Showing Posts For Kal Spiro.9745:

Armor Repair NPC Available as Reward

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m confused why I would want an armor repair NPC when I can get the repair can since it repairs everything for free. It is offered as rewards. I’ve never bought one and I have several.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

20 Slot Exotic Safe Box

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

The system isn’t designed to support your weapon swapping for a reason.

Didn’t say it was. I said an exotic safe box was a good idea.

Your point is pointless.

No, you just missed it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

20 Slot Exotic Safe Box

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

The system isn’t designed to support your weapon swapping for a reason.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Complete Ranger class suggestions

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

the signet share is not a good idea. image 5 immortal rangers in a party… no way…

So? They would be invulnerable for about 10 seconds every minute or so, that would take a massive amount of coordination to be able to avoid relevant damage consistently, and even then probably not possible. If they could do it, then I say go for it.

The more Rangers you add with that spec the harder it becomes to effectively coordinate it to gain a reasonable benefit.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Complete Ranger class suggestions

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I definately agree on group dynamics. I’m a Signet Ranger with Troll Unguent and Rampage as One, pretty much the definition of solo play. I would totally support changes to the traits, though, that allowed for buffing the group. I loved the one idea for a Grandmaster Marksman trait that granted signet boons to nearby allies, even at half duration. Being able to make the whole party invulnerable for couple seconds every X would be invaluable.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

20 Slot Exotic Safe Box

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Just get an invisible one if you’re using it to hide things from vendors.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger pet AI enhancement suggestion

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

None of the F2 abilities are passive. Passive is not the same as benefit oriented. The simple reason it works the way it does is because there are no conditional responses, due to the nature of pets and how ANet expects them to be used. They don’t expect you to use the F2 ability out of combat, therefore, even if the ability it benefitial rather than combat oriented it sets them to combat.

In any case there is always F3. If you don’t want them to attack whether you sick them on something, or they are set to aggressive, you just hit F3 and they come back to you. If you can do it before they actually hit something then you don’t even enter combat.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Does Anet listen to his Community? No?

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This was all I needed to see to know ANet listens

Improvements
Most items in the Gem Store are now available to be purchased as a gift. Gifting allows players to purchase an item with gems but have it delivered to one of their friends. Simply select the orange gift box icon next to the price of the gift item and follow the on-screen instructions.

This was one of the many things that has been repeatedly asked for on this very forum and it’s in. They are listening, they are reading. Simple fact is that a lot of what people are asking for are bad and never going to be dealt with. Other things take time to work out and aren’t going to happen the next day.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Complete Ranger class suggestions

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Alright, I’ve finished and I reitterate, wow. This is probably the best thread I’ve seen yet on trying to help Rangers. As is certainly expected of me, I have to say, Pets are our mechanic and should be our mechanic. I have absolutely no interest in seeing pets removed for any reason. I certainly don’t want to see a new mechanic as some sort of clone of a different class. The thing I love about this game is that none of the classes have related unique mechanics because they are actually unique.

That said, if something could be done to fix some of the issue people are having with pets without removing them, then fine. My favorite recommendation so far has been the ability to apply custom scripts to our pets alla Dragon Age: Origin. This would allow them to have better AI than NPCs without impacting NPCs and also allow each Ranger to more effectively personalize their pets.

Weapons: I use Longbow and Greatsword and while I’m certainly not averse to changes to Longbow I have no interest in losing Barrage. I can definately understand the problems you’re having with it, and it is fairly situational. But no more than say Elementalist/Fire/Stakitten which works almost the same but without the added cripple. Not necessarily a great example, but there it is.

Skills and Traits: I totally support every thing you have to say here.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Complete Ranger class suggestions

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Wow… I thought this was long and well thought out when I thought it was only one post long. I will come back to edit my post once I finish the other parts to comment comprehensively. I will, however, start with the first post here.

