Showing Posts For K U T M.4539:

Your funniest experience as a solo roamer

in WvW

Posted by: K U T M.4539

K U T M.4539

Some of the best times I’ve had solo are in EoTM with my handy-dandy Magnet, Toss Elixir S, and the ability to reliably stalk friends from other servers.

Basic [BS] NSP/Mag

Engi and getting focused...

in Engineer

Posted by: K U T M.4539

K U T M.4539

Do you use a shield?

Basic [BS] NSP/Mag

Major issue with Rank Titles

in PvP

Posted by: K U T M.4539

K U T M.4539

I /think/ that after the “fix” that Ransacker will be either near the end of r38 or just a bit into r39, as the PvP rank page on the wiki isn’t super clear.

Once they fix it, all the titles are attainable around x9 ranks.

Yeah :P Guy above me was talking about Ransacker specifically, though.

Basic [BS] NSP/Mag

This Warrior Owned Me - What Was That Build?

in Warrior

Posted by: K U T M.4539

K U T M.4539

Gonna rain on the parade a bit… the OP’s question was, I think, for sPvP, not WvW. As we know, you can get a lot higher stats in the latter than the former. Would it still be the same (Soldier Amulet with Berkserker gem?) in PvP?

It would not be nearly the same :P

Zerker amulet + zerk jewel (Or Valks Jewel) with 30 in defence + doly signet is still a VERY good 2700 armor, more if you go with a toughness runset like Melandru.

Basic [BS] NSP/Mag

Major issue with Rank Titles

in PvP

Posted by: K U T M.4539

K U T M.4539

I /think/ that after the “fix” that Ransacker will be either near the end of r38 or just a bit into r39, as the PvP rank page on the wiki isn’t super clear.

Basic [BS] NSP/Mag

Condis did something no power build can do.

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Problem #2 with condis: damage is not spread out over multiple stats…you only need condi damage. Which means stacking defense and kiting is the best way to use condis since you’ve already maxed your damage through one stat.

Try playing condi necro or condi engi with no condi duration or precision.

Try getting condi duration on your gear. Let me know how that stat works out for ya.

You can’t, as it would be crazy OP if you could stack condition duration that easy. This is also why there’s no Giver’s ascended weapons.

Basic [BS] NSP/Mag

Condis did something no power build can do.

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Problem #2 with condis: damage is not spread out over multiple stats…you only need condi damage. Which means stacking defense and kiting is the best way to use condis since you’ve already maxed your damage through one stat.

Try playing condi necro or condi engi with no condi duration or precision.

Basic [BS] NSP/Mag

Condis did something no power build can do.

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Impale is pretty ridiculous if you get hit by it. Current pin down → impale is a combo I see a lot of condi warriors using, hopefully the Pin Down rework will tone down condition warrior a fair bit.

Basic [BS] NSP/Mag

Are we still Rare?

in Engineer

Posted by: K U T M.4539

K U T M.4539

Lots of engis in pvp, a few in wvw.

In terms of engis who understand the class, yes we are still rare.

Basic [BS] NSP/Mag

Elementalists feel... Weak

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

i think dps comes mostly due to bugged fiery greatsword #4. yet i’m not saying the dps is low, but elementalist is really a hard class to master, probably the hardest along with the engineer.

engineer is so hard to master, not. there are no hard to play class in this game, only hard enemy, not happening often in PvE tho.

#gw2ishard

Basic [BS] NSP/Mag

Weird Ranger Not Fighting on Point

in PvP

Posted by: K U T M.4539

K U T M.4539

you mean people don’t sit on circles?

blasphemous

Basic [BS] NSP/Mag

Cavalier vs knight

in Guardian

Posted by: K U T M.4539

K U T M.4539

A little bit of cavaliers can be good, but I’d never recommend going FULL cavaliers unless you have very high fury chance or other +prec/crit chance bonuses.

Basic [BS] NSP/Mag

How do you underwater? (engineer)

in Engineer

Posted by: K U T M.4539

K U T M.4539

5 and run away

/15chars

Basic [BS] NSP/Mag

Rank and titles is bugged or what?

in PvP

Posted by: K U T M.4539

K U T M.4539

Yep, it’s a bug.
They have it fixed internally but are waiting for the big feature patch to implement it. Apparently bugfixes are features now.

Its quite funny. Guess they are scared of TESO.

No real reason for them to be, tbh.

Basic [BS] NSP/Mag

Revives are too fast

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Sounds like Dee Jay is a necro. Most other classes can stomp pretty easily. Try using a speed boon. Speed boons makes your stomps faster.

By speed boon, I imagine you mean quickness and not swiftness.

Actually, I mean regular speed boons. Last I knew, they increased stomp speed. Like that engie speed/skill that allows them to stomp before your downed skills even pop up.

The only thing close to that is Elixir U.

