The reality is this game (WvW), is in decline
…
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just go browse matchup threads, and recruiting threads. There are plenty of people recruiting in bothJust a side note – isn’t that kind of contradiction?
There is a finite amount of players available for transfer…The fact that recruiting has increased could indicate that fewer and fewer are transferring.
This could be for many reasons, one of them is that there are fewer players period, and fewer still willing to pay to move to a server that has the same dead WvW. So to answer your question: No it isn’t.
Give me the list of mechanics that do NOT promote Zerging in wvw??? Love to see this thought out list. What’s the line on the over under in Vegas it’s shorter than 5 total mechanics?
I do not have any bro, I am sure some of the ANET fanboys will run along shortly and make some up….
The reality is this game (WvW), is in decline because there is nothing that cannot be solved by one thing: Add more numbers.
You got zerged by a mob? Add more numbers
You having trouble with a sieged up tower? Add more numbers
Your 40 man zerg got zerged by 60? Yep, add more numbers, try 80…
Dont like siege? Add more numbers and just PVgate it all down while your enemy sleeps.
Obviously there are many answers to all my “questions” above, but the reality is that adding more numbers/zerging/blobbing etc, will fix any problem. If you do not believe me just go browse matchup threads, and recruiting threads. There are plenty of people recruiting in both because they, well…WANT MOAR NUMBERS.
Breh, don’t get me wrong. I have some great friends on SF. Great battles and good fun. But we’re bored. A lot of GoM commanders need more thrilling matchups. I’m not making a slight on you personally, but your server is where it is for a reason. We’re structuring and we’re still way up in the numbers. And next week we’re expected to do even better once we get out kitten together.
I speak Gommiebear, so I took the time to painstakingly translate this “Commanders” text:
I think some people on SF like me, but I don’t know that I am just getting trolled. We are tired of PVDooring everything during our “night crew”. GoM commanders need something funny to post gifs about, because they think this game is all about the PPT and e-friends, and making silly jokes on the forum. SF server is where it is at, because they have more population than FC/ET/AR, but less than DR/GoM/HoD, since this is Coverage Wars 2 that is the reality. We are structuring (WvW guild left but we are all happy because they probably actually wanted to WvW, and not jump off of buildings with kites), but we still have plenty of people to follow our pug commanders. Next week we might even do even better, because everytime we win we get more fairweathers on!
Sorry, Anet is lying about their servers. Anyone who believes them probably believes this game won’t die as soon as other games come out with real player vs player.
News flash y’all, if Anet doesn’t make it less about the Zerg/seige and more about the player vs player, wvw is toast. It’s already heading that way. Just look at how many less people you see on a daily basis in many matchups (not all) but many. Look how much shorter the matchup threads are….. Thats called lack of / loss of interest.
I do not believe it would affect much on the lower tiers (outside the occasional epic SM fights), I think it would make the game unplayable on the higher tiers where there are more people on a consistent basis.
Anytime ANET actually tells me something will fail, I believe them, because there have been many instances where they think something is “working as intended” and it is actually not…So if they are acknowledging their failure, I will take their word for it.
But then again, I also do not think they know their kitten from a hole in the ground, so I may not be the best judge….
Either way the AoE promotes zerging, intentionally or not.
and is probably why I see so many bad players around me and I see this often:
- “Can’t Use My Joypad in GW2”
- Do no Key-bind their abilities on the keyboard
Every time I see someone spam link their skill in /m or /t my eyes start having spasms and roll to the back of my skull and twitch – I know instantly they were in a heated moment and were holding down the SHIFT key while trying to mouse click on their ability.
People, please key-bind and stop using joysticks/pads in MMORPG games.
BECAUSE THEN YOU WILL NOT NEED THE USE OF HACK/CHEAT PROGRAMS TO PLAY YOUR kitten GAME!
Power to the Gamer!
“We the gamer, in order to form a more perfect game . . .”
TL/DR: OP died to a keyboard turning, skill clicking, ranger….
It has been stated by ANET that the AoE cap is a technical limitation, IE: their servers would burst into flames, and this nearly unplayable game would go full-on kitten at that point…..
And now, the GoM tradition of Thorsday.
So the Commanders for GoM decided we needed to have Thorsday as usual. ARM solo’d grub, and we had our Commander Ritual. We sacrificed ourselves to the Blood God to beg for a better match up next week, and we tried to bring Kites of Love to SF, but they wouldn’t have any of that.
like 6 SF killed me on my way to bringing them a Kite of Love. Shame on you all.
Will their be a third that takes the time to try and make us understand why this is funny? Obviously one thought the other wasn’t doing a good job, surely another one of you 4 had taken pics?
(edited by King Amadaeus.8619)
What? No love for ET owning SM for all of 2 minutes before the barbarians at the gate crashed the party? This was a monumental achievement for us!