I’m not arguing against anything you have to say here, I’m simply throwing in an explaination. It is not intended to imply there isn’t a problem, but the reason for those first two problems with pets are both because pets use NPC AI. Your pet is no more or less capable of dealing with these issues than any mob in the game. Who hasn’t made use of strange pathing foibles of a Mob to kite it? Pets have the same flaw. It’s possible they could upgrade Pets, but it is likely that to do that would cause all NPCs to have more effective AI. Again this isn’t necessarily a bad thing, but there are major design decisions that would have to be heavily changed before the game itself could deal with that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Make pets optional (traitable or utility)

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Pets are a mechanic, not a skill. Like the Engineer toolbelt. The Theif steal and Initiative. The Elementalist Atunement.

It’s not meant to be turned off, it’s meant to be always on and it’s supposed to be something the Ranger depends on.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Toughness should reduce condition damage...

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This makes no sense. How does your resiliance reduce the damage you take from effects that have already bypassed it? You’re already cut open and bleeding, it makes no difference how tough you are. You are on fire, your ability to take a hit is irrelevant. The poison is already inside your body, your firm defiance isn’t going to save you from it in any way.

This is why the only way to combat conditions, besides dropping them, is with protection because it’s magical.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger pet AI enhancement suggestion

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ok, so this is the second time today I’ve seen something about this dungeon, which gives me pause since I’ll be doing it with my Ranger. Anyway, my question is, what is the significance of your pet getting killed by lasers? Is there a fight going on during the laser thing, or is it just an obstical to pass? If it’s an obstical, does something extra happen if someone dies to the lasers? So far I’m seeing no reason not to simply just let your pet die, finish the room then swap it. It makes no difference then where it is or what it’s doing.

On the point of passive mode, I get what you’re saying, but it is probably too small a sample size to warrant a change. The idea of passive mode is not to prevent them from attacking, it’s to prevent them from retaliating. The basic purpose was so that they wouldn’t automatically attack mobs they aggroed while you were running around. Since they no longer draw aggro at all without having started the fight, it doesn’t matter. Of course it also prevents them from attacking if something attacks you, but since that is going to disrupt your stride anyway I see no point to it.

Here’s an idea, though. I don’t know how much of an overhaul this would require, but it could be very cool, and it might actually be the solution that a LOT of people have been looking for. While agressive there’s no change, this wouldn’t fix your problem but I don’t really know how to. While passive make the pet effectively defeated, and change it from having an active ability to a passive aura relevant to it. This would be a big change since every pet would get a new ability. Some auras would inflict conditions, others proffer boons, each relevant to the specific pet.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Improving Ranger & Pet Mechanics

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Kal,

I’m glad you you seem to really like rangers and pets in their current state now, that’s great and I hope you keep enjoying it. However, things can ALWAYS be better. I threw this whole concept out there because, as Amarya said, myself and other ranger players currently don’t feel very connected to our pets at all, and their involvement in my play time, regardless of my skill, is barely present at best. If not exactly what I’ve laid out here, I think SOMETHING should change so that I have more control over my pet physically and can therefore feel like I’m really getting into it and working together with the pet. Even GW1 with its variety of pet skills allowed for this. Do you not agree that pets could play more of an active role somehow?

I don’t have a problem with wanting to be more involved with your pet. I direct you to this thread https://forum-en.gw2archive.eu/forum/game/suggestions/how-to-fix-PETS-for-Rangers/first#post2292470 in that vein. My problem is doing it by completely altering every aspect of how the class, which I do love, plays and turning it into something else entirely. I don’t want Pet kits, I’m not an organic version of an engineer. I want to use my longbow and greatsword and simply to have my pet work better if I’m specced right, but to have my pet period, because that’s how the class SHOULD work, regardless of what anyone else thinks.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

3 Steps To Make Flying Mounts Work

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I can do it in one step.

Step One: Don’t make them ever.

Done.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger pet diversity and Ranger pet boons

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

First off, Nightmare is not a classification. Nightmare hounds are just fern hounds corrupted by the Nightmare. Just like Nightmare Court are still Sylvari. Second, they don’t exist because they do not exist. The only other creature used by the Nightmare Court are spiders, which I’m pretty sure you can tame.

I don’t have a problem with more ally support, but basically for the Ranger that is specifically relegated to Spirit specialization. Ranger’s as a group aren’t about group buffs, but with Spirits they can be, so there isn’t really a need for the pets to do it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

how to fix PETS for Rangers.....

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Exactly. its such a simple fix….

the AI would be much more bearable .

Nothing is simple, nothing is ever simple. This is actually an increadibly hard fix because it would require a whole new UI specific for the scripts. They would have to make up the different scripts we can make use of, which would never be comprehensive enough. They would have to create a way to update the available scripts and they would have to link them to the pets. That’s not something they just flip a switch and it’s done, it’s a major overhaul of the pet system. Which is why it’s a pipe dream.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Unlimited axe: not available?

in Sky Pirates of Tyria

Posted by: Kal Spiro.9745

Kal Spiro.9745

As I said on Twitter, the axe isn’t available at the moment, but it will be in the store in the future.

I’m curious why Twitter was the primary source for this information, then, as opposed to here. I know it’s a wholey other topic, but why is information always presented outside of the official site before it’s presented where it belongs.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger Short Bow Range Buff/Trait

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

In real life, a bow with stronger limbs will give you lower shooting rate, higher difficulty to aim, higher damage and longer range, regardless of whether it’s longbow or not.

Since we’re not seeing the higher level/rank bows have longer distance, it seems a bit pointless to complain about that.

Btw, since there’re already firearms in game, I think it’d be nice to have some compond bows here. (Suggested to be shortbow type, but with decreased level requirement built-in)

There are compound bows, just like slingshot is a skin for shortbows, they are nothing more than skins. Since the powers and abilities are not linked to the weapon, but the class using the weapon I don’t really understand what the expectation is here.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

how to fix PETS for Rangers.....

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

These aren’t traits, they’re scripts. It would definately be cool is we could define some scripts like this, but I don’t see that actually happening. It actually makes me think of Dragon Age: Origin, since I happen to be playing it now.

Following that line of through it could actually be something directly connected to your Beastmaster Trait. So as you gain traits, possible minor and major, you gain access to more scripts. So having 30 in Beastmaster would give you, maybe 8 scripts, one per trait and 2 as a base number cause there needs to be something. So you can really define how they act, like a true Beastmaster. Even without that, though, you could still have two traits like run away from AoEs and target ranged attackers over melee, kind of thing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Improving Ranger & Pet Mechanics

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Yeah, Kal… That’d be nice if the mechanic was worth a kitten , but it isn’t. Just an NPC running will keep a pet from hitting it. Die so quickly to AOE that it is stupid. I love the ranger play style but I hate being tied to a broken mechanic. That’s the difference between the Ranger and the other classes. If they refuse to fix the pathing, ai, no dodges, and lack of aoe reduction give me the option not to use the broken mechanic.

I hear this a lot, but don’t experience it. So I can’t help but attribute it to poor ability of the player rather than a real problem with the game or mechanic. Your pet IS an NPC, as such they have the same flaws that all NPCs have. Incidentally, hitting moving targets are a consistent problem. At the same time, there are plenty that can hit. I’ve never seen my eagle have difficulty dropping a fleeing flow, and at least one of the Devourers is a ranged attacker. In most cases this is only a problem in PvP and I support different rules for PvP as long as they are actually different and not effecting me.

Lack of dodging and AoE resistance is only really relevant when fighting bosses, and that is more a problem with how bosses are designed. But I wouldn’t be averse to some way to get my pet to dodge. At the same time, it should be an either or. Either you can make them dodge, OR they have a way to handle the damage better, but honestly since the update just before the Southsun events my Brown Bear has a very hard time getting himself killed, even in the middle of a ring of fire that used to kill him the week before.

So again, it seems more a problem with the player not using the pets that are needed for the situation, and then getting upset when those pets they are using are not working out.

In any case, I’d rather a pet randomly running around doing whatever it needs to do, to a kit that makes me either using my pet as if it were a weapon, as I’m reading this suggestion, or not have a pet at all. I know how to control my pet, as it is. I’ve been very successful at it. Just because (pronoun) haven’t does not mean the mechanic is bad. Try getting better, or try a different class that will probably suit you better, like Warrior. And for those who want to play Ranger over Warrior for visual asthetics, you have no place complaining about how it plays.

I would also like to throw in there that pets don’t aggro anymore. Hell, they barely manage to pull aggro on the things they’re fighting, like they’re supposed to, but they absolutely don’t pull aggro on anything that isn’t already aggroing on you. This is tested and confirmed multiple times.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Improving Ranger & Pet Mechanics

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This is a rediculous suggestion, especially when your first point is to link the Ranger’s unique mechanic to the unique mechanic of a completely different class.

Ranger mechanic is Pet. Should they have to use it? Yes, they absolutely should because it’s their mechanic. In order to be an optimal Ranger you have to make use of your mechanic, which is your pet.

Saying a Ranger shouldn’t have to use their pet is like saying an Elementalist shouldn’t have to cycle elements to be good. Can an elementalist just stick to one element and never switch, sure, but they won’t be good. Therefore a Ranger without a pet should not be good.

It’s like saying a Theif shouldn’t be forced to use initiative to fight. They should have a setting that allows them to not use the unique mechanic that allows them to do massive burst right up front and instead have cooldowns like everyone else so they can be mediocre.

Are some classes less reliant on their unique mechanics? Yes, but some are intrinsically linked to it. Ranger is one of those, and if you don’t like that you are playing the wrong class. Stop trying to refit Ranger into a class you like and go figure out which class it is that you actually enjoy playing the way it was designed to be played. There is nothing wrong with Ranger and those of us that have already learned that Ranger IS the class we want to play don’t need you people breaking it on us.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

My ticket story.

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ah RNG, you so crazy.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Possible Loaded Diced for Farmed Coffers?

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

It is the same effect happening when you flip a coin 10 times and get only tails. It is statistically normal (albeit not common), but people expect 5 tails/5 heads from any sample, because the odds are 50/50. Statistics don’t work like that.

(tangent): I knew someone who claimed coins aren’t balanced, almost always come up heads, and proceeded to demonstrate it, getting heads 90%. He honestly believed it was the nature of coins, and everyone else was just wrong. After watching his hands, I told him to start the coin off on the other face. Suddenly it was tails 90%. The amazement in his eyes was priceless.

There was no mathematical oddity at work: he just had high dexterity leading to a really consistent flip, and subconsciously always held the coin with the same face up. (end tangent)

Aww, this made me sad. Not because you answered it, but because you came to the obvious conclusion within your story and solved it. As soon as you said 90% I was thinking it’s how he’s flipping it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Remove #2 and #3 from downed state in WvW

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Do whatever you want as long as your changes have no effect on the PvE side of the game. I’ll be seriously cheesed off if I lose the ability to be ressed by my pet because PvPers are whining.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger Pets - Stow lock/toggle

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This comes up frequently, and will almost certainly never be a thing. Personally I would prefer it if they could differenciate fall damage from regular damage. That seems more reasonable, and would fix the problem. As for getting attacked, as a ranger the pet is your class mechanic, therefore it’s supposed to be available in a fight. That there might be situations in which you would prefer not to fight even though you’re in a fight isn’t really their problem.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Mini actionbar/slots for consumables

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oft-requested, never addressed. I support these ideas, but I’ve long since stopped holding my breath.

Unfortunately true. There is always hope, though, that the frequency and universally approaved of interest might make a difference.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Mini actionbar/slots for consumables

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This comes up from time to time and there has definately been specific topics for it. I know because I started one once.

Regardless I 100% agree, obviously. There are so many useful little trinkets that exist int he world, not the least of which is food, but I never think about them because they’re hidden away in my inventory and the window is entirely too large with all my stuff to have open all the time. I personally would like to see a situation not unlike engineer or elementalist F1-4 on the opposite side with F5-8 for consumables. That seems like it would be the simplest and least obtrusive way to implement it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

New Content... and it's gone

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I definately feel that each story needs to leave something behind. If they introduce all of this stuff but then have nothing to show for it, why bother? Having the Dungeon remain would definately have been cool, though I really feel the main reason they took it back out was because of the resources that could be farmed inside it.

I assume they left the new area in Wayfarer Foothills, but who cares if you can’t access it and there’s no reason to go there. My hope is that something new will come later that makes them more important to the game proper.

What they did with Southsun was a good direction, though. Unfortunately, as far as I can tell it didn’t work because people don’t seem to be doing it. At least not on my server. Now would be a really good time to do it too, since every kill has a chance for boxes and you get rediculous waves in Southsun at Steampipe Stead.

So yeah. If they could leave something behind for people who missed the event to still play and enjoy that would definately be great.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Increase vote kick count to 3 yes's

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I will accept the fact that some people can be jerks, but I have only ever pugged any dungeons and I’ve never experienced this, so I really have to agree that the fault was probably on the kickee, not the kicker.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

A stronger Suggestion post.

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Please tell me it’s an issue of not speaking English as a primary, because your posts are really hard to follow. I’m not sure if your grammar is weird, or if you’re just failing to write all the words you’re intending to say, but each time it’s stuttering and confusing. I can get the gist of it, I think, but only just.

It really is highly recommended that you read through your posts again, slowly, each time you make one, just to make sure it actually says what you mean it to say. Then edit it if it doesn’t.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

A stronger Suggestion post.

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Okay that’s what I figured but there was a lot of extra words. You have a point though, a lot of these suggestions are outrageous. people have to consider the chain of priority and rationalize their posts. An excellent example of an appropriate suggestion is the one that got toggle right click option implemented – present a topic that has real and current effects in game and offer solutions and solid evidence that it is an important issue.

There has been a thread floating around the first couple pages the last few days about flying in the game that is a perfect example of how to not get your idea considered.

That would require the posters to be rational and to know anything about anything, which more often than not is not the case.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Your Two-handed {one-slot} Weapons

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

The game is not designed for this, and probably never will be. Simple as that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

PVE Players Are FiNALLY Getting Fed up

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Once more someone speaks for everyone without actually discussing it with everyone. I’m a PvE player, I’m not fed up. Would having more Dungeons and more Fractals be good, sure, I won’t deny that, but I really couldn’t care less. I get more than enough content without ever even entering either of those places.

You don’t want content, because you don’t actually know what that word means. There is an infinite supply of content throughout the game because at no point does any of it become trivial. The game is specifically designed to prevent it from doing just that.

You are a subset of the PvE community that demands a very specific kind of content. Please stop trying to talk for the rest of us and be a bit more precise in your labeling. Thanks.

Well iam also a PVE player and i compleetly disagree with you.
The content is way to easy.

Thereofre you don’t disagree with me. You agree the content exists. You just want it to be harder. You’re not discontent with the quantity of content, you’re discontent with the challange of it. Say that rather than that there’s no content which is a blatant falicy.

elite? pardon me? you have problems with the current content?
Maybe you should read trough the most of this forum you will conclude your a minority.

Yup, the minority of a minority… what does that mean exactly? Oh right, not a thing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Effigy Lighting Ceremony

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

There doesn’t appear to be an acheivement for the ceremony itself anyway, it’s for lighting the effigies.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Create a "hide" option for focus.