Which is quickness.

Basic [BS] NSP/Mag

Did [GSCH] Gaiscioch actually leave SoR?

in WvW

Posted by: K U T M.4539

K U T M.4539

I saw one in wvw the other day, on an enemy server.

I play on Darkhaven.

Basic [BS] NSP/Mag

WvW engi roaming (video)

in Engineer

Posted by: K U T M.4539

K U T M.4539

Well shield is very good for blast finishers to so it’s not all about shield = perplexity…. even tho perplex is a very nice rune even after nerf.

kind of nice lol

Basic [BS] NSP/Mag

Dye Combo for Magitech Armour

in Engineer

Posted by: K U T M.4539

K U T M.4539

I use Midnight Ice and Celestial for everything.

So that.

Basic [BS] NSP/Mag

do people on t4 servers or below...

in WvW

Posted by: K U T M.4539

K U T M.4539

It’s not a bad idea for the “big” guilds, but the fights would get really stale for the small scale guilds.

No from me. DH.

Basic [BS] NSP/Mag

How many champion titles do you have?

in PvP

Posted by: K U T M.4539

K U T M.4539

Genius/Paragon.

I don’t know how to play guardian either

Basic [BS] NSP/Mag

Think Outside The Box. Condition Meta Counter

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

So, the answer is “no, I just don’t like that people use debuffs now?”

yup

Basic [BS] NSP/Mag

New Blade Backitem, need some pics!

in Engineer

Posted by: K U T M.4539

K U T M.4539

I agreed with KUTM. This is the first back piece I’m actually going after because of the way it looks with the kits on. Just waiting 24 hours to craft the last square for the gift of blades!!!!!

The blue zephyr backpiece looked pretty cool with kits too, you couldn’t see the actual backpiece, just the winds swirling around it

Basic [BS] NSP/Mag

Edge of Extinction and Frozen Soil please!

in WvW

Posted by: K U T M.4539

K U T M.4539

Edge of Glory please

Basic [BS] NSP/Mag

[PVX] Nerfing - The Holy Grail

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

100 power =/= 11.5% damage

Basic [BS] NSP/Mag

PVT still the "go to" set?

in Warrior

Posted by: K U T M.4539

K U T M.4539

Mix of zerker + pvt > knights

Basic [BS] NSP/Mag

Whispered by Enemy Invader

in WvW

Posted by: K U T M.4539

K U T M.4539

When you right click on an enemy nowadays, all the options will appear for a veryvery short amount of time before disappearing. Not sure if it’s actually possible to use them, but who knows.

Basic [BS] NSP/Mag

New Blade Backitem, need some pics!

in Engineer

Posted by: K U T M.4539

K U T M.4539

It actually looks really cool clipping through a kit

Basic [BS] NSP/Mag

life blast x 6 = 17k in spvp???

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

How is this any different from a 8k Backstab, or Eviscerate?
Except for, you know, the fact that 17k over six Life Blasts averages to about 3k per Life Blast, which isn’t even that big a power hit.
Attaching Dhuumfire to Life Blast is a bad idea in my opinion, but not because Life Blast is too powerful.

landing single backstab takes more then #111111111111111111

So does building life force.

Welcome to class diversity.

Basic [BS] NSP/Mag

Is ele really that terrible...?

in PvP

Posted by: K U T M.4539

K U T M.4539

personally i love playing glass staff ele!
if you can get a nice position to rain death down on the point without getting noticed you WILL melt everything.

and the most hilarious times are when the enemy try to revive eachother and all end up going down too!

but yes, if you get targeted, you’re pretty much dead.

its high risk/high reward, which would seem so worth it if there wasn’t classes like warrior with low risk/high reward…

as has been said before, the problem isn’t ele being bad,
its other classes having everything far too easy.

I agree with this. Compare ele with say decap engi. Ele is incredibly hard to play in order to be good. Engi you can just run around spamming bombs/grenades and be good.

what lol

Basic [BS] NSP/Mag

(HELP!) Is it my attack too low ?

in Warrior

Posted by: K U T M.4539

K U T M.4539

I hope that you are only doing PvE, cause you would die in sec. with those stats in WWW……

Well yea i don’t usually go to WvW but im not that weak in there tho lol..

So is there any ways to get stronger except making the legendary weapon?

Ascended weapons and armor. All are account bound, so you have to make them yourselves or get stupidly lucky on loot.

Basic [BS] NSP/Mag

Elixir Gun bug? not affected with traits.

in Engineer

Posted by: K U T M.4539

K U T M.4539

Because if they were it would be extremely Overpowered. The elixir gun is already one of our best kits. HGH would be renewed as a massive meta, and extremely powerful at killing everyone, as elixir gun offers already massive support. Reducing the skills recharge by up to 40%, increasing the regen duration would be very helpful, and the HGH means nades + elixir gun + elixir s/b would be unstoppable.

This guy, this guy doesn’t know kitten. EG is easily the worst kit that offers nothing, not to mention HGH has always been limited to nobrain builds good for only pubstomps.

Anyway It’s weird phrasing, elixir traits were never intended to affect it.

Elixir gun is probably one of the best kits we have. Fumigate ALONE makes it worth taking, then you add in the stunbreak, snare, spammable weakness, aoe healing, and a high damage blast finisher.

It may not be as "focused’ as some of the other kits, but that doesn’t make it weak by any stretch of the imagination.

Basic [BS] NSP/Mag

Engi Healing Turret is OP

in PvP

Posted by: K U T M.4539

K U T M.4539

Is this the “leaked” patchnotes? Cause those are looking pretty fake. What source do you have for this?

Secondly, why is Healing Turret OP now based on a potential change in the future?

Healing turret is generally accepted as a VERY strong healing skill. Any buffs to it would probably make it OP.

And Anet has stated that the “leaked” patch notes are mostly fake, so the turret change is probably not happening.

Basic [BS] NSP/Mag

Was "The Edge of the Mist" worth it?

in WvW

Posted by: K U T M.4539

K U T M.4539

How popular is EoTM these days? Is there a way to tell how many instances of it are open?

Not entirely sure, but I entered EoTM ~4 times yesterday almost back to back due to my game crashing , and noticed entirely different players/commanders the third and fourth time I went in. So, from that, at least 2-3 instances a bit after NA primetime, which is a fair bit of players. I only remember cuz I was talking to one of the commanders the first time I went in :P

There are probably way more instances up at once, but it’s really hard to check accurately.

Basic [BS] NSP/Mag

[StaR] Secret Tactics Assault Recon Rec SBI

in Looking for...

Posted by: K U T M.4539

K U T M.4539

Is this the same StaR that used to be on SF? How many servers have you guys transferred to and from to keep ahead of your bad reputation?

They changed the first word in their name, no one will ever suspect

Basic [BS] NSP/Mag

[Mesmer] Scepter needs to be fixed

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Giving the clones spawned by scepter AA a special function (Condi removal, boon removal, apply a condi, or something along those lines)

Basic [BS] NSP/Mag

Engi Healing Turret is OP

in PvP

Posted by: K U T M.4539

K U T M.4539

I guess you missed the part that said base CD would be changing as well. For all we know, the cool down will remain at 15 seconds when picked up. Maybe it was done to put a harsher consequence on exploding it in the water field. Either way, its a little early to start panicking and declaring HT as a new heal signet. Love a fellow engine

I dont listen to inferior engis Zorry, it will be 30/15 for asura 20/10 for humans ( they are making smaller chars less OP) thanks for reading…

Time to roll Charr, 20/5 cd I bet.

Basic [BS] NSP/Mag

More than 100% condition duration

in Engineer

Posted by: K U T M.4539

K U T M.4539

it won’t allow conditions you apply to have a bonus of more than 100% (double)

BUT if what I’ve read from dev posts is correct, then if an opponent has -condi duration bonuses, then it will not subtract from 100% but from your actual bonus. Meaning if someone has melandru runes, you could still apply +100% duration conditions to them. (126 – 25 = 101)

Yeah. If you have 126% extra duration, and a warrior is running -98% cripple/chill/etc duration, you will still have +28% duration over your base.

I personally don’t see the point in going over 70% duration.

Basic [BS] NSP/Mag

Engi Healing Turret is OP

in PvP

Posted by: K U T M.4539

K U T M.4539

You may have missed the part where they stated they were increasing the base cooldown to match, so it should still be a 15 second cooldown when picked up.

I assume that means blasting it will now SIGNIFICANTLY reduce HP/s in return for the higher initial heal, instead of the slight (~30ish hp/s) loss it gives currently.

Basic [BS] NSP/Mag

I'm having trouble with survivability - Help?

in Engineer

Posted by: K U T M.4539

K U T M.4539

Elite: Supply Crate.

For traits, x/10/x/x/10 or x/x/x/10/10 can help your survivability a lot by adding Swiftness + vigor. As you have 30 points, I’d recommend 10/0/0/10/10, traiting bomb radius, invigorating speed, and speedy kits.

Grenades aren’t very good until you can trait Grenadier, which you can’t do until L60.

Basic [BS] NSP/Mag

When did we become " OP"?

in Warrior

Posted by: K U T M.4539

K U T M.4539

Cause Healing Signet and ultra high stats. With full zerk u can get 3k armour 20k hp tell me thats not op.

lol, the highest you can get is 2800 armor with full zerk, 30 points in defense, toughness runes and Dolyak signet at which point the build is no longer zerk. use up your Dolyak Signet and you are down to 2700 armor, if your health drops below 90% you are now 2600 if Doly Signet is on CD. You would also need 20 points in Tactics to get 20 k health, even less zerk.