Yes it was a feat for ET to take SM last night. OK now I will step up to on my bully pulpit. But it was pretty much just a monumental waste of 7 hours to do so. Its like the high school dropout dude working at Arbys living in his in 1982 GMC conversion van with the wizard mural on the side trying to score the chick that is a perfect 10.5 with a masters degree sitting in a c level suite at a Fortune 500 company. That pretty much isn’t going to happen unless there is massive amounts of alcohol and ruffies involved. SM wasn’t even held for a tick. I can’t even say it was for the fun fights. Pretty much sit at keep defend trebs, run through hole in wall all disorganized, get wiped, wall repaired, treb more, run through wall all disorganized, get wiped.
It was great for SF and GoM tho, it made swapping SM back and forth for them easier. After initially busting the T3 SM nut for the reset, we don’t need to keep at it. GoM and SF will keep going after each freely for a paper SM. In the meanwhile all our trebbing kept bringing the zergs back to our 1/3rd to ensure all of our towers were perma-paperized(minus Veloka). We lost a T3 Ogrewatch because defending SM trebs, which could have been rebuilt, was more important. Meanwhile all of GoM and SF was at full T3.
Taking SM will be a lot more fun and actually useful in a more balanced matchup. When you are severely outgunned by both opponents its just a waste of time. Unless you have some big coverage advantage during a certain timezone.
100% agree.
I used to say all the time: If the enemy owns SM, do not let them make it a luxury, make it a liability for them. If we owned SM I wanted trebs up and going 24/7, because the worst thing you can do is sit there upgrading it just waiting on the enemy come to “war of attrition” you down.
The easiest way to fight against a larger server is to let them have SM and then drive them crazy with it. Not talking about building trebs either, just talking about running by and wiping all their siege, making feint attacks, all in the name of reducing their supply. Once that supply is low, you can always count on their PUGs camping inside SM, which makes things (towers, etc) easier for you to take. It was so funny because you can just literally bring a zerg to a wall and watch the PUGs inside SM start instabuilding siege. Just bump those walls a few times, but never where you really wanna enter from, and before you know it SM loses a ton of supply.
I have seen it happen, drain that SM supply, and before you know it whoever has SM only has SM and their Keep. Because they get so bogged down with SM nonsense they can’t allocate/organize people for much of anything else.
(edited by King Amadaeus.8619)
Forums are starting to get a little boring again, so let me provide you guys with some entertainment
This conversation is between me and the guild [DERP]
I know there are troll guilds out there but this takes the cake. Grats [DERP]
I decided to play along and be nice so I wouldn’t scare you guys off. I gotta admit though some of your pm’s were hilarious, it took every ounce of me not to troll back.Btw I have no idea what your talking about when u 3v’5d us, but i’m pretty sure it’s another troll tactic.
This would have never happened to PAXA Homie…
Just saying what many of you are probably thinking…
Aaaaaaaaaaand, it’s gone… lol
Not before I made lvl 61 Infractals…..Yeah they are kittens like most of their playerbase.
Here is their rally cry/themesong:
(edited by King Amadaeus.8619)
Just saying what many of you are probably thinking…
And yes. I do get something from winning PPT. The feeling that our server – both day and night crew – worked together to secure the win.
That statement right there just made my day…GL with your WIN this week GoM, I hope it brings you all the things you are dreaming about.
I’m seeing quite a few forum warriors who are apparently upset with the current point spread.
Do people still really worry with the PPT/Scoreboard??? I mean I am not even being sarcastic…Watching the PPT/Score is really just telling you how much coverage you have, seldom is it ever a representation of overall server skill/strategy. It was the case when SF mowed over ET/FC for 14 weeks, and is the case in all of the matchups.
You can win 14 weeks in a row, or lose 14 weeks in a row…You still get the same thing on Fridays: 2 more opponents, nothing more/nothing less. Keep watching the score you sheep, that is how ANET equates “success”. These are also the same people that thought Culling and the AoE Cap were good ideas; so tread carefully in what you consider important.
Coverage Wars 2 is 90% of WvW, and player/group/zerg/commander skill is 10%.
Ok. But if PPT isn’t important…why do you seem upset with mention of point spreads?
Probably for the same reason you would get mad if I called you kittened….You see, you probably would not get mad because you are kittened, its more likely that you are upset that I would use such a moronic statement thinking it actually makes any kind of logical sense.
While I am taking a liberty here, and will let you reply…By your logic, lets say during the hours you play you get severely spawn camped; it ruins your whole week. But during the hours you are asleep your strong EU/Oceanics are mopping the floor even worse with your opponents. Come Friday, to your amazement, you “Win” on the scoreboard by 2500 points.
