Showing Posts For Julie Yann.5379:

Why do wvw guilds hate rangers?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

I love how people keep saying hammer warrior is there for CC. When most CC is done by other professions through ranged aoe. I have almost 3000 hours on a warrior and can tell you that Ranger Front trap, Spike Trap with ground targeting and entagle are way more effective at CC an enemy zerg than anything warrior has.

Further more Static field, frozen ground on an Ele way better than what the hammer does.

Gurdian Walls anyone Spectral wall much better.

People who think warrior CC is best at CCing enemy zergs are just simply don’t know about what other professions can do.

True but Warrior CC works well in conjunction with other classes CC. My Hammer build has unsuspecting foe, when my guardian pulls, I ES over top of whoever got pull for 3 second stun and an automatic crit, followed by 2 crit autoattacks, swap to Swrod Warhorn (withsigil of hydromancy) and have enough adrenaline for a short flurry. Whoever gets pulled by my Guardian is down, every time. We keep pushing, we see the enemy zerg trying to stack for a reset, savage leap in, swap to hammer, staggering blow to keep them from resetting. All while our back line is laying AoE, combo fields that we blast with Warhorn 5 and earthshaker, and more CC. Then we get the stragglers, savageleap and hammer 3, ES to keep them in combat and with range of our eles and nercos. Don’t kid yourself, warrior brings a lot of CC on short CD and 2 blast finishers on short CD and they are also able of keep pressure on the enemy to keep them for healing and mighting up. What makes it so good is that all our skills synergize well with other classes unlike the Ranger skills.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Better gear choice? Dire or Rabid?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’m usually ~top 50 in team queue and ~top 25 in soloqueue. Sorry guys :/.

First of all, you never specified what you were doing. I run full divinity and zerker when I run a destroyer build zerging with my guild. I do not run it when roaming in WvW. Relax guys <3. It’s going to be ok.

EDIT: If you want my destroyer build just PM me, I’ll be happy to do so.

He did specifiy, he wants to go WvW roaming, and was asing advice on gearing a condition build. SwSw/LB is quite strong makes excellent roaming builds. Also, I don’t think anybody cares if you are top whatever in PvP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

No other class in GW2 is capable of combining top survivability, top CC, top damge and top buff/debuff capabilities all in one build. I wont say the damge the warrior deals is OP, I wont say the survivability is OP, I wont even say the CC’s or the buffs are OP. I just say that the combination of all those aspects are OP. You can have your damage. But don’t claim to be tanky and specced with a hell lot of CC’s at the same time. And that’s the problem with the warrior right now.

Engineer has good mobility, good defensive tools, good aoes, good kit-ability, good aoe CC, good unblock-able CC, good team support, variation of conditions and stealth.

just saying.

1. The engineer can’t offer all those aspects all together in one build
2. Isn’t the engineer considered OP in spvp?

The thing that bugs me is that warrior was terribly UP. they got buffed and now they can compete vs the other OP classes (Mesmers, Thieves, Necros, Engineers). I can understand anyone playing UP classes to want some balance but all I have been seeing over the past 2 months is OMG WARRIOR OP PLZ NERF threads and hardly any threads calling for nerfs(rebalancing) to other classes (except Thief Stealth). Now the geniuses at Anet will look at that and say OMG SO MANY QQ AGAINST WARRIOR NERF IT and warriors are back to being terribly UP while the other OP classes (builds) keep getting free kills from everyone. If you take a look at the big picture, warrior is not terribly OP, it’s just as OP as every other OP class (build) out there. Hence it is balanced in an OP meta.

Isn’t the Spirit Ranger also terribly OP in PvP?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

I’ve been reading the forums, and from what I gathered, it seems to be the only superior class in GW2. People keep saying, “just re-roll to a warrior”

Press the easy button =Warrior

I love how people just say “roll warrior FTW” when my WvW guild falls apart on the field cause we lack Guardians and Necros and my dungeon parties wipe cause we don’t have a good guardian and ele. I faceroll content with a lot less effort on my Guardian than my Warrior. Maybe I should start a campaign of OP Guardian plz nerf threads.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

You really believe that do you?

Thieves 2 shotting warriors, that right there is where you lose all credibility.

I might have over exagerated a bit. My point is if we don’t put any points in defense we die just as easily to zerker thieves and warriors. On my roaming build if a thieve catches me unawares or if I mess up and waste a good block or miss a burst I am dead in less than 15 seconds. If you go too much into defense you can’t expect to kill anything. Eles are in a bad place ATM moment but that doesn’t make warriors OP, it makes Eles in need of some tweaks to be a well rounded class that can fill any role like Anet promised we would get.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Why do wvw guilds hate rangers?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

People simply keep underestimating what rangers has. They think any profession can do whatever the ranger can better, yet much of that is biased hearsay and ignorance. They say warriors have better HPS, even though rangers can get nearly twice as much even if BOTH specialize for passive HPS.
They say warriors can apply better immob, yet all but three warrior attacks apply immobilize, two of them is dependent on a trait that grants merely 1 second.
They say necromancers is better, yet the necromancer melts faster even with full DS.
They say mesmers can do more DPS, yet in a zergball, mesmers only seem to be wanted aslong as they have portal and veil/nullfield. And if they don’t. Their often told to take those utilities or GTFO. How nice.
They say Eles do more DPS, yet the first professions to die is the ele. Funny how the “best DPS” profession is also the “best rallybot profession”.

This is ofc, speaking from a zerg standpoint. In roaming, a ranger, thief, mesmer or ele usually do not die unless they screw up. And yes, there is Roaming Rangers that don’t run bearbow. Don’t believe it? Believe it!

Warriors are there for their abundance of CC and melee damage not HPS.
Guardians are there for Stability, Various Boons, and CC
Necros can go pure Damage and still live
Eles are there for fire and water fields to blast and CC
Mesmers are viel bots with nul fields (I kind of feel sorry for them)
Thieves are great for roaming or sneaking into the backline and taking out Eles and Necros.
Engis can bring a lot of CC and conditions as well but lack mobility and stability to be effective frontline.

The main reason Rangers are hated in WvW is that the class attracts so many bad players that don’t know how to position themselves, manage a pet, or do anything but pew pew with their long bow and die. Rangers are usually the first to die for those reasons.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

lol, i knew someone would come back with this.

Warriors all assume that every other class has the luxury of speccing all damage, and using food damage buffs because they have base health 20k an 2500 armour withouit even trying

This may come as a suprise, but some of us have to worry about being 2 shot by thieves and zerker warriors

Even with all our health and toughness we can still be 2-3 shot by thieves and zerker warriors so what’s your point?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

Just now i came up against a warrior and i actually couldn’t move his health bar.

His regen out regenned my damage on my ele.

A completely no skill no brain class. The heal from signet and adrenal health is just way too much in wvw when you can use consumables and buffs from abililties.

You mean to say that you can’t do more than 400 DPS with your Ele while access to the same foods buffs?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Help with Hammer - sw/sh build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’m a roamer.

So you say full zerk will be ok? I thought I was being too squishy, thieves 2shot me (16k backstab, 7k HS :S)

Also, melandru runes and -40% condition duration food I guess?

Edit:
Just saw that you reach 2.8k armor, perhaps I didn’t take into account the 300 armor from defense tree + the 165 from runes. I’ll try that setup and let you know, thanks

A zerk thief will be able to 2-3 shot you no matter what armor you have. At least with this build you have enough power to 2 shot him back. I would go with -36% food, way cheaper and just as effective. Dolyak Signet is your oh kitten button, don’t use it unless you really have to.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Help with Hammer - sw/sh build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Will you be roaming or zerging? For roaming I would first try full Zerk with melandru runes. It would look something like this.

http://gw2skills.net/editor/?fIAQNAS8ejkOtwpQGPMxBE0DNsK4CThfQ9YO2w4A-jEyAYfBZCCE9BmKAk8KiGbZsIas6aMlLRUtUALJMC-w

Take the 10 points in discipline, put them in Strength and pick up Great Fortitude, leg specialist is really lack luster.

I woudl start with that, if you are comfortable with then great, if not try swapping some of your zerk for something with more toughness and vitality.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

New Heals - I Don't Understand

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

The only one i have actually seen people use is the Mesmer one, Warriors still pretty much all run Healing Signet for obvious reasons but some of them are hard to tell if they have them equipped.

Defiant Stance is only good in WvW when fighting groups of 15+. Without receiving a lot of damage it’s heal is pretty bad. If I am roaming I use either signet or surge depending on which build I am using. When running with the guild looking for big fights is nothing but Stance. Also when traited, it grants vigor which is always nice to have.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

What are some warrior tips and tricks ?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

The best tip I found was binding the “stow weapon” key to somewhere quick and easy to access. When fighting and you can cancel big burst skills before they launch and not waste a CD when your opponent is dodging or blocking or blinding or blinking.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

This game needs stun immunity.

There is, it’s called stability and blind.

Instructions were unclear

Ran into melee train and died.

Bought more Dire gear for my Ele

Much complain.

That is basically what this thread is to me right now…

It’s like nobody in Gw2 has ever played an RvR game before. doesn’t anyone remember DAOC Stungard (Midgard)?

I don’t really care I am the one with the hammer in this game and I had a healer in the other. Chain stuns should not be happening.

I also wield the Hammer and I do care cause everyone is crying nerf to the weapons when the weapons aren’t the problem. It’s the way CC is handled that is the problem. Take the LB, it was fine until Anet changed immobilize to stack in duration. Now they have to slow the cast time down to make up for the the power increase of immobilize and make it more avoidably. If Anet made it impossible for Stuns to be applied over top of each other we would not have a problem with perma-stuns and it might even justify unnerfing the damage on ES and Staggering Blow.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

This game needs stun immunity.

There is, it’s called stability and blind.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Help me Choose Runes for Dungeon Build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

2 Questions?

AA?
and
How is my DPS increased by not using adrenaline?

Should Berserker’s Might be Berserkers Power? That makes a little more sense to me with what you said.

AutoAttack and yes it is berserkers power

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Help me Choose Runes for Dungeon Build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I like the 15 in Disc.

Question though. Is Berserker’s Might better than Furious.

Seems like Furious has more potential for Adrenalin production.

If you are going with the suggestions that Warlord gave you, you will have no problems gaining adrenaline. Plus the idea of that build is to not use your adrenaline. You get the most DPS out of it that way. You 100B, rush, Whirlwind, swap to Axe, AA, Axe 2 Mace 4, swap, 100B, rush, Whirlwind and repeat as needed.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

what race would you make playable?

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I would like to see the Largos as a new playable race. Sadly though no one seems to know what I’m talking about when I bring them up in game

Your right, I have no idea what you are talking about. If GW2 had more underwater content the Quaggan would be a nice addition. I just have a hard time believing that they would be able to move normally on land. I think the Dredge would be pretty cool to play with all their mech suits and abundance of stuns and knockdowns.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

I want to.

in Elementalist

Posted by: Julie Yann.5379

Julie Yann.5379

No, you got told what you wanted to hear. Wintel is the biggest downer of elementalists on this forum right now. He and I don’t agree I the place which elementalists are in right now.

He has zero confidence in them. They have been nerfed hard in spvp, but they’re the number two of roamers in WvW in my opinion, and a well played ele can be the crux of any roaming group.

(This disparity between WvW and PvP is because not only are you able to cover your stat deficits in WvW, but damage isn’t so badly nerfed there.)