@OP People started crying OP when warriors because the anti condition meta. Now all those people playing condi-bunkers are crying cause their OP builds are getting destroyed by the rock to their scissors.

2800 armor? Wow, how glassy.

Basic [BS] NSP/Mag

Suggest nerfs (so they don't have to)

in Engineer

Posted by: K U T M.4539

K U T M.4539

I’ve been playing a bunker guardian in PvP and I love when I see someone try decap engi. I can almost see the surprise on their face when they drop Big Ol Bomb and it doesn’t launch me while I proceed to knock them out of the point and immob them. They run back in and I knock them out and immob them again with my other weapon set. Yes, two can play at this game. AR? Sorry, AR doesn’t help you against chained CC. Hammer ring a ding ding!

(Note: the majority of decap engis seem to be noobs to engineer. Once in awhile I come across someone who actually knows what they are doing.)

You must be fighting really bad engis, lol. 20 second cd on boonrip (Bugged, should actually be 15), instant cast blind, low cd block.

Basic [BS] NSP/Mag

[PvP] Engineers 'decent place'

in Profession Balance

Posted by: K U T M.4539

K U T M.4539

Yeah, nerf them zerker SD engis. That’ll fix the meta specs.

Basic [BS] NSP/Mag

Simplest Warrior build that could work?

in PvP

Posted by: K U T M.4539

K U T M.4539

0/10/30/30/0 s/s lb

heal sig triple shouts

or just hambow it

Basic [BS] NSP/Mag

Cues for Recognizing Classes on Sight?

in WvW

Posted by: K U T M.4539

K U T M.4539

Engis can be identified by their kits and skill animations like rocket boots you can see a mile away.

Wrong. We don’t actually exist.

Basic [BS] NSP/Mag

Colin Johanson , You promised us :/

in Engineer

Posted by: K U T M.4539

K U T M.4539

Just look at all the weapons they’ve given the other classes since release!

Basic [BS] NSP/Mag

Would sPvP Make Me Better at WvW?

in WvW

Posted by: K U T M.4539

K U T M.4539

Shout hammer war isn’t fantastic for smallscale play. It can be good with the right group comp, but a healway guard will typically outshine it in groups<10.

If you want to get beter at smallscale play, you have to spec for smallscale and practice it, you can’t expect to move flawlessly between 25+ to <10/1v1. It’s a whole different ballgame.

One of the best things you can learn to do to have a better chance in smallman play is learning to dodge. What to dodge, when to dodge, how to dodge are some really basic things that a lot of players simply don’t know how to do.

Basic [BS] NSP/Mag

Engineers and why they are OP

in Engineer

Posted by: K U T M.4539

K U T M.4539

Its all true

Basic [BS] NSP/Mag

Advice against thiefs

in Mesmer

Posted by: K U T M.4539

K U T M.4539

Vash (Vashury/Vash Bash, or something) has some videos with clips of them fighting thieves.

Meta thief vs Mesmer is a very tough matchup from the start, as thief can have nice protection uptime from “Consume Plasma”, lyssa proc, and boonstrip, as mesmers have natural access to protection.

Try to interrupt their stealthing. GS 5, staff 5, sword 3→f3 are all good ways to get semi-reliable interrupts on their attempts at stealthing, be it from Hide In Shadows, BP + HS, and GS 5 also works vs Shadow Refuge.

Naturally, its hard to completely shutdown their ability to stealth/restealth, on a basic shatter spec, so you have to be good with negating their main damage (backstab).

When they successfully stealth at 50-75%+ health, they’ll likely attempt a backstab quickly, so counting to 3 and then using blurred frenzy (you should definitely be using this as a mainly defensive tool verses thieves) or distortion to evade/invuln their backstab damage.

If they stealth at low health, they may try and regen/heal up for a bit and play defensively instead, which forces you to do the same since they can outstealth you.

Basic [BS] NSP/Mag

Need a nerf

in Engineer

Posted by: K U T M.4539

K U T M.4539

Assuming they nerf decap engineer (which really affects such a small part of the population), just afraid it will have a cascading effect on ALL other engineer builds, who are in no way considered overpowered.

I can see anything they do severely affecting power control, SD, and any build that invests heavily in Alchemy, be it for elixir traits or the passive defense traits.

Anything that nerfs power control or SD is totally unwarranted, though the alchemy trait line could use some toning down.

Basic [BS] NSP/Mag

Drake's Breath...

in Elementalist

Posted by: K U T M.4539

K U T M.4539

I like it because it’s perfect for Fire Grabs extra damage, and is high burning uptime to keep dps up in between bursts vs regen heavy builds.

Basic [BS] NSP/Mag