The Leveling & Open World Compendium
The Leveling & Open World Compendium
If you run 20/20/0/0/30 for open world you can simply switch traits for champions an you will do fine.
Good luck with your phantasm build in (zerg) events, when you tag exactly nothing. And the fact, that you can aoe with shatter and you are not as reliant on the cooldowns of your phantasms makes it easier to blow through anything that is below elite. But who would play a mesmer in a zerg anyway…
But hey, this is about the most used class, which is not mesmer, it is warrior.Because phantasms builds can’t use shatter skills apparently.
Non-shatter builds have higher shatter cooldowns and less clone generation.
And non crits might be under the threshold to tag the mobs.
So yes, using shatter as phantasm mesmer in events fails pretty hard.
The Leveling & Open World Compendium
Btw, this must be new to you, but outside of dungeons, most of the time shatter still beats phantasm builds.
But yeah, PvE is only dungeoneering. ^^I’m pretty sure casting a phantasm, swapping weapon, casting a phantasm and mob dying is more efficient than smashing a bunch of useless skills and then using the f1 shatter. I’d like to see you solo open world champions with a shatter build and watch as you castrate your own DPS by destroying your phantasms over and over again.
If you run 20/20/0/0/30 for open world you can simply switch traits for champions an you will do fine.
Good luck with your phantasm build in (zerg) events, when you tag exactly nothing. And the fact, that you can aoe with shatter and you are not as reliant on the cooldowns of your phantasms makes it easier to blow through anything that is below elite. But who would play a mesmer in a zerg anyway…
But hey, this is about the most used class, which is not mesmer, it is warrior.
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
Warrior:
- Whirlwind Attack (.75s invul every 11s if you’re not using it for DPS)
- Tremor (2s knockdown every 26s)
- No vigor
- No self-applied regen, protection, etc.
- No stun breaks
- No condition removalAre you kidding? Please tell me you are.. Warriors can achieve perma-vigor (perma-dodge rather), you are wrong about that. Then again most classes can if traited correctly and using right gear. We have HS to make up for our lack of regen/prot, and no stun-breaks are you kidding me?? All classes have 4-6 stun-breaks and warrior is no exception to that rule. We also have decent condition removal, Shake it Off! or SoS for multiple condis. Most of your info is dead wrong.
Guanglai Kangyi has always been a theorycrafter, so he only sees the current dungeon meta and makes his conclusion.
Go to the group finder.
Every rush advertised has either one mesmer or guardian (sometimes one ele) and is looking for 4 warriors.
Sounds balanced to me.
As long as you are a warrior.
The Leveling & Open World Compendium
Shatter was never viable in PvE.
Btw, this must be new to you, but outside of dungeons, most of the time shatter still beats phantasm builds.
But yeah, PvE is only dungeoneering. ^^
The Leveling & Open World Compendium
If ANet would at least make shatter mesmer viable in PvE again, you had one class more with a true rotations list.
Shatter was never viable in PvE.
Have you ever played a warrior?
http://wiki.guildwars2.com/wiki/Signet_of_Stamina
http://wiki.guildwars2.com/wiki/%22Shake_It_Off!%22
http://wiki.guildwars2.com/wiki/Shrug_It_Off
http://wiki.guildwars2.com/wiki/Cleansing_Ire
Just to list some of the stuff…Quite clearly it’s you who hasn’t played warrior since the bottom two aren’t even used by any decent warrior PvE build, and shake it off and signet of stamina are extremely fringe. The stock warrior loadout is FGJ, banner and signet of fury. if the lone warrior, maybe double banner and fury signet. If banners are covered, the next warrior takes FGJ and signet of might and fury.
I might be the only one who sees a difference between no condition removal and the option to slot it.
Just imagine, players choosing condition removal stuff because they know they will need it, crazy idea!
Sure, if you are dungeon running with a fixed group, you will not need it, but you won’t need the mesmer either unless you want to skip the content.
And yes, I know the chart of Guanglai Kangyi where in a perfect world a mesmer with constant 3 phantasms out and rainbow in the skies, the mesmer will be top damage.
