Showing Posts For Josh XT.6053:

What runes for wvw?

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

Blimey. I guess you are right. Time for me to dig into the new maps sadly.

By the way, I saw your build josh, how do you not go crazy without any swiftness or movement speed? Eart, water, tempest would give few swiftness options.

You can trade proof of heroics from WvW for the durability runes.

Also, I have permanent swiftness buddy. Here is the rotation:

- Start in air
- Use air 4 (if using warhorn)
- Air overload and let it finish
- Switch to water, press water 3 to blast the lightning field
- Use water overload but don’t let it finish casting
- Switch to fire
- Fire overload, don’t let it finish casting.
- Switch to earth
- Earth overload, don’t let it finish.
- Switch to air, repeat from start.

You can also replace going into water second with going in to earth and using earth 2 and 4 to blast the lightening field twice, but you have to stop walking to do that. I like to go water and just blast it once because I don’t have to stop running to do it lol.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Any good tier match ups?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

To be honest, tier 2 is pretty boring. I’m happy with my choice to transfer back to FA, but JQ and YB are two of the 3 worst servers I’ve ever had the displeasure of fighting against. The other is DB. They’re all 3 boring to fight, they run and hide behind walls and use siege every chance they get unless their group is 2x your size or more. Then they may still build open field siege lol….

With FA beefing up our coverage, I suspect we’re going to be stuck with JQ and YB for awhile unless they implode. I do miss the fights in T3… :\

Lets be more honest here, this happens on every server, even your own. The more organized the group that’s on the less you may see of it, but pugs always look for the advantage, whether that’s open field siege or running to a tower to wait for more numbers.

My two least favorites is YB and Mag, YB cause of siege up the yinyang, their keeps are usually loaded with ac, trebs, omegas to defend with. Mag cause every corner there’s a thief, every other step there’s a dh, or a tempest, or a scrapper looking to drop you with a friend, and condi everywhere, I think warriors are an extinct species on that server.

I’ve literally never seen any FA group drop AC’s in open field and I rarely EVER see an FA group run from a fight to retreat to siege unless they’re massively outnumbered. The thing I enjoy about FA as a server the most is that it is the most organized server of any server I’ve been on, which is almost all of them lol… I’ve been back on FA 4 times now too.

The issue with DB, YB and JQ is that they’re massive pug group servers with little real organization. FA is mostly guild groups that are organized and work together to accomplish taking objectives or taking out the enemy pug blobs. They don’t need arrow carts in open field to do that.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Let's make Guild Wars 2 Great Again

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Okay I just want to throw this out there.

Buy HoT, get a free level 80 boost. Spend $10 for gems, trade them for gold, buy a full set of exotic gear of your choice. So now to start out in your game, you have a max level character and geared and a little extra gold in your wallet to buy food and stones for WvW. All for the low price of $60.

If your friends are playing WoW, they’re paying $15 a month, and $40 for the core game, not including all of the expansions, they’re pretty used to spend money like that. $60 should be a drop in the bucket for getting a max level exotic geared character, and it is EASY to get tomes of knowledge from WvW reward tracks and level more characters.

“Free-to-play” refers to video games which give players access to a significant portion of their content without paying. There are several kinds of free-to-play games, but the most common is based on the freemium software model. For freemium games, users are granted access to a fully functional game, but must pay microtransactions to access additional content. Free-to-play can be contrasted with pay-to-play, in which payment is required before using a service for the first time.
The free-to-play model has been described as a shift from the traditional model in the sense that previously, success was measured by multiplying the number of units of a game sold by the unit price, while with free-to-play, the most important factor is the number of players that a game can keep continuously engaged, followed by how many compelling spending opportunities the game offers its players. With free games that include in-game purchases, two particularly important things occur: first, more people will try out the game since there is zero cost to doing so and second, revenue will likely be more than a traditional game since different players can now spend different amounts of money that depend on their engagement with the game and their preferences towards it. It is not unlikely for players to spend tens of thousands of dollars in a game that they enjoy.
Free-to-play is much newer than the pay to play model, and the video game industry is still attempting to determine the best ways to maximize revenue from their games. Gamers have cited the fact that purchasing a game for a fixed price is still inherently satisfying because the consumer knows exactly what they will be receiving, compared to free-to-play which requires that the player pay for most new content that they wish to obtain.
^This is the marketing strategy of “Free-to-play”.
In order to motivate free-to-play players to buy the expansion, the free-to-play players should experience the most outstanding and unique feature of this game.
By equalizing the effective level and attribute bonuses, the existing players will not be more powerful than free-to-play players. Therefore free-to-play players will be able to play WvW without disadvantages and this will help them get attached to this game.

Where in the world did I mention “free-to-play” in my post and why is that relevant at all to the conversation? I said they spend $60 and then they’re good to go. There is no monthly fee past that, but they can spend just as much money on gems a month if they wanted or spend nothing on gems and have full access to everything in the game for that $60. I didn’t say to have them play free to play accounts, I said buy the expansion.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Any good tier match ups?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

To be honest, tier 2 is pretty boring. I’m happy with my choice to transfer back to FA, but JQ and YB are two of the 3 worst servers I’ve ever had the displeasure of fighting against. The other is DB. They’re all 3 boring to fight, they run and hide behind walls and use siege every chance they get unless their group is 2x your size or more. Then they may still build open field siege lol….

With FA beefing up our coverage, I suspect we’re going to be stuck with JQ and YB for awhile unless they implode. I do miss the fights in T3… :\

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Best Profession for Roaming in Tier 1 WvW

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I roamed on my Elementalist primarily when I was T1. Revenant is also a lot of fun to roam with.

I primarily roam in WvW, all of my roaming builds are here if you’d like to see what you should try to run for roaming: http://asphyxia.tv/builds

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Let's make Guild Wars 2 Great Again

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Okay I just want to throw this out there.

Buy HoT, get a free level 80 boost. Spend $10 for gems, trade them for gold, buy a full set of exotic gear of your choice. So now to start out in your game, you have a max level character and geared and a little extra gold in your wallet to buy food and stones for WvW. All for the low price of $60.

If your friends are playing WoW, they’re paying $15 a month, and $40 for the core game, not including all of the expansions, they’re pretty used to spend money like that. $60 should be a drop in the bucket for getting a max level exotic geared character, and it is EASY to get tomes of knowledge from WvW reward tracks and level more characters.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

15 vs 40 make it possible?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I think a well organized hammer train with a very strong backline could still do a 15v40 these days, but it is a long fight, it isn’t going to be a one push like it used to be lol. Sadly there are maybe 2 groups left in the game with this level of organization to pull it off. KeK is one, and I saw another recently but can’t remember their name.. I think just about any semi-organized 15 man group in tier 4 could take on a 40 person pug blob. The pugs in T4 are pretty awful.

1. Make stab the way it was 2 years ago. The latest stab change was good but it still favors 40 man blobs more than the 15 and especially with this cc limits now days.

I do miss the old stability, but I don’t miss the hammer train meta any more than I like the pirate ship meta lol. I think if they were to bring back the old stability, they would probably introduce more boon stripping in order to even it out a little bit. Before, you needed mesmers running null field and necros running well of corruption and making sure they drop them on the enemy push to strip the stability.

I think honestly the way they changed stability recently to make it to where only one stack can be stripped every 0.75sec is fair. I think its actually better than the old stability now because of that. Especially since they made it to where things like lines, statics, etc can only be in effect 10 times, so if it strips 10 stacks of stability from the group as a whole, its done. No more lines and statics that will stop a whole zerg in their tracks is painful in my opinion.

2. Raise the amount of people cc hits like from 10 to 15 or 20 at least.

I think 10 person cap is reasonable. Like I said above, the lines and statics all effect 10 times now, I think things like the warrior hammer stun should too. Something needs to bring warrior back in to viability. Anymore, only one warrior is run with groups these days.

3. Rework conditions for WvW.

I think now that a lot of people caught on to running durability runes, conditions are too terribly bad on the field anymore unless the resistance is stripped. When it comes to smaller group fights or duels, conditions are stupid strong. Few classes have enough condi clear or resistance to fight something like a condi mesmer that has any brain cells at all.

4. Rework certain classes like revs which is completely broken as kitten

omeone who has been maining rev for the past month and playing it heavily, I have to agree. That class is insanely broken. I have over 3k armor, over 3k power without bloodlust stacks just standing with facets on, 22k HP, 66% crit and 224% crit damage… Oh and 50% boon duration unless I want to throw on my facet of nature, then I have 100% boon duration which is fantastic when I want to use Mallyx Pain Absorption to give myself 30+ seconds of resistance when I get condi bombed lol…. Revenant is way too strong. Glint heal is also just way too much. I think glint heal should be changed to be like Shelter on Guardian.

5. Bring back hammer trains qq

Its still a thing, its just that not enough groups know how to play it well anymore. Everyone has become lazy playing 13 backline and 2 front line for 15 man groups since HoT released lol..

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

HoT Powercreep

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I still disagree with this whole crying about HoT powercreep. I don’t need the elite specs on pretty much any of my classes to beat someone with the elite specs.

I’d honestly love your specifics. All of the HoT elite specs have counters and you don’t need to be running an elite spec to counter them. Its a L2P issue.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Give the Rev a greatsword

in Revenant

Posted by: Josh XT.6053

Josh XT.6053

I really wish they would. Then I could have my bolt, ghastly shield and twilight on my revenant. That would be a beautiful sight, but I still kind of doubt that the GS would be good enough for me to replace Hammer with anyway lol.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

What runes for wvw?

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

What would be the alternative for the durability rune? I play marauder ( celestial trinket)dagger warhorn ele with fresh air+earth+tempest (aura). I do not have mastery for durability and wonder what other runea might work until i get them.

Ultimately durability is the best option, but you could also go for Scrapper runes which are a pretty good rune.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

What runes for wvw?

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

I personally run Durability runes on my Marauder set for my ele and Scrapper runes on my Celestial set.

Can you link your build so we can maybe know what kind of stats you’re working with? I don’t think I can say there is a “one size fits all” rune that will work no matter what your gear is. If you’re full zerk (not a great idea on ele), get scrapper runes so you at least have some toughness. Pack runes are good, I just think some of the newer options are better personally.

I run dagger/warhorn and play tempest ele, so I am not sure if it will help but here is my build: http://asphyxia.tv/wvw-roaming-elementalist-marauder-variant/ – I play this for roaming. If you need a group spec I have that too. I’d recommend staff for larger group play, none of the other weapon sets compare to staff in larger group WvW play.

If nothing else, the gear combination may help you out since it a marauder/zerk/cav mix.

I pretty much like using scepter,dagger/ or focus so far, maybe staff and ive yet to unlock tempest. As far builds I was running fire/air/arcane but recently tried water instead which seemed decent, what do you recommend? I do use beserker at the moment but want mar gear.

Pre-HoT, my ele ran fire/water/arcane with Staff. Scepter just won’t maximize your AOE potential in group play. It is pretty decent for roaming or small groups, but in larger groups it is very weak to run.

For scepter, fresh air build was always pretty good, so you’d probably want air/water/arcane if you plan to stick with scepter. I’d definitely recommend going for Tempest and running staff though.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Transfer 10 people to a Very High populated server: 18000gems
Trasnfer 30 people to a Medium populated server: 15000gems

Math says it’s easier (and cheaper) to transfer the large chunk out of BG than expect BG to open and transfer the smaller chunk there.

Also to this point, BEEP just transferred 30+ people to Fort Aspenwood in a matter of 15 minutes tonight. It only cost about 300g to transfer per person and a lot of people were able to pay their way with no issues, those who couldn’t were assisted by the guild bank.

I don’t really see how any guild can’t pull this off, its a pretty simple thing to do and gold isn’t hard to come by these days, even for WvW players. I had 700g myself and all I do is WvW lol..

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Linked Worlds Transfer Restrictions

in WvW

Posted by: Josh XT.6053

Josh XT.6053

About time they opened FA up. BEEP and XT transferred back there tonight.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Best elementalist dps?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

http://asphyxia.tv/wvw-back-line-elementalist-build/

^ My staff ele build. It has high DPS and pretty good sustain at the same time.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

It does not matter if the guilds can´t join a full server, but at least to a guild already in a server let the players join (to play with my friends). This system has flaws but i think is a good idea.

Invite random guy.
Random guy transfers to BG.
Random guy leaves guild.
+1 to BG population.
Repeat until bandwagon complete.

No gold or gems to move when you’ve been on BG for how long now? ok stop buying wings off the gem store?.

To the guys crying about losing members due to the links, you kitten well knew the link wasn’t permanent, if you cross server recruited that’s a risk you take. Every server except BG has been taken off full at some point already since the links happened. If you plan on moving prepare your gems.

The only servers that have this problem with players locked is all the current/former t1 servers, the 20 other servers don’t care, they’ve been losing guilds to your recruitment efforts for the last 3 years, no sympathy.

You seem a little confused. The issue is not that people did not know the links were not permanent. The issue is that since all the hosts server were artificially locked when linking was introduced, the only way to play with that server was to transfer to the linked server. Therefore there were people who were in guilds that were ready to keep moving to linked servers until a host opened up. The problem is that with the second relinking, all tier one servers were unlinked and BG was kept full meaning that all those players on ET that transferred to play with us were locked out with no way to get on the server. Whether or not any of you like or hate BG is completely irrelevant, this is about people wanting to play on the server they choose with their friends and guilds, and instead were locked out with no advance notice whatsoever.

Hey don’t get me wrong, I loved my time on Blackgate when I was there. But I don’t think they should be allowed to stack any more from my experience of actually being ON the server, not being against them. In fact, I haven’t been AGAINST BG since the last WvW seasons when I was on Maguuma.

The reason I left Blackgate was the massive queues every day about a month after the linking happened with ET. I am sorry that I can’t really feel bad for guilds on BG that want more people over, its already full and its full for a reason.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

The only servers that have this problem with players locked is all the current/former t1 servers, the 20 other servers don’t care, they’ve been losing guilds to your recruitment efforts for the last 3 years, no sympathy.

Funny thing is, only Blackgate and Tarnished Coast are full right now. The other 22 servers are open for transfers…

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Anyone else nervous

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

The only thing I am hoping for is to either nerf resistance or seperate the distinction between movement impairing conditions and damaging conditions and have resistance only affect damage conditions.

Not me. I’d rather them nurf the output of conditions that some classes have if they plan to nurf resistance. There are so few classes that have the ability to even get resistance (aside from durability runes), so I don’t think its that big of a deal to do anything with it personally.

There is an obnoxious amount of immobilize in WvW right now because of rangers and the annoying taunt from them and revs as well, so resistance is a necessary evil to be able to counter it because it doesn’t seem to matter how many condition clears I have, I get permanently immobilized frequently in fights because I have several other conditions on me and the priority on them is just bad. I think that immobilize should be cleared first, poison second, burning third, chill, bleed, then etc. The condition clear priority ends up making it a major pain in fights.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Is not an option for us, our people is tired of moving because server implosions and stuff. And believe it or not we don´t have the gold or gems to move anymore. Blackgate is not stacked in EU to NA, we play in that slot and we are many times outnumbered.

Ask around, some servers would pay handsomely for an EU guild to help with your transfers.

All of our player want to stay at one server, and thats BG. We are here before YB was winning by a huge margin.

It does not matter if the guilds can´t join a full server, but at least to a guild already in a server let the players join (to play with my friends). This system has flaws but i think is a good idea.

The system is working as intended, the server is full because it is full. If you have a car that seats 4 people, you can probably get away with fitting 5 in there right? When you try to throw 20 people in a car that only seats 4, you have Blackgate. There is NO ROOM for your friends to join the server. Go somewhere that has more room or deal with it man..

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Is not an option for us, our people is tired of moving because server implosions and stuff. And believe it or not we don´t have the gold or gems to move anymore. Blackgate is not stacked in EU to NA, we play in that slot and we are many times outnumbered.

Ask around, some servers would pay handsomely for an EU guild to help with your transfers.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

About Full Server Status (And Guilds)

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Anet please do something about the guilds and the servers that are full, YOU NEED to do something.

I am in a guild that plays wvw and we can´t do it with all of our people because the locked server, we are many months now in BG and the new people and also the veterans that are in other servers can´t join us. Transfer down is not an option because is easy to move 5-10 people than 30-40, and we like the server.

Maybe you can give us an option to lock the guild to a specific server of election, and let the player choose to join the server of that guild.

I usually don´t write here, but i am disappointed.

ps: Sorry if is correctly written. :p

Sorry but your only option is to transfer down. Blackgate and TC do not need stacked any more than they already are, go help a lower tier server move up or strengthen them. They just opened up transfers to almost every NA server, the only two closed right now are BG and TC.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

We should cycle EOTM map into EBG sometimes

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Just go play EOTM if you want to play EOTM lol…

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Survey on the WvW map queue

in WvW

Posted by: Josh XT.6053

Josh XT.6053

OP’s right. People crafting in WvW has never been a real problem. But if people are foolish enough to believe Anet has done them a great thing by removing it, let them live in their lie.

I can personally vouch for my time on Blackgate where we had a 35 man group that was the only group in our home BL and the map was queued. I waypoint to spawn and probably 15+people sitting at crafting stations or at the trading post. Basically 20+ people just sitting in citadel doing nothing for the server.

I’m sure a lot don’t want to sympathize since its Blackgate, but I have always seen 10+ around the crafting stations doing nothing for WvW in FA BL when I was on FA as well.

It wasn’t necessary to have in WvW and really had no place in WvW. They can craft in several places in the open world, they don’t need to craft in WvW.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Survey on the WvW map queue

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Anyone forging, using bank(s), or tp are also just wasting a space. We might as well remove them too, that way you only have the “true WvWers” on the map.

Bank and TP aren’t clogging up our queues, people can just go to PvP to do that same thing without having cost of waypoints as well.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

CD gained a little over 100 glicko at the end of last week, which put them at the top of T4, but still about 300 away from the bottom of T3, and the current prediction is that they will only gain 25 glicko if the points trend the same from now until this Friday’s reset. I really don’t see where this “volatility” is coming into play.

They’re losing guilds to other because the match up is already boring for a lot of people, including my own guild is leaving.

Well, perhaps T4 will end up being more balanced after all. Still, the fact remains that glicko has pretty much doomed all T4 servers to remain locked in that tier, so the matchup in T4 will not change for 2 months. Was the same last pairing, too.

Yep, glicko is about 90% of why I am leaving the server. The other 10% is that there are not any really decent guilds to work with. No offense to CD or the other paired servers, but my guild likes to be organized and we like to at least have someone we can work with in fights if we’re greatly out numbered. We’ve just not seen any of this yet so we’re moving back to where we know we have people that will work with us and we know the fights won’t be as boring.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Survey on the WvW map queue

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Also it’s this same guy complaining in multiple thread daily about the crafting stations being gone from WvW. Go somewhere else man, no one here has any sympathy for it. Anyone who was crafting was not helping WvW players. You can go craft in Lions Arch where you’re not being detrimental to your home server.

Solution to queues is go to a different map. Only 3 servers have the power to queue all 4 maps on NA and they’re all tier 1, and they don’t even do it much outside of reset night.. If they do and you’re on that server – TRANSFER. Stop complaining about your own server being stacked, do something about it.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Survey on the WvW map queue

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I have been monitoring this for a few days, now.
EST in the evening: I see a queue for EB, now every evening, 25 at the moment, it has been steady all evening and one of the other maps had a queue as well.
So far, I could not measure any impact on traffic by removing the crafting stations.
The queues are just as bad.
We need a solution, that really address the problem, not a bandaid.
Anyone has the same observations? Let me know.

Hmm.. EBG never had crafting stations, right? I’m pretty sure it was just citadel on your home BL.. So it would seem that your argument about the queues not changing in EBG is completely irrelevant.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

CD gained a little over 100 glicko at the end of last week, which put them at the top of T4, but still about 300 away from the bottom of T3, and the current prediction is that they will only gain 25 glicko if the points trend the same from now until this Friday’s reset. I really don’t see where this “volatility” is coming into play.

They’re losing guilds to other because the match up is already boring for a lot of people, including my own guild is leaving.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I wonder if many serious WvW players will end up having 2+ accounts on different tiers just to keep things from getting stale (or else just stop playing the mode). I have an account on FA and BP, and although the quadserver is overpowered, I feel like things are just more fun in tier 4 just because they are so chaotic. T2 (FA) tends to just be blobs, meta and siege everywhere; there are some good fights to be had, but you spend a lot of time looking for them. Jumping between the two tiers, I have so far managed to keep things interesting for myself.

Of course having two accounts is suboptimal in other respects (to say the least), but so is transferring around looking for the greener grass. I wish ANet would let each account play on two worlds, but they don’t exactly have the economic incentive to allow that.

I do personally. Currently both of my accounts are on Borlis Pass, but one is going to move to FA today or tomorrow if it opens up. I may end up throwing my alt account that is on BP to another server but I’ll see what happens.

Several people in my guild have 2 accounts, we used to have XT runs on 2 different servers pretty frequently because most of us had accounts on both of those servers (Blackgate and Borlis Pass at the time.)

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Linked Worlds Transfer Restrictions

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Posted by: Josh XT.6053

Josh XT.6053

I would also like an ETA. Need to get transferred out of this hole in the ground otherwise known as tier 4.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Anyone else nervous

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

I’m curious what they’ll do. I imagine damage from air overload will get nurfed down a bit.

Not really sure what other big thing they’d nurf, I don’t think ele is in an “over powered” position anymore.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

What runes for wvw?

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Posted by: Josh XT.6053

Josh XT.6053

I personally run Durability runes on my Marauder set for my ele and Scrapper runes on my Celestial set.

Can you link your build so we can maybe know what kind of stats you’re working with? I don’t think I can say there is a “one size fits all” rune that will work no matter what your gear is. If you’re full zerk (not a great idea on ele), get scrapper runes so you at least have some toughness. Pack runes are good, I just think some of the newer options are better personally.

I run dagger/warhorn and play tempest ele, so I am not sure if it will help but here is my build: http://asphyxia.tv/wvw-roaming-elementalist-marauder-variant/ – I play this for roaming. If you need a group spec I have that too. I’d recommend staff for larger group play, none of the other weapon sets compare to staff in larger group WvW play.

If nothing else, the gear combination may help you out since it a marauder/zerk/cav mix.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

How is the roaming in T4?

I roamed for an hour last night, got one fight where it was 2v5 (me and a friend being the 2) and we won with ease.. In one hour, got one fight. We’re on Borlis Pass which is paired with CD. Its really honestly kind of boring, no challenge. Really considering transferring back up to a T3 server to get fights again.

Why don’t you just come to FA already XT

T2 and T3 are ok, I’m liking T2 roaming. YB actually has a few decent roamers that I’ve encountered. T3 is kinda meh cause it’s just boring escape builds with Mag. Guess I’ll stay put.

Pretty sure XT will be back on FA within the next few days if it opens up honestly. I can’t do this T4 stuff much longer lol..

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

Currently, if you wanted to do zerg busting, you’d need 20 solid players. I don’t think 15 can cut it these days. You’ll want to be in a tier 4 server so that you’re fighting the worst players left in the game – preferably be on Crystal Desert so you can get maximum farming of SF and DH.

Bruh, being on the overpopulated side don’t really give you many chances of “zerg bust”.. It need to be 20 of you against 40+ enemies, not the other way around.

Being on CD is better because their groups are better than DH and SF lol.. All three are pretty awful, but CD has some groups that don’t have downs.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Why do people try to say ele is simple?

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Posted by: Josh XT.6053

Josh XT.6053

Another important thing to take into account it may seem mean or snobbish but a decent amount of ppl that actually do complain about ele support aren’t that great at putting out effective damage, and by effective i mean locked down damage burst under different methods of cc.

^ This is exactly right. People are so fast to blame a class for being over powered because they don’t know how to counter it. Everything has a counter, you just need to find it and exploit it. Ele’s counter for my builds at least is heavy CC. I can counter those CC’s for a short time, but if someone kept up the pressure – they could win the fight. I have one friend that is the only person to ever beat my ele in a 1v1 on his revenant. The reason he beat it is because he timed his heal well and he timed his CCs well for when I would try to heal or overload.

If you know what you’re doing, nothing is impossible to beat, but you need to be built to counter things or know what skills to use and when to use them to counter at least.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

In the current meta, numbers > gear/build > skills. Zerg busting is dead.

I disagree because numbers isn’t the only thing people are using to win those fights. Most of those people in those kitten pug blobs actually have good builds that they were given. People up there realized if they wanted to get bags, they’d need to tank up a bit so they can survive and maximize their AOE targets. Most of T3 knows this too, seems like almost none of T4 knows. You’d be pretty surprised how many people are just running full zerk in T4 and just instantly blow up in fights.

As for your thoughts on pirate ship meta, I gotta say it is still the best option. I don’t miss that it is such a good option, but with the range pressure that necros, eles and revenants can put out – it really is only necessary to have front line for pushing through chokes and things like that these days.

I think given enough time and Anet maybe buffing up Guardian and warrior a little bit to bring them back in to viability, the old hammer train meta may come back. But as it currently stands, I don’t really see it happening in the near future. Pirate ship was what defeated the hammer train before when it was the best thing since sliced bread, now isn’t much different.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

I don’t think I’d call Trex a zerg busting group.

You’d be right there. We’re just friends looking around for fun.

They’re good but they’re more of a havoc group.

Hmm…I guess.

I’ve fought them on many occasions and found they only didn’t run if they were sure they could win.

No point in giving away free bags.

Nothing against them there at all, I’ve fought them many times, sometimes won, sometimes lost. Impressive little group. But they ran 5-10 people and wouldn’t be beating anything bigger than 10-15 bad players. Even numbers they’re great though. Even slightly outnumbered they are.

Dunno, we’ve stomped groups that pop orange swords on gates with 8 before. Did it take forever? Hell yeah. But they died eventually.

Yep, I’m right there with you. My group running 5-8 people has done the same, its just one of those long fights and the people have to be real bad if they’re running 20+ people losing to 8 these days lol. But it does happen from time to time. My group is also just a group of friends having fun, we’ve ran into you guys a few times and got our stuff stomped in so I don’t have anything bad to say really haha.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

WvW Needs Better Advertisement

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Posted by: Josh XT.6053

Josh XT.6053

Dear WvW pro players, we got all the advertisement, we need as we do everything to show new players, that we welcome only the Pros, here, meaning those that play 8hrs a day in WvW, 7 days a week.
The rest are unwelcomed in any shape or form.
WvW is a select club, and only for champions, Platinum and above. Huge Zergs are also very welcome, the rest can go back packing for home.

If I’m lucky, I get an hour or two to play this game a day. I am platinum ranked and got most of my ranks from roaming over the past 3~ years. I think you need to drink some water, too much salt will cause dehydration.

Do I have time to teach new players how to WvW? Yes and no. I frequent the forums here and I share all of my tested and proven builds as well as the link to my stream where I play WvW exclusively. I don’t have time to sit down with someone and teach them how to dodge roll – if they can’t figure that out, I don’t know how to help them.

I don’t expect someone to be great right off the bat, but the builds are out there and watching people who are good at the game on streams and youtube helps out a lot if you don’t know what you’re doing. People have to want to learn or they can go feeling sorry for themselves because they’re not good yet. It doesn’t happen over night.

I’ve got around 3000 WvW ranks and I am still learning new things as someone who spent most of their time in WvW roaming solo or with just a few friends.. Don’t expect to be great quickly. Like all things in life, practice makes perfect.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

WvW Needs Better Advertisement

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Posted by: Josh XT.6053

Josh XT.6053

From the posts on the subject of removing crafting stations it is clear that a large fraction of forum goers do not want new people nor do they want to be bothered by people who do not 100% wvwvw accessing their game.
Your ideas would be horrible to them.

As a veteran WvW player, I do want new people in WvW. What I don’t want is people clogging up the queues to use crafting stations or the mystic forge. We need people actually PLAYING WvW if they’re there.

Bringing people to WvW is a good thing, ANet is doing that by forcing them to complete a full reward track for gift of battle as well. It has actually brought people to WvW and some end up liking it and sticking around. I wish there were more incentives for PvE players to participate than just legendary crafting, but it is a start.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Urgently Needed

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Posted by: Josh XT.6053

Josh XT.6053

The issue for you, is that you still are trying to circumvent moving. That you believe having a character parked at the end of a JP or next to a world chest, should be able to craft still. If you want to park a mule, then a mule is all it should be. That means all you need is bank and merchant access, which you have in the PvP lobby. If you want to craft, which is an activity, you should have to move.

^ Agreed with all of the above. People are so lazy lol.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

Alright so what I gathered from the responses is that, “Zerg Busting” is still viable and your able to do it.

Now what about proper classes?

Currently, if you wanted to do zerg busting, you’d need 20 solid players. I don’t think 15 can cut it these days. You’ll want to be in a tier 4 server so that you’re fighting the worst players left in the game – preferably be on Crystal Desert so you can get maximum farming of SF and DH.

Ideal group comp for 20 people:
4 Guardians (1 per party)
5 Revenants (2 in driver party for the boons, 1 in the other 3 parties)
5 Necromancers (Full zerk, preferabily core necro, not reaper.)
4 Elementalists (Marauder/zerk/cav tempest is very strong)
1 Warrior (Nice for if your driver has a habit of going down or gets focused, but not completely necessary these days)
1 Mesmer (For veils, portals, you know the drill.)

I have a group spec build for each of those here: http://asphyxia.tv/builds/

Pretty much a pirate ship setup but highly effective if everyones bombs are on point.

That is the old build, We don’t run that anymore. No warriors, and melee parties need 2 guards. Melee party 2 guards 2 revs 1 Tempest works better now, less reapers now than before if any.. though atm you have to run boonshare mesmers if they are running it. You want 2 veil/ portal mesmers so you can run chain veils rather than 1. You don’t need a warrior, just don’t die.

Necros are important for boon stripping, vulnerability and boon corruption because of the boon sharing meta currently. I agree, don’t need a warrior – just don’t die. But our group still runs one just in case anyway. You’re basically running a meat train that is just going to try to out sustain the enemies, if you get caught up by boon corrupting necros, your group falls and has no big damage to make up for it.

Zerg busting doesn’t use the meta or the meta builds. We have no issues due to our builds and comp… actually counting on them being Necro heavy since most we fight are necro heavy due to what we do. We are not even taking damage from necros lol :p

Well I hope we run into each other on the field again some time. Running with BEEP, we wiped probably every group that runs NA prime time repeatedly on JQ while running 15-20 people and necro heavy. We’re not the best group out there or probably even close, but we had no issues against any group on JQ when we were paired with FA except for one (Kek) which was formally Ark members. I don’t feel bad about losing to one of the best old school GvG guilds lol.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Why do people try to say ele is simple?

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

Well ele is suppose to be one of the most complex classes, if ele isnt complex anymore what is?

Engineer is.

The only thing I had close to that trouble with as kit engineer. Which these days isn’t really the way to play engineer anyway lol.

Uh, there’s basically no viable engineer build that doesn’t use kits. You could probably play a kitless scrapper for WvW and PvP though (I still wouldn’t want to drop Elixir Gun though).

Not kitless – I just meant you aren’t running 4 kits lol. I think the meta scrapper still uses elixir gun. I haven’t played mine in a long time so I’m not the right person to speak for it.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Alright so what I gathered from the responses is that, “Zerg Busting” is still viable and your able to do it.

Now what about proper classes?

Currently, if you wanted to do zerg busting, you’d need 20 solid players. I don’t think 15 can cut it these days. You’ll want to be in a tier 4 server so that you’re fighting the worst players left in the game – preferably be on Crystal Desert so you can get maximum farming of SF and DH.

Ideal group comp for 20 people:
4 Guardians (1 per party)
5 Revenants (2 in driver party for the boons, 1 in the other 3 parties)
5 Necromancers (Full zerk, preferabily core necro, not reaper.)
4 Elementalists (Marauder/zerk/cav tempest is very strong)
1 Warrior (Nice for if your driver has a habit of going down or gets focused, but not completely necessary these days)
1 Mesmer (For veils, portals, you know the drill.)

I have a group spec build for each of those here: http://asphyxia.tv/builds/

Pretty much a pirate ship setup but highly effective if everyones bombs are on point.

That is the old build, We don’t run that anymore. No warriors, and melee parties need 2 guards. Melee party 2 guards 2 revs 1 Tempest works better now, less reapers now than before if any.. though atm you have to run boonshare mesmers if they are running it. You want 2 veil/ portal mesmers so you can run chain veils rather than 1. You don’t need a warrior, just don’t die.

Necros are important for boon stripping, vulnerability and boon corruption because of the boon sharing meta currently. I agree, don’t need a warrior – just don’t die. But our group still runs one just in case anyway. You’re basically running a meat train that is just going to try to out sustain the enemies, if you get caught up by boon corrupting necros, your group falls and has no big damage to make up for it.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Up in t1 it’s called blob busting. A little harder to do zerg busting these days cause of boon sharing.

More and more necros are running boon corruptions because of how many boons are on the field and its proving to be pretty effective with how much boon uptime people have.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

How is the roaming in T4?

Not bad really depending on what you like. Very easy to get outnumbered fights and action.

Catch is the roamer quality seems really low compared to the sos/sbi/mag match up. The blobs are just bad too. Like facepalm cant believe this have to laugh bad. Almost eotm level.

Yeah T4 really feels a lot like early 2014. The pugs don’t know what they’re doing, the organization is non-existent, the “roamers” are just scouts or people trying to get back to their zerg that don’t know how to fight and are in improper builds.

At first, it was a welcomed sight – pretty much free and easy bags. Now it just seems boring and feels bad to beat up on people who don’t know what they’re doing. I’d rather be back up in T3 where people actually want to fight you and are prepared to do so lol.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Opposite effect.

in WvW

Posted by: Josh XT.6053

Josh XT.6053

How is the roaming in T4?

I roamed for an hour last night, got one fight where it was 2v5 (me and a friend being the 2) and we won with ease.. In one hour, got one fight. We’re on Borlis Pass which is paired with CD. Its really honestly kind of boring, no challenge. Really considering transferring back up to a T3 server to get fights again.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

Alright so what I gathered from the responses is that, “Zerg Busting” is still viable and your able to do it.

Now what about proper classes?

Currently, if you wanted to do zerg busting, you’d need 20 solid players. I don’t think 15 can cut it these days. You’ll want to be in a tier 4 server so that you’re fighting the worst players left in the game – preferably be on Crystal Desert so you can get maximum farming of SF and DH.

Ideal group comp for 20 people:
4 Guardians (1 per party)
5 Revenants (2 in driver party for the boons, 1 in the other 3 parties)
5 Necromancers (Full zerk, preferabily core necro, not reaper.)
4 Elementalists (Marauder/zerk/cav tempest is very strong)
1 Warrior (Nice for if your driver has a habit of going down or gets focused, but not completely necessary these days)
1 Mesmer (For veils, portals, you know the drill.)

I have a group spec build for each of those here: http://asphyxia.tv/builds/

Pretty much a pirate ship setup but highly effective if everyones bombs are on point.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

So you’re talking 8 months ago when the OP is asking if zerg busting is still a thing present day lol…

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

in WvW

Posted by: Josh XT.6053

Josh XT.6053

I fought JQ quite a bit when I was on Blackgate and when I was with FA very recently and I didn’t see JQ groups taking on twice their numbers ever. I literally saw them lose to even fights and less numbers more often than anything else.

I don’t think I’d call Trex a zerg busting group. They’re good but they’re more of a havoc group. I’ve fought them on many occasions and found they only didn’t run if they were sure they could win. Nothing against them there at all, I’ve fought them many times, sometimes won, sometimes lost. Impressive little group. But they ran 5-10 people and wouldn’t be beating anything bigger than 10-15 bad players. Even numbers they’re great though. Even slightly outnumbered they are.

Sorry to rain on the parade, but unless you have a video of recent months where a 15 man JQ group took on 40+, I have to continue to disagree.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Zerg Busting, still a thing?

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Posted by: Josh XT.6053

Josh XT.6053

The only place zerg busting is really still a thing is in T4 NA because all of the zerg are really bad there.

The reason it isn’t a thing really aside from there is because most of the higher tier servers are more organized and are all on teamspeak, all sharing good builds and people are actually running good builds. In T4 NA, it seems like very few people have any good builds or organization.

Um no.. We zerg busted all day long Tier 1, Tier 2, Tier 3..
You want them to be organized and not just one push them. One push is boring as hell. You want fights that are organized that last for hours not players you just mow down.

Not sure you know what zerg busting means then. Back when zerg busting was big, it was 15 people taking on 40+ and winning. Seeing as I’ve been to Tier 1, T2, T3 and T4, I can only name a couple of bad enough guilds that a really smaller group could take on and win against. And guild groups aren’t really zerg unless they run 25+ in my opinion.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Why do people try to say ele is simple?

in Elementalist

Posted by: Josh XT.6053

Josh XT.6053

I think Staff ele is pretty simple personally. Dagger/Warhorn wasn’t so simple to learn and get good at. I think playing Dagger / Warhorn ele was probably the hardest to learn to be great at of all of thr classes and builds I’ve played.

The only thing I had close to that trouble with as kit engineer. Which these days isn’t really the way to play engineer anyway lol.

I do think people generalize ele with staff ele though. Staff is pretty easy to play but to be great at? Maybe not as easy. It’s all about timing. Most think they can just sit in fire and press 1, 2 and 5 all day and they’re good. Might be true for PvE but not for WvW.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds