Showing Posts For Julie Yann.5379:

Sword -20% CD Reduction

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’ve come back to say, HOWEVER. This trait could use some life. While CD reduction (imo) is not the life it needs. It does need help.

The cripple idea was not bad, but I don’t think quite hits the mark.
But along the same idea, what if it was:
Increase critical hit chance with swords by 10%, and increases condition duration by 10% while wielding a sword. Just a random idea. Feel free to help me out. :P

I would love for my sword to get a 2sec cripple on auto attack. I might start using leg specialist again and really be annoying.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Are Warriors still kinda meh in wv3?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’m personally not a fan of pure zerker gear only because in a fight once people see how squishy you are you get autofocused immeditatetly. I am more a fan of pvt armor + zerker trinkets or zerker/knights to maximize your damage output, but still being fairly hardy. As others have mentioned there’s a lot of viable builds these days for the warrior, my personal favorite being shout builds w/ soldier runes since condition builds are still insanely popular.

PVT kind of sucks! If you are looking for more survivability you can go Full Valkyrie Armor with cavalier/zerk trinkets, get the same Vit/Toughness of PVT but you also get way better crit damage.

If you want more survivability, go full Valkyrie? What!? PVT sucks? What? Apparently, you do not operate with your warrior within the confines of a serious WvW guild, do ya? lmao…

Thank the heavens I don’t anymore, I couldn’t stand playing the lame Ham/SwWh x-x-30-30-x Soldier runes Shout build. Sure it is tough but it is some of the most boring game play I have ever seen. With my Valkerye Cavalier/Zerk I get good survivability with 21k health 1600 toughness (1800 with Doly Signet) but can also take advantage unsuspecting foe to the fullest by getting 60% crit damage just from the armor 90%. with weapons and traits. Even after patch me ES hits for 4-5K on squishy targets. It’s quite effective.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors still kinda meh in wv3?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’m personally not a fan of pure zerker gear only because in a fight once people see how squishy you are you get autofocused immeditatetly. I am more a fan of pvt armor + zerker trinkets or zerker/knights to maximize your damage output, but still being fairly hardy. As others have mentioned there’s a lot of viable builds these days for the warrior, my personal favorite being shout builds w/ soldier runes since condition builds are still insanely popular.

PVT kind of sucks! If you are looking for more survivability you can go Full Valkyrie Armor with cavalier/zerk trinkets, get the same Vit/Toughness of PVT but you also get way better crit damage.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

WvW Warrior Build post patch!

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

its diferent from what i was thinking, but i liked. You think its possible for roaming, cause i forgot to say that it was for roaming.

If you want to roam with it I suggest replacing that warhorn with a shield and replace that banner for SoR. I would use rending strikes insterad or deep strikes and a sigil of impact instead of fire. This is the build I am running now and it works very well for me, I use Signet of Stamina as a backup condi removal in case ES fails instead of Zerker Stance which is more offensive. It’s a defensive build that punishes your enemy when they make a mistake. My play style is patient controlling of the fight. I bait out their dodges and stability then burst them to death with a combo.

http://gw2skills.net/editor/?fIAQNAS8ejkOFvtQCPMxBE0DNsKEwjCqQJUKmD7A-jEDBYfCyEEQkFAEIw5mFRjtCqIas6aYKXRWFTI1uDwaWRzgO1SBskyI-w

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Another Hammer post patch proposition

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Why not use a sigil of impact to get an extra 10% vs stunned or knocked down foes instead of extra stun duration?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Being able to stack is wrong

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

If the added some form of character collision what would happen in instances like Dragons or Temples where you can have 20-30 melees attack the Boss? How could they get close enough to get a hit in?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Wait What?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

I for one am happy about this. I will take balanced match ups over variety any time.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

What you gonna do VS a Warrior Zerg in WvW?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

My guess is you are probably going to die.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

WvW Roaming Build Help Please

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

That -40% condi duration food is nearly 40silver a pop, almost no one can afford to run that…..

So, use the -36% condi food then?

I use the -36% food myself, the difference in duration compared to -40% is negligible and it is much more affordable.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Are Warriors still kinda meh in wv3?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Agreed, you first decide what style of play you want. Warrior is very versatile in that manner. You could be and Tanky Condition dealer, a Bursty CC (also quite tanky), Offensive Support, or you can even play a GS/SwWh troll build where all you do is run in annoy and run away.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Sword -20% CD Reduction

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

You may have a hard time justifying a buff to Impale for some people.

Yeah -20% CD on Impale would be pretty OP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Defiant Stance discussion

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

From what i’ve tested of it so far, It’s horrible in 1 vs 1 fights unless your opponent is a total noob and keeps attacking you after you use it. In large scale fights however, I absolutely love it. Its so OP against large groups. Rush into a group when low on health after popping this for a guaranteed full heal. It’s actually kind of balanced when you think about it that way. Horrible for small fights, powerful in large fights. It’s situational, but not totally useless like most of the other new heals on other classes. It won’t replace signet for most situations though, but it’s nice to have.

Yeah, I’ve been getting into the habit of swapping to it before the zergs clash then swapping back to signet or surge when it is over.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Guild wars 2 IS alt friendly

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

This game does not offer enough depth or “power” gear progression to keep ‘hardcore" player’s happy.

This point needs to be made more often.

During my hiatus from GW2, I have been beta testing in some other MMORPGs. On the forums for both games there are the inevitable conversations where each person shares their MMORPG history and why they no longer play the games they once did.

A common refrain from former GW2 players is that the game offered no gear progression after level cap. ArenaNet did an about face with their gear plateau vision to try and keep those people, but it failed. They didn’t see the implementation of ascended and say, “Oh, guess I can go back to GW2 and give it another go”.

ArenaNet attempted a compromise, a “best of both worlds” approach, and ended up with the worst of both worlds.

We have gear progression so shallow that it is not going to bring back the players who are used to ever increasing loot tiers, but grindy enough to annoy and frustrate every player who was excited about the idea of a gear plateau.

This ^^^

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Staggering blow "whiffing"

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’ve noticed this as well. Just what the Hammer needs, another skill that randomly doesn’t connect.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Idk about you guys buuuuuut...

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Ha!, I sense so much anger!

If I were a warrior i’d be embarrassed to admit a thief could beat me. In fact when I used to play warrior (dual swords/bow condi banner regen), the only issue I had with thieves was when they ran away after failing to drop my health below 80 percent and I couldn’t catch up.

Mesmer is pretty much regarded as the strongest 1v1 class in the game. Someone did a rough poll on all the class boards, mesmers pretty much stated the only other classes they have issues with are other mesmers and condi engineers. I could play as a cheesey perplexity p/d spamming thief build and win like that, but who wants to play that dull set up.

Don’t be so angry at your hammer nerf, you still have healing signet.

I’m not angery, I just find it funny to see a thief saying he has problems killing warriors. I can see a thief struggling with warriors in PvP but in WvW thieves are a Hammer Warrior’s hard counter. Thieves also have the advantage of being able to reset the fight as often as they want, slowly wearing us down to the point we they can come in for the kill (makes for long frustrating fights). We do have some builds that are better vs thieves but Hammer is definitely not one of them. Although we seem to fair better against Mesmers, the trick is being able to pick him out of his clones and keep the pressure on him.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Idk about you guys buuuuuut...

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

From a thief perspective…warriors just became a whole lot easier to fight. The difference was just so apparent.

Now if only they’d nerf mesmers….

I seriously hope that you aren’t implying that, as a Thief, Warriors where hard to kill. I would be very embarrassed to admit that.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Idk about you guys buuuuuut...

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

After changing some traits and some gear around I still find myself dealing 4k ES on some targets. I can just imagine if I had thought of this build before the nerf how OP it would have been.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

What do you all want in new skills?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I want a big kittening two handed axe!

My Charr would look so kitten weilding an two handed axe!

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Well, I’ll be the first to admit that I was worried for nothing. After some messing around with new gear and traits I found a WvW Hammer build that hits just as hard if not harder then the standard 0-10-30-0-30 I use to have while having the same amount of survivability. So all you QQers can keep QQing about the OP Hammer.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Defiant Stance discussion

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Defiance stance is broken from a wvw/gvg standpoint.

yeah, It’s kind of OP in Large scale figths. Not so much in the smaller ones.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

lack of Empower Allies

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Yeah, there is no way in hell that I am going to put 20 points into tactics to get that for my PvE builds. I put in the spare 10 I have left over and get either inspiring banners or even lung capacity to spam FGJ more often.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Build you running In WVW after the patch?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I’m running this in WvW at the moment but I am still in the process of tweaking it (it shows Melandru runes but I actually run Resistance), it’s just as Tanky as my old build (maybe even a little better) and ES hits just as hard with a 100% crit chance at 85% crit damage. I am happy with the traits and the gear, not sure about the runes and utilities, I normally don’t like running with so many signets.

http://gw2skills.net/editor/?fIAQNAS8ejkOtwBPGPMRCE0DNsK4CrgjCqQJ0HmDA-jUCBYfCyEEQ0yAEIwpPFRjtMqIasabYaXCyqYJFA-w

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Guild wars 2 IS alt friendly

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

Nevermind being Alt friendly, it isn’t even friendly to my main which has 3 builds (5 weapons and 3 armor sets) that I use in WvW. The way ascended is done will severely hinder build variety, experimentation, and of course Alts. Sure I can experiment with exotics but why would I spend months upgrading a good build to ascended when I know the balance team will probably wreck it for me half way through the grinding process.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Ascended infusions/runes/sigils?

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

If they are easily accessible I am fine with ascended runes and sigils. If the are anything like acquiring weapons and armor then kitten NO!

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

In WvW if a thief dies to a hammer warrior, he seriously need to L2P. Blind is the hammer’s biggest weakness. Avoid shadow refuge if you can, you are just a sitting duck in one of those and like you said, avoid getting locked down.

The hammer itself is not OP. Like it has be said, it’s the traits which stack together that make it OP. Taking a good look at the proposed nerfs, it is clear that Anet is reacting to the PvP Hambow which deals a ridiculous amount of punishment. I guess it easier to destroy the build than to fix it.

Oh how I love that style of answering. If a hammer warrior dies to a thief he seriously need to L2P. See how easy that is?. Can’t beat me? l2P! it’s obviously you!.
I don’t really need to argue as Anet themselves have said the hammer delivers too much damage for a Control based weapon.

I bet if they suddenly upped static field damage to 4k on an elementalist there’d be an uproar! Or lowered the cooldown from 40 seconds to 7 seconds….

Adrenaline regen is so much that your F1 abilities are basically a 6th ability on a 7 sec cooldown(with trait). If earthshaker were an actual ability no way would it be that low of a cooldown. It’d be on a 30-40 second timer at least and 1/4 of the damage.

If you find post patch you’re not as effective the hammer was op and you’re a bad player. If you still find you’re effective then you’d be a good player with whatever weapon set.

I am just speaking from 2k hours of WvW as a Hammer Warrior. Blind spamming thieves are the best at taking down a hammer warrior. You can choose to not to believe it if you don’t want too but it is true.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Really?

Having an aoe 2 second stun leap atttack which does 4k+damage, is ground targetted, and is up every 7 seconds on a very tanky class isn’t op’d?

Really??

When I go 1v1 with a hammer warrior on my thief, the name of the game is just don’t get hit. If you miss just one dodge or c+d the hammer chain can take you from 100-0 in a 3-4 swings. A class with that much durability should only be putting out those numbers when it specs a zerker build, not when it can spec toughness and wear pvt.

In WvW if a thief dies to a hammer warrior, he seriously need to L2P. Blind is the hammer’s biggest weakness. Avoid shadow refuge if you can, you are just a sitting duck in one of those and like you said, avoid getting locked down.

The hammer itself is not OP. Like it has be said, it’s the traits which stack together that make it OP. Taking a good look at the proposed nerfs, it is clear that Anet is reacting to the PvP Hambow which deals a ridiculous amount of punishment. I guess it easier to destroy the build than to fix it.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Conditions in WvW are OP and out of control

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

We are in the middle of a condition meta, it is to be expected. Even my Warrior can stack burn, poison, chill, torment, bleeds, and vulnerability.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

How can I show casuals the importance of TS?

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

You have to remember that some people just play to unwind after work or school… giving 100% attention to a game is not on their priority lists, nor their wives/husbands/kids.

^^^ This. I know we can all be more effective if everyone is on TS but I don’t really care. It’s also not that hard to follow a Tag with a Target on their head around. I stack better than many people who are on TS and it’s pretty easy to know when too might up. I still get plenty of kills and have plenty of fun.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

is 30 strength ever used anymore?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I like zerker builds but the problem is that they are glassy ofc. (usually) and if you could find a good balance between defense + crit and crit damage mostly, that would be pretty cool

You could mix in some Knights and Valkyrie into you gear for a little extra survivability while still keeping decent DPS. Use a tool like gw2buildcraft and try different combinations out.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

WvW Season One Rewards Are Unacceptable

in WvW

Posted by: Julie Yann.5379

Julie Yann.5379

i think we need more personal and less server level reward

Like better drops from kills. I had to bring my MF to 150+ before my bags filled up with something better than greys and whites. Even at 195% it still isn’t what you would get from PvE drops.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Bored of leveling.

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I can understand where the OP is coming from. I hated leveling my toon back when it was easy. I crafted my 2 alts to 80 so that I could gear them and trait them to their full potential. I have a 3rd alt which I brought up to 32 with Tomes and Scrolls and have no interest in grinding out levels doing hearts and stuff (I might just run across maps unlocking waypoints and see where that gets me). I will wait for the next Queens Jubilee type event to level him up.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

The last of the old school MMO Mechanics

in Suggestions

Posted by: Julie Yann.5379

Julie Yann.5379

Anet can only discourage certain behavior so much. I hate the fact that trash mobs are almost always completely skipped, but would the alternative be any better? Probably not. Same thing with speed running elitist.

If most trash mobs gave loot and XP then maybe more people would take the time to kill them. It almost like they designed them to be an annoyance to be skipped.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

is 30 strength ever used anymore?

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

My DPS build is 30-10-0-0-30 and has been ever since they moved berserker’s power and heightened focus to GM traits. Full zerk with ruby orbs and zerk trinkets. Sometimes I swap trinkets for Cavalier if I find I am having trouble staying in combat.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

GW2 in 2014

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I’d like to see:

Dyeable weapons (Most likely never going to happen though…)
Account bound Legendaries

Legendaries should be account bound for the time and effort it takes to create 1. Come to think of it, there shouldn’t be anything soul bound when it comes to gear.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

If there was no hammer...

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

GS/LB would probably be the zerg meta if hammer didn’t exist. Lay and fire field, blast with LB3 the swap and whirlwind through.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

GW2 in 2014

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I have absolutely no interest in Wildstar. Possibly ESO because I’m a big ES fan but I doubt i would play it ESO with a Sub. Even then I’m enjoying GW2 and will most likely be sticking with it.

If you are a T:ES fan you should pretty much hate T:ESO because of the way they treat the lore.

Tbh I don’t see both, Wildstar and T:ESO being very populated in the long run. T:ESO will meet the same fate, SWTOR did and Wildstar, I think, will run like Rift, steady but with a small population.

It would be nice to see what GW2 has planned for 2014.

I guess we’ll hear about that in a blogpost™ soon!

I think fact that TESO is sub based is going to be a hard sell to most TES fans who are used to buying the game and playing thousands of hours on it at no extra cost with free content via mods. It’s going to be interesting to see, I’m still waiting for my chance to try the beta.

One thing it does have going for it is character customization, you are not locked into a specific armor weapon type. You could be a Battlemage sporting heavy armor and a mace if you choose too. It’s one of the things I always liked about TES. Although I can just imagine the nightmare it will be to try and balance all of that.

My feeling is that the game was an ambitious attempt to redefine the MMO genre that ran into a brick wall called gamers, who have been a force of stagnation for years. As such, they had to compromise many of their original ideals to cater to a market that really DOESN’T want things to change, no matter how loudly they claim they do.

There’s a reason our entertainment (in any media) winds up looking pretty much exactly alike over time… and I hate to break this to ya, it’s NOT because of the creators.

THIS^^^

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Fundamental problem with

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I know that I will never craft more than 2 legendaries. I completed my mapping once and it was the second most tedious mind numbing activity (the first being crafting to 500).

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

How many Chars will you gear w/ ascended?

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I might just make a Celestial armor set for my WvW warrior. I know celestial is not the best for warrior (actually kind of sucks) but at least if Anet decides to rebalance classes again it won’t invalidate all the time and money I spent making it.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

PvP can become a good feature for endgame!

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

I tried PvP a couple times, I’m not a big fan. Maybe when they start adding more types of PvP like death matches and duels and such I will find it more interesting.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

It has never been OP in WvW or PvE

WvW means different situations. Sure, in a zerg so many things are happening at the same time and a hammer warrior might not be considered OP but in small group roaming or solo roaming you basically end up in the same situation as in PvP.

5 thieves or mesmers could dispose of 5 hammer warriors fairly efficiently and for solo roaming we have builds that are way stronger than the Hammer yet no one QQ’s about those. Hammer was never very good for solo play. It was just slightly above average.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

PSA: Stealth is not invincibility

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

You are thinking WAY too deeply into it. Of course, you can’t tell exactly where he is going, however you can pinpoint where he will eventually end up by monitoring him until he stealths.

By playing a thief, you understand their options and make an educated guess on their next move.

In PvP that is true cause you are fighting in smaller areas, but in open field of WvW it doesn’t work. Sure, you can predict where bad thieves will be, I have killed many of those cause they are just bad and predictable but the good thieves have a way of using stealth to keep you guessing all the time making you waste your dodges, blocks while slowly wearing you down. By the time you can figure a pattern to their movements (if they even have any) you are pretty much dead. Also, 3 sec of reveal isn’t enough to keep the pressure on them when they can evade and shadowstep during those 3 sec. You are lucky if you can get 1 good hit in before they stealth and heal again.

When I say that stealth is broken, it isn’t in the hands of noobs and wannabe assassins. It becomes OP at a certain skill level by guys that really know how to use it effectively and again, I’m am talking WvW not sPvP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

PSA: Stealth is not invincibility

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

Stealth is not a fun mechanic to play against. It never will be. It isn’t that it is op, it is just that it is not any fun for the person who doesn’t have stealth

I would be fine with it if every other class had some form of counter to it.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

PSA: Stealth is not invincibility

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

Rogues in WoW supposedly pulled the same reasons to claim they weren’t overpowered because stealth didn’t make them invulnerable.
But that didn’t stop the very MECHANIC making them one of the strongest PvP classes for around ~8 years in a row (while all other classes went though a rollercoaster ride of balance). They probably still are, I haven’t played for a while.

Face it, stealth classes in MMO’s are impossible to balance. Any class which has the ability to reset the fight at will holds the advantage.

No the strongest thing in PvP is, and have always been, good players. Good players know how to read others and determine the best action to take on the fly. Good players know how build their characters to compliment their playstyle and get the most optimum balance of survivability and damage based upon it.

In fact, most of the time the people who have a serious problem with stealth are those who have almost no knowledge about the profession.

The visual effect is psychological and requires more mental agility than normal to do anything with. Dealing with stealth has always been a L2P issue.

and that is why stealth has always been so broken, how can you effectively read someone who is invisible 90% of the time?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

What is your go-to Jumping Puzzle for daily?

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

The only JP I ever do is the one in LA behind the waterfall. It’s takes less then a minute and that is the maximum amount of time want to spend in a JP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

I play warrior as a main and I agree it’s OP, using berserker amulet it does massive damage and CC at the same time, not to mention that traited with Burst Mastery is even more powerful. So yes, needs to be toned down.

But the changes they are bringing is quite a bit more then just a tone down. If it is OP in PvP then nerf it for PvP. It has never been OP in WvW or PvE so why nerf the kitten out of it there.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

Massive dmg + massive cc’s dont fits together, accept it.

I have, that is why I have retired my Hammer build (that I have been playing since Nov 2012) and am working on making another build that suits my play style. I am however still going to protest against this change to the hammer.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

In 1vs1 situations it is even OP, just bring more CC than your enemy dodge rolls and you will get caught in the chain. I have seen plenty of duels, enemy keeps out and dodges perfectly, than he runs out and gets smacked by hits of 5k+.

No the damage was out of line with the amount of CC it dealt and only 2 skills get nerfed. I think they did a nice job balancing the hammer out.

Blinds shut down a hammer warrior effectively, chilled and cripple also work pretty well. Most of the time they can be kited pretty effectively. A well timed block, invulnerability, and stability can ruin Hammer CC burst chain. Those who think that Hammer is OP really need to L2P.

It is a slow a predictable weapon, the only real way to kill anyone with it is to lock them down and burst them to death. Now they are taking that burst away, CC without any good DPS is just an annoying easy kill, this is what the hammer warrior will become.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

PSA: Stealth is not invincibility

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

This is mostly a L2P issue. People cry about stealth/thieves/rogues/assassins in every MMO and the fact of the matter is ANet is not going to nerf thieves so you can win your 1v1 duels. Thieves prey on stragglers and the injured. That’s pretty much their thing so rather than crying about them, I suggest you learn how to counter them.

If you have a problem with it, roll with your zerg or small group.

Maybe the reason that people cry about stealth classes in every MMO is because stealth is broken in every MMO.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Will we ever get level 90 or 100

in Guild Wars 2 Discussion

Posted by: Julie Yann.5379

Julie Yann.5379

Raising levels would inevitably add a new level of gear rendering your hard worked for soul bound unsalvageable ascended gear useless. If it ever happens I will probably set fire to my PC.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

hammer is NOT op

in Warrior

Posted by: Julie Yann.5379

Julie Yann.5379

well too bad for you guys. it is indeed op. it may be really strong in 1v1 situation but not op, but in group situations it gets exponentially overpowered.

FYI Anything grouped into a power zerg train is OP.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)