That would be nice it would definitely help my defense power toughness vitality.
Would be nice with cavalier’s stats also.
I feel like Bolas and Bulls Charge are pretty good as is, though I would like to see bulls charge cause stun instead of knockdown. As for stomp and kick… I would like to see stomp have its cooldown reduced to something like 30 seconds and remove conditions when used (possibly 1 condition per adrenaline bar?) and kick reduced to maybe 15 seconds.
I would like Bull’s Rush to hit. And when it does hit, I would like to be in range of the target that I want to hit again. You know, like the skill is supposed to?
All other Physical utilities are seriously underpowered. Bolas is good in theory, but not worth ever choosing over sword or longbow for an immobilise.
Not even talking about the other two, although Stomp is good for EotM trolling.
Warriors are so incredibly dependent on utilities for in combat survival that Physical utilities are just not worth it, outside of BR (and that’s more because of the mobility then the offensive nature).
+1
i would really like a greatly reduced cd for Stomp.
and overall a great improvement to our physical skills needed i would like to see a build based on full physical skills just like a full stance or a full signet build.
(edited by Juba.8406)
Axe for for simply damage, Sword for moderate damage,Mobility and Flurry.
if you are looking for the best tagging profession then look no further than a Well Necro.
as for warrior maybe full stance GS/Hammer build with the traits Reckless dodge combined with Energy sigil, trait vigorous focus, furious reaction and building momentum for high vigor/dodges rate.
Forceful GS to get reduced cd on WW and blade trail, also Burst Mastery for more Earthshaker and Fire sigils on both weapons.
^^^
my old Lyssa build pre 15th april was 6 into Arms (https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Final-Thrust-WvW-Roaming) with Opportunist & Deep cuts, yes its strong.
but with DotE you also get about 3% crit dmg from Ferocity, sometimes i drop Defy pain to take it.
after 15th April patch and the nerf to Lyssa runes, i took quite a time to test different things for WvW roaming.
was about to give up on Sword and switch to Axe, i even took a break from warrior and started playing Necro.
now i think im set with this Build :
http://en.gw2skills.net/editor/?fJEQNAseRjMdUFaZHmhwJaAmgCdnPBfwx0OAU+EfOA-TFSEABScEAA4EBolSwlU+VwhAgN9BMq+DM7PEAABYn1ZduzADdoDdoDdotzduzduzdWKAmEGB-w
0/4/6/0/4 Knight Armor/Berserker Trinkets with Hoelbrak runes, GS got Sigil of Rage.
here is a video:
http://www.youtube.com/watch?v=K4MePL7-tag
hope you enjoy it and BTW you can watch it in 4K for best quality.
i remember in the past me & my whole party ran almost the same thing.
all 5 warriors in tPvP, you cant imagine the amount of QQ xD.
WvW roaming is no where like PvP, Hambow is not gonna work there, you need mobility since you already picked LB a slow weapon with no movement skills then picking hammer alongside it is a death sentence.
GS/Lb is viable.
warrior already got high base health why would you go for more ?
the point of a skullcrack build is to be at max toughness “full Cav gear” and using “Unsuspecting Foe” trait to be at 100% crit chance once you stun your enemy.
i recall that someone in the past posted a pic of over
50k+120k killshot.
found it………
(edited by Juba.8406)
^^^
and why would the enemy stand in melee range of a hambow in WvW ?
in PvP it works because there is a point to capture or defend, even in a roaming group other sets are far better than a hambow.
I’m strictly a WvW roamer
Hambow = hammer + Long bow , is not going to work in WvW.
you need mobility, hambow is as slow as a turtle, its only viable in just one part of the game “capture point PvP”.
land speed or “in-battle” mobility ?
“in-battle” : Thief – Mesmer
land speed : Warrior
Hoelbrak best rune for a power roaming warrior, good balance between damage and the -condi duration.
i recall that someone in the past posted a pic of over 50k +120k killshot.
(edited by Juba.8406)
The point about warrior low/high mobility was actually community feedback that we were relaying, in that you would like to see the warrior have less access to mobility skills – not more. We don’t think warrior should have more mobility.
-Josh
actually Warrior need buffs in “in-battle” mobility.
considering Warrior a melee profession with no or bad ranged attacks also got HUGE telegraphed skills.
these behaviors can be seen everywhere by every profession not just warriors.
my advice …. ignore and go on.
decay timer should be 30mins max
ok this is taking tooooo long.
Also another addition to OP’s post, seems a lot of warriors think Rush is bugged and bulls charge since they miss 80% of time. This is actually a gender bug that happens only on human females afaik. I changed from female to male recently and can confirm rush never misses anymore and nor bulls charge. Idk about other races tho.
Male human here,,,, they still miss.
i think Final Thrust is fine .
and i agree buffing it will end the reign of Axe.
already Sword got mobility and a lock down that Axe cant do, also Sword can be used as a condi weapon while Axe cant.
so pretty understandable that Axe as a pure physical damage weapon with no mobility or a lock down should hit harder than Sword.
although a bit hard but a Sw/Sh warrior can beat an Axe warrior, with utilizing Sword mobility and lock down it can be done.
great example showing how badly telegraphed the warrior is.
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Solo roaming is my main source of fun in GW2, 90% of my 1200 wxp levels are from solo roaming
yes you need to master your profession and get a mobile build with anti-condi tools.
yes you will meet tons of thieves and mesmers, can be pain but once you get used to them you can take on the world :P, i can say that i was trained by Mesmers and thieves, i know almost everything they can do without ever playing one :P , just because i faced too much of them.
along the way you can solo camps/towers and maybe even keeps (tried once and got the lord to 20% before the usual :P ).
i dont think running with 0 points in Defense a good idea, you will miss cleansing ire/adrenal health and a boost to your HS.
you might consider Runes of Hoelbrak more power/might with -20% condi , if you do switch to hoelbrak you might also consider “Forceful GS” trait, synergies better with hoelbrak.
also sigil of air is way better than fire now.
(edited by Juba.8406)
^^^
you mean the usual hambow kitten ?! … no thanks.
Great video VaAnSs.
People play what is viable. Trying to be a special snow flake doesn’t works in this game. Also the people I listed above are just top tier regardless of the spec they are using.
I just can’t watch a video when people use 2 dodges before his enemy attacks. Its painful to watch. The minute I noticed he/she did it, I stopped the video.
well, Hambow isn’t viable in WvW, so watching these ppl that you recommended wont be helpful.
^^^
you mean the usual hambow kitten ?! … no thanks.
Great video VaAnSs.
a good player who knows how awful telegraphed is warriors skills, should never lose to one.
for real, 95% of the times you dont have to look past GW2 wiki and dulfy .
i found rifle to be extremely helpful against thieves and mesmers.
i noticed today some bad skill lag in PvP, didnt try WvW yet.
asked around and some got the same issue
don’t be too “Squishy” and use Stability/stunbreaks/dodges.
^
zerker stance, intel sigil on hammer and maybe Short Temper/Sharpened Axe.
30/0/20/0/20
^^^
or Burst Precision :P with full cav armor/trinkets.
Hammbow only exists in PvP.
for zerging the usual Hammer/Sw-Wh is better.
for roaming you need to be mobile, Hammbow is slow as hell.
i love Sigil of Rage more than anything now, with little practice you can control it easily.
its now a stable sigil even on my “so serious roaming build” :P
(edited by Juba.8406)
well i use Rune of Rage in PvP for my 0 precision build, perma fury helps a lot.
you should change title to “Destroying Arms” or “Nerf GS”.
because i dont see the improvement you are talking about, nerfing things so other things become viable is not a proper logic.
Sword is super viable as a power weapon, perfect for a roaming warrior.
here is a video of my GS/Sw-Sh build before 15th april patch:
mesmers and Sword thieves.
pvt or whatever for WvW , zerk all the way for PvE
also add some “Fus Ro Dah” sound like to it :P
Convince me not to play condition warrior, because I’m quickly losing interest in PvP due to not having any motivation to explore or improve.
mmmm because condis are bad :P
personally i don’t like condi builds but srsly condi warrior is a real pain better than even necros but if ANet wants a condi meta then why stop playing it.
i wouldn’t call it “The Poor Man’s Compromise” , hoelbrak is becoming the “Must have” for power WvW roam.
(edited by Juba.8406)
decided to have a walk in PvP with my old WvW roaming build GS/Sw-Sh, with a few changes :P (rune of strength & sigil of rage)
a game i recorded yesterday.
Build in description.
(edited by Juba.8406)
this is what i use in zergs.
in your face style, great damage and survivability
just dont forget to stack 25 crit chance and slot Sigil of Perception on your underwater weapon so you dont lose the stacks.
Hoelbrak runes + lemongrass food is becoming the standard for Power roam warrior.
did something similar yesterday.
but instead of frenzy i used Sigil of Rage on GS/Sw-Sh.
(edited by Juba.8406)
567840 :Gem store refund
Apr 24 (12 days ago)
go GS + Sword/Shield, full melee and extreme mobility, pretty strong against ranged.