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
snip
Health: Healing Signet and Signet of Ethers both heal almost exactly the same total % of the class’s respective max health per second, both in terms of active and passive.
Armor: Mesmer has light armor, which means it takes about 15% more damage. That’s not a huge difference.
more snip
Are you taking drugs? Comparing Healing Signet with Signet of the Ethers and say they are pretty much the same?
Even with three illusions out, the mesmer signet heals less than the warrior signet.
The warrior can run around and heal about 400 unbuffed every second for just running away, hiding, or trolling.
Passive healing for the mesmer is exactly zero without an illusion out. And it heals only in 3 second intervals, so good luck to have the illusions alive on a tick.
I am a mesmer and I would trade Signet of the Ethers in a heartbeat, giving up the phantasm reset for what Healing Signet offers.
And can you tell me what it is good for that you talk about the percentage of the class hp is healed about the same, mesmers take more damage because of less armor and the mobs do not say: “Hey it is a mesmer, so lets do less damage to him, because he also heals for less.”
Warrior:
- Whirlwind Attack (.75s invul every 11s if you’re not using it for DPS)
- Tremor (2s knockdown every 26s)
- No vigor
- No self-applied regen, protection, etc.
- No stun breaks
- No condition removal
Have you ever played a warrior?
http://wiki.guildwars2.com/wiki/Signet_of_Stamina
http://wiki.guildwars2.com/wiki/%22Shake_It_Off!%22
http://wiki.guildwars2.com/wiki/Shrug_It_Off
http://wiki.guildwars2.com/wiki/Cleansing_Ire
Just to list some of the stuff…
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
Thats just not true. Warriors skill rotation is by far the simplest in the game. The 2 most complex would be d/f elementalist and might stacking engineer.
gs/axe rotation uses dps-cooldowns from gs and aa from axe. Now lets look at some other metas:
- guardian. same as warrior, but with 10 sec cd.
- thief. 5-1111-5-1111-5-1111…
- ranger. 111111111…
- necro. uses mostly 1 and maybe 1-2 skills on cd. Oh, and f1 flash on cd.
- staff ele. 12111-12111-121111…
- lh ele. F11111111111111F11111111111…
- mesmer. unless you need a good reflection uptime with warden: just use every phantasm on cd and then 111111111…d/f elementalist and might stacking engineer are probably the only two rotations that are more complex then the warriors.
If ANet would at least make shatter mesmer viable in PvE again, you had one class more with a true rotations list.
The Leveling & Open World Compendium
http://wiki.guildwars2.com/wiki/Entangle
Entangle hits up to 5 targets and deals damage and immobilizes the target.
How in the seven layers of hell can you even remotly compare it to moa morph, which does not hurt you and give you skills to do damage or escape faster?
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
I have a great idea. Let’s make a nice back item, best in slot.
You just need:
900 event items (time restricted, account bound)
5g
20 skill points
500 dragonite ore
500 Empyreal Fragments
500 Bloodstone Dust
30 obsidian shards
500 Watchwork Sprockets
15 ascended materials (cloth/leather/steel) worth a fortune and/or time gated
Crafting on 500
Some more crafting stuff
Sounds fun! That is the reward people want for just playing the game and after they played the event they farm their fingers off and enjoy that EVERYTHING worth a dime in this game is restricted by crafting.
God forbid we could have just nice things like http://wiki.guildwars2.com/wiki/Sclerite_Karka_Shell with proper stats by playing the content. Nope, long live the elitism created in a game that was said to not have an item creep for BiS…
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
Death shroud has no health bar, it is a class mechanic. You can not heal in DS.
Necros and warrior have the same base health. And necros would like to have a word with you on PvE.
The Leveling & Open World Compendium
Warrior by a mile. They have been the most played class the last time we got numbers and they only got stronger. No reason to play anything else beside a warrior, unless you get bored.
Oh look, another typical player who thinks Warrior is the best at anything.
Warriors are only useful until both Banner of Discipline and Strength are taken. After that, either pick up more reflections, or a higher damage profession.
But @OP, Warrior is the most used class for the wrong belief they are the best damage (they are not, Thief, Mesmer, Ele and even Guardian are all higher in PvE).
The titel of thread: “PVE most used class”
Which is warrior. Which is the best PVE profession. Which is why you have so many of them. Which is why I posted it.
Let’s look what a base warrior offers:
Highest HP
Highest toughness
Highest armor
Highest mobility
Highest damage
Highest condition removal
Highest weapon swap time
Highest healing without even healingAll at the same time.
It is hard to fail in PvE as a warrior.
Fixed that for you.
Well let’s see:
The Leveling & Open World Compendium
Warrior by a mile. They have been the most played class the last time we got numbers and they only got stronger. No reason to play anything else beside a warrior, unless you get bored.
Oh look, another typical player who thinks Warrior is the best at anything.
Warriors are only useful until both Banner of Discipline and Strength are taken. After that, either pick up more reflections, or a higher damage profession.
But @OP, Warrior is the most used class for the wrong belief they are the best damage (they are not, Thief, Mesmer, Ele and even Guardian are all higher in PvE).
The titel of thread: “PVE most used class”
Which is warrior. Which is the best PVE profession. Which is why you have so many of them. Which is why I posted it.
Let’s look what a base warrior offers:
Highest HP
Highest toughness
Highest armor
Highest mobility
Highest damage
Highest condition removal
Highest weapon swap time
Highest healing without even healing
All at the same time.
It is hard to fail in PvE as a warrior.
The Leveling & Open World Compendium
I miss vanilla Orr, deadly and beautiful.
I miss the early days, when everyone was excited about the content there.
The Leveling & Open World Compendium
In general?
Warrior by a mile. They have been the most played class the last time we got numbers and they only got stronger. No reason to play anything else beside a warrior, unless you get bored.
Personally?
If I find any motivation to log in, Mesmer 70%, Necro 30%.
The Leveling & Open World Compendium
It is the noobs crying over something they do not understand. If they had experienced pre-nerf moa, they wouldn’t moan.
If they at least would take the time and check the skills on the wiki, they would understand that they are not out of control of their character. They have defensive and offensive tools.
Mesmers only ever slot Moa to troll, in hot join maybe. Because people are all like, “Wut, why does my hotbar has another colour now? Let’s continue to spam one, this might help!”
It is a L2P issue here, or at least a L2Read the bloody skills in moa form issue.
The Leveling & Open World Compendium
$12.50 Charge for Convenience of Lions Arch
in Battle for Lion’s Arch - Aftermath
Posted by: Kaiyanwan.8521
LA was a free travel all-in-one spot, a central hub on the worldmap and had all important NPCs/places.
Yap, it was only a matter of time, till ANet would somehow make money out of the popularity.
1000 gems for what was free less than a week ago. GG.
The Leveling & Open World Compendium
Ressources needed to craft ascended stuff.
The Leveling & Open World Compendium
I forsesee: More crafting, less content.
The Leveling & Open World Compendium
The funny thing, ANet makes this game grindy as hell to craft anything of value.
Than people grind and grind and grind and get banned.
The Leveling & Open World Compendium
I predict an expansion worth of content, like we had last Feb. – March.
The Leveling & Open World Compendium
Still to figure out why Tequatl got stronger!
in Battle for Lion’s Arch - Aftermath
Posted by: Kaiyanwan.8521
Because his master Zhaitan grew stronger and so his champion got stronger too!
Oh wait…
The Leveling & Open World Compendium
Zhaitan is dead, Tequatl makes no sense. He was a bad choice as a permanent champion anyway. Zhaitan’s power is fading from Orr, why would his champion get stronger?
Honestly, for the elder dragons being the main plot of the game, it makes very little sense. And so does the pact.
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
They have not touched a dragon in over a year. They have been rotting in fort trinity forever.
They focus on nothing. They are useless. There are other elder dragons awake, why the kitten are they staying in Orr?
If they want to fight elder dragons, they got to move. Otherwise they can just help Tyria or disband.
The Leveling & Open World Compendium
The Pact is as useless as Trahearne.
That makes us useless commanders, second in command, as noone ever listens to us there.
So, in the end, we are as useless as Trahearne, uh, that stings a bit.
The Leveling & Open World Compendium
“Guild Wars 2 takes everything you love about Guild Wars 1” and let it get blown away by a weak villain called Scarlet.
I commanded all forces of the pact to LA, but even though I am a commander, noone ever listens there to me.
The Leveling & Open World Compendium
We have some dynamic events in different vanilla areas, but they are difficult to create and branching stuff means more work.
GW2 went down from 81 mio in Q4 2012 to 23.1 mio in Q4 2013.
Ain’t nobody got time and money for dynamic events. Everyone gets the same dish, all events are success or failure only nowadays.
Do you know why sales went down or are you just copy/pasting figures?
Look, that’s not rocket science here.
Got my numbers in euro, but here is a link for you:
http://www.gamesindustry.biz/articles/2014-02-14-guild-wars-2-in-steep-decline-in-weak-q4-for-ncsoft
In Europe, GW2 made 10 million dollars in the last quater of 2013 which is 1/5 of the year before. This equals what? 222.222 players in a game with a subscribtion fee. In a year without any new competitor in the MMO market.
They might have sold their boxes, but people do not accept the gem store.
Like it or not, DEs were a big thing when they advertised the game (like in the Manifesto, may god have mercy with its soul) and now they have vanished and were replaced with I/O events.
That is why the world of Tyria feels like on rails, the LS is surely enforcing this. Too much trial and error.
The Leveling & Open World Compendium
GW2 went down from 81 mio in Q4 2012 to 23.1 mio in Q4 2013.
what is a ‘mio’?
Mio. Million.
The Leveling & Open World Compendium
We have some dynamic events in different vanilla areas, but they are difficult to create and branching stuff means more work.
GW2 went down from 81 mio in Q4 2012 to 23.1 mio in Q4 2013.
Ain’t nobody got time and money for dynamic events. Everyone gets the same dish, all events are success or failure only nowadays.
The Leveling & Open World Compendium
ANet is trolling all tailors. They are laughing sooo hard right now in their office, that Scarlet got scared a bit.
The Leveling & Open World Compendium
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
Can’t wait to see the final fight between Mordremoth vs Giant Robo Marionette.
If this is not a shameless copy and paste from old school Gozilla movies what is…
The Leveling & Open World Compendium
It is a zerg fest, the classical “hit one, one and one again”.
Better grind hundreds of event items for the rewards. Did I say hundreds – I meant thousands.
The Leveling & Open World Compendium
All ascended items are timebombs created by Scarlet.
Her evil plan: At the end of the LS all characters with ascended gear will blow up!
Noone saw that coming.
The Leveling & Open World Compendium
The guide in my signature, read it. It is probably your best call… ^^
The Leveling & Open World Compendium
The characters have at least as much depth as the story.
Seriously.
The Leveling & Open World Compendium
Winter is coming!
The Leveling & Open World Compendium
However the story will end, I want to point out the wisdom, gained from Trahearne.
No matter how good ANet thinks their LS is, the truth is:
“This won’t end well.”
The Leveling & Open World Compendium
Kill him for the loot I say!
The Leveling & Open World Compendium
May this dirty pirate filth burn in a fire hotter than a hundred suns.
Hail Scarlet!
The Leveling & Open World Compendium
Finally they will have lots of people that actually like all the grind, well played ANet.
The Leveling & Open World Compendium
I honestly think 500g is a fair price for BiS gear. Even the length of time to farm for 500g is fair for a set of BiS.
I really think people have become completely spoiled when it comes to progression. 200hrs in-game time to get BiS is completely reasonable. I’ve logged more hours into Skyrim…
OK, who remembers what Mr. Johanson said about gear, BiS and who should have it right before launch?
Did he say, only the most passionated grinders deserve the best gear? Casuals shall burn in hell?
