Showing Posts For Kal Spiro.9745:

[Spoiler Alert]A grand funeral[Spoiler Alert]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

My expectation is that the first part of the next Living Story will cover all of that. That’s how LS2 started after Scarlet. Though, we did get a legitimate closure episode at the end of LS1, also…

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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[End Fight Spoilers] New Character Question

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Alright, during the fight with Mordremoth you get all you allies, and then some. First comes Rytlock, then Marjory. Then in the second wave whoever you left behind appears followed by a super random camio. Your old Order partner appears to help you. But what happens if you never joined an order?

Basically this question goes to new Revenants, since they’re the most likely to have done the story after being tomed to 80 and never actually doing the core personal story.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Spoiler end of story: Are you happy now?,

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

I was glad that we got to end Trehearne…

Soon as he enters YOUR personal story he takes it completely over, and you become his mascot errand boy, running around doing it all, and he takes credit for it…

And making us “Commander” of the Pact? Right, more like Participation Award of the Pact….

None of what you just said is true. At no point during “your” personal story are you working for yourself, except maybe the 20-30 missions.

At no point does Trehearne take any credit for anything you do. At every point does Trehearne and EVERYONE ELSE praise you for how much you’ve done.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Mordremoth

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

Very annoying and boring fight not even close to battle with Zaithan. It look like game from 2008 fight not imprest Come on Anet you could do it like way better. And one rapair station would be nice. I ended up naked plus restarting if you die is annoying as hell to start everything again and do all boring staff again …

You’re right about one thing. It’s nothing like the fight with Zaitan. For one thing, it was fun, exciting and challenging.

The fight with Zaitan consists of standing around, killing a handful of mobs until a thing that’s entirely disconnected from you happens. Watching a cut scene. Pressing 1 on a cannon until Zaitan dies.

The fight with Mordemoth’s Aspect involves an easy starter where he does two things, a cone that’s easily avoided and a ring that keeps you inside. Then you have to start fighting another mob while Mordremoth puts line zones on the ground to further limit your movement. Then you have to activate a node while avoiding damage. At this point Mordremoth gets more dangerous, gaining an aura like ability. you then have to repeat the extra mob fight. When you beat this mob and activate the node you then have to avoid damage long enough to get airborn and also avoid rocks being thrown at you. After you land again Mordremoth has another new power which is a floating orb that constantly shoots at you in an unending spray. You have to then beat and node two more mobs while Mordremoth puts down zones, summons the orb and puts up the ring barrier trying to stop you. After that you have to take flight a second time and dodge rocks and the machine gun orb. Finally, after you’ve done all that you have to fight waves of mobs in order to release another node to disable Mordremoth’s shield and finish him off.

The only part of all that, which is somewhat lame, is that at the end you are fighting a disabled Mordremoth. The final node should have only brought down his shield, allowing him to fight you back with all or some of his power until he can bring the shield back up. That would have been more epic, but the whole fight together is still pretty epic. Even fighting a disabled Mordremoth, between bouts of mob waves is more epic than the entire part of Arah that contains Zaitan.

I also have to ask, if it’s so boring, why are you dying so often that all your gear is broken? If it’s hard enough to kill you that often it shouldn’t be boring.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Someone give me the Darwin Award!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Pretty sure you have to die to get a Darwin Award

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Spinal blade back piece as a glider skin?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

100% agree

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Did [SPOILER] deserve better?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

With him gone, we can take over the Pact since we’re second in command, we get all the credit, and no one has to listen to him again. It’s lame.

That’s what you think. They’re going to need a Marshal in the background, not on the battlefield to deal with the various commanding from afar should things go wrong. A possible person for this job could be Laranthir himself, unless Glint’s child takes the role.

