Showing Posts For K U T M.4539:

[AKD] A Kingdom Divided- DB WvW Guild

in Looking for...

Posted by: K U T M.4539

K U T M.4539

Cool group of guys.

- Ex-ET.

Basic [BS] NSP/Mag

Is power sword viable? or a waist?

in Warrior

Posted by: K U T M.4539

K U T M.4539

0/4/6/0/4 or 0/5/5/0/4 are pretty nice with power sword/shield + longbow

lots of soft cc, some hard cc, decently strong aa on sword, fire field on longbow is crazy strong and synergizes well with the blast and double leap finishers.

Basic [BS] NSP/Mag

Dear engis: I want to be (on?) you

in Engineer

Posted by: K U T M.4539

K U T M.4539

They are very fun in spvp and pretty stronk atm.

In wvw they’re fun to solo roam on, good in smallgroups, but don’t bring a whole lot zerg play. Can still be entertaining to nadespam on zergs from 1500 range sometimes, though.

Basic [BS] NSP/Mag

Perplexity or Melandru

in Engineer

Posted by: K U T M.4539

K U T M.4539

Can you explain why? Melandru has more -12% vs -15% condi duration. Am I missing something?

Melandru has -25%, Antitoxin has -24%.

It’s a 1% difference, and you gain might on poison/torment and +condi damage when you run Antitoxin.

Basic [BS] NSP/Mag

Does Engineer still need more stability?

in Engineer

Posted by: K U T M.4539

K U T M.4539

#rocketbootsstunbreak

Basic [BS] NSP/Mag

Banned from inviting other servers to group?

in WvW

Posted by: K U T M.4539

K U T M.4539

How do you whisper them? I’ve tried and the chat box breaks into 2 fields requiring an email address.

It’s random. Occasionally your name will pop up in the invite tab instead of your server+rank.

Basic [BS] NSP/Mag

This game needs subjobs.

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Engimancer.

Do it anet, I dare you.

Basic [BS] NSP/Mag

Runes of Grenth are fun

in Engineer

Posted by: K U T M.4539

K U T M.4539

I not sure if HGH is the answer at the moment.
Condi engi is fine against all but condi builds. But I need a secondary build if I see in soloQ I play against 2 necros + 1 condi warrior + 1 wild bill thief.

I can’t kill a condi necro with condis and against warrior is also not so easy. So I think about going for chill or for HGH

There’s really not much you can do versus such a condi heavy team on engi. Most I can recommend is sticking to group fights on a build you know how to play.

Condi warr can be beaten on engi, and you should be able to take condi teefs down on-point.

Necros, however…..

Basic [BS] NSP/Mag

List The Best Commander or Your Favorite

in WvW

Posted by: K U T M.4539

K U T M.4539

Cedrick Klom
Eredon Terrace

I was going to say Ced Q_Q

Basic [BS] NSP/Mag

I Have Never Been As Frustrated As Now

in Guardian

Posted by: K U T M.4539

K U T M.4539

I’m still waiting to see a 15-25 man group use 3-5 guardians with JI+hammer to assault enemy zergs. Haven’t seen that since ‘the good ole days’

#originalguildwars2hipster #wasrunninghammerbeforeitwascooltorunhammer #waterfieldwaterpark

#splishsplash

Basic [BS] NSP/Mag

Runes of Grenth are fun

in Engineer

Posted by: K U T M.4539

K U T M.4539

I used to run a build with Grenth runes too, works pretty well. Keeping ppl in a movement and skill recharge lockdown is a key to defeat 90% of the builds out there.
Even condi spamming necros.

Too bad AR was hit s badly, i cant really use that build anymore. Now its back to basic boring HGH spammer build, since i find that about the only grandmaster trait still any good. And Granadier. I wonder when they will get nerfed.

Could you post a build that is good to beat condi necros?

Is HGH + Chill possible?

I wouldn’t recommend taking +chill duration runes over +might duration in an HGH build.

Basic [BS] NSP/Mag

Runes of Grenth are fun

in Engineer

Posted by: K U T M.4539

K U T M.4539

Tried these last night, kept some PU phant mesmer chilled for the duration of 4 fights. Fun stuff.

Basic [BS] NSP/Mag

Most played class in the East?

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

They play not this game

Basic [BS] NSP/Mag

4 of 115

in PvP

Posted by: K U T M.4539

K U T M.4539

How many of those 115 truly require a dev response, though? A lot of them are just toxic.

Basic [BS] NSP/Mag

New rune of the krait-backstab cheese

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Rune of krait basilisk spiking from stealth requires a stunbreaker, condition clear, and heal (if backstabbed) to counter. Unless your a psychic and can dodge stealthed attacks.

Spread the word, the world is full of ESPs.

I’m one.

Dodging steal since 2012

Basic [BS] NSP/Mag

Separate key-binds for stomping and ressing

in PvP

Posted by: K U T M.4539

K U T M.4539

What makes it even worse is trying to use a healing turret when there are multiple people from both sides downed :<

Basic [BS] NSP/Mag

I Have Never Been As Frustrated As Now

in Guardian

Posted by: K U T M.4539

K U T M.4539

Could someone supply me with a build I could take a look at, maybe even videos? I need some really detailed information to understand this big change

https://forum-en.gw2archive.eu/forum/professions/guardian/Guide-World-Vs-World-The-Guardian-and-You/page/2#post3934078

Look through some of his other posts too, some great guard related stuff there.

Basic [BS] NSP/Mag

Guard Vs Engi

in Guardian

Posted by: K U T M.4539

K U T M.4539

Thank You. Surprised you mentioned wall though but that just makes me want to try it even more.

33% uptime vs a good deal of engi damage is reaaallly strong. Speaking as an engi main.

Basic [BS] NSP/Mag

My opinion about Immobilization

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Care to define and explain why it is “unskillful” play?

Why should immobilize be treated differently then any knock back, blow outs, daze, stun, cripple, and chill?

When they use hard cc on someone who’s already been hard cc’d, it overwrites it. When you immob someone who’s already been immob’d, it stacks.

Thank you for stating what has been mentioned already.

That still does not answer the question.

And I am still waiting on that list of spammable immobilizes outside of thief.

For example.
If I am in a 2 v 1 vs two burst thieves and one basalisk venoms me, then the other thief does the same thing when it wears off
Does basalisk venom become unskillful?
If I am chain dazed and stunned by two warriors, does stun become skill-less?

If I get shatter bursted by two mesmers
Does shatter become unskillfull?

If I get perma fear pingponged between two necromancer’s
Does fear become unskillfull?

Why are we even talking about 2 v 1 or 1 vs multiple anyway?

Spammable immobs:

Thief, ele, ranger, warrior, engineer.

The difference between those stun chains and the immob stacking is that they had to wait until the other persons cc was over to get the maximum effect. With immob stacking, you don’t have to wait.

Basic [BS] NSP/Mag

Nerf them!!! Discuss!! [ELE/NEC/WAR/ENGI]

in PvP

Posted by: K U T M.4539

K U T M.4539

Go ahead and nerf IP on engi.

We still have:

Balth rune proc.
Firebomb
Rocket Kick

And even if they nerf it, they won’t flat out remove it, so gg.

Basic [BS] NSP/Mag

My opinion about Immobilization

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Care to define and explain why it is “unskillful” play?

Why should immobilize be treated differently then any knock back, blow outs, daze, stun, cripple, and chill?

When they use hard cc on someone who’s already been hard cc’d, it overwrites it. When you immob someone who’s already been immob’d, it stacks.

Basic [BS] NSP/Mag

Revolutionary.

in WvW

Posted by: K U T M.4539

K U T M.4539

How would be the finishers?

Giant SAB finisher

Basic [BS] NSP/Mag

HGH Compared to 3-Kit

in Engineer

Posted by: K U T M.4539

K U T M.4539

With Runes of Strength + Sigil of Battle + Sigil of Strength alone, you get like 12 stacks of might from just fighting, sometimes more. Add in Enhanced Performance and you creep on 20 stacks. This is WITHOUT HGH. There’s not reason to run that skill in PvP as there aren’t enough conditions for it to be necessary and there are methods of getting high might stacks without it. Also, healing turret is more than enough.

It’s also false that it’s more damage. The best damage for engineer is swapping through high damage cooldowns on multiple kits. I generally go Rocket Turret, Grenade Kit, Elixir Gun in PvE and swap between all my high damage stuff. The DPS is crazy. If I was just running Rifle + Grenade Kit with HGH, my DPS would suffer.

I meant more damage out of the skills you use. Oh, and go with Aristocracy runes if you want to use condi.

Basic [BS] NSP/Mag

HGH Compared to 3-Kit

in Engineer

Posted by: K U T M.4539

K U T M.4539

3kit to hgh, you’re basically trading different types of damage + utility for higher damage and potentially more condi clear.

Basic [BS] NSP/Mag

Female LOVE!

in Asura

Posted by: K U T M.4539

K U T M.4539

Asura with skimpy armor would be awkward. Who would want that?

Ah, well…

Basic [BS] NSP/Mag

Ascended weapon/armor chest frequency?

in WvW

Posted by: K U T M.4539

K U T M.4539

I got one at rank 90 something on my guardian.

3 days of pvp since patch, one ring and one armor box lololol

Basic [BS] NSP/Mag

Who is the best guardian?

in Guardian

Posted by: K U T M.4539

K U T M.4539

Lil Homie.
/15chars

Basic [BS] NSP/Mag

P/S still the stereotypical way to go?

in Engineer

Posted by: K U T M.4539

K U T M.4539

perplexity is the only reason p/s is in the meta. honestly, without cheese mode confusion, thered be no reason for it to even exist outside of southsun cove.

P/S is really strong without perplexity. Stun chains, reflect, blast finisher. All very nice.

Basic [BS] NSP/Mag

Thank Goodness Stealth Thieves Still Far OP

in WvW

Posted by: K U T M.4539

K U T M.4539

I’ve come to peace with thieves hitting for 7k-20k, but with perma-stealth, unacceptable

We missed you Burnfall

Basic [BS] NSP/Mag

Quick Question about transmutes in PVP.

in PvP

Posted by: K U T M.4539

K U T M.4539

Guys.

According to the blog post you need to use ONE CHARGE for each skin to unlock it PERMANENTLY.

“Unlocked skins can be applied to items infinitely (for just one Transmutation Charge), which makes it much less stressful to try out a new look for your character, since you can always switch back!”

You “unlock” the skin when you obtain it, and then you can apply it to items “infinitely” as long as you have charges, at the cost of 1 charge per use.

It’s kittened, lmao.

Basic [BS] NSP/Mag

Remove Settler's Amulet from PvP

in PvP

Posted by: K U T M.4539

K U T M.4539

Since he can only remove 2 per 20s

2 per 15*

Basic [BS] NSP/Mag

Bomb/grenade build for sPvP

in Engineer

Posted by: K U T M.4539

K U T M.4539

alright, makes sense. and what about elixir c vs the stun break elixirs?

I wouldn’t even bring elixir c into an even semi-serious pvp environment.

Elixir u is…bad.

Elixir S is good.

Elixir R is good.

Basic [BS] NSP/Mag

Woot, I am R70 now. Journey paid off!

in PvP

Posted by: K U T M.4539

K U T M.4539

27k gems and 55kG

are you human

Basic [BS] NSP/Mag

r70 vs r40 - Who do you Want in your Team?

in PvP

Posted by: K U T M.4539

K U T M.4539

The one with skill

Basic [BS] NSP/Mag

3 Solutions to the Rank Fiasco

in PvP

Posted by: K U T M.4539

K U T M.4539

2. Keep PvP titles the way they are now (after rebalancing for rank points earned in tourneys of course). This way, the titles will still be very difficult to achieve and those of us who have the rank points for higher titles will still be able to retain them and work towards the highest tier over time.

This. Please.

Basic [BS] NSP/Mag

Revised Perplexity runes from Stream

in Engineer

Posted by: K U T M.4539

K U T M.4539

Are they really adding perplexity but not Antitoxin?

what the kitten

Basic [BS] NSP/Mag

Before PvP implodes....

in PvP

Posted by: K U T M.4539

K U T M.4539

45k per level from 39, so far for you. Down to 20k per level.

So basically, your amount of levels after 39 will be doubling with a little extra.

Basic [BS] NSP/Mag

PvP Rewards Blog

in PvP

Posted by: K U T M.4539

K U T M.4539

I’m r42 and psyched as kitten about getting my thief hood in pvp on my engi.

As a wvw player mainly, I’m slightly sad that Tiger will mean even less than it did almost immediately after I achieved it.

I can’t even imagine how the higher ranks must be feeling.

Basic [BS] NSP/Mag

Best Guild Name?

in WvW

Posted by: K U T M.4539

K U T M.4539

Dire and Perplexity because Im [BAD]

That’s funny because they really are bad

Basic [BS] NSP/Mag

Standard of Cheese Build?

in PvP

Posted by: K U T M.4539

K U T M.4539

What? I thought any low skill & high reward build is called a “cheese” build.

this

Basic [BS] NSP/Mag

Stability = OP

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Basic [BS] NSP/Mag

Badges for Tomes of Knowledge?

in WvW

Posted by: K U T M.4539

K U T M.4539

sPvP players don’t get experience by playing in it. In WvW, players gain experience from events and killing things.

I’m not saying it’s a bad idea, just pointing out that the two don’t really compare.

Players also got experience for the LA events. And much more of it than they would have gotten if they’d spent that time playing WvW. And yet, they could still buy tomes.

Fair enough! That is a better comparison, although the LA content was not permanent content.

The “temporary” content is just thrown back in again in a different setting. PvE “Meta event” zerg might as well be permanent content by this point.

Basic [BS] NSP/Mag

Eredon Terrace: Join us, the time is NOW!

in Looking for...

Posted by: K U T M.4539

K U T M.4539

Good luck, ET.

/15chars

Basic [BS] NSP/Mag

Disruptor’s Sustainment: WORST Grandmaster

in Mesmer

Posted by: K U T M.4539

K U T M.4539

pvt rupt bunker, now if only they’d undo those retal nerfs

Basic [BS] NSP/Mag

Why AR is the one and only problem.

in PvP

Posted by: K U T M.4539

K U T M.4539

omg again.

Elixir C on 40sec cooldown for a grantmaster trait? Are you kidding me?

I would replace AR with “tool belt ability removes 1 condition” (F1,F2, F3, F4) and move it to master tier. For a normal condition build this means 1 condition removal every ~8 sec.

Once again. We are the worst condi removal class in the complete game. And you ask for removing the last possiblity to have a chance against other condi classes.

Sure the decap engi is bad for soloQ. Sure it should be nerfed. But go and play a condi engi and face a condi necro, a condi mesmer, an other engineer, a condi warrior. You have to play like Ostricheggs on dope to beat condi heavy classes with a normal condi engineer.

I really pray that the devs are cool enough to see the problems of the spvp NON decap engineers.

On your note for having worst condi removal in game mesmers say hi. :P

Mantra heal. Remove condis on heal. Condi removal mantra. Offhand focus

All very convenient to use I promise

Basic [BS] NSP/Mag

Rerolling NERFED [PvP]

in PvP

Posted by: K U T M.4539

K U T M.4539

As an altoholic, I feel your pain. I’ll need to take a look at the data tomorrow, find out just how common re-rolling is for PvPers.

It’s really, really common.

Basic [BS] NSP/Mag

Blueprint Spamming

in WvW

Posted by: K U T M.4539

K U T M.4539

But I like my blueprints

Basic [BS] NSP/Mag

engi vs others ?

in Engineer

Posted by: K U T M.4539

K U T M.4539

hmmm…
power bruiser with 30/10/20/10/0, tk/rocketboots/nades
(as in, im a fighter, not a bunker.. but 1800+ toughness)


  • ele:
    fresh air — OGODOGOD RUNNNN (im so bad)
    the rest — advantage engi
  • engi:
    really fun to fight in general, you never know what theyll bring. when i see a perplex one i shout “SCRUB” at my monitor.
  • guard:
    zergling — i win
    dps/zerker/whatever — kinda skill match, slight advantage engi
  • mesmer:
    phants — advantage mesmer
    pu condi — stalemate, not worth fighting. can win after 5-10 mins.
    shatter — skill match, but advantage engi
  • necro:
    condi — hard counters me cuz i use nades
    MM — i stomp MM when i see them but only noobs run MM in wvw
    wells — usually stay in zergs
  • ranger:
    power — lol
    regen condi bunker — skill match… but rare as hell
  • teef:
    hmm…
    d/d & d/p — advantage engi, but can heavily depend on if they backstab while protection injection is doin work
    s/d — advantage thief
    condi not s/p — advantage engi
    s/p — i dont remember being pistol whipped…
    thieves matchup variety is second only to engi. also supply crate is an “i win” button pretty often.
  • warrior:
    power — hard counter in general, axe wielder is skill matchup
    condi — skill match

is it good? yeah love it

That’s the trait setup I run with both power and condi, good stuff.

Basic [BS] NSP/Mag

Free Transfers!

in WvW

Posted by: K U T M.4539

K U T M.4539

oh wow thats pretty exciting actually

let nsp into bronze this time, they got the butt end of silver in s1!

As they are currently, it would probably be really competitive with them there.

Basic [BS] NSP/Mag

Are we still Rare?

in Engineer

Posted by: K U T M.4539

K U T M.4539

I dunno, population charts would show classes are pretty evenly spread.

They have shown such things before though, which showed that engineers were one of the least played, if not the least played, profession. The particular chart I’m thinking of was released quite a while back though, I’m not sure where it’s sitting at currently (possibly in some old forum thread).

I’d say engineers are more common than they used to be though.

If you want to be unqiue in your build, that shouldn’t be hard though. Make a p/p build with full magi gear, put 14 points in all trait lines, and use A.E.D., toss mine, rocket turret, personal battering ram, and mortar. I guarantee you’ll be the only one.

Toss mine is legit though, use elixir u instead.

Basic [BS] NSP/Mag