Is that winning? Would that make you happy? Would you feel like you accomplished anything worthwile? DID YOU GET ANYTHING MORE FROM THE WIN THAN THE OTHER 2 SERVERS GOT FROM “LOSING”?
I’m seeing quite a few forum warriors who are apparently upset with the current point spread.
Do people still really worry with the PPT/Scoreboard??? I mean I am not even being sarcastic…Watching the PPT/Score is really just telling you how much coverage you have, seldom is it ever a representation of overall server skill/strategy. It was the case when SF mowed over ET/FC for 14 weeks, and is the case in all of the matchups.
You can win 14 weeks in a row, or lose 14 weeks in a row…You still get the same thing on Fridays: 2 more opponents, nothing more/nothing less. Keep watching the score you sheep, that is how ANET equates “success”. These are also the same people that thought Culling and the AoE Cap were good ideas; so tread carefully in what you consider important.
Coverage Wars 2 is 90% of WvW, and player/group/zerg/commander skill is 10%.
Anet should rename Forums to Trollrums because that’s most the posts. It is entertaining for sure.
This thread is not our finest hour.
I am so confused. Matchup threads go on for at least a week. The GoM forum presence is almost as good as that siege of Ogrewatch last night.
-One Angry Motha your favorite Rally Bait [RALY]
Brotha, you see someone made fun of their Gifs earlier on, then trolled them into submission I guess….
In before typical GoM response of:
Something remotely funny to only GoM, with some thinly veiled passive-agressiveness, followed by a Dr. Who reference.
Punctuated with a Gif: [insert gif here]
Anet should rename Forums to Trollrums because that’s most the posts. It is entertaining for sure.
This thread is not our finest hour.
Speak for yourself Nancy….
EDIT: I guess you kinda did…mah bad.
I heard through the grapevine that there was going to be a forum war? I’ll be kitten ed if you have it without me!!! Forum Wars 2 has always been better than GW2 anyway (No AoE cap, no siege, etc)…
The obvious answer here is to limit the amount of people that can hit you in combat…Like a reverse of the AoE cap. I can hit 5, only 5 can hit me.
The numbers argument is all relative to the failure of ANETs equipment/servers, and directly reflects back on the AoE cap being a necessity; but this is an offensive limitation, the only defensive limitation/exploitation is to zerg/ball-up so that the AoE cap becomes your friend rather than just your enemy. People zerg because it is effective, and due to the AoE cap etc, ANET has made it exponentially more effective.
Now we transferred to SF to work on our synergy, and one day will move up in another higher server, but I agree… why T1 lol.
I am stepping away from the game for the most part, so really I do not have much of a dog in this fight…But this is a clear indicator of the ABSOLUTE kittenHOLE that ANET has allowed this game to become. Siege Wars 2, Coverage Wars 2, Transfer Wars 2….
People from SF have always clamored for some of the higher tier transfer “love”, all the while several of us have cautioned of what can happen…20 transfer in and 40 transfer back out with them…I hope VS stays a very long time, otherwise some people are not gonna be very happy. (They have seemed pretty cool during my brief interactions with them)
Continue to work hard SF and do the little things right, don’t rely too much on outside sources to help you get better. Hopefully everything works out in the end (it always does right?).
No one rage quit our guild from you guys rofl, they left because they didn’t like the way I insulted them after being rally bait.
That’s some leadership right there.
:S
I don’t like being camped (who does), I find it boring to do (but sometimes strategic; keeps close to spawn and all), )but you make it fun because we can all come here and see those beautiful E-Tears afterwards.
Also stop talking of sportsmanship on a game, we kill each other…I ain’t trying to be your kitteng friend lol…
That it is just a game is why people expect sportsmanship and, frankly, finding enjoyment in the anguish of others when they’ve done you no real wrong doesn’t reflect we’ll on a person’s basic humanity and empathy. Why is it fun watching someone else suffer and not have fun? Indifference or disagreement I can understand, but enjoyment?
But even if you really do get a kick out of it, from a purely practical standpoint, it makes for a worse game for SF. If you make the game not fun for the other players, they stop playing. At some point, with ET, AR, and FC, all that is going to leave you with us PvDoor. I find it hard to believe that if you really want a PvDoor experience with no real resistance that you’d be playing WvW since the PvE parts of the game offer a far more diverse, challenging, and profitable alternative if slaying NPCs all day floats your boat.
This game needs more competitiveness and less Mickey Mouse.
And discouraging people from playing against you from weaker servers you are put up against so even fewer play and you get more PvDoor helps toward that end how, exactly? And, yes, when I see people talking about not having fun, giving up for the night or week, or switching servers in map chat on ET in situations like that, that’s exactly what it’s doing. People play for their own fun, not your fun. Align the two and you’ll get a better experience, since WvW requires a certain level of participation to be any deferent than PvE with towers and keeps
Hoping for the AR/FC/ET match, should be best for you 3 servers. (heres to hoping)
So, was this display of empathy, humanity, and sportsmanship really that painful?
Hmmy time to initiate spawn camp 4.0….you guys cry too kitteng much.
I hate being spawn camped, and after 2 minutes of doing it people I am bored….
But coming on here crying about it only gets you more of it…
LOL tough guy
But this made no sense,
“I hate being spawn camped, but after two minutes of doing it people I am bored. "
So the first part, you hate being spawn camped or you hate spawn camping other worlds?
Second part, after two minutes of camping worlds you are bored, or two minutes of being camped?
Regardless, if you spawn camp because of people wining on the forums; shows your poor sportsmanship as a commander and player. People wine regardless so why does it matter? If you are that kitten you don’t need to spawn camp but rather own every piece on every map.
I don’t like being camped (who does), I find it boring to do (but sometimes strategic; keeps close to spawn and all), )but you make it fun because we can all come here and see those beautiful E-Tears afterwards.
Hoping for the AR/FC/ET match, should be best for you 3 servers. (heres to hoping)
Also stop talking of sportsmanship on a game, we kill each other…I ain’t trying to be your kitteng friend lol…
This game needs more competitiveness and less Mickey Mouse.
lol dude, this is a thread for three servers fighting each other, where all three servers discuss the matchup, sure, spit some trash talk, boast, etc. but sportsmanship and respect should also go hand in hand with that, If your that much of a hard a** than don’t even bother with forums, because it’s under your macho pay grade. Get competitive and stop playing mickey mouse on here
People like you two are the reason why every kid gets a “participation trophy”….
Respect is earned, sportsmanship is for sports or something that would at the very least qualify as such. Maybe you should go play My Little Pony’s Pink Palace of Periwinkles if you want everyone to be nice and butthug each other….That does not mean be a kitten to be a kitten, but also does not mean cry for the sake of crying, then tryng to apply real life morals to a game.
Forums? We griping about random text on a wall from random people?! That gets your goat? Good luck in life kid….
(edited by King Amadaeus.8619)
I’LL PLAY PATTYCAKE WITH YOU !
Hmmy time to initiate spawn camp 4.0….you guys cry too kitteng much.
I hate being spawn camped, and after 2 minutes of doing it people I am bored….
But coming on here crying about it only gets you more of it…
LOL tough guy
But this made no sense,
“I hate being spawn camped, but after two minutes of doing it people I am bored. "
So the first part, you hate being spawn camped or you hate spawn camping other worlds?
Second part, after two minutes of camping worlds you are bored, or two minutes of being camped?
Regardless, if you spawn camp because of people wining on the forums; shows your poor sportsmanship as a commander and player. People wine regardless so why does it matter? If you are that kitten you don’t need to spawn camp but rather own every piece on every map.
I don’t like being camped (who does), I find it boring to do (but sometimes strategic; keeps close to spawn and all), )but you make it fun because we can all come here and see those beautiful E-Tears afterwards.
Hoping for the AR/FC/ET match, should be best for you 3 servers. (heres to hoping)
Also stop talking of sportsmanship on a game, we kill each other…I ain’t trying to be your kitteng friend lol…
This game needs more competitiveness and less Mickey Mouse.
(edited by King Amadaeus.8619)
Hmmy time to initiate spawn camp 4.0….you guys cry too kitteng much.
I hate being spawn camped, and after 2 minutes of doing it people I am bored….
But coming on here crying about it only gets you more of it…
SF BL FIGHT NIGHT…BRING ALL 8!
A savvy commander can effectively cause the 80% to unwittingly play defensive, if that’s what it takes to keep the threatened structure.
I do that until the decision is forced upon me to make a choice (can’t be in two places at once), I try to stay moving and anticipate attacks. (I may move on Klovan, all the while intending to defend QL if I know they’re around it, just waiting for the enemy to attack it). I keep my groups in the area I think the enemy will hit, but if you have really played on SF then you know…If I am taking a keep, things are going to get lost before we can cap it. Unless you get lucky and the enemy is asleep, as soon as they see my orange swords pop at blue keep, the green ones are headed for anz/mend etc….
If we had two commanders going my preference is to zone both sides of EB for instance, then we have adequate coverage to both defend and attack. More often than not though I am the only commander, or 2-3 more tag up after me. At which point I tag down usually.
I know it sucks but you are getting owned during that time period so the points earned during that time is valid. The real issue is that during the non-NA time period the keeps and fully upgraded to T3 and siege is placed everywhere so when NA rolls around the defenders have such a massive advantage that it can’t even remotely be called fair.
Of course it’s fair. All you have to do is