And enrage the community more than Trehearne already has? Yes, that’s a wonderful idea. Lets remove the leader of the Pact and then randomly appoint some new person to be our new boss. Hell, they even made us the leader of DE 2.0 despite the fact that it was Marjory that brought everyone together, it was Marjory who already had the investigation company, and it was Marjory who had all the detective skills that were needed at the time. Marjory should be the leader, not us, but because the community can’t seem to handle anyone but them being the most important person in the room she suddenly defers to us at the beginning of LS2 as if that had always been the case.

No, we have absolutely zero business being the leader of the Pact, but based on how chain of command works we ARE the leader of the Pact now.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Precursor Crafting

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I found it rather confusing that ANet would add PVP to precursor crafting. Especially after they went and removed the PVP zones from world completion so people could finish that part of the legendary more reliably. Its almost like they didn’t learn from their previous mistake and went ahead and backtracked on it. Do they even know what they want at this point?

The point was PvP was always intended to be part of the “mastery of all aspects of play” imagined as part of the legendary journey AND adding a sellable item to PvP tracks moves some of the Silverwaste gold out of the hands of the PvE crowd and into the hands of the sPvP players. Win-Win from a design perspective.

This is another huge problem with the system. ANet needs to stop catering to the TP and market flippers. Not everything needs to move through the kitten trading post.

The TP is the single biggest gold sink in the game, which is why it’s emphasized. Not only is it moving gold from where it’s generated to where it isn’t generated, but it’s also eating it with every transaction. This is a good thing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Grasping Shadow is useless

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

I assume you’re referring to skill 9, 8 is another backwards evasion. And, Phase Traversal can be used stand alone, without the need for Grasping Shadows.

I’ve yet to see this skill interrupt anything. If I wanted to interrupt something, I’d use Jade Winds, without the sudden movement.

I have evasion as 7, dash forward as 8 and the upkeep as 9. I interrupt things all the time with it, so this means you’re just not skilled with it. It’s simple, if you don’t value the weapon, don’t use it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Did [SPOILER] deserve better?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They both deserved better. Eir is a fricken Norn, she dragged a massive wurm from who knows where up into that pit above the moot. Even as beat up as she was I have no doubt she could have stopped the tail from piercing her.

Of course she had to die in order for Braham to become a Dragonhunter. He’s a guardian and now he’s helped to kill a dragon, is planning to hunt down the rest of the dragons and he has Eir’s bow.

Trehearne, though, that was 100% to give the complainers everything they thought he took from them. With him gone, we can take over the Pact since we’re second in command, we get all the credit, and no one has to listen to him again. It’s lame.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Grasping Shadow is useless

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It interrupts, and hurts break bars. If you’re running Shiro you can instantly skill 8 back into the fight, also gaining unblockable. It separates the target from the group so you can skill 3 without diluting the damage across multiple mobs.

It has plenty of uses.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Ranger is sadly still pointless.

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

I have never had a probably with my Ranger, and now that pets are basically immortal… that’s kind of a buff.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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HoT seems more a DLC than true Expansion

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Ok, so there are actually more like 56 new armor sets. There are the two new set types, across three different armor types, plus the Revenant set, across three different body types and two genders.

All armors in GW had to be made for two bodies, male and female and then animated for only a single set of animations for that particular class. In GW2 it has to fit Human, Asura and Charr, while also being animated for all five races, all of which move differently.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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HoT seems more a DLC than true Expansion

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Posted by: Kal Spiro.9745

Kal Spiro.9745

nightfall was a campaign, not an expansion

HoT is more akin to EotN expansion for GW1

people keep saying this, but EotN actually also smashes hot fairly easily content wise

Not really, considering 1 area like verdant brink is essentially equal to AT LEAST 10 gw1 zones. The zones in gw1 were extremely basic. And the gw1 games never rrally added significant gameplay changes, they were essentially the same game in a new place

its objectively more content.
However maybe subjectively more value.

Hey if enough people are happy with it, its all good. How much something is worth is based on that. We shall see in the next few weeks how it holds up

How much actual space on the GW2 map does EotN take compared to the space that HoT takes, also taking into account that each zone in HoT is at least three levels of varying amounts of stuff while GW couldn’t even let you move off the available paths.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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I hate Mordrem Snipers

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

They’re tough, which is why in every fight I always target the snipers first. But they’re a good tough. They’re not insurmountable, they’re just difficult. Honestly I find the itzel archers to be a much bigger pain than mordrem snipers. The snipers can’t teleport, so when they go stealth it’s usually not a big deal to just attack where they were.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Sinister vs Viper

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m going to be trying out Viper on my Carrion Thief

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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The Mad Labyrinth, and Masteries

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They’re actually really lucky it’s bugged. Considering the CoF farms everyone doing halloween would have managed to fill out all their masteries just from door zergs.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Hearts and Minds Completely Bugged [Spoilers]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

That’s the wrong one. You want the one that Braham is hunkered over. That’s the only one that matters. They don’t spawn, it’s only the one rift that you want to use. It’s the same for each illusion, and it’s on rock, so no trouble reaching it.

The one you are seeing is the one that you will use later after you’ve gotten past the ones you’re dealing with. The bug is only that’s it’s showing up now, not that you can’t reach it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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A big thank you Anet! [Story Spoilers]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I was so disappointed with Trahearne’s death in the story. ): You know, it’s already bad about Eir because the way they did it is pretty much the fridge option – to further Braham’s story and to give him Eir’s bow despite the fact that he doesn’t use it. Any other characters than Eir and Trahearne I would’ve understood but not these two.

I totally missed that. Since he’s a Guardian, he gets Eir’s bow and now, having fought and killed an Elder Dragon, he’s a Dragonhunter.

Not sorry but I’m hard about character deaths. Especially Trahearne’s death screws up the Pact’s chain of command structure. In the Personal story the only reason why he’s the leader is because he’s not part of any order, which was important back then. But now? Who could possibly step up?

I think the second in command of the Pact is probably the one who would take his place… You know, the Commander… you? This is why Trehearne’s death is lame, because it’s killing a character that players hated. Players hated him because they felt he was usurping their rightful place as the leader of the Pact and taking credit for all your work. None of which is true. But now they’ve not only removed him in a brutal fashion, but they’ve also left the option for the players to take the role of leader.

Aaaand of course the way Mordremoth interrupts your actions when you play a sylvari character was very interesting. I think no other elder dragon could possibly do that since so far the others only controlled minions through corruption and as a player you don’t get the chance to play a corrupted character.

Sylvari is definately the best race to play this with since you get to hear him the whole way through. I’m glad I decided to have my first run through that way. I’m disappointed that I couldn’t really deal with the Corrupted Pale Tree because going in with three sylvari for the final fight is amazing.

Jormag used active corruption as his tool of trade. If you make a deal with him you can let his power into you and lose yourself as his minion. I can very much see this being a thing to go down. Primordus and Kralkatorik, though, not so much.

Thanks for letting Canach be alright at the end. He’s kind of ‘the cactus husband’ which is kinda important to me.

Canach is a complete jerk, so I would have been upset if they let him give in. That’s just not his thing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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A big thank you Anet! [Story Spoilers]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It was really, really good, until the last part. The Mordremoth fight was really underwhelming. I know the Zhaitan fight was a rollercoaster but at least it was epic.
Fighting some mini version of Mordremoth was disappointing.

The end of the story was like a massive firework with a broken fuse.

In what way, exactly, was the Zhaitan fight epic? As I recall it went something like this: Fight random mobs while things you don’t have any control over happen behind you. Then slowly shoot him with a canon, while occasionally backing up to avoid spatter, as your allies do absolutely nothing to help.

Then look at this fight. He actively strikes at you while you’re allies assist. He summons aspects of your friends to fight against you that. Your allies make it possible for you to subvert the copies. He gets more and more dangerous with each copy you subvert, culminating in a blast that forces you into the sky to avoid him. After this attack fails on you twice he retreats and starts sending waves of minions at you while again your allies make it possible for you to actively stun him and finally take him out.

I will admit that last part is kind of a disappointment. I would have preferred the final move to be to break the barrier, but for him to fight back until he can bring it up again. That, and only that, is less epic than it could have been. But in every way even that is more epic than the entirety of Zhaitan’s fight.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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A big thank you Anet! [Story Spoilers]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

really sad about what happened to members of Destiny’s Edge,

sad? Those are tons of people on this forum will be glad.

Killing Trahearne and Logan is what makes me want to buy HoT so bad…

Logan isn’t dead, he’s just kittened up. Trahearne is the only one that died, other than Eir, and I think it was a kitten move. Trahearne was a good leader and a nice guy, he didn’t deserve to be sacrificed to the haters.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Can't complete [spoiler] Fight. Bugged!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So what exactly are we supposed to be doing here? This fight is rediculously easy, I really don’t understand what the problem is, just run around him in circles and you’re good, then slowly back away from Rytlock and Marjory when they come. It’s too easy.

Then he starts charging up and I don’t get what’s supposed to happen. The first time I tried blocking, because he said block, but that didn’t work. The second time I got knocked up into the air, but I didn’t hit glide in time, and it didn’t look like I could do anything anyway since I don’t have Leyline Mastery. I tried bunkering down with Braham, but that also didn’t work.

Is this fight locked behind a Mastery that they didn’t bother to mention?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Heart and Minds [Final Story Step Bugs]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This isn’t a bug, you’re supposed to get Canach’s shield and actively deflect, using the 1 power, the stun grenade back at him. Once you do it enough to disable him you can finish the fight as normal.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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250 HP For Elites [Feedback][Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I just finished my Daredevil build today, having had 200 HP before drop. I really didn’t mind and it felt legitimately like I accomplished something rather than just got something to play with.

This is a acceptable compromise, though. I only say that because they didn’t explain the thought process, that we weren’t supposed to just be it. We were intended to be developing our new elites alongside Rytlock who doesn’t fully understand how to be a Revenant, let alone a Herald.

By putting it at 250 map completion still isn’t enough to fully unlock it, and for those that don’t want to turn away from working for the build they still have the option. It also means that our Heralds, who had no options have an easier time.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How would you rate the HoT Fun Factor?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Alright, after organizing some expeditions for tough Hero Points and delving into the world past Verdant Brink and Auric Basin, I’m upping my rating to 9/10. This place is awesome.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Halls for very small guilds

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ve been looking around and haven’t found any definitive answers about how small guilds are being handled with the new expansion. I have a small guild (2 active members and 2 semi-active members) where the active members have bought HoT and the others are unlikely too.

I understand that we will need to adventure to unlock the guild hall and that it will likely require at least 5+ players to do so. Is this true and if so how are guilds like mine meant to manage it?

This is what the Guild Initiative is for. It’s an instance, just like Guild Halls, with all the amenities of Guild Halls, minus the ability to use decorations.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Map Warning for Unattainable Hero Points

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Posted by: Kal Spiro.9745

Kal Spiro.9745

+1 from me for this too with the addition of something to indicate the hero point has been completed without having to hover the cursor over the map icon.

After spending over two hours trying to reach a hero point last night I finally assumed I’d hit another glass wall and would need to further level my masteries. By that time I was so annoyed I couldn’t bring myself to do any more in HoT so moved back to Tyria and started farming for gold instead.

This is already a thing. If you have not completed it the HP is an outline, if you have it’s filled in.

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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

After playing a significant amount of HoT I am absolutely ecstatic for what is eventually to come in SAB. With gliding and updrafts we can absolutely have Tanuki/Cape Mario aspects.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Night Fury (Halloween shoulders)?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Any new information?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How would you rate the HoT Fun Factor?

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

Just so we have an idea of where we stand votes are as follows:
REMINDER 0=NO FUN AT ALL, 10=MOST FUN I’VE EVER HAD!

(score given) – (number of votes)
0 – 25
1 – 12
2 – 21
3 – 20
4 – 13
5 – 7
6 – 6
7 – 8
8 – 18
9 – 15
10 – 11

Averaging 4.37/10

Not ideal, but only 150ish reviews

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Now I get the 400 HPs thing...

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

I really don’t understand. I’ve been running around for the past two days on multiple characters and I have only grouped once, and that group dissolved before even managing to do anything. Despite that I’m Mastery level 6, which is a weird way of saying I’ve spent 6 mastery points on 5 masteries.

It’s sufficiently solo friendly, but it’s still end game group content, which is what it was always meant to be and always advertised as. There is no such thing as endgame solo content. That doesn’t work in an open world MMO.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Hell, I played EQ and FFXI – I can talk grind all day.

Some may not feel this new system is a grind. Many do. Ultimately it’s up to ANet as to what sort of game they wish.

In any case, after all the volumes written – I still have yet to hear anyone discuss how having Elites upon release would destroy the game. Opinions on that are yours, truly, and we’re all allowed them, of course.. They may differ from mine. As I stated previously – I am waiting for someone to show how giving us the Elites mainly right-off would have caused so many problems that it would ruin the xpac/game.

I do kind of agree. Make them cost 200 instead of 400 and halve the value of the hero challenges in maguuma. So you can either unlock the spec through map completion of the old content or the new content.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

After two days of playing much more HoT than I initially intended I can take back my initial disappointment.

I started in this thread advocating for ANet saying that there’s nothing wrong with their design, even though it’s not the one I would have preferred. After getting into HoT on Friday to see the exact design they went with I became disheartened. I did not expect to have so little control about how I leveled through the new content. I was especially upset because of where it put my Revenant who had no chance to build points before release.

It’s been two days now and from just playing the content, and doing some of the story, as well as the prologue on something to the effect of five or six characters, I’ve unlocked teir 1 jumping, teir 2 gliding, and I’m working on exalted language. With just these three teirs I have full access to the maps on all my characters. I know where all of the points in the first map are and can easily get or skip them as I please. So far I’ve only skipped two because they’re too hard to solo. I look forward to finding an expedition to deal with them eventually, or not.

I don’t have a problem with the design. I’m playing a Scrapper, a Daredevil, a Berzerker and a Dragonhunter and they’re perfectly sufficient as is. I’m holding back on Herald for now, but I’ll get around to it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

How would you rate the HoT Fun Factor?

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’d put it at a solid 8. I like the story, for how little I’ve done of it. I’ve run the prologue with four characters and it’s been fun each time. I love the new areas. Gliding is a blast, verticality is great, the new creatures are all cool. I kinda like Revenant. It’s going to be a while before I can play a Herald which I adore. I’m enjoying the elites I care to play and that’s without having traits or skills for them. Just the weapons and class mechanic changes are good enough so far.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

It's time, it's taking too long.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

the thing is, if people would post properly, threads would not need to be merged, lol.
200 specks got me my scrapper and oe line choice and 2 minior ones. *not sure what the 1-3-1 things are called, hehe

Minors and Majors: Adept, Master and Grand Master

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

400 is fine but they shouldn’t be trapped behind the long-term mastery grind.

if we could just log in and do 40 hero points, thats cool, but instead you’ve got to grind every single mastery.

You only need to complete a handful of them. Gliding 1 definitely, Gliding 2 and Mushroom 1 should be the maximum you need. And once you’ve got it, it’s done.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t understand, why did you upgrade your PC for HoT? HoT has the same system requirements as the core game which is three plus years old and was capable of being run by a five year old computer at the time. It’s nonsensical.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

How much of the time taken so far has been from unlocking and leveling masteries? Because that is time that won’t have to be spent again for any subsequent character.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kal Spiro.9745

Kal Spiro.9745

Your end quote and beginning quote need to match. You’re messing up the combination somewhere and it’s causing this result.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Night Fury (Halloween shoulders)?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Screenshots anyone? Want to see them.

Since they don’t even have a complete recipe for them yet it’s likely no one has them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Pet 95% always

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m in the Halloween Labyrinth and the Lich’s minions were absolutely attacking my pet directly and it was only taking 8 points of damage at a time. So that’s not working right.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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No Action Camera Option

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Thanks!

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

No Action Camera Option

in Bugs: Game, Forum, Website

Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t have a check box anywhere in my options menu about action camera. I have the new check boxes added to the Combat/Movement section, but not the one in the Camera section.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Halloween Event Info

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Great… well not great, but this saves me going to Maguuma and risking the prologue bug in order to unlock Masteries, since I won’t be able to work toward any legendaries with Halloween

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Revenant Armor Collections not unlocking

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I made a post in the long thread, but it was immediately drowned out by the prologue bug happening.

I tomed my Revenant to 80 in the tutorial zone and fully unlocked all his skills and traits there. The five armor collections associated with filling in the five revenant traits did not unlock, and now it appears there is no way for me to do so.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Leveling Elite Spec In PvP Rewards No Weapon

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Why would unlocking things in PvP award you anything when you automatically get the things you’re “unlocking”? If you unlock it in PvP is it still unlocked in PvE? No, of course not. One of two things has to happen. You have to unlock it in PvE, which you probably don’t want to do, or there needs to be a reward track specifically for Elites in PvP, which is what they’ll probably do.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Story bug?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Go to the bug forums, there is a dev there working with people about this.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Disappointed and aggravated with the design decisions on progression here, for multiple reasons.

Putting all traits and skills in the single line not only continues the annoying “hey we’re simplifying it” trend, but also reeks of “how can we make them play this game longer so we can squeeze more money out of them.”

I was already hooked and enjoying WvW and looking forward to elites (gj, marketing team). These design decisions actually prompt me to wish for something else to play, after being let down.

I’ll continue to WvW, and maybe I’ll eventually unlock an elite, but really I’m just waiting for another game now.

What money are they squeezing out of you? They already got your money. You’re not paying a subscription or anything. Making things take longer doesn’t accomplish anything more than giving us more to do.

Do get it. I actually do agree after seeing the complete process in action. I would prefer to be able to unlock what I want, instead of having them merged together. I’d like more control over my experience. I would like a way to not have to work my way through the game playing one version of the class in order to eventually play a different version (only relevant to me for the Herald, but still true.)

I just don’t understand why this is such a majorly crushing thing for everyone. Maybe it’s because I main a Ranger and I don’t like anything about Druid and never have, so I will continue playing my Ranger just the way it is. Still, I would like to think that people enjoy the classes they’ve been playing up to this point. I would like to think that continuing to play the characters they like a little longer isn’t such a devastating thing.

Just dropped by the Forums to say how dissappointed and sad I am…

You get that addon… you wait for the elite spec.. and BAM 400 hero point wall in your face…

any possibility to go back in time and stop myself von ever investing time and money in here? that design decission just kittens up sooo bad…

kitten it A-Net… Sorry but not gonna play that grindwars 2 anymore…

Did you seriously drop $40-100 for nothing more than an elite spec? I mean, that really seems kind of excessive.

Was no one excited for the game itself?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Elite Specializations?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Level to 80. Complete all of your skill and trait lines. Earn 75 extra hero points beyond the ones you gain for leveling. This will allow you to unlock the elite and the first minor trait in the elite. You need that first minor trait to be able to make use of the trait line, since that’s where all the base class changes are unlocked.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Elite Specializations & Hero Point Feedback [Merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

40 pages in and no response from ArenaNet.

I take this to mean that either they are frantically working to find a fix for this clusterkitten, or they are sat on their thrones looking down on the peasants saying “let them eat hero points.”

Time was I’d absolutely put my money on it being the former, now though … I’m not so sure.

Nothing to fix, working as intended. Also they’re all busy trying to figure out why some people are getting locked out of Verdant Brinks and unable to play any of the content at all. That’s a bit more important.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker