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I quit you win.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s a silly thread anyway. You can’t quit the game. The only way you could “quit” would be to intentionally do something so bad you got permabanned. Otherwise the game will always be available to return to, no matter how long to leave it off.

Well, technically, it’s the same as saying something like “I quit smoking”.

You can quit, but as you said, it will always be available to return to. You still quit though.

Yeah, I quit the game a couple times for a week or a month, but I can totally stop any time I want. I just don’t want to.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The best joke is going to explain to the shareholders why the game lost so much money on 4/1….love to be a fly on the wall during that board meeting…

Lost money how? From all the subs cancelled? Oh wait, those aren’t a thing. From… no, there’s no way for them to specifically show a loss of revenue associated with this day, even if that were actually happening, which it’s not.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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I quit you win.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s a silly thread anyway. You can’t quit the game. The only way you could “quit” would be to intentionally do something so bad you got permabanned. Otherwise the game will always be available to return to, no matter how long to leave it off.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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greatly need some people to play with!!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Time zone, and regular play times?
I’ve been playing a lot of Pillars of Eternity, but it’s been a while since I had anyone to play with. I’m working on leveling my second warrior and 12th 80, and working him through the player story.

He’s currently finishing zone completion of the Charr starter zone.

Eastern time and im usually on whenever i feel like it but im pretty much free all week every other week so :P late early just whenever

I am also Eastern, but during the week I only play a few hours. 5:30-6:30 then from 8/8:30 – 10/11. On the weekends I play as much as I like.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This April Fools joke is annoying. It’s distracting and ugly and forcing us to see it for a whole day just because it’s April 1st was a poor decision.

Well I haven’t been able to experience yet as I did not play last night and have been at work all day today. Therefore they are keeping it running fro me personally so I will have the opportunity to play with it later. I expect to only play it for a bit then stop, the same way I did last year for bobbleheads, but I still want the chance and am thankful to ANet for giving me it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

As much whining as the forums are showing, believe it or not the people that hate this prank are in the vast minority. Don’t expect the Anet team to change a tradition they had done the last 10 or so years including in GW1 to change just because you and some others don’t like it.

I’ll believe it if you can show me some data to demonstrate it.

I’ve noticed no matter what anet does to update the game, big or small, there will ALWAYS be complainers.

This is true. I certainly won’t deny it. But most changes aren’t so in-your-face and impossible to overlook.

I dunno, I just don’t get why Anet wouldn’t want to please everyone*. This is one of the few opportunities they have to do so.

(*Those connecting this to the airplane crashes notwithstanding. I’m not touching that subject with a ten-foot pole. There’s no rational debate to be had over something so emotionally driven.)

You need proof that GW has always done April Fools jokes? I guess I also need to be your /wiki

http://wiki.guildwars.com/wiki/April_Fools%27_Day this is from GW1

Last year we were all bobble-headed, this year we are all planes.

And your comment of ‘Anet trying to please anyone’ is just silly. Even if there was an option to toggle the prank on or off, you have all the complainers saying ‘oh noooo but what about the random plane from last week on the newz!?!?!?’

I don’t care about this particular debate, but I think he’s looking for proof that the haters are in the minority to those enjoying it.

Personally I think everyone is in the minority to those that are bummed this isn’t SAB. The mass riots across all server groups and megaservers at the cube in Rata Sum is my evidence of that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Fix Greatswords on Asura please!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The tip also passes below the bottom of their feet so it clips into the ground as well.

It’s kind of silly. They should be in the same position as hammer.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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I quit you win.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Can I have your gold and mats? And anything else you can send by mail?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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greatly need some people to play with!!

in Looking for...

Posted by: Kal Spiro.9745

Kal Spiro.9745

Time zone, and regular play times?
I’ve been playing a lot of Pillars of Eternity, but it’s been a while since I had anyone to play with. I’m working on leveling my second warrior and 12th 80, and working him through the player story.

He’s currently finishing zone completion of the Charr starter zone.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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There is something wrong here

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Posted by: Kal Spiro.9745

Kal Spiro.9745

From what I’ve observed, many players try to raise their crafting levels without bothering to look at crafting guides. Instead, once they’ve run out of easy crafting steps (refinement, etc), many of them jump straight to the discovery panel and start trying to combine various items from their inventory in hopes of unlocking a new recipe. For weapon crafter types there are several combinations that can result in unlocking a sigil recipe, while for armor crafter types, there are several combinations that can result in unlocking a rune recipe.

Unfortunately, nearly all of the sigil and rune recipes result in an item that is worth far less gold than the input materials needed to craft it. The reason for the price being low is purely an effect of supply and demand: these sigils and runes are very easy to craft, and they get crafted in abundance by players trying to bump their crafting levels, resulting in a huge supply. However, most of them are useless, so there is little to no demand for them.

TL;DR – Ignore crafting guides at your own risk.

TL;DR – People would rather play the game than some guide.
TL;DR – People don’t need guides to play
TL;DR – People don’t care about the “value” of the item nor mat, they’re just playing the game.
TL;DR – People put too much importance behind these things.
TL;DR – It’s not wrong just because it’s not how you would do it, nor think it should be done.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No, you don’t, actually. Unless you’ve been living under a rock for the last decade you should have known something stupid would happen today. That the thing would be all day long and that it would not be optional. That is how the day works.

It is all on you to come up in here and cry about the devs having one day of fun, regardless of what difficulties and possible bugs it might bring with it. It is for one day only. It is not killing you. If it’s ruining your fun, TOO BAD. Get over it and get over yourself. It will all be back to normal in about five hours.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This is a PRANK, what prank has a button to turn it off?

What prank lasts 24 kittening hours?

A prank that needs to be accessible to every single person that logs in throughout the day, even if it’s in the last five minutes.

As quite a few of the saner of us who are annoyed at this prank, 90% of the issues pertaining to it, could have been solved by making it a toggleable buff, that you can click on or off at will for entire day. Actually an even better prank i think, and my family agrees, would have been for your character to randomly go into airplane mode while you are running. If you enter combat it ends, but when you are running you would randomly do it!

That’s a cute idea, and certainly significantly more difficult to actually implement than just making it a thing that happens, period. Like bobbleheads last year.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This is a PRANK, what prank has a button to turn it off?

What prank lasts 24 kittening hours?

A prank that needs to be accessible to every single person that logs in throughout the day, even if it’s in the last five minutes.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Guild Wars 2 April fools 2015 [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

What is wrong with you people. It is one day all year. Not only that but it is the one day all year that you should be expecting something ridiculous and potentially game breaking to happen. It’s supposed to. It’s expected. It’s traditional.

Either take it for what it is, light hearted and cute, or shut down and wait a day. Everything will go back to normal after reset.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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There is something wrong here

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Also you can craft them for free if you found the mats rather than bought them.

That isn’t ‘free’ — selling the mats is often enough to pay for certain crafted items and leave you with leftover coin.

But that wouldn’t unlock the recipe for you. You have to craft it to unlock it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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There is something wrong here

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Also you can craft them for free if you found the mats rather than bought them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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In game beliefs

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Asurans believe in the great alchemy or whatever too. Very vague. I just find it kind of limiting for humans, is all I am saying. It does effect your personal story and abilities though, so I understand why its there. Just saying maybe there should be more options.

Actually, far as I know, it has no tangible impact on the personal story or your gameplay. It’s just a choice you can make. A callback to the GW1 players who rolled a human, more than anything, or to the new players who wanna learn a bit more about the lore.

In the end, though, it’s something you can ultimately ignore.

EDIT: Kal beat me to it.

GW1 players could only roll human, there were no other options.

Yes, I know. I was saying it’s a callback to GW1 players who decided to roll a human in GW2.

kitten , I’m dumb. Should have caught on to that.

-edit- Wow, a D followed by erp is a swear… just wow.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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In game beliefs

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Posted by: Kal Spiro.9745

Kal Spiro.9745

See it like this, Tyria != the real world. In Tyria gods are very important to the human race, not believing in them is out of the question. I know it’s very popular to get and do whatever you want in this century, but I really don’t agree with it.

the gods are real so i don’t really see not believing in them as an option
i think what you mean to say is that you dont want to worship any of the known gods

I truly fail to see why the fact that the gods interacted with humans would have to cause anyone to believe that they exist. After all, you can be a US senator and not believe in global warming.

Has global warming ever had a conversation with anyone? This is the difference between a concept and a tangible thing. The gods of Tyria are tangible, or were when they actually hung around. Global Warming is a concept that is difficult for some people to understand, because it’s not tangible.

If I choose to believe that you are not real, then there is nothing whatsoever that you can do about it. Conversely, nobody denies the existence of war, justice or love, despite not being tangible. Food for thought

For all you know I could be a computer program, I’m tangible to me, but not you. It’s still a silly argument. War is very tangible, very very tangible. And people absolutely deny the existence of justice and love.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dungeons as part of the personal story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You seem to have an issue understanding the word intent. Dungeons were not intended to be soloed. The fact that they can be, by very specific builds, does not change the intent.

Moreover, the point of Story Mode was to tell a story. It may have also been meant to introduce people to dungeons, but this late in the game that is no longer relevant.

So I will ask you this, since you seem really intend on clinging to Story Mode as some kind of talisman for groups smaller than 5. If explorables, which are supposed to be “advanced” dungeons, can be soloed, why do you need Story Mode. It doesn’t serve any special purpose. It is not regularly repeated. The primary purpose of doing Story Mode is to unlock Explorable. It isn’t to introduce you to dungeons. It isn’t to have a good time with your small group. It isn’t even to experience the story.

There are plenty of dungeons. The game doesn’t need a dungeon mode that is only there to be in the way of the other modes.

If you want an introduction to dungeons do low level fractals. That will do you so much better than Story Mode ever will.

I want the Story to actually be told and experienced. That means the story has to actually be part of the story. The only way to do that is to do what’s being suggested here.

I’m sorry that this will somehow ruin your gameplay. I’ve been on that side of the argument. You are a significant minority, though. Most people don’t play the way you apparently do, nor use Story Mode the way you apparently do. There is no point. If you want to get into dungeons, just use LFG and grab a friendly pug. Then you can learn how it works and also get rewarded for it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Okay, we did so much begging, hyping, revolting etc, how about something more productive?
What would be your favourite themes for World 3?

I’d love an “underworld” level like some sort of cave / tunnel etc, something water related (or maybe something like a tropical island level) and maybe something crazy like that ninja dojo level.
I’d love a lava level, too, but it would be more fitting for W4, I guess.

Based on the map and the ending to World 2, World 3 is subterranean and underwater working toward a lava mine.

And World 4 is all castle, with ghosts. Proper Super Mario there.

Attachments:

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Welllll, it’s kinda small and in the background. I guess it would be hard to find a place in Rata Sum (top level) where you can see less of it. If there’s some sort of connection to the SAB intended, I had made it more obvious I think.

That’s my point, there are three corners and it’s in one of them. In order to get as much of the city as they’re trying to, bring the camera all the way out, it ends up being somewhere on the left, somewhere on the right, or in the foreground.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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In game beliefs

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Posted by: Kal Spiro.9745

Kal Spiro.9745

See it like this, Tyria != the real world. In Tyria gods are very important to the human race, not believing in them is out of the question. I know it’s very popular to get and do whatever you want in this century, but I really don’t agree with it.

the gods are real so i don’t really see not believing in them as an option
i think what you mean to say is that you dont want to worship any of the known gods

I truly fail to see why the fact that the gods interacted with humans would have to cause anyone to believe that they exist. After all, you can be a US senator and not believe in global warming.

Has global warming ever had a conversation with anyone? This is the difference between a concept and a tangible thing. The gods of Tyria are tangible, or were when they actually hung around. Global Warming is a concept that is difficult for some people to understand, because it’s not tangible.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dungeons as part of the personal story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They do not need to be added to the personal story. Nor should they be.

Reasons:

1. Story mode dungeons serve as an introduction to dungeons. Highly useful if you plan to move onto explorable dungeons. Not everyone likes to just jump into the deep end. Story mode is the shallow side of the pool.

2. With the current changes to Arah Story it’s clear ANet no longer wants to force players to group together to do their personal story. This goes against the concept of dungeons as they are designed to be group content.

Both of your points are wrong.

1) Story Mode doesn’t introduce you to anything about the dungeon, not even a viable layout of the dungeon as doors and paths are often blocked and changed between all of them. Also, by having it part of the story you would still have the option to learn whatever it is you think you can learn.

2) The expectation, as described by the OP, and the only reasonable way to take the suggestion anyway, is to give all Story Mode dungeons the same treatment as Arah, making them soloable.

1. Story mode dungeons are easier dungeons than explorable. They teach mechanics used in dungeons. Puzzles need to be solved. They require team work to go through unless you have the skills. Though with the removal of Arah story, it does remove the learning that some dungeons may require other players to progress (Crucible of Eternity explorable does require multiple people due to the laser trap room). They are not an exact copy. But the shallow end is also not an exact copy of the deep end now is it? I don’t see diving boards in the shallow end and I don’t see stairs in the deep end.

2. Dungeons are small group content. You’re telling ANet to take current small group content and turn it into content designed to play solo. So few things in this game are currently designed for small groups. Just to make the story easier to follow. There are better ways to do this than to get rid of content designed for small groups.

The mailings for example could be used as a means to tell the gist of the Story mode without completely spoiling it.

1) They are wholly different and don’t teach you anything about how the Explorables work. They just don’t. This is an absurd notion. The only similarity is that they both technically exist in the same place, but they don’t follow similar paths, contain similar objectives, nor similar obstacles. The story is for lore and little else, the explorables are for challenge and reward.

2) I don’t understand what this even means. Five is already a small group. You’re looking for content for 3 or 4? Story mode wasn’t created for that purpose, whether it can be used that way or not. It was made to tell a story relevant to the game. If you want small group content there are a wide variety of mini dungeons throughout the game that might interest you. The rewards are not significantly worse than Story Mode.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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In game beliefs

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Asurans believe in the great alchemy or whatever too. Very vague. I just find it kind of limiting for humans, is all I am saying. It does effect your personal story and abilities though, so I understand why its there. Just saying maybe there should be more options.

Actually, far as I know, it has no tangible impact on the personal story or your gameplay. It’s just a choice you can make. A callback to the GW1 players who rolled a human, more than anything, or to the new players who wanna learn a bit more about the lore.

In the end, though, it’s something you can ultimately ignore.

EDIT: Kal beat me to it.

GW1 players could only roll human, there were no other options.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Sorry, but the SAB box is always there, so it is very easy to have the SAB box in a picture taken in Rata Sum.

That armor is just Asura cultural heavy.

#OccupySAB2015 #SABorRiot #BringBackSAB

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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In game beliefs

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Asurans believe in the great alchemy or whatever too. Very vague. I just find it kind of limiting for humans, is all I am saying. It does effect your personal story and abilities though, so I understand why its there. Just saying maybe there should be more options.

Neither of these things is true. The choice you make for which god you worship has no legitimate impact on your character, nor the game, in any meaningful way.

The only significance that has is on the presence of a priest of your specific god somewhere in one of the first two chapters. I don’t even know where I never saw this person for any of my human playthroughs.

All humans have the same god based skills regardless of who they worship, and you don’t have to take them if you don’t want to.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dungeons as part of the personal story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They do not need to be added to the personal story. Nor should they be.

Reasons:

1. Story mode dungeons serve as an introduction to dungeons. Highly useful if you plan to move onto explorable dungeons. Not everyone likes to just jump into the deep end. Story mode is the shallow side of the pool.

2. With the current changes to Arah Story it’s clear ANet no longer wants to force players to group together to do their personal story. This goes against the concept of dungeons as they are designed to be group content.

Both of your points are wrong.

1) Story Mode doesn’t introduce you to anything about the dungeon, not even a viable layout of the dungeon as doors and paths are often blocked and changed between all of them. Also, by having it part of the story you would still have the option to learn whatever it is you think you can learn.

2) The expectation, as described by the OP, and the only reasonable way to take the suggestion anyway, is to give all Story Mode dungeons the same treatment as Arah, making them soloable.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dungeons as part of the personal story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes, I would like to see all the Story Dungeons changed to 1-5 and also made an actual part of the story. I am in favor of “forcing” people to experience the story of Destiny’s Edge, such that when they get to Arah it makes sense why everyone came back together.

As it stands right now the story consists of Destiny’s Edge meeting in Lion’s Arch and then splitting up. You do a bunch of stuff slowly working your way to Arah having not interacted with any of them again since that time. Then you make it to Arah and there they all are getting along, more or less, for no apparent reason.

By making the dungeons part of the story, since they are story mode, you get the whole picture as to why they came back together finally.

Now, because I’m kind of cruel, though, I’m also in favor of not unlocking the explorables until the story is done. I know that’s a fat chance, but I would support it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

@GuildWars2 #OccupySAB2015 #SABorRiot #BringBackSAB

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Poll:Prof u play most cause its the most fun?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Rangers should be far more popular.

The fact that they’re not says a lot about the poor state of them in this game, IMO.

Right now it’s not representative of anything. 8 votes separate Ranger from Mesmer. Short of the distance between Mesmer and Elementalist, the distance between the one just above and just below each profession is only 4 votes at most.

This is still entirely anecdotal.

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Poll:Prof u play most cause its the most fun?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Ranger

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The New Bass

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh. It really really sounds like a keyboard sound, doesn’kitten
kitten . A real CharrBass would be cool to play in GW2

That is a piano. That is a piano with a minor warble tacked on for no apparent reason. I don’t play any instruments, but I can immediately identify that as a piano and not a guitar of any sort.

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[Suggestion] Soulbound owner

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes, all of this

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Capes: state of work?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This is assuming capes have been in development at all since they were scrapped during or before beta.

Capes apparently have major issues with Charr anatomy. That’s the last word I ever heard on the subject.

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(edited by Kal Spiro.9745)

What to do with laurels

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yeah, buy mats, sell mats, then buy everyone a legendary

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The New Bass

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Thank you, thank you so much.

I was going to get this when I got home. I managed to avoid all the other instruments, but this would have sucked me in. Now that I know its quality is not sufficient I have the willpower to resist.

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Why is there crafting exclusive stats combos?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

If you want to sell them, then just make exotics

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flamekissed armor is a double cost item?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The real problem is that transmutation is three times as expensive on sub level 80s than it was before wardrobe. If we still got three transmutations from zone completion and it only cost one transmutation for levels 1-79 and cost three transmutations for 80 it wouldn’t be nearly the problem it is.

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On the new color for word bubble text

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I personally would like to see word bubble text in the color of the channel it’s being displayed through.

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Kicked, got some sense knocked into me

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Let me get this straight, you have decided to give up on a character you enjoy playing because one bad pug couldn’t handle the molten duo?

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Grind is still grind

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Posted by: Kal Spiro.9745

Kal Spiro.9745

When our company president said we have an anti-grind philosophy way back before Gw2 shipped, and when it has been repeatedly reinforced since then, our statement is simply: “We don’t think you should need to grind to get the best gear and stats in Guild Wars 2”.

So what exactly does that mean:

- The best gear/stats: This means to have statistically the best abilities in the game, you shouldn’t need to, by our definition of the word, grind. This goes for leveling and getting top gear (by our definition that’s ascended gear, legendary being an optional extra thing you can do, but don’t need to do.

I don’t think there’s any ambiguity about that.

About as much ambiguity as there is in the fact that you don’t need to grind to get ascended.

That’s true Ascended is mostly just time gated. There isn’t any significant grind to it, unless you force it to be to get the mats.

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I don't like DE 2.0

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Posted by: Kal Spiro.9745

Kal Spiro.9745

……tybalt is one of the best heros in the game. I can see this current cast that’s with us is a little “meh” but tybalt……well he’s tybalt! He got his own backpack cause people loved him so much.

I really want to see him make a reappearance in HoT where Mordremoth fuses him with an apple tree.

Lmao epic. There no real confirmation he’s dead soo….I mean those doors shut and anything could have happened.

Actually there is. If you were with Whispers random risen will taunt you with how they killed Tybalt and want to reunite you.

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Grind is still grind

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I would say that the grind in gw2, is caused by them creating a grindy philosophy for endgame. (which is cosmetic)

unfortunately they extended the grind to best in slot with the addition of ascended, most specifically the armor and weapons.

Which is fine because you don’t actually need either of those things. Anyone should be content to be in exotics and don’t need to go all the way to Ascended unless they’re willing and prepared to grind it.

The same with anything cosmetic, if you really want it be prepared for grind. But to progress through 80 levels, to complete the dungeons, to complete the personal story, even to complete the living world story, at no point during any of this do you need grind to complete it.

In my opinion, which isn’t really relevant to this, but I feel like putting it in, endgame needs to be grindy. If there is no end to the game and you can just get whatever it is you want the first time you do it, there is no point in repeating content. In order to ensure repeated content and continued game play for endgame there has to be grind.

you can make something satisfying,and highly repeatable, without making it grindy

art
music
sports
food

there are many things people repeat that doesnt feel grindy.

Cool, in what way are any of these things endgame in an MMO?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Grind is still grind

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I would say that the grind in gw2, is caused by them creating a grindy philosophy for endgame. (which is cosmetic)

unfortunately they extended the grind to best in slot with the addition of ascended, most specifically the armor and weapons.

Which is fine because you don’t actually need either of those things. Anyone should be content to be in exotics and don’t need to go all the way to Ascended unless they’re willing and prepared to grind it.

The same with anything cosmetic, if you really want it be prepared for grind. But to progress through 80 levels, to complete the dungeons, to complete the personal story, even to complete the living world story, at no point during any of this do you need grind to complete it.

In my opinion, which isn’t really relevant to this, but I feel like putting it in, endgame needs to be grindy. If there is no end to the game and you can just get whatever it is you want the first time you do it, there is no point in repeating content. In order to ensure repeated content and continued game play for endgame there has to be grind.

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Grind is still grind

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Grind is not repeating specific content, Grind is having content locked behind repeating specific content. Repeating specific content in this game is self imposed grind.

Carry on…

edit: notice the capitalization.

While that would seem to be where ANet has hung their hat on grind, it is not the state of the word as it is evolving in real time. Buzz words in popular culture seldom retain consistent definitions across time. There is too much access to information and exposure to different ways to view things for a given definition to hold for the long term.

As such the actual purest meaning of the word is the only one that should be considered as a promise.

If the word is evolving to mean repeating actions, then playing a game is grinding, period. If you do the same thing twice you’re grinding. That’s a load. That is also what most arguments claiming grind break down to. Anyone who actually puts any thought into it should realize that most of these arguments, and especially the original argument that brought this thread into being, are meaningless.

What was described is what a grind is. I’ll go farther as to saying a real a true grind requires the acquisition of the items the content it gated behind to be based on RNG. Do content for a chance to get an item. Repeat content until item is acquired. Move on to next content for chance at different item.

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Race change still not a thing

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t understand what the big fuss is all about…other than the World Completion star and professions, what exactly isn’t account bound if you just reroll the race you want? Leveling in this game is stupid fast… and the vast majority of anything relevant is account bound.

The only downside, right now, for rerolling is the trait acquisition system. Other than that, I totally agree. If you’re not satisfied with your character remake it. Though I really don’t understand how you get anywhere with a character without realizing you’re not satisfied with it.

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Reduce Mining/Logging/Harvesting

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So yeah, I think they should just up it by 2, and make it 4 nodes

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Is crafting worth it?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

There are two other things. Leveling, you get a lot of xp out of crafting.
Making money. If you make the right things you can make a lot on the bltc

Armor crafting, leatherworking or armorsmith is probably the most lucrative.

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Could we get restriction-free crafting

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You get amber in Silverwastes chests also, as well as from dust mites or silly sand in either map. Quartz, however, is only in Dry Top (and home instances if you have the node). Of course, you need the quartz to refine the amber.

I don’t know about you but I get quartz in my home instance.

Point still remains though Some gear will be 80 exotic/ascended only.

And yes, I think the people referenced as decenters would be totally ok with this.

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GW1 worth buying?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

There are also guides available for how to get the 30 points in the quickest possible way. I have not actually attempted them, I can’t convince myself to play it for any serious length of time.

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