Showing Posts For K U T M.4539:

Dear Santa(Anet)....

in Mesmer

Posted by: K U T M.4539

K U T M.4539

Dear Santa (ANet), I want a mainhand pistol, a +speed sigil, a portal distance tracker, a mini Pyroatheist that I can… uhh… explore with?

“explore”, aye, Usagi?

ot: I don’t think PU needs swift. A way to get it or a way to get +25% speed outside of traveler runes would be nice, though.

PU Is already one of the strongest traits in the game atm.

Basic [BS] NSP/Mag

New Obsidian Sanctum Map Next Week!

in WvW

Posted by: K U T M.4539

K U T M.4539

omg i’m crying

i cant

Basic [BS] NSP/Mag

Your WvW Rank Just for Fun

in WvW

Posted by: K U T M.4539

K U T M.4539

157 on engi.

86 on mesmer.

16 on guard

57 on ranger

2 on warrior

Basic [BS] NSP/Mag

Bigger points with obstacles.

in PvP

Posted by: K U T M.4539

K U T M.4539

It’s intentional. Being able to spam aoe on the point makes you better at the game, obviously.

Basic [BS] NSP/Mag

playing engineer ruined this game for me

in Engineer

Posted by: K U T M.4539

K U T M.4539

^

mesmer/ele could be good for you. Full zerk shatter mes <3

Basic [BS] NSP/Mag

Are Guardians good for damage in WvW?

in Guardian

Posted by: K U T M.4539

K U T M.4539

This, basically.

Or you go healway and hit like a noodle.

Basic [BS] NSP/Mag

Gate of Sadness/Eredon Basement/Anvil Paper

in Match-ups

Posted by: K U T M.4539

K U T M.4539

If TFI left ET, why I still see towers/camps being claimed by their guild? Didn’t all of them left?

Magnus is still on ET, he may be claiming stuff.

Basic [BS] NSP/Mag

Gate of Sadness/Eredon Basement/Anvil Paper

in Match-ups

Posted by: K U T M.4539

K U T M.4539

LOL this guy from ASH gonna talk now. Thats why your guild declined a gvg and i have multiple videos of you wiping

They turn down your offer because one MAJOR reason, no loot bags in PvP. AKA “Cupcakes” as ASH calls them. They go where the potental for loot bags are highest. Orange swords, large group attacking a keep, anywhere large zergs gather will always trump a GvG challenge.

Therefore, your challenge rings hollow.

PSST, Ill let you guys in on a little secret: You can pin in GvG’s.

Basic [BS] NSP/Mag

Engineer is not so good at pvp and pve

in Engineer

Posted by: K U T M.4539

K U T M.4539

Basic [BS] NSP/Mag

We attract the wrong type of player.

in Warrior

Posted by: K U T M.4539

K U T M.4539

Ran into a warrior in wvw the other day, running the S/S LB regen spec. Killed him, he joined my party, said I was good, and I gave him some advice on how to play the spec from my experience fighting other warriors playing it.

“kitten you too kitten” his parting words.

Basic [BS] NSP/Mag

[Build] Perplexity Condition Warrior

in Warrior

Posted by: K U T M.4539

K U T M.4539

i’m pretty sure burning scales off of power

Was that an actual legitimate post?

I…hope not.

Basic [BS] NSP/Mag

Gate of Sadness/Eredon Basement/Anvil Paper

in Match-ups

Posted by: K U T M.4539

K U T M.4539

So… TFH… awful zergy in your BLs, but you might wanna work on your even number gameplay. Seems when we can best u guys then but then more of u show up to overwhelm all the time. =/

Still, way to hold your BLs on lockdown I guess…

You should go ask RH about the size of the GoM zerg in GoM bl tonight. =p I think I saw like 50 people chase down myself and 3 others xD.

Protip: If you are a roamer complaining about getting killed by zergs, you’re not a very good roamer. It’s very easy to spot and avoid a zerg, especially when it’s comprised of a pug/pver training session and moving around the map with the gracefulness of a drunken hippo.

Didn’t your time on NSP teach you anything? :x

I think he was laughing at how silly they were, not complaining.

They chased down a BS 5 man, too, with ~half of them downing. I don’t know how they manage to convince themselves that that’s okay.

Basic [BS] NSP/Mag

In defense of condition damage

in PvP

Posted by: K U T M.4539

K U T M.4539

I do really like the way conditions are implemented in this game, though I do admit they need toning down.

Being able stack near a minute of poison on someone, 12 second burns (That can kill some classes by itself) is a little ridiculous.

Cutting condition duration back a bit would probably be one of the best places to start toning condis down.

Basic [BS] NSP/Mag

What's your favorite WvW roaming build?

in Engineer

Posted by: K U T M.4539

K U T M.4539

http://gw2skills.net/editor/?fcAQJAqelIqiYH5y3F1LJyoCdGoC1nIF5n+95xbxWQIA-j0BBYhBkWAMHCLPiIiVLjIqWdDzYuIa1SBso0I-w

As of Dec 10th. Runes are Antitoxin, which haven’t been added to that editor yet.

Can swap corruption for earth/battle/geomancy/whateveryouwant when you hit 25 stacks.

Basic [BS] NSP/Mag

(edited by K U T M.4539)

Engineer has insufficient condition cleanse

in Engineer

Posted by: K U T M.4539

K U T M.4539

I think we have a fair amount, it’s just all pretty specialized into one area, and you partially rely on traits for it. I do think that maybe the -100% Expertise on incoming conditions below 25% HP is a reason why we got some weakness in turn.

That being said, between Elixir C and the gun I feel like I got some with me at all times.

Plus hey, could be worse. Could be a Mesmer. I don’t think they even have a 10s-cure signet or trait.

Their condi removal might be pretty insane after the dec 10th patch.

Basic [BS] NSP/Mag

[Build] Perplexity Condition Warrior

in Warrior

Posted by: K U T M.4539

K U T M.4539

Perplexity runes got changed recently I believe, they were pretty overpowered a month or two ago and there was a fair few people running builds, you can try dig through youtube/forums to find a build. It’ll still be effective, just not as much as it was.

They havent been touched yet. Nerf/change is inc tho

Basic [BS] NSP/Mag

Perplexity runes

in WvW

Posted by: K U T M.4539

K U T M.4539

Just wanted to pop in and say we haven’t forgotten about this. The good news is the change should be coming sooner than later.

Thanks for your patience.

Praise Lord Grouch

Basic [BS] NSP/Mag

Gate of Sadness/Eredon Basement/Anvil Paper

in Match-ups

Posted by: K U T M.4539

K U T M.4539

I only remember two people from TFI, and it’s sad to see them go. They were pretty inactive in wvw for a while before they left though, so that might be why you guys don’t remember them.

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

should

Please don’t tell me how to play a game

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

Awe you guys wait till the last day of the matchup to argue? wtf you guys suck! FC= skill ET= noobs!

Shh, we condi spam engis have no say.

Basic [BS] NSP/Mag

Roaming Trio Comp

in WvW

Posted by: K U T M.4539

K U T M.4539

DPS guard, Engi, D/D ele has worked really well for me in the past.

Basic [BS] NSP/Mag

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: K U T M.4539

K U T M.4539

im in wvw usually from daily reset till like 3-4 hours later when i go to bed, sometimes ill stay on a bit later if the fights are good/often enough. Edit. pretty sure his thoughts are somthing like this its ok when i use it but if someone else uses it on me then thats not fair cause only im allowed to use cheese builds /rage

lol cheese? torment runes? lol no i run 2 +15% bleed duration and a +15% torm duration idk how u can even say thats cheese considering its not in any way but u can call it rage and cry about it all u want u can protect perplexity runes all u want doesnt change the fact that ur calling a none cheese build cheese which makes me laugh pretty hard LOL and ur from HOT? ive seen HOT this week and not even once have they given me a challenge must of been u

Aren’t you the S/S LB regen warrior? Probably 0/10/30/30/0.

Basic [BS] NSP/Mag

December 10th Balance update

in Engineer

Posted by: K U T M.4539

K U T M.4539

Invogorating Speed

Incendiary Powder

The only reason everyone took IP is because our DPS is kitten without the burning. We can get burning from other ways, but most of them are NOT viable at all. Fix them and maybe it might be alright.

Invigorating Speed is pretty much what keeps engineers alive. Nerfing it because of the trait line it’s in is a stupid reason. Move it, don’t nerf it.

As other people in this thread, and Ostrich Eggs somewhere (Maybe this thread?) Nade+Bomb build will probably be the only viable build.

Such diversity.

Basic [BS] NSP/Mag

(edited by K U T M.4539)

Condition Damage stat cap?

in Engineer

Posted by: K U T M.4539

K U T M.4539

I sit at around 1.4-1.6k depending on my armor (Rabid vs Apoth)

I sit at about 3k in combat on mesmer.

Basic [BS] NSP/Mag

Returning engi' needing gear advice

in Engineer

Posted by: K U T M.4539

K U T M.4539

What’s also cool about Celestial on engineer is that you can easily make use of every stat and stack might easily to buff your damage output.

I personally don’t use it as it doesn’t fit my playstyle, but it’s definitely worth checking out.

Basic [BS] NSP/Mag

Just came back for PVP

in Warrior

Posted by: K U T M.4539

K U T M.4539

Mace is getting changed because a 3-4 second stun on a near instant skill that has the same animation as the autoattack is just ridiculous.

Basic [BS] NSP/Mag

engi sucks ?

in Engineer

Posted by: K U T M.4539

K U T M.4539

its more wvw that ime talking about like roaming zerking …

Engi is one of the best (in my opinion) roamers in the game. High mobility, great aoe for 1vX situations, good cc, good sustain just by bringing healing turret.

Crate elite + Nades + Bombs can make coming close to you a very bad idea for most classes, though learning to play the class takes a bit more effort than other classes, high level play excluded.

Basic [BS] NSP/Mag

how to nerf runes of perplexity

in WvW

Posted by: K U T M.4539

K U T M.4539

I would think that Mesmer should have far more duration in their confusion inflicting traits in order to allow Mesmer to be feared for its confusion duration more than any other class with perplexity. and not because it uses perplexity!!!!!

lol.

Perplexity, +40% condi duration food, +33% confusion duration trait.

hai friends 100% duration

Basic [BS] NSP/Mag

engi sucks ?

in Engineer

Posted by: K U T M.4539

K U T M.4539

its more wvw that ime talking about like roaming zerking …

Engineers are great roamers in WvW. They also have pretty good zerg builds, but those are usually very different from the roaming builds. Also, as far as I understand, there’s no real reason to have anything in a zerg except staff guardians/hammer warriors/staff necros/staff eles. I don’t really like zerging, so I wouldn’t know for sure.

However, engineers have a very high skill floor. Most engineers feel underpowered for a while. They are not overpowered even when played by a very skilled person.

The runeset that shall not be named can turn even the lowliest of engineers into an OP player.

Basic [BS] NSP/Mag

Returning engi' needing gear advice

in Engineer

Posted by: K U T M.4539

K U T M.4539

Another question. Should I be going after a specific set of pistols and shield?

Apothecary or settler’s if you can. Giver’s if you feel your condis don’t last long enough.

Basic [BS] NSP/Mag

What class is viable for solo and zerging

in WvW

Posted by: K U T M.4539

K U T M.4539

Lol, Not stating that T1 only has great players, but the “regulars” in T1 tend to be better geared, and have better knowledge of their class and other classes, than the lower tiers.

They know how which weapons are best for spamming one.

Basic [BS] NSP/Mag

Returning engi' needing gear advice

in Engineer

Posted by: K U T M.4539

K U T M.4539

Apothecary will offer the best damage while still maintaining silly amounts of tankiness.

With an apothecary set up you can also take other condition kits like nades for extra dps, or something like toolkit/eg or rocket boots for added sustain.

Edit: Dec 10th patch: the scaling healing bombs gets from healing power is being increased by 50%.

Basic [BS] NSP/Mag

Legends Never [DIE] "I Am Strong" video

in Community Creations

Posted by: K U T M.4539

K U T M.4539

I’m so glad I play on a small scale server. This must play terrible.

I hear zerglings are actually more than 50% ant.

Basic [BS] NSP/Mag

Guard Leech, Applied Fortitude Brokenly OP

in WvW

Posted by: K U T M.4539

K U T M.4539

I can take 1v4’s against decent players easily with this kitten, needs nerf

If you win a 1v4, they’re not “Decent” at all.

Basic [BS] NSP/Mag

will p/p HGH builds be crippled after dec 10?

in Engineer

Posted by: K U T M.4539

K U T M.4539

Mask ur not gonna put 20 into Explosives to get IP?

honovi- Medkit provides more might overall with noble runes/sigil of battle/enhanced performance
whats your build? can u link it

Mask misspoke. He meant that you’d take Expose Weakness and then IP over Enhanced Performance. You don’t need Enhanced Performance – just take Elixir H and proc HgH, you will notice a difference, but you should have no problem reaching the proper stacks. It’s overall better.. remember, you have no points in tools for a better heal recharge on Medkit, and yet you have all the Elixir Traits to buff up Elixir H. The might stacking is great, but not everything.

This is why i don’t take it as well. 30/10/0/30/0 works fine for me. The only reason i can see running kit is if you really want fury for a little more offense.

Medkit triggers sigil of battle. That’s why some people prefer it in might stacking builds.

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

FC, how many golems did you just lose on that golem rush at our keep in EB? Didn’t even get through outer, either.

Basic [BS] NSP/Mag

will p/p HGH builds be crippled after dec 10?

in Engineer

Posted by: K U T M.4539

K U T M.4539

You’ll either lose 1 way to apply burning or 3 stacks of might.

So no.

Basic [BS] NSP/Mag

Help me make Thor in SPVP

in Warrior

Posted by: K U T M.4539

K U T M.4539

Probably a mix of the HOTW gear (Forget the name of the pvp variant, sorry) and the gem store armor called Brahams or something like that.

Basic [BS] NSP/Mag

Please tell me that the engineer is THIS fun.

in Engineer

Posted by: K U T M.4539

K U T M.4539

It is that fun. That build no longer works as well as it used too, but there are other builds that can do similar things.

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

I find it funny it that it takes more than 10 AR to take north camp from one guy.

Can’t do it with one, can’t do it with three, couldn’t do it with 5, better bring everybody!

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

@Anvil Rock zerg in EB, don’t take a squishy thief as your commander, else our 4 man will drop him infront of your whole zerg :P

Why would anyone feel the need to post this?

Uh .. congrats on killing someone!

Commanders, regardless of class, are a target to any organized group for obvious reasons, and any decent 4 man should be able to drop one with a target assist regardless of what class he/she plays. It’s an expected hazard of choosing to tag up.

if it’s an expected hazard then why handicap yourself by playing one of the squishiest classes? Commanders should either be warrior or guardian…

An interesting take on what a commander should be. You do realize built/played correctly that most classes can be just as solid/tanky as a guardian or warrior, right? I have also seen both the before mentioned classes melt under focus fire just as fast as a thief. Although an interesting perspective as to what class a commander “should” be. Heck, a heavily bunkered necro is a far tankier choice than either guardian or warrior due to a huge base health pool and DS. You also need to take into account commanding style into whichever class you choose for commanding. Any player, regardless of the class they play, can be effective as a commander. Coming to the forums declaring that only 2 classes should command is absurd and uneducated.

Necrosis don’t have access to high armor or protection or stability.

Actually wrong on all 3 counts…
Spectral Wall = Protection
Spectral Armor = Protection
Lich Form = Stability
Plague = Stability

Reasonably high armor and one of the best condition removal sets in the game.
Traited Stability on DS as well, and two massive health bars.

But like I said, uneducated about different classes.

I don’t think stability on a 3 minute cooldown can be counted as reliable and no good necro build uses that stability in DS trait…I also don’t think a class with 0 mobility should be commanding.

Two things wrong with this paragraph.

Individual stability uptime doesnt matter AT ALL when commanding a zerg. Its a ZERG, everyone and their mother is a guardian running shouts.

Second, guardians have no mobility, either.

I guess their easy access to swiftness and leap on greatsword 3 don’t count…

Swiftness is an easily applied boon, and this is in a zerg setting. So that point is null.

Assuming Staff + X shout healway build for zerging, they’re probably going to be running gs or hammer, so they MIGHT have access to one of the lowest distance “Leaps” in the game. If someone escapes death solely by using leap of faith, their opponent must have been missing a few fingers. Or brain cells.

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

I am the best commander NA.

tru

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

@Anvil Rock zerg in EB, don’t take a squishy thief as your commander, else our 4 man will drop him infront of your whole zerg :P

Why would anyone feel the need to post this?

Uh .. congrats on killing someone!

Commanders, regardless of class, are a target to any organized group for obvious reasons, and any decent 4 man should be able to drop one with a target assist regardless of what class he/she plays. It’s an expected hazard of choosing to tag up.

if it’s an expected hazard then why handicap yourself by playing one of the squishiest classes? Commanders should either be warrior or guardian…

An interesting take on what a commander should be. You do realize built/played correctly that most classes can be just as solid/tanky as a guardian or warrior, right? I have also seen both the before mentioned classes melt under focus fire just as fast as a thief. Although an interesting perspective as to what class a commander “should” be. Heck, a heavily bunkered necro is a far tankier choice than either guardian or warrior due to a huge base health pool and DS. You also need to take into account commanding style into whichever class you choose for commanding. Any player, regardless of the class they play, can be effective as a commander. Coming to the forums declaring that only 2 classes should command is absurd and uneducated.

Necrosis don’t have access to high armor or protection or stability.

Actually wrong on all 3 counts…
Spectral Wall = Protection
Spectral Armor = Protection
Lich Form = Stability
Plague = Stability

Reasonably high armor and one of the best condition removal sets in the game.
Traited Stability on DS as well, and two massive health bars.

But like I said, uneducated about different classes.

I don’t think stability on a 3 minute cooldown can be counted as reliable and no good necro build uses that stability in DS trait…I also don’t think a class with 0 mobility should be commanding.

Two things wrong with this paragraph.

Individual stability uptime doesnt matter AT ALL when commanding a zerg. Its a ZERG, everyone and their mother is a guardian running shouts.

Second, guardians have no mobility, either.

Basic [BS] NSP/Mag

2h weapons

in PvP

Posted by: K U T M.4539

K U T M.4539

This was discussed in a thread when ascended weapons were released with multiple infusion slots (To balance the AR).

They plan on it, but apparently it’s not something that’s easily changed, and isn’t high on their priority list.

Basic [BS] NSP/Mag

FerguiliCious/ExtraTerrestrial/Manvil Stone

in Match-ups

Posted by: K U T M.4539

K U T M.4539

@Anvil Rock zerg in EB, don’t take a squishy thief as your commander, else our 4 man will drop him infront of your whole zerg :P

Why would anyone feel the need to post this?

Uh .. congrats on killing someone!

Commanders, regardless of class, are a target to any organized group for obvious reasons, and any decent 4 man should be able to drop one with a target assist regardless of what class he/she plays. It’s an expected hazard of choosing to tag up.

if it’s an expected hazard then why handicap yourself by playing one of the squishiest classes? Commanders should either be warrior or guardian…

An interesting take on what a commander should be. You do realize built/played correctly that most classes can be just as solid/tanky as a guardian or warrior, right? I have also seen both the before mentioned classes melt under focus fire just as fast as a thief. Although an interesting perspective as to what class a commander “should” be. Heck, a heavily bunkered necro is a far tankier choice than either guardian or warrior due to a huge base health pool and DS. You also need to take into account commanding style into whichever class you choose for commanding. Any player, regardless of the class they play, can be effective as a commander. Coming to the forums declaring that only 2 classes should command is absurd and uneducated.

good luck commanding from the ground

Player skill > Class.

Basic [BS] NSP/Mag

Please give us a "Queue As" Option

in WvW

Posted by: K U T M.4539

K U T M.4539

I’m sure they’ll start working on it right after they fix kicking offline party members.

Basic [BS] NSP/Mag

Make Heart of The Mists Multi-Server: Massive

in PvP

Posted by: K U T M.4539

K U T M.4539

No please don’t

I log into HOTM so it doesn’t take ages.

Basic [BS] NSP/Mag

Engineer has insufficient condition cleanse

in Engineer

Posted by: K U T M.4539

K U T M.4539

I can’t believe anyone thought drop antidote was a good idea, it definitely needs some work.

Basic [BS] NSP/Mag

Engineer has insufficient condition cleanse

in Engineer

Posted by: K U T M.4539

K U T M.4539

Automated response – is not a cleanse.

Elixir R – Really? After the nerf it is very undesirable.

Elixir Gun – requires switching to the kit and ground targeting for one condition cleared with Super Elixir. and Fumigate won’t cleanse yourself.

Heal Turret – requires a “process” to cleanse anything.

Remove condi on elixir – Basically restricted to fairly specific builds.

Elixir C – This is the only true cleanse we have for ourselves, but it is a pain being restricted to elixirs only for a cleanse.

This is just how I feel about the limitations of the list your presented. When you look at it as a whole, it doesn’t look too bad, but when you try to put it into a build and want successful or comparative cleansing, I just don’t feel it leavs you with near as solid a build as you can get in solid builds when I play my other professions.

I put Automated Response because it’s condi-hate.

Elixir R is great in pvp with it traited to recharge at 25% health. Can use it to remove conditions and then as a self rez.

I have ranger/mesmer/guardian at 80 as well, and I’m more confident fighting condition specs on engi than any of them.

I kind of agree though, I play mainly a 3 kit engi, and until we have decent self cleanse from a kit, there’s not much we can do. What ArenaNet can’t do though, is just throw us more condition removal, because it could be horribly unbalanced if it fits into every build.

Basic [BS] NSP/Mag

Deckard Kaineng/Gate of SPARTA/Eredar Terrace

in Match-ups

Posted by: K U T M.4539

K U T M.4539

Please, anyone can say “we beat you” but with out video I don’t believe it. You have low standers for your self if your just running main steam builds that do not require skill.

You do realize you didn’t post a video of engi’s throwing bomb kits and warriors running away right?

That’s probably because engi’s can’t throw bomb kits.

Basic [BS] NSP/Mag