weapon / Asc Zerk Trinket is better than full Zerk with Scholar and Ranger runes.

(edited by Jeremlloyd.6837)

Fashion Challenge [Winners Announced!]

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Jeremlloyd.6837

Well I edited mine. Enjoy

Fashion Challenge [Winners Announced!]

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

A few days ago, Jerem heard some strange stories about a hidden room inside the Caudecus’s Manor with a lot of faces. So he decided to explore that dungeon from top to bottom to find out what it was. After a few hours, he didn’t know what to do anymore since that room was not inside the Manor. He decided to try to blink out of the dungeon passed the entrance gate to see what would happen. To his surprise, he didn’t get teleported out of the dungeon. That’s how the journey in Queensdale (but inside the Caudecus’s Manor dungeon) started. After a few more hours of exploration, he found a structure he couldn’t get in. Since blink was the solution to his first problem, he decided to try blinking inside that structure. And it worked! Jerem finally discovered the hidden room he heard about. Here’s some pictures he took to remember his journey.

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(edited by Jeremlloyd.6837)

Kicking legit Fractal players, "selling" run.

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Jeremlloyd.6837

Open the instance yourself?

Solo Thief AC P1 guide?

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Jeremlloyd.6837

Well he’s selling p3 for about 3 to 4g

General Dungeon Discussion Thread - Part 1

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Jeremlloyd.6837

Samxperiment day two :
- I put up an LFG saying : “P1 OMGZERKVERYPRO 100K+ AP”
- People started joining after 5 minutes.
- One thief with 10K Ap was good, zerker everything and able to stack stealth.
- The guardian was bad, ran a snowflake build and didn’ use reflects. Apparently his build is better than meta and “warr can fight and skip in same gear but I need to change mine”.
- Other warr was ok and fun, goofed around a bit.
- Pro friend saved me from becoming crazy.

Only 2 bubbles at Lupi, caused by the guard.

Ap requirement proved to be better than" zerk exp melee" :/ I find this rather strange…

The best LFG I’ve seen so far from you was: “P1/P2 THIS IS PUG ROULETTE!”.

Solo Thief AC P1 guide?

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Jeremlloyd.6837

Most thieves selling AC P1 are exploiting, just saying

Did I jsut get cheated

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Jeremlloyd.6837

The dungeons are hard without tactics. Really hard. They do eat up players who have experience only of other MMOs, who struggle to work it out one encounter at a time. You need different skills in dungeons compared to the open world.

So why do people say the dungeons are easy? It’s because they are using common knowledge tactics that are tried and tested over millions of runs and they do work. Lots of players know the tactics but don’t know why they work and can’t explain them to anyone else. The way to pick up common knowledge tactics is to see them in action and learn them as you go.

We did a guild dungeon yolo run with 4 metarangers and 1 condinecro then 3 metanecros, 1 condinecro and 1 metaranger. We had no clue what to use on the necros a they have close to no skills that are actually useful in dungeons. We facerolled yolo CoE, TA and fracs 11.

You don’t really need the tactics I’d say, just to be able to see what your group needs and that’s rather easy.

Example 1 :
- “Oh skritt, we got wiped due to all these condis”
- “Guys, let’s remove them” => searching through utilities for condi cleanse.

Example 2 :
- “Oh, by the foul stench of a Norn warrior’s boots, we got stun locked by these ennemies”
- “Guys, how about we take stability or CC the mobs ourselves ?” => search through utilities and traits.

Dungeon Yolo runs’s the best! Anyway, I think pretty much everything useful has been already said now. http://gw2dungeons.net/ -> video guide -> berserker gear -> learn the boss mechanics and dodge when needed -> enjoy the game

General Dungeon Discussion Thread - Part 1

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Jeremlloyd.6837

You can view it again there: http://www.twitch.tv/jeremlloyd/b/525581354. That was a lot of fun

Mesmer OP in CM

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Jeremlloyd.6837

Hey guys,

I’ve noticed the recent concern of how to play a mesmer in a speedclear setting. After the patch, mesmer is in a bad spot DPS wise and loses out to guardian whenever reflection is needed. Yesterday our guild Snow Crows had some fun in Caudecus’s Manor Path 2. We managed to snatch a record of 3:13 using 3 elementalists, 1 thief and a MESMER for that run. Curious about how to make your mesmer work wonders in CM? Check out the Mesmer PoV: http://youtu.be/rgGbPx_HPV0

I think it’s awesome and it was very fun to do. Be sure to check out the other pov!
Thief PoV: http://youtu.be/-4_iKKWdydo
Elementalist 1 PoV: (http://youtu.be/TVTp3rvcZLM)
Elementalist 2 PoV: (http://youtu.be/iTBczQZblWQ)

viable dps mesmer builds

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

For gear, go Assassin / Berserker + Scholar runes (Assassin on both weapon and armor), it’s better DPS if you don’t stack Perception. For Runes, you take Sigil of Force and Sigil of the Night for night dungeons, Sigil of Force + Undead Slaying for Arah.

Also you should probably take a look at this thread: https://forum-en.gw2archive.eu/forum/game/dungeons/Mesmer-builds-for-dungeons/

(edited by Jeremlloyd.6837)

Easiest dungeon that can be done within 15min

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Jeremlloyd.6837

SE P1, CM Path 3 & COF P1 are the quickest paths in the game without using exploits.

Just look at http://gwscr.com/records/all-time-dungeon-records and you’ll see that there’s a lot of dungeons path faster than cof p1 (restricted for no exploits)!

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

This is not the place for a bad mesmer rant

Anyhow, I’m gonna keep my full zerk + ranger runes and opt to stack some precision. Lalalalalala…

I tested them for 3 days over a full asc zerk mesmer with perception but i went back to scholar yesterday.

Basically if you are on a 30/20 build and you have only a war or ranger in party you achieve exactly 100% crit chance with 25 perception stack.

I rarely run with a ranger in party so at beginning i was happy.

Then i realized a couple of staff:
1st when you are on 30/30 with rune of ranger you waste 100 prec from 25 perception stack.
2nd there’s many situation where i put feedback without having clone ups, for example at dredge boss fotm 50 i’m the one who run upside and while im running i reflect dredge bomb.

So at the end i went back on scholar runes xD

Anyway at the end i’ve actually find my personal solution (thx to jeremy for this xD)

My goal is 100% crit chance with best EP as possible taking into account party composition and the istance\fotm i’m going to do. I moved legendaries to assasin stat and put in prec/crit dmg food (i wont use anyway +10% dmg on movement food).

Whenever i can reach fastly 25 perception stack i left up zerk armor, when i cant i switch to sin armor.

Glad you found a solution that suits you

phalanx warrior new meta

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Jeremlloyd.6837

How’s about giving the mesmer spot to the ranger (when portal is not needed)? Hur hur hur…

Well why would you take a mesmer in the first place when portal is not needed?

phalanx warrior new meta

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

My group usually has 1 or 2 eles but sometimes none of us feel like playing it. We arent so worried about taking a minute longer for each path especially as we dont rush to every dungeon. The runs take pretty much the same time no matter what composition we use. Casual day for me involves chatting on ts, doing some dungeon runs, maybe a fractal and taking it easy. We will often spend 5-10 minutes between dungeons doing absolutely nothing in game while deciding what to do next. Such is the way of the casual!

You forget to mention the Ruin Carousel in Borderlands!

Nooo! You must have misspelled Asura. PW is too legit on Asura Thief. I have derailed thread enough though :P

Don’t think Ele will be irrelevant after the FGS #4 is changed. It will still be a high source of DPS, Group Might/Fury, and Vuln.

The Phalanx setup seems like it could have some strong applications in longer encounters, although some group DPS numbers would be nice to see for comparison. I can’t see it being useful everywhere though. Some things die fast enough that a Might sustain is unnecessary. Some things do outlive an initial might stack and complications can make re-stacking fall through. Those sorts of situations could benefit from a Phalanx setup. The trait swap in the patch makes this entirely hassle free.

So really it’s just about picking and choosing when it’s useful. Not really any different than before except now it’s hassle free.

When FGS Rush will be nerf (if it will), there will be no more reason to stack elementalist in record runs, 1 will be more than enough.

Well, compared to a mesmer who virtually has no damage, a LH and Staff ele duo team is OP. There will be, in fact, no reason to stack more than two ele in record runs, though.

Well the ele spot will just be opened for another class like Ranger.

phalanx warrior new meta

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Nooo! You must have misspelled Asura. PW is too legit on Asura Thief. I have derailed thread enough though :P

Don’t think Ele will be irrelevant after the FGS #4 is changed. It will still be a high source of DPS, Group Might/Fury, and Vuln.

The Phalanx setup seems like it could have some strong applications in longer encounters, although some group DPS numbers would be nice to see for comparison. I can’t see it being useful everywhere though. Some things die fast enough that a Might sustain is unnecessary. Some things do outlive an initial might stack and complications can make re-stacking fall through. Those sorts of situations could benefit from a Phalanx setup. The trait swap in the patch makes this entirely hassle free.

So really it’s just about picking and choosing when it’s useful. Not really any different than before except now it’s hassle free.

When FGS Rush will be nerf (if it will), there will be no more reason to stack elementalist in record runs, 1 will be more than enough.

Just realized, I have 2 necro chars… and both are used for storing what I couldn’t fit in my bank

Necro is still very useful for a certain dungeon story mode, if you know what I mean

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

http://www.reddit.com/r/Guildwars2/comments/23jkda/psa_ranger_runes_grant_the_7_bonus_with_pretty/ I was referring to this reddit post Brazil made

About solo, I think Assassin / Zerk Scholar for reflect situation, else Zerk + Strength, my bad. But I don’t really did the math for solo and I’m kinda lazy to do that tbh, when I solo I don’t go for records

You arent lazy, you’re doing great job and help xD

I was refering to same reddit link and to this https://www.youtube.com/watch?v=wjZhKTy9b2w

I’m just on trouble cause i need a versatile gear\setup that satisfy me after patch.

Since on reflects my power it’s not taken in account and on several situation i cant go 30 in dueling i feel like i always miss precision or power in base what im playing xD

That’s meh

Just look at the updated video: https://www.youtube.com/watch?v=Vkr4HYoVKdQ

And yeah I think Assassin/Zerk + Scholar (or maybe Strength with pugs) is the setup you should go for.

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well with 25 perception stack, Full Zerk is still better than Assassin like it was before.

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

http://www.reddit.com/r/Guildwars2/comments/23jkda/psa_ranger_runes_grant_the_7_bonus_with_pretty/ I was referring to this reddit post Brazil made

About solo, I think Assassin / Zerk Scholar for reflect situation, else Zerk + Strength, my bad. But I don’t really did the math for solo and I’m kinda lazy to do that tbh, when I solo I don’t go for records

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

(edited by Jeremlloyd.6837)

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

may i suggest math over full zerk+ranger runes?

assassin armor+weapon = +148 prec compared to zerk

ranger rune = +175 prec compared to scholar and -3% dmg

seem very strickly and more versatile on build switching

Iris actually asked me the same question earlier. And I tried with the old Rune (5% dmg instead of 7%) and it was between 4 to 8% worse than Assassin/Zerk. I’ll have to test with the 7% but I don’t think it’ll be better. Plus according to Brazil, the rune proc now when you have an illusion up, so that mean you have to maintain always 1 illusion to get the bonus, and tbh I don’t really like to rely on phantasm.

After checking again, it’s between 1.5 to 5% worse than Assassin/Zerk, the 1.5% being when you don’t have a warrior or a ranger in the party for 30/20.

(edited by Jeremlloyd.6837)

Mesmer builds for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

(edited by Jeremlloyd.6837)

Best Rune for Mesmer?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well you’re talking about pugs I guess, then I agree strength rune + battle sigil is good, but to be fair I don’t pug so it’s worthless for me

Best Rune for Mesmer?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well I didn’t see any Assassin’s Ascended Ring/Back/Neck and Accessory.

Concerning the food, I took into account the 10% vs foe for potions and I tryed the following food: 100 Prec / 70 Ferocity – 100 Power / 70 Ferocity – 100 Power / 70 Precision. But since we might be using the 10% more damage while moving food now, I tried without food as well. I can’t say what’s the best now since I didn’t finish all my testing but I think the 100 Power + 70 Ferocity or 10% dmg while moving will be the way to go for Assassin’s weapon and armor

Best Rune for Mesmer?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

For Sigil, if you run Assassin on weapon and armor, you will need Sigil of Force, and if you run full Zerk, you will need Sigil of Accuracy. I’m doing some maths atm to decide which armor set to use and so far it seems like Full Assassin on weapons and armor seems to be the way to go. But I need some more testing before deciding to completely change my ascended zerker armor.

The changes are:
Full zerk with sigil of accuracy have the same crit chance as Full Assassin on weapon + armor.
So Full zerk + Sigil of Accuracy = 148 more power and Full Assassin is 148 less power but have Sigil of Force so 5% damage modifier

(edited by Jeremlloyd.6837)

Meta build for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

I didn’t have time to test it yet, but I think a build like 2/4/0/5/3 might be useful for solo play, but not as useful in an organized group situation (well maybe it’s good for longer fight when you can keep your phantasm up). I think we’ll be using most of the time 6/5/0/0/3 (or 6/6/0/0/2), and 6/4/0/4/0 if we really need warden’s feedback. As Duck said, if the new trait is working as intended, there will be new possibilities.

(edited by Jeremlloyd.6837)

Meta build for dungeons

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

There’ll be most likely 3 builds and you will switch between them a lot (at least for the first 2)

Mantra build with phantasmal warden: 6 (III / I or VI / XI) /4 (II / IV) /0/4 (II / VIII)/0
Mantra build without phantasmal warden: 6 (III / I or VI / XI) /4 (II / IV) /0/0/4 (III / X) or 6/5/0/0/3 (You will lose the reflect on curtain and warden but your warden will still absorb projectiles)
Lupicus build to maximize feedback damage (in a group situation): 6 (III / I or VI / XI) /6 (II / IV / X)/0/0/2 (III)

You want the Mantra of Recovery or the Signet of the Ether as your healing skill.

Concerning utilities, you will have almost always 2 mantras in your bar for every fights, depending of the situation, it’ll be Mantra of Resolve and Mantra of Distraction (if you need condition removal) / Mantra of Concentration and Mantra of Distration (if you need stability) or Mantra of Resolve and Mantra of Concentration (if you need both condi removal and stability).
Keep in mind that each time you daze a boss (with the Mantra of Distraction) you will inflict 5 stacks of Vuln.
Third utility is usually Feedback / Null field / Signet of Inspiration / another mantra.
For Elite skill you will take TimeWarp most of the time.

(edited by Jeremlloyd.6837)

List of Mesmer Bugs (Older Thread)

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Thanks for the response Josh,

We have another issue I’d like an answer. For some reasons the Grand Master Traits Harmonious Mantras and Empowering Mantras were swapped.

Harmonious Mantras was in Domination and Empowering Mantras was in Dueling before the patch, and nothing was said in the patch note about this. Is it intended?

(edited by Jeremlloyd.6837)

General Dungeon Discussion Thread - Part 1

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

I guess it’s to avoid the dungeons to become the new champion farm locations given that the Frostgorge Sound train was nerfed to the ground.

It wasnt.

TC has already found a new route and it’s more profitable than before.

This one?

Best Rune for Mesmer?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well in an organized group, it’s still better. Tbh I rarely go under 90% health in a guild group. And I suppose the Might Duration is from the might you provide, not the might provided by others, and since you have no way to provide might (except with sigil of battle / strength), it’s pretty pointless.

But for pugging or for beginner, I agree Strength is better than Scholar

(edited by Jeremlloyd.6837)

Best Rune for Mesmer?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

If you can stay most of the time above 90% health, then scholar is still the best, but yeah Strength became a bit more interesting with this patch, especially for situations like soloing (and maybe pugging), but regarding the phantasm, Scholar is better than Strength if they are not affected by the damage bonus

Mesmer PvE

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

There’s isn’t better option atm, but again it’ll depend if the nerf to Empowering Mantra is a bug or if it’s intended

Mesmer PvE

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well there’s many encounters where reflect are not needed. And untraited warden is very useful for some encounters.

Empowered Mantras moved to Domination

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

If it’s a bug, then the meta won’t change that much compared to the old one, but the all around build will most likely be 0/6/0/4/4

Else we’ll have 4 builds (the first 3 being used most of the time):
Mantra build with phantasmal warden: 6/4/0/4/0
Mantra build without phantasmal warden: 6/4/0/0/4
Lupicus build to maximize feedback damage (in a group situation): 6/6/0/0/2
Full phantasm build: 2/4/0/4/4

Mantra Build

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

im going for 2/4/0/5/3

I think Phantasmal Haste is more useful than 15% phanstasm damage now that it’s fixed, especially now that the crit damage was nerf so hard.

I still wonder why they moved Empowering Mantras to Domination without it being in the patch notes…

Anyway, the standard builds now will most likely be:
Mantra build with phantasmal warden: 6/4/0/4/0
Mantra build without phantasmal warden: 6/4/0/0/4
Lupicus build to maximize feedback damage (in a group situation): 6/6/0/0/2 bye bye phase 3 skip
Full phantasm build: 2/4/0/4/4

That’s a shame we can’t have templates atm to switch build faster -.-

Anyway I’ll mostly be using the first 3 builds since Empowering Mantra is still a must reflect damage and I’ll be able to switch to Mantra of Distraction for additional Vuln on bosses.

Patch : weaken or reinforce the zerker meta?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Weaken:
Mesmer empowering mantras moved to useless line (Domination)

Yeah and that just suck!

Solo Lupicus Mesmer [4:31]

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Dat RNG Good job nonetheless

New Mesmer here looking for advice for PvE

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

I don’t think it’ll change that much tbh, maybe we’ll go 0/30/0/20/20, if phanstamal haste is fixed, but again it’ll depend how long the fight last. At least, we’ll be able to switch traits as much as we want \o/ (I just hope we’ll be able to do some templates, to change builds quickly) I’ll probably switch between 10/30/0/20/10 – 0/30/0/25/15 – 0/30/0/20/20 – 30/30/0/0/10 – 25/30/0/0/15 (20/30/0/0/20?) and 15/30/0/25/0

(edited by Jeremlloyd.6837)

Necro lupi solo - berserker record

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Good job spoj

Newbie Questions

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

15 – Depending on the path and the seller, you may get to kill the last boss. For Arah P3, people usually wait for the buyers to come kill the last boss. I don’t think you can kill the last boss for Arah P1, P2 and P4 (depends on the seller I suppose)

16 – After the next patch, the meta will probably be full Zerk for most of the classes.

With a mesmer seller, it’s fairly easy to kill the boss in P2 at least, no? You can port if you hop onto the little platform to the left of the boss.

(and even required for people to help, since mesmers have such a rough time with Belka..)

Well yeah you can portal with a mesmer to the last boss for P2, but I don’t know if sellers are doing that since I don’t sell Arah anymore

Best Party Composition for AC (and others?)?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

I see, that’s good to know! I’ll try to see how to use the mesmer to do a 3 min AC p1. Thanks for the tip!

Newbie Questions

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

15 – Depending on the path and the seller, you may get to kill the last boss. For Arah P3, people usually wait for the buyers to come kill the last boss. I don’t think you can kill the last boss for Arah P1, P2 and P4 (depends on the seller I suppose)

16 – After the next patch, the meta will probably be full Zerk for most of the classes.

(edited by Jeremlloyd.6837)

Best Party Composition for AC (and others?)?

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Yeah, Mesmer is not needed for AC (except maybe for P2?). Mesmer is good for CM / SE / CoF / CoE / Arah and FotM

Oh dear, wrong you are.

Am I? I know mesmer is far from being a very good class for speed clear but anywhere you can use portal / reflects to speed up a run, a mesmer is useful. And these are the dungeon I think a mesmer can bring something to speed up a run. But ofc it’s not good for every paths, there’s a few paths mesmer is good at (CM 1/3, SE 1/3, CoF 1/2, CoE all paths, Arah 3, Cliffside, Mai Trin, Aetherblade, Swampland:Bloomhunger, Uncategorized, Underground Facility and maybe Volcanic fractal).

Best Party Composition for AC (and others?)?

in Fractals, Dungeons & Raids

Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Yeah, Mesmer is not needed for AC (except maybe for P2?). Mesmer is good for CM / SE / CoF / CoE / Arah and FotM

My mesmer idols:

in Mesmer

Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well if I should name someone, it’d definitely be Sandy. He’s the one who made me change my main to mesmer for PvE! He also was kind of my mentor at first when I was practicing my Lupicus solo

(edited by Jeremlloyd.6837)