Was it that way?
The Leveling & Open World Compendium
There a list of the best DPS weapons for each professions :
Mesmer : Sword (1 H)
Guardian : Sword (1 H)
Rangers : Sword (1 H)
Warrior : Axe (1 H)
Thief : Dagger (1 H)For Necromancer i don’t really know, i don’t really play that profession.
For engineer its a kit so..Is there any one handed weapon that doesnt outdps two handers?
Elementalist Staff is the best personal dps. S/x is for might stack and not DPS and anyway in that build you use a LH for dps which is an 2 H weapons. I also suppose that suboptimal weapons can do that too. For exemple on a Guardian, a Greasword to more dps that a Mace or Scepter. But these are not the BEST dps weapons on that profession.
Necro is axe, although I prefer dagger – still 1h.
The Leveling & Open World Compendium
Someone explain to me what is so heroic about crafting that it is arguably the only reasonable way to get the best items.
If you needed drops from the most challenging events maybe, but the way it is is just lame, grindy and uninspired. And not a task for a hero but a peon.
The Leveling & Open World Compendium
ESO is far away from being able to compete to GW2. They are doing some things right but so many other things wrong, it is at best on par with gw2, but then there is something called monthly fee that makes it far far under par.
ESO is not even close to GW2. Have you played it? The combat is so bad.
it’s at least dynamic…..unlike the hoop jumping in GW2…..
There is nothing dynamic bout ESO and it is more linear then GW2
Nope. Both are theme park MMOs in PvE.
But you should give Cyrodill a try even as a PvE player. Compared to Wv3 we have some sandbox there even for PvE content.
The Leveling & Open World Compendium
Was a lagfest anyway and abused as free travel spot from around the world.
Actually, I think the abuse as free port to a major hub was the reason it gets blown up.
Scarlet does one thing for the better of the game. Thank you!
The Leveling & Open World Compendium
Sure gate it behind instances content BUT only if it gives you a ticket you can trade in addition to 100g per piece so the ones who already crafted the armor aren’t hosed by people that are just trying to be cheap and also BAM another gold sink… Everyone wins just like you said… And not like the elitist who can complete such content are short on gold anyway.
Welcome to MMOs, where all your “hard work” is going to be useless after a certain update.
You got it first, that is your reward. All that stupid talk about reward for the reward because it was difficult (in fact it is just time consuming) is beyond me.
The Leveling & Open World Compendium
Ironically I was playing the first 9 levels of ESO and thought, “Why the kitten am I playing this kitten?!”
I have not seen such an uninspired start in a MMO for years. Somehow the game gets entertaining past level 10 and I like to punch stuff in first person view, even if it still needs improvements in that area.
You are right, GW2 is boring. The LS arc is nearly over, which provokes a bit of hope, but it is still ANet, so, there goes the hope down south.
The Leveling & Open World Compendium
Gate Ascended Gear Behind the Chinese Border – that I would agree with.
Bloody grind for ascended items reminds me of an asian grinder…
The Leveling & Open World Compendium
ESO is far away from being able to compete to GW2. They are doing some things right but so many other things wrong, it is at best on par with gw2, but then there is something called monthly fee that makes it far far under par.
ESO is not even close to GW2. Have you played it? The combat is so bad.
I played two beta weekends and now that the NDA has been lifted I can honestly say….
I had more fun playing over this last beta weekend than I have over the MONTHS that I’ve played this game. Combat was fun to me, and way more action-packed than this game’s combat model.
I, for one, will happily be paying a sub again once this game comes out.
ESO past level 10 is a blast. Combat “connection” has vastly improved the last beta weekend.
Why do you think ANet is preparing something big for end of March? ESO gives you the freedom of skills of GW1 combined with a whole new world to explore.
It is probably more a successor to GW1 than GW2 is.
GW2 combat has not evolved. It feels stale and boring. Zerging got old fast. The vertical progression is no fun (I do not mind vertical progression, but all this crafting kitten…).
And people jump the ESO bashing train without knowing kitten.
The Leveling & Open World Compendium