A well played ele can defeat any class in 1v1 in WvW. I frequently do 1v2, 1v3, 1v4 and win. I die on average once per day in WvW, as I have great mobility and can escape.

There is one spec in spvp which a good ele can’t tackle right now, and that’s terrormancer necro.

So, it comes down to this — do you like the idea of the class that has the highest skill floor in the game, and the highest skill ceiling. People who don’t play well don’t like ele. People who play well do.

If you want to see good elementalists in action, try this. For staff, try Thibash. Scepter, try Heidia, D/D, you can call myself or Serane.

Three different play styles, one class.

I have seen more D/D and S/D Eles in WvW lately. Some of them are tanky as hell. A friend and I(Guardian and Warrior) chase one from Bay all the way to the south east camp before we managed to lock him down and kill him. We were in combat the entire way, it was the longest funnest fight I have ever had. I only alt a staff Ele but I love what I can do with her. It is by far the class with the most potential, but you almost have to be a god to unlock it.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

final thrust buff

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

You greatly improve your chances of successfully landing it if you set it up with Flurry or an off hand mace or shield.

Of course there are ways to set it up. I guess my point was more that a long wind-up skill doesn’t feel like it fits with the theme of a quick slashing weapon rather than “how come nobody stands still when I use final thrust.”

I like that it is hard to set up. What I don’t like is having it connect and it doesn’t crit. I would have been better off just autoattacking during that time.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Useless Guild Claims

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

I don’t mind if they don’t have a buffs on towers if they are taking the time to upgrade and siege it properly and are going to camp it. They only things the should really have buffs are keeps.

I think it would help a lot if guildies generated more influence for their guild if they upgrade and defend the tower/keep. T2 tower or keep would generate 15% buff, and fully upgraded T3 could go as high a 50%

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

final thrust buff

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

Yeah, I don’t know anyone who’s going to stick around long enough for the Final Thrust to hit them. Sword is a weapon that’s designed to allow you to stick on top of a mobile opponent with your leap, cripples, and immobilize, and then they throw in this skill that has an immense cast time.

It can’t just be straight buffed because the damage is already stupid strong, but it feels clunky, and is hard to set up. That’s on top of power-sword being a hard thing to build around already.

I like the idea of buffing blademaster somehow. It’s not really desirable as a trait right now.

You greatly improve your chances of successfully landing it if you set it up with Flurry or an off hand mace or shield.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

final thrust buff

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

The only change I would like to see to final thrust is that if you pick up the Blademaster trait final thrust get a 100% crit to a foe under 50% health. Keep the slow kitten animation and CD that way it can still be countered. You make blademaster worth taking and final thrust worth using. It’s a hard skill to pull off, it should be rewarding.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Looking for full regen warrior build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

For zergs your better off with full PTV, 10/0/30/30/0 full shouts with soldier runes. Hammer+Sw/Wh for swap

or be an ultimate meat shield with a sentinal+PVT trinkets 10/0/30/30/0 full shouts with soldier runes or melandru runes with healing banners.

Shouts are better for wvw due to how constantly regen is applied in zergs.

He didn’t specify if he was planning on zerging or not. Personally I find banners better for 5 man groups cause all you need is 1 banner, leaving 2 spots for FGJ and a stance of your choosing (personally I go for Balance Stance for the stun break + Stability) where as to make shouts worth while you need at least 2 of them. You get the regen but also the banner buff. Healing banner of discipline + FGJ is kind of a nice combo.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth is it over powered

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

And really thieves aren’t any better at resetting a 1v1 fight than a warrior is. I get a lot more annoyed by a warrior who is almost completely immune to cc, conditions, and can run like Usain Bolt than I am by thieves disappearing on me.

Those warriors are running a troll GS/SwWh build which has real crappy combat potential. No hard CC, the only real source of good damage is 100B and Final Thrust, bith of which are super easy to avoid. The only thing that should die to them is a severely up leveled ranger. You can see them coming and you can see them running away. I would rather face one of those than a zerk D/P thief day of the week, which not only has the potential to kill you with ease but also has a get out of jail free card in case he messes up.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Help me Choose Runes for Dungeon Build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I would get rid all your healing power gear, it’s useless. I would also trade in you PVT for a Valkyrie/Cavalier/Zerk mix with either ruby orbs or runes of Ogre. Then your build would be viable. You would still have decent survivability and will be able to bring good DPS. Also take thos 10 points out of tactics and put them in discipline to pick up signet mastery.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Hammer are good for those who doesn’t expect or familiar with the animation in 1vs1 but saying hammer nerf because of ah hammer train warriors that’s plain stupid because your expecting to survive against a zerg and hammer is a good support weapon but I don’t use it because too many players already familiar with the animation. I use the most Op 100 blade because at that moment I know if I killed them and qq about 100b they are noobs

It’s no hammertrain. You need 2 people to lock someone down forever.
That’s stupid and that should be changed.

Although it is true, again, every heard of stability and a stun break? Hammer warriors, even with sword and warhorn don’t have amazing mobility. Most classes are able to escape them. just stun break, stability and run.

I agree that stacking CC duration is kittening ridiculous and Anet will probably end up nerfing a bunch of perfectly good skills in several classes because of it. I would try and rally a bunch of people to get them to revert it to what it use to be, none stackable CC.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Why do wvw guilds hate rangers?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

20 rangers vs 20 warriors would probably end in the ranger’s favour simply due to fields and support. Sure ranger may not have the best support, but it’s better than a warrior’s simply because of healing spring. This is still a bad comparison however, you will never have 20 set classes going against another 20. Although if that were to happen, engi and ranger would probably fight for first place simply because they can do everything.

Non-Signet Rangers only have one native stability and it is on a LONG cool down. A pack of rangers is a dinner bell for Hammer warriors.

Warriors have WAY better support than Rangers… it isn’t even close. Shout warriors group heal, remove conditions, convert conditions to boons, have a MASSIVE amount of control, are effectively immune to immobilize, best passive healing in the game, banner group rez, stack might, they don’t have to stop for healing, come to the fight with over 30k HP and nearly 4k armor. Their sustained DPS is impressive as well. There is a reason the backbone of almost every group of players is the Warrior and Guardian.

Must be those 30/30/30/30/30 Warriors with Legendary armor and trinkets.

Aside from the 30kHP+4k armor and having a impressive sustained DPS, the rest is pretty much true.

Your standard Hammer/SwWh PVT, melandru runes + food, 10/0/30/30/0 healing shouts, with warhorn trait, fgj, shake it off, healing signet, battle standard, will do pretty much all of that. The damage is mediocre at best even with might stacks but the amount of group support and CC is phenomenal.

Not completely true. 30k HP and 4k armor is a massive overinvestment. Drop that armor by a full 800-850 toughness, invest it into Power/Precision/Crit Damage (no, not necessarily Berserker gear), and you’ll find that a traditional 10/0/30/30/0 shout war can do fairly impressive damage. I do agree with the rest, though.

That’s what I meant, it’s impossible to have 30k HP, 4k toughness and have high DPS. Even if you swapped gear for more zerk you would not have what I would call impressive damage on a 10/0/30/30/0 build. Now if you went 10/0/30/0/30 and forget about healing shouts and warhorn trait you still get decent group support, awesome CC, and impressive damage with roughly 23k Hp 3.4k armor.

Back on topic. When you compare what Guardians, Warriors, Eles, Necros, Mesmers bring in terms of group utility (on short CD) and damage, Rangers have nothing to offer that we don’t already have in a better form.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

You don’t have to nerf the damage, you don’t have to nerf the cooldowns, you don’t have to remove traits. Just add the little “feature”: Enemies who are already stunned can’t be stunned as long as the prior stun persists.

^^^ and they should do that to all CC. I don’t know if you have ever been perma immobilized but it really sucks as well.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Again, the problem is not the Hammer or Hammer Stuns, The problem is having 20+ hammer warriors and guardians hitting you at the same time but you could have 20+ of anything hitting you at the same time and it would still be OP. You nerf the hammer more and it will kill whatever little remaining Hammer roaming builds are left.

If they were to nerf all stuns to make it so you actually stood a chance against hammer warriors would that be such a bad thing? i mean, if not remove the stuns atleast remove the 25% damage increase from the trait when enemies are knocked down. it makes it very op.

Are you trying to stand a chance against 1 warrior or 20? Ever if they nerfed the kitten out of it you still wouldn’t stand a chnace against 20 hammers falling upon you. If your saying you don’t stand a chance vs 1 warrior then I have to ask, have you ever heard of stability or stun breaks?

Roll a Hammer warrior and take it roaming, then try and tell me that it is OP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Warrior Hammer Nerf

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Again, the problem is not the Hammer or Hammer Stuns, The problem is having 20+ hammer warriors and guardians hitting you at the same time but you could have 20+ of anything hitting you at the same time and it would still be OP. You nerf the hammer more and it will kill whatever little remaining Hammer roaming builds are left.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Why do wvw guilds hate rangers?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

20 rangers vs 20 warriors would probably end in the ranger’s favour simply due to fields and support. Sure ranger may not have the best support, but it’s better than a warrior’s simply because of healing spring. This is still a bad comparison however, you will never have 20 set classes going against another 20. Although if that were to happen, engi and ranger would probably fight for first place simply because they can do everything.

Non-Signet Rangers only have one native stability and it is on a LONG cool down. A pack of rangers is a dinner bell for Hammer warriors.

Warriors have WAY better support than Rangers… it isn’t even close. Shout warriors group heal, remove conditions, convert conditions to boons, have a MASSIVE amount of control, are effectively immune to immobilize, best passive healing in the game, banner group rez, stack might, they don’t have to stop for healing, come to the fight with over 30k HP and nearly 4k armor. Their sustained DPS is impressive as well. There is a reason the backbone of almost every group of players is the Warrior and Guardian.

Must be those 30/30/30/30/30 Warriors with Legendary armor and trinkets.

Aside from the 30kHP+4k armor and having a impressive sustained DPS, the rest is pretty much true.

Your standard Hammer/SwWh PVT, melandru runes + food, 10/0/30/30/0 healing shouts, with warhorn trait, fgj, shake it off, healing signet, battle standard, will do pretty much all of that. The damage is mediocre at best even with might stacks but the amount of group support and CC is phenomenal.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Looking for full regen warrior build

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

For zergs your better off with full PTV, 10/0/30/30/0 full shouts with soldier runes. Hammer+Sw/Wh for swap

or be an ultimate meat shield with a sentinal+PVT trinkets 10/0/30/30/0 full shouts with soldier runes or melandru runes with healing banners.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth Spammers

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

The convenience to engage-disengage + spammability + everything else tied up with stealth (condition removal, hp regen, initiative regen, speed increase, backstab damage) all together adds up to a broken mechanic.

The effort-reward scale is tilted and off-balance.

^^ This but you have to also consider WvW terrain, food buffs and such which compound the problem. In Tpvp, although still broken, it is pretty balanced, you don’t have an abundance of stats or consumables to inflate offensive power. You are also force to fight in tiny little circles on the ground, it makes it a lot easier to anticipate a thief’s movements compared to the vast open fields of the borderlands.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Better gear choice? Dire or Rabid?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Dire all the way for a SwSw/LB warrior. The extra survivability is well worth the few extra bleeds you’d get fro crits. Runes of Anitoxin are kind of nice, extra condition power, condition reduction, and 5 stacks of might vs almost any other condition class.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

RTL vs Rush, why were we nerfed again?

in Elementalist

Posted by: Julie Yann.5379

Julie Yann.5379

Rush is much slower and more predictable.
It’s a high-risk/high-reward skill, unlike RTL.

Also, you can’t really judge the skills individually. They’re part of a different kit, therefore have different roles and uses.

What do you mean high risk/high reward? I run without autotargeting, If I have a GS/SwWh troll build I can come annoy you, then Wh4-savage leap-rush-whirlwind away. Since all those skill are on a low cooldown not even a thief could catch up to me, especially if I add in a bulls charge. There is no risk in using rush unless you are using it to catch up to a target in which case it will probably miss and your target will get out of melee range before the animation stops.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Warriors: nerf ? or buff ? or even remake ?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Warriors have too much healing without the loss of damage suffered by other classes. Warriors should not be able to run knights or soliders and maintain a high level of dps.

Kinights and Soldiers…high level DPS? lol

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

The build in question is FOUR signet-1 shout hambow with unknown traits.

Source; https://forum-en.gw2archive.eu/members/JETWING-2759/showposts

I don’t like Berserk Stance… Then i slotted signet of fury

How can you not like 8 seconds of total immunity to conditions plus adrenaline gain?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth Spammers

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

But on topic:
……… Some thieves have learnt to play smart and do the opposite, but these deserve to win – because they out played you.

Thief is the counter to zerkers, so bring more toughness and vitality and watch that 7k backstab transform to a 3-4k…

That is the whole problem right there, Is he a good thief or a bad one. It’s just a guessing game, is he setting up for a attack or is he just trying to bait out my blocks/dodges. If i don’t dodge, I might get ganked. If I do dodge, I might be wasting as wasting a defensive skill for nothing and get ganked while it is on CD. I could lay down AoE but he might be running out of range to reset the fight or he can easily just dodge through it in which case I am wasting a percfectly good skill. Might as well just have to outcome of the fight determined by opening a BL chest.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

If you are losing to a condition class as a warrior in the space of 20 seconds, that is definitely you.

You can go Immune for 8 seconds for God’s sake, that’s before cleansing ire/Lyssa. If you had played with stability right you wouldn’t have taken the fear damage. That is more than enough breathing room to rip into a necro while they can do nothing back to you.

I’m honestly struggling to understand what you could have been doing for 20 seconds apart form standing there cheering them on in order to get a screenshot to help prove your point.

I have to agree, right now Warriors are the hard counter to the condition meta. That’s why we have so many “Warrior is OP” QQ threads, almost everyone is playing condition builds.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Queue is broken

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

Basically the queue position is a completely useless feature since the only time it will be accurate is when your turn is up. I just want to know if the queue is per server per map or just per map. In the past I have often seen friends queued on a map while we are severely outnumbered.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

Warrior aren’t OP…

- Thief are OP!
- Necro are OP!
- Engineer are OP!
- Mesmer are OP!

No they aren’t, they are broken and have to rely on some OP gimmick to be viable. Warriors and Guardians are the 2 most well rounded classes at the moment. Warrior only seems OP cause it can play pretty much any role to need it to be where as other classes are pigeon holed into 1 or 2 specific builds. People should be crying to fix their own profession and make them as well rounded as the Warriors.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth is it over powered

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

You and I get into a boxing ring. You are wearing a set of shutter glasses that open for 3 seconds every several seconds. I come around a sucker punch you, that’s when the shutters open. During those open 3 seconds I throw some powder into your eyes causing you to miss your first attack or waste a second cleansing and then I evade your following attack. 3 seconds are up the shutters close, I laugh as I see you flailing your arms around and then I come around and sucker punch you again. Who has the upper hand in this fight?

Me because you’re still poisoned, burning, bleeding, confused, vulnerable, tormented, chilled, blind, crippled, etc while my shutters are closed… and you also fall over very easily. Aka…

I forgot to mention that when your shutters are closed, I am cleansing conditions and regenerating.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth Spammers

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

I suggest that you provide persistent, polite, proscriptive and pressing feedback to anet to get thieves fixed. As a long time thief, I’d like to see perma stealth eliminated and on demand stealth while in combat eliminated to make this class more challenging.

The thing is, nothing will happen until enough players start leaving the game because of it. It’s a lot of work for no return. If they won’t make any money off of redesigning the profession so why should they put in the work. I fear that competitive play in GW2 will forever be plague by this awful mechanic.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Best Race for Warrior?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I think my Char Warrior looks pretty bad-kitten but if I were to reroll another warrior it would be tiniest Asura I can make so that my skill animations aren’t so easy obvious.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth is it over powered

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

You and I get into a boxing ring. You are wearing a set of shutter glasses that open for 3 seconds every several seconds. I come around a sucker punch you, that’s when the shutters open. During those open 3 seconds I throw some powder into your eyes causing you to miss your first attack or waste a second cleansing and then I evade your following attack. 3 seconds are up the shutters close, I laugh as I see you flailing your arms around and then I come around and sucker punch you again. Who has the upper hand in this fight?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Stealth Spammers

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

I want to add my 2 cent

I been saying this for a while now. Thief stealth is OP.

I have an Asura thief called Stealthisop.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Which healing skill after HS nerf?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Stance is absurd, my thief’s elite skill have 36s cooldown. They should reduce Mending to 15s and cure 1 condition per second during 5s after activation and improve heal.
Defiant Stance and Healing Surge to 20s.

Is there suppose to be a [sarcasm] tag in that post? Defiant Stance is already amazing in zerg fights reducing the CD to 20 seconds would make it ridiculously OP.

please, which zerg fight you are talking about. defiant stance can be in the list of worst skills warrior ever have.

It’s a high risk high reward skill. It can heal for 20k health if you time it right. it’s not an easy faceroll passive heal like the signet. It requires being aware of your surrounding and cooldowns but when used right it is a pretty amazing heal. With it I can push through the enemies front line, lay down some DPS making sure my stability stays up, activate defiant stance, DPS for a few more seconds while getting healed by the enemies hammer train and AoE then I dodge out with almost full health and reset with the rest of the guild.

If you are fighting groups of less than 15 however it really isn’t effective and kind of sucks but against large numbers it is borderline OP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors Op?

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

The only thing warriors are OP against is condition builds (especially Necros.) Anet made warriors the hard counter to the condition meta. Against a power build they are srtong but wouldn’t consider them OP. If people would just stop playing condition bunkers they might come to the realization that warrior is actually pretty well balanced and that they are just the Anet’s answer to the OP condition meta.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

RTL vs Rush, why were we nerfed again?

in Elementalist

Posted by: Julie Yann.5379

Julie Yann.5379

I main a Warrior. I would be fine with a nerf to Rush if Anet actually fixed the effin thing. The only time it ever actually hits anything is when you are point blank. The RTL nerf from 1500 to 1200 wasn’t a nerf, it was a bug fix. I wouldn’t mind them changed the CD’s RTL either.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Thief: "The Black Sheep" (5/8)

in Profession Balance

Posted by: Julie Yann.5379

Julie Yann.5379

I’m not sure what to think about the changes the OP proposed but I do agree with him that the Thief’s core design philosophy is all kinds of kittened up. I would love for Anet to completely gut the class and redesign without any form of in combat stealth (invisibility is more accurate) except maybe a disengagement skill.

Anet wants GW2 to be an Esport, What kind of competitive sport would allow one opponent to be visible for 3-4 seconds at a time? What would UFC be like if 1 guy wore a pare of shutter glass that only opened for a few seconds every few seconds? Even if he only had 1 arm, the guy without the glasses would have a serious advantage over the other.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”