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I would like to see the position and even the way you hold it change for some. I have Adam on my Necro and it looks rediculous. It’s a tiny tiny skull that looks like it’s on the end of a stick because she isn’t holding it like the ball that it is. It’s very disappointing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

PVE Players Are FiNALLY Getting Fed up

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Once more someone speaks for everyone without actually discussing it with everyone. I’m a PvE player, I’m not fed up. Would having more Dungeons and more Fractals be good, sure, I won’t deny that, but I really couldn’t care less. I get more than enough content without ever even entering either of those places.

You don’t want content, because you don’t actually know what that word means. There is an infinite supply of content throughout the game because at no point does any of it become trivial. The game is specifically designed to prevent it from doing just that.

You are a subset of the PvE community that demands a very specific kind of content. Please stop trying to talk for the rest of us and be a bit more precise in your labeling. Thanks.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Your favourite thing about Dragon Bash?

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

I enjoy getting coffers off of everything I fight in large quantities. Even though I know there is unlikely to be anything worthwhile in them it’s still fun to get them because for every one there is the chance at something cool.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Skin Tickets - Gem Store Support Thread

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

I would like to give my support for ANet to continue selling RNG boxes like they have been. Even though it’s NCSoft who is making the money off it and not ANet, it’s a better business model and much more effective.

Since ANet policy is that skins are meant to be ground for, and not just handed out or sold directly this is directly in adherance to their design direction.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

One problem about the Horns of the Dragon [merged]

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Because all hats shave your head. This is an old process that no/most game companies have not, apparently, figured out is undesirable.

Basically, in order to have your hair they would have to make a separate asset for each type of hair it would be possible to have under the helmet. This gets really complicated for Sylvari who have “hair” that would be incapable of fitting in any hat to begin with.

So instead of worrying about it, they simply replace your hair with the helmet and move on.

Why it also removed your beard, though, I can’t even begin to comment on. That seems dumb, but is probably for the same reason since some head items are masks.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Day/Night Cycle

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Best I can do is help with which half of the day. Go out and purchase an Ascalonian Catacombs weapon and equip it. When it’s glowing blue it is night time, fireworks will happen in under an hour. When it stops glowing blue fireworks start. If it’s not glowing blue and fireworks aren’t happening, come back in an hour.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Larger Pets - Ranger

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I agree partially. Most of the pets are the same size as their mob counterpart, though Garm is still awesome.

One suggestion that has come up before that I think you would appreciate is, since they are juvinile creatures we are taming, maybe they could grow older. There were numerous methods, my preference is a form of special pet xp, and as they gain xp they grow older and as a result grow in size.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

The fanbase resents the RNG chests

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ah, it was a matter of context. You made a statement with no contextual basis in a thread which automatically gave it contextual basis. All you were doing was giving a random reason that has nothing to do with anything, especially not the OP. By doing so, and by not explaining so, it seemed like you were lumping yourself in with all those who don’t have your particular situation. You’re not, so it doesn’t matter, and didn’t actually bring anything to the conversation.

Gotcha.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Losing money on Moa Racing due to a bug.

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Tigg’s conversation does warn players that if they leave the area they forfeit their bet or any possible winnings. I’m sorry that you experienced a disconnect after playing a bet.

Ignoring the empty PR reply of, “It’s working as intended”, here’s more to the point: Why is it so important a player is in the area for the end of the race?

I’ve often wondered this myself. It’s a fact of all events. If you leave the area before the end of an event you forfeit the event. I don’t think this should be so. If I was there for everything and acheived enough to be concidered part of the event, whether I leave the zone or not I should get credit for it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

The fanbase resents the RNG chests

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

-Drops from every mob in the world.
-Given from every mini-game in the event.
-Drops multiple times from holograms in every zone.
-Can purchase additional chests from gem store.

And people STILL complain. What a bunch of crybaby whiners, seriously. If it’s not a handout to every casual tryhard then all of a sudden it’s the worst thing ever invented.. give me a break.

Let me know how 6000 or so just appeared in your inventory with little to no effort, because some people are around that many and still no ticket. That’s alot of time and money on their part.

Listen to what you’re saying. People have opened 6000 coffers… THREE DAYS INTO THE EVENT. You have an entire MONTH.

“Waaaaaah I farmed all day and didn’t get what I wanted immediately!” Or is it something like “I was stupid enough to buy coffers in bulk at their peak price and was not rewarded for my stupidity!”

I love that assumption, unfortunately, not all of us have the luxury of a month. We have real lives to go to, I for one start work on Tuesday which is full time 5 days a week, and on my weekends I attend another job for those two days.

Sounds like you don’t really have time to be playing the game. That’s too bad. Why does that mean you should just get a thing? No MMO will ever, nor should ever, be designed to accomodate those small few who don’t actually have enough time to play it. If you don’t understand why that is, or feel that isn’t how it should be, then I really can’t help you.

Another assumption. I do not expect to just ‘get a thing’ I am explaining why I and many others are grinding non stop since event has started. I find it kinda sad and also rather detestable that you would lump hard working individuals into this ‘ungrateful and expect everything for nothing boat.’

You work hard, for your livelihood, I assume. I can’t imagine you would be doing it because you find it fun or amusing, since you obviously have a fun and amusing game you would like to be playing. Since you are working for your livelihood you don’t have time to work for your prizes ingame. Since you don’t have time for it, you are posting here in a complaint thread, in favor of the complaint, therefore complaining yourself. You are complaining about the fairness of not being able to acquire a prize with extreme time constraints on your side.

How are you not lumped into the wanting something for nothing category. You are a hardworking individual, that is obvious, but it also has nothing to do with anything where getting a prize in the game is concerned. You don’t deserve it just because you want it, and you don’t have the time to go out and get it. The obvious answer is that it is fair that you may not get it at all.

I work 40 hours a week. I do, however have weekends off. I don’t play the game all day on the weekends though, so my time is limited, even if not as much as yours. In my case I’m choosing for it to be limited while you’re not, but it’s still limited. I can accept that if I don’t play the game enough I may not get it, by choice or otherwise. Why can’t you?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

The fanbase resents the RNG chests

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

Cheer up, you’re playing an mmo for free.

It’s not free. They paid the initial cost. And then are buying gems. Is why most mmo go “free” to play. It’s makes them more money then monthly subs do. And when you are PAYING for something, you are supposed to GET something for your money. This is a game with features, in this case, skins, we are paying for. We aren’t going to a casino or buying lottery tickets. And if they want to model gambling, they can get a gambling license from every country they operate in.

You never did. When did you pay for a skin? At what point did you click on a skin and say I’ll buy that, then follow through with the purchase. Where is your mail saying you purchased this skin, here it is?

They bought an RNG box, that they knew was an RNG box. They purchased a small chance to WIN an item they HOPED they would get. Then they didn’t get it and complained that they didn’t get what they wanted. Well guess what, they didn’t get what they wanted, but they did absolutely get exactly what they paid for.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Losing money on Moa Racing due to a bug.

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ve noticed there’s a bug involving the Moa racing, where upon placing a bet, if you happen to disconnect or get logged off between the time you placed the bet and the end of the race, your bet is automatically forfeited and the money is not returned to you.

Considering network issues still haven’t been fixed after 8 months of forum posts, this is just poor programming to say the least.

Anyone else been experiencing this issue?

Sorry, that does suck, but I’m unclear how your networking and connection issues are ANet’s fault? 8 months of forum posts from people with unstable connections also doesn’t put it in their hands. Most people I know, including myself, don’t even have lag, let alone stability problems. If it was on ANet’s end there wouldn’t be any way to avoid it, which means it can’t be.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Coffer drop rate change from Holos?

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

If the droprate isnt reduced, then its subject to heavy RNG.

Going through 4 nodes in a row and get exactly 4 candies from each… Great fun! I dont care what the droprate percentages for the chests are, I want to know what the chance for THAT is? Because if the drop rate of chests is high from holos, then my RNG is the best ever. It should be impossible to go through multiple nodes without getting a single chest or loot, just 1 candy per mob. But against the odds I can do it.

Sidenote: I forgot to mention that this was also with 160% MF gear.

I didn’t even know the holos dropped chest, I haven’t gotten one since day one. So, seems the same to me.

But my drop rate from mobs was about 25 for two wave events, and that hasn’t changed.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

The fanbase resents the RNG chests

in Dragon Bash

Posted by: Kal Spiro.9745

Kal Spiro.9745

-Drops from every mob in the world.
-Given from every mini-game in the event.
-Drops multiple times from holograms in every zone.
-Can purchase additional chests from gem store.

And people STILL complain. What a bunch of crybaby whiners, seriously. If it’s not a handout to every casual tryhard then all of a sudden it’s the worst thing ever invented.. give me a break.

Let me know how 6000 or so just appeared in your inventory with little to no effort, because some people are around that many and still no ticket. That’s alot of time and money on their part.

Listen to what you’re saying. People have opened 6000 coffers… THREE DAYS INTO THE EVENT. You have an entire MONTH.

“Waaaaaah I farmed all day and didn’t get what I wanted immediately!” Or is it something like “I was stupid enough to buy coffers in bulk at their peak price and was not rewarded for my stupidity!”

I love that assumption, unfortunately, not all of us have the luxury of a month. We have real lives to go to, I for one start work on Tuesday which is full time 5 days a week, and on my weekends I attend another job for those two days.

Sounds like you don’t really have time to be playing the game. That’s too bad. Why does that mean you should just get a thing? No MMO will ever, nor should ever, be designed to accomodate those small few who don’t actually have enough time to play it. If you don’t understand why that is, or feel that isn’t how it should be, then I really can’t help you.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

FORCED GAMBLING

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

No. It’s not money. It’s imaginary money. It’s the same as gambling about crossing the street and not getting hit by a car. Only it’s less of actual gambling because the “money” is only money if you decide it has real value. basically, if you decide that it does have value then you are creating the situation for yourself. A-net isn’t the one doing it for you.

Actually GW2 gold does have a direct real world value. There is a constant realtime indicator of the gold to gems value, and gems have a specific dollar value. On top of that, time equals money and there is typically a significant time expenditure per gold, presenting a value there as well.

So yes, it is gambling. It is also more gambling than crossing the street as street crossing is a game of skill while Moa Racing is 100% RNG.

It’s no more gambling than playing the game and getting coins for killing mobs. So if it is gambling then OP has been gambling the entire time.

Also untrue. You don’t spend coins for a % chance to gain coins when killing mobs. In Moa Racing you have to spend a significant amount of coins, in my opinion, for a low chance to receive a reward. That is the definition of gambling.

Not untrue at all. You equated time to money. So if time equals money as you’ve said then we spend our time (which is like spending money) to kill mobs and get an undetermined amount of money back. that amount may well not be worth what we value our time at so we can take a loss this way.

edit: and your definition of gambling falls short because I can spend real money to invest in a business that has a good chance at not succeeding in order to get a monetary reward. It is taking a “gamble” (in the sense that gamble and chance are used interchangeably) but it is not considerd gambling in the sense that the OP is describing.

Killing mobs isn’t a gamble because you’re not killing the mobs for the express purpose of acquiring a specific thing, you are killing them to get XP, or to complete an event, which is a consistent reward. The loot is an added bonus on top, but should not be the objective. With gambling the objective is the profit. I would actually be willing to accept this as the case in other MMOs where a mob had a % chance to drop a specific item that you might need for a quest or whatever, but that’s not how this game works.

Investment is 100% gambling.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker