Seems the heavier linking on T4 is having the opposite desired effect. I think the hope was to get people transferring to those lower tier servers. The issue is that being in T4 isn’t very fun. I’m on Borlis Pass, so I’m paired with CD, ET and Kaineng. They seem like a nice bunch of people, but we are utterly destroying T4.
The glicko wall has us stuck in T4 with no hope of rolling a T3 match for weeks. Many have said it before including myself, but the glicko needs reset.. I want to see how the CD grouping does against T2 and T3 servers and am considering transferring up just to get more of a challenge..
Cmon, don’t forsake the bottom tiers like you used to, ANET. Give us a chance to have some diversity in our fights by making our matches with other severs.
Get the mystic forge conduit or waypoint to lions arch. You can go into WvW and use the LA portal to get there without your precious 1silver being lost.
I’m hoping ANET removes the forge from WvW all together. If you’re not in WvW to participate, you don’t need to be there.
They should put the forge, all crafting stations, banker and Trading post into guild halls and be done with it.
(edited by Josh XT.6053)
I would like to use this build posted by Josh, as an opportunity to comment on the state of Revenant.
I don’t doubt this build is working better than most obvious ones, especially in terms of survivability versus conditions, but… don’t you see some issue here?
This build deals damage but it utilizes Mallyx and Glint legends, none of which specialize in direct damage output. On the contrary, you pick Mallyx solely for the survivability against condis and its a waste of the many and powerful condition Mallyx provides. Yet you pick Devastation traitline and not Corruption, which would hone even further your ability to deal with condis.
Some of you may ask… “its working, where’s the problem?”
And here is my point! The problem is that it doesn’t only works but it works better that the dedicated legend for direct damage… a simple example of the lackluster legends! Why pick Shiro if Josh’s build deals tons of damage and helps you with condis?
The build post above by GoblinKing is the current obvious choice for a DPS build but its cleanse potential (provided by Staff and Invocation’s minor trait) is simply lacking in the current environment where there is an abundance of many strong conditions.
The thing is, I’m not losing much damage by not taking shiro. I’m losing mobility for sure, quickness was nice to have from it but I’d rather have the resistance.
I’m better off with devastation than corruption for the damage bonus, corruption line is too centered around conditions which my build doesn’t do.
Staff is better for group play, but if you want to play front line ele then do dagger/warhorn.
http://asphyxia.tv/elementalist/
^ That is my front line ele build that I ran with a couple of guilds for awhile. Worked really well but I do feel that back line ele was more effective.
Here is my back line ele: http://asphyxia.tv/wvw-back-line-elementalist-build/
The glicko wall is awful.
Honestly the pairing for that match up should have been like this:
CD + BP + ET
DH + EB + K
SF + FC + GOM
Really was no reason to put 4 servers together. Glicko needs reset, I’ve been saying it since the first server pairings.
They along with most actual WvW players left the game, that is what happens when you largely neglect a game mode for 3 years, and the funny thing is even with the new attention WvW is receiving and these WvW polls, they haven’t actually done anything about the real problems with the game mode.
Then when that is topped of with the reality that the HoT powercreep (combined with powercreep from the change to 3 full traitlines) has made the combat in this game the most tedious, low skilled kitten it has ever been, then given the combat was the big selling point for a lot of WvW (& PvP) players, you have even more players leaving.
A lot of his statement is based on bias here, just so you’re aware.
A decent amount of those guilds fell apart because of egos and people going to play other games for awhile. A lot of the players came back already and have reformed under different names or just joined up with other guilds.
They should really just not show the amount of people who didn’t care and just show them the results instead of making the percentages look off. I know they don’t count those votes, but it would still be better for those of us who are keeping track of the results to see the actual results instead of doing math to figure it out lol.
That is nothing new, pretty much vanilla warrior. My Revenant and roaming ele builds are burst + condi removal or mitigation.
My roaming ele: http://asphyxia.tv/wvw-roaming-elementalist-marauder-variant/
My roaming and group spec Revenant: http://asphyxia.tv/wvw-roaming-revenant-build/
The rev stacks 30 seconds of resistance pretty easily when fighting condi classes, the ele clears a condition every time it applies regen and applies regen with every aura. Has I think it was 15 condi clears if I remember correctly lol.
75.1%………………….
Make it stop. I bet its the PvE players mad about losing the crafting stations.
For real though, ANet should really eliminate anyones vote who didn’t at least get 5 ranks this week. I got 5 ranks just Tuesday night alone at least lol, I don’t think thats unreasonable.
(edited by Josh XT.6053)
75.8% now… Please close it lol…
Why are u running Mallyx when you have 0 condition damage?
Mallyx for Resistance. With having 100% boon duration, I can use Pain Absorption from Mallyx and get 30+ seconds of resistance if I am condi bombed, then hit my Mallyx heal which heals for more when I have conditions on me then I get a big heal and a bunch of resistance lol.
In WvW, a lot of roamers are running Condi and I find myself getting massively condi bombed when I am playing with larger groups as well, so it is nice for me and my allies for me to pump out resistance so much.
Another thing to keep in mind is that Chill and Immobilize don’t effect you when you have resistance either which is a HUGE deal with so many rangers running that terrible immobilize.
Having 10-11 conditions on me in a big fight is a pretty frequent occurrence, and since I can use Pain Absorption 2-3 times in a row before I’m out of energy with 10 conditions on me, I get 20-30 seconds of resistance pretty easily since I get 1.5 seconds of self-resistance for each condition and 3 seconds just from using the skill. That also gives my allies 3 seconds of resistance every time I use it, which is always a welcomed boon on the battlefield.
For our 15 man group, we have 3-4 revenants all running this build and it works out very well as a mid line.
Also Banish Enchantment is a boon strip that removes 2 boons from 5 enemies, also nice to have on the field.
(edited by Josh XT.6053)
I’m not on Blackgate anymore and haven’t been for a few months lol.. I’m speaking from how things were when I was there, sure things may have changed since, but Blackgate was consistently bottom of T1 for quite some time until Alpine returned and people returned back to the game because WvW would be fun again.
Gotcha…it would be so much easier if GW2 had some kind of TS server that automatically linked all the paired worlds each time the linkings are changed…
Yeah, in our dreams lol. It would be nice, but I imagine a nightmare to manage since people could just come in and yell non stop or something lol..
You guys think one week of being overran with a stacked opponent is bad? Try having to deal with this scenario for three months straight!
Do not count on Anet to intervene and change what has already been put in place. You’ll have to wait it out until they move up (lucky for you that can happen) or until they change links in two months.
I’m assuming you’re on Yaks Bend? The issue is that your population is actually not that far off from BG/TC, its just that your players on your server are disorganized and have little to no skill in WvW. With PPK being a bigger factor now, YB could PPT as hard as they want and still lose because they aren’t good at the fights game.
Yes, my main account is on YB.
Population that’s “not that far off from BG/TC”?? I literally checked a few seconds before posting this and YB is currently on high status while TC is very high and of course BG is full. Try again.
BG blobs. If you believe balling everyone under one tag and then face rolling equates to organizing and having skill I have some bad news for you.
After having to put up with it for so long it bored many players until they permanently left the game. Looking at the quad stack in T4 I see a lot of similarities. I don’t expect players to fix anything; they never have. It’s up to Anet to monitor the players and adjust unbalanced matches in a timely manner. Two months is IMO too long and I suspect more players will permanently leave before they’re spared from such lopsided game matching. The blobbers will kill this game off before beta is even complete.
My time on Blackgate was not spent in a blob personally, and I met several guilds and several others that also did not run with the blob. I’m not saying they don’t blob, but I am saying that isn’t ALL they do. I also want to remind you of why they HAD to do that against YB when YB was 1st place every week – it was because YB would run 80 pugs on a tag and there was no 20 man groups that could take that alone. They had to take their 3-4 20 man groups and get together in order to take down that blob lol.
Now maybe it is just more the norm for them to start blobbing up more often, I’ve seen TC blobs and YB blobs as well, they’re just as bad. Your blobs just aren’t as good at fighting lol. The KDR speaks for that alone.
So you can assume when I need all big damage out in one area right? See that is the other thing, you might drop your big cooldowns that I need at a specific time at different times.
Hands down, the best way to be the most organized and best coordinated is being on teamspeak. You can try to argue with me about it all day but I’m telling you that you are incorrect for sure. Being on Teamspeak is a must for organized battle, if you’re not on TS, you’re most likely not being very helpful in the fights because you’re unaware of when things are being called out.
Watching one of your BEEP runs on Twitch from yesterday, though, there was discussion in your chat channel about inviting the non-BP servers onto your TS, and it was decided not to do so. So, was that just one time where it didn’t seem worth the effort for what you were hoping to accomplish, or is it standard protocol? If it’s the norm, then I’m afraid your argument is shot. Not that your group needed help trashing all my homies, but at least you were complimenting them on their persistence…:)
The reason for that was because our TS has a limit on it of how many people can be in there and Nacho (The TS admin and guild leader) does not want us inviting non-guild members to the TS so that we’re not maxing it out causing our other members from being unable to enter if they DC or something.
Now we also got in contact with someone from CD last night and I got verified over there, so our next run on Thursday should be taking place in CD TS if we can get a channel to run in. We welcome to pugs to come run with us and prefer them to be in TS, but our hands were tied having no TS to offer them these past few nights.
I don’t talk on TS but after using CD’s TS I am ready to immediately transfer somewhere else where I won’t collectively be a part of them.
Exactly. That’s why I don’t get on TS.
My server is always trying to get people on TS. Spamming the chat with “Join us in TS” and the address. We even has a fairly strict TS language policy and its still too bad.
I simply don’t want to hear what people are talking about on there. Same goes for many others. And then they wonder why no one gets on TS.
Being on teamspeak is important if you’re following a group. I guarantee that if you follow me and you’re not on teamspeak, you’re going to die a lot because you have no idea what is going on.
The idea behind TS is better communication and organization for everyone. I frequently do what is called a “fake push” when I am commanding to get my enemies to blow their cooldowns so we can do a real push and have a better chance, when I do a fake push and people aren’t in teamspeak, those people end up dying lol.
Oh I 100% agree. But I’m not going to get on TS if I have to listen to the crap that I’ve always heard in a general chat room. I’ll just have to die more often.
Now I do get in TS with my guild because they don’t talk crap.
BEEP and XT both joke around on TS our entire run unless we’re in a fight. Once it comes time to fight, the only stuff you hear in TS is the driver doing their call outs and the group calling their important skills like empowers, CC’s, big damage skills, etc.
I can agree that running with your typical pug group might be annoying on TS, but I don’t run with pug groups personally. If I’m not running with BEEP or XT, I will either solo roam or run with a guild group having an open raid, and if I do that – I am in TS. If not just because I want to be more organized, also out of respect for that group so that I am not being detrimental to them while running with them.
So you can assume when I need all big damage out in one area right? See that is the other thing, you might drop your big cooldowns that I need at a specific time at different times.
Hands down, the best way to be the most organized and best coordinated is being on teamspeak. You can try to argue with me about it all day but I’m telling you that you are incorrect for sure. Being on Teamspeak is a must for organized battle, if you’re not on TS, you’re most likely not being very helpful in the fights because you’re unaware of when things are being called out.
I agree that TS is important, but once you’ve been in a certain number of fights where you WERE on TS, you can start to predict and follow the commander even if you aren’t on.
Some times I don’t feeling like getting on TS or even joining squad, I just follow the group around as a green dot (aka “booger”). But I have enough experience to keep a close eye on the commander, so I usually don’t get killed unless the whole group is wiping.
I promise you that no matter how much you follow me, you’re not going to predict my movements when I am driving. I always do my best to trick my opponents and it usually even tricks the people who are on ts if they’re not paying attention. Pugs not on TS almost always die before I even fully engage in a fight lol.
No, we don’t need PvE in WvW. If you want PvE, go play PvE land.
I don’t talk on TS but after using CD’s TS I am ready to immediately transfer somewhere else where I won’t collectively be a part of them.
Exactly. That’s why I don’t get on TS.
My server is always trying to get people on TS. Spamming the chat with “Join us in TS” and the address. We even has a fairly strict TS language policy and its still too bad.
I simply don’t want to hear what people are talking about on there. Same goes for many others. And then they wonder why no one gets on TS.
Being on teamspeak is important if you’re following a group. I guarantee that if you follow me and you’re not on teamspeak, you’re going to die a lot because you have no idea what is going on.
The idea behind TS is better communication and organization for everyone. I frequently do what is called a “fake push” when I am commanding to get my enemies to blow their cooldowns so we can do a real push and have a better chance, when I do a fake push and people aren’t in teamspeak, those people end up dying lol.
You guys think one week of being overran with a stacked opponent is bad? Try having to deal with this scenario for three months straight!
Do not count on Anet to intervene and change what has already been put in place. You’ll have to wait it out until they move up (lucky for you that can happen) or until they change links in two months.
I’m assuming you’re on Yaks Bend? The issue is that your population is actually not that far off from BG/TC, its just that your players on your server are disorganized and have little to no skill in WvW. With PPK being a bigger factor now, YB could PPT as hard as they want and still lose because they aren’t good at the fights game.
Almost everything you said is either wrong or a bad idea. The CD linking is not winning by that much and they are facing DH/EB kitten , there’s no way you would be competitive in tier 2 — maybe in tier 3, but I doubt it. Have you ever looked at the weekly scores before? They are usually about the current spreads in most tiers.
Resetting glicko would cause major problems for weeks with tier 3-4 servers getting stuck fighting tier 1/2 servers. Not a good idea. Just wait a few weeks and you’ll eventually roll up.
Funny how this works, looks like you’re the one without a clue.
Now I can tell you why too. Have you taken a deeper look into the scores? Like how many kills and deaths each server has? CD has the highest kill count of any server right now in any tier. Yes, the people we’re fighting aren’t great at fighting. We also have the highest over all SCORE of any server right now from our matchup.
Fun fact also, I was on Blackgate when the first pairings happened and left because of the queues. I went back to Borlis Pass who was paired with FA and was in T3 at the time – so I know how the T3 servers fight and I know their populations. I also know the population of FA. CD’s pairing population is HIGHER than FA’s was when we were there before the links were changed. FA came in 2nd place in their last match up in T2 against DB and JQ before pairings changed.
Now that all being said and I can speak from experience of actually being on all of these servers and being in all of these match ups – who doesn’t have a clue right now? You who is probably sitting up in T1 right now or me who has actually seen T1 through T4 and fought EVERY server in the past 3 months? My educated guess is that I am correct.
(edited by Josh XT.6053)
When does the poll end? Can it end now while its at 77% winning so that we don’t risk it being 74.9% and the majority not getting what we asked for.
Hello everyone,
Many of you have been inquiring as to why we made the decision to remove the crafting stations in WvW. We made this decision because we have been seeing an increase in queue times with world linking. Upon observation we found there have been players taking up space in the maps who are only crafting and not participating with their teams. However, we’ve been listening to your feedback today and we wanted to let you know that we will be adding a banker to each team starting area in EB, Alpine and Desert. Thank you for the continued feedback!
You’re full of good news. Thank you.
You have no clue what you are talking about.
Enlighten me then. Its easy to tell people they have no clue or don’t know something and not explain, guess you’re the smart one.
Like I said…“Forest for the Trees” Some PPL are just so one sided and willing to be force fed whatever Anet is clueless about dishing out for the current week. It is really useless to post anything on these forums. All I was trying to say was that I didn’t know why MAP LIMITERS wasn’t an option. It wouldn’t hurt to try it and I know they can do it.
So I will let everyone else post their thoughts. I’m done. Flame on PPL get in your last jabs! LOL
I am not even taking jabs or flaming, I just get so tired of people acting like WvW is such garbage when its in a better place right now than it has been in a LONG time.
I am not one sided, before they brought Alpine back, I was on this forum raging for them to get rid of DBL on a daily basis. They certainly ruined WvW for 7 months after HoT launch – but that is over now. They’re working to make it a better place and I have to give credit where it is due because of that. I think everyone else should too. There is a lot of hard work going in to making the majority of our player base happy, so much to the point that they’re even polling their community to find out exactly what we want.
In the MMO world, you don’t get much, if any, of a say in what goes into the development of the game. I have to give Anet a high five for caring about their community enough to actually poll us on what we want then putting what we want in place.
As a software developer myself, I know the feeling of “too many hands in my cookie jar” and it is a hard thing to please everyone. The best they can do is try to please the majority and hope that the minority will stick around. If you don’t like something, make suggestions. They’re listening.
Also I don’t know what you’re even saying about map limiters, maybe if you explain yourself and give a more in depth explanation of what you want, it might be a good enough idea to get voted on.
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
They’re pairing based on population, not glicko.
This is where it gets messy because part of a match up is determined by glicko ratings, where its a natural progression or decline. Then we have anet personally determining match ups with factors such as population since linking was introduced.
Yep, big part of the issue. Population is not always skill and it doesn’t seem like they’re looking at populations at what time zones – they’re just probably looking at a flat population amount. Yaks Bend probably has about the same population as TC, just not as spread out as TC’s is for time zone wise and the players are significantly less skilled than TC and BG players from what I personally saw in my time on BG.
Thats why I said glicko should just be reset, let the tiers balance themselves back out again and just see what happens. The tiers are too spread out for all of them having about the same populations now. I can tell you from experience that the two servers in T4 that CD is facing right now have little to no skill. No offense to them, its cool they’re trying, but they aren’t able really compete in fights with any other servers due to lack of skilled players. I don’t even think CD has the skilled players in the tier, seems most of them are BP or ET players that are doing a lot of the winning fights.
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
They’re pairing based on population, not glicko.
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Resetting glicko wont help it, it would just cause more problems and kitten off a lot of people.
It would help because Yaks Bend is not a T1 server anymore either.
T1 should be Blackgate, Tarnished Coast and Dragonbrand
T2 should be Fort Aspenwood, Jade Quarry and Yaks Bend
T3 should be Crystal Desert, Sea of Sorrows and Maguuma
T4 should be Stormbluff Isle, Darkhaven, Sorrow’s Furnace.
I think CD would probably actually win the T3 match easily enough and probably end up taking Yaks Bend’s place in T2 and YB end up in T3..
If the matches were like that, all of the scores would be pretty close together in every match. Right now, every match is very one sided except T1 because Blackgate and Tarnished Coast are neck and neck for the first time in months. Even then, the 3rd place server stands zero chance in the match up and is 70k points behind second place lol.
(edited by Josh XT.6053)
Aside from populations, what exactly is not balanced? They’re working on the populations but the variable of users wanting to switch servers to play with friends elsewhere, players returning to game and players leaving the game really messes up their ability to get any kind of good balance going. Then when they mark servers as full, people complain… The users are causing inbalance, not ANet.
(edited by Josh XT.6053)
Really though, please reset the glicko.. CD/BP/ET/K are of T2 population right now and stuck in T4 with a HUGE rating gap making it to where it’ll be weeks before we even get a chance to play a T3 match. We’re utterly destroying the other two T4 servers…
I’d be fine if it was removed, but I don’t think it really has any real impact on the population for the most part. I have a mystic forge conduit that I use in WvW when I need to get rid of a bunch of sigils or something.
I definitely would rather see it removed than moved to Citadel. If it is in Citadel, its too convenient and PvE players will just go into WvW to use a forge to save their 1 silver on waypointing to LA.
Sometimes, though, a tag will run a guild-only raid. Saw this several times when paired with a larger server.
Typically [BEEP] in Borlis Pass runs open raids if we have a tag on, however our teamspeak is limited on the amount of people who can be on it so we can’t invite people to come join us in TS. It became a probably big problem yesterday when we had pugs who didn’t know what was happening most of the time and getting wiped fast because we didn’t have them in TS.
I’ve been running this build a lot recently and have had a ton of success with it in both roaming and group play.
http://asphyxia.tv/wvw-roaming-revenant-build/
More build details in the thread, also hours of footage on my twitch stream over the past few days of game play.
http://asphyxia.tv/wvw-roaming-revenant-build/
Here is the best Revenant build I’ve come up with up with for WvW in both roaming and group play. I’ve had a ton of success playing this build recently doing both and have a bit of video on my stream. I haven’t highlighted anything but if you look at the past few streams from me you’ll see the game play.
I’m not as good as I could be yet with revenant, but I am getting a lot better. I’ve been playing it on and off for a couple weeks now (I learn fast) and I’m finding myself able to survive in larger groups better with the revenant that I do with my Guardian that I’ve been playing for a long time. It is really great once you start getting the hang of it with this build.
I put some more details in the link I posted about the game play as well.
I prefer dagger/warhorn personally – but my build can also work for dagger/dagger and durability runes. I took Scrapper runes for the extra power boost for my Celestial set, but for my Marauder build I run durability runes.
My Celestial build: http://asphyxia.tv/wvw-roaming-elementalist/
My Marauder build: http://asphyxia.tv/wvw-roaming-elementalist-marauder-variant/
Builds explained the build in the links. I ran Bowl of Mussel Soup on it personally for the little extra vitality, but Gnashblade food is perfectly fine as well if you wanted the extra boon duration, I usually run the Gnashblade on my Marauder build since it is running durability runes as well.
(edited by Josh XT.6053)
BP has a teamspeak too but I am not sure if it has a max user limit or anything like that. Our TS used to be pretty nice but since the server started dying and its being supported by someone who doesn’t even play GW2 anymore, it is in a weird place.
I think it would be beneficial for a representative of CD to maybe give the TS info frequently in map chat to get more people using it since they’re the host server.
anet are you joking?
Coalescence of Ruin passes through gates?
really – come on.
it is still ridiculos to see that flamethrower of engineer passes through gates as death shroud skills but at least those have 300 radius or 600.
that gets in woodhaven or longview up to the ramp?
are you joking???
So you’re complaining about this when flame thrower and guardian staff 1 have also gone through walls and gates since launch? lol.
I thought this thread was going to be a complaining thread about the damage of CoR. I’ve been smacking people for 9k+ with it these past few days in fights, funny stuff.
As for the purpose of this thread, I have to say that I don’t want world ability points refunded personally.. I think an OPTION to refund them would be good, but since my main account is almost rank 3000, I would love to not have to go to each of my 15 level 80 characters on the account and max out all of my points on each character again.
For my alt account that is only rank 300 or so, I’d like to be able to refund those points so I can move them around for the new provisioning things, but I am also not really opposed to just getting more ranks either.
Well Blobgate blobs and is over stacked and blah blah blah.
Yeah, I’m with you man lol. I’ve seen it in almost every thread here. People in T1 think they’re the only servers that exist.
tldr; Just give me my celestial amulet back, anet.. Even a nurfed version would be fine with me.
Vote for Simultaneous Borderlands please!! MAKE WVW GREAT AGAIN!
I’v been extremely discouraged from playing my ele in WvW ever since Tempest became meta. Running around channeling an AoE spell with all kinds of buffs tacked on is probably the single least skillful design you could promote in the game. It’s a FAR cry from the old playstyle.
It can be countered pretty well if you know what you’re doing. Its as simple as CCing them during the over loads since almost no one runs the stability on overload trait. You stop the damage and put their stuff on cooldown. Overloads are great against people who don’t know what they’re doing.
So the PvE mobs cause me to be unable to catch my opponents that are running from me unless I also have one of those teleport skills to use on my target which is my enemy lol.
Using ones environment to their advantage is good play IMO. If removing environmental variables is important, might as well eliminate the terrain advantage as well.
PvE shouldn’t be able to save someone from a fight lol..
I believe it is 2 points per kill if I remember correctly? So 34616 of blackgates 167539 is just from kills alone. The only server right now that has a higher KDR than Blackgate is the CD/BP/ET/Kain pairing with 1.26 KDR and 25478 kills down in T4 with a 1.26:1 KDR lol..
Source: www.wvwintel.net
You know Anet set up that stacking…defies all logic, of course…4>3>2. Blobs 2x ours, and on top of that, gank groups from your server pairing are camping the south end of your BL and farming bags from those just trying to join tag. If it’s going to take at least 3 more weeks for the quad server to move up to T3 based on how glicko is looking, I think you’ll soon see the fallout of that frustration from the other servers. No enemies = no bags.
Well here is a little math lesson for the day.
These are bogus numbers that I am totally making up, but lets say the population cap is 2000 active WvW people.
Say CD has 1000
BP has 300
ET has 300
Kain has 300
They got it close to that 2000 mark of “full” with those 4 servers where as it only took 2 servers for DH/EB to get near that number, took 3 for SF/FC/GOM to reach those numbers.
I think when they do this, time zones are ignored. It seems like a flat metric of how many active WvW players participated on average over X amount of time.
I’m mostly speculating, but it seems to be the case.
Rather remove all together than make them white. Thieves and revs teleporting to PvE in fights is annoying. It doesn’t belong in WvW.
Not gonna lie, thats just poor target management, you tried having the target assists turned off?
Freaking life saver that feature is.
No no, you misunderstood. I am saying when I am fighting a thief, rev or guardian that is using a teleport skill that requires a target like thief steal, rev assassian teleport or guardians judges intervention or sword 2, they can get away from me faster.
So the PvE mobs cause me to be unable to catch my opponents that are running from me unless I also have one of those teleport skills to use on my target which is my enemy lol.
The worst pairing is JQ fighting anyone else in our tier (NSP or HoD). They outnumber us constantly. At first, the fights were fun. Not so much. The week is barely 3 days old and it’s already tedious.
JQ actually having fun?
I would love to meet the person at Anet that thought this pairing/matchup was in any way sane.
JQ is a T2 server that rolled a T3 match. I don’t think you can consider this normal for your pairing. Maguuma lost rating while JQ is going up in rating this week, Mag and JQ will switch places again Friday and you’ll be back up in T2 losing to kittenain in no time lol..
By “you’ll be back up in T2” I assume you mean JQ? Good riddance if that happens. So we won’t be facing weeks of this. This is now going to change weekly?
The server pairing I believe is going to be monthly but I’m not sure if ANet is committed to that or if it will still be quarterly.
Blackgate has a pretty nice chunk of their score from PPK, not just ktraining.
As of right now, heres stats on the match
Blackgate has 17308 kills, 14070 deaths – 1.23:1 kill to death ratio
TC has 15346 kills, 14198 deaths, 1.08:1 ratio.
YB has 8396 kills, 14249 deaths, 0.59:1 ratio.
I believe it is 2 points per kill if I remember correctly? So 34616 of blackgates 167539 is just from kills alone. The only server right now that has a higher KDR than Blackgate is the CD/BP/ET/Kain pairing with 1.26 KDR and 25478 kills down in T4 with a 1.26:1 KDR lol..
Source: www.wvwintel.net
The worst pairing is JQ fighting anyone else in our tier (NSP or HoD). They outnumber us constantly. At first, the fights were fun. Not so much. The week is barely 3 days old and it’s already tedious.
JQ actually having fun?
I would love to meet the person at Anet that thought this pairing/matchup was in any way sane.
JQ is a T2 server that rolled a T3 match. I don’t think you can consider this normal for your pairing. Maguuma lost rating while JQ is going up in rating this week, Mag and JQ will switch places again Friday and you’ll be back up in T2 losing to kittenain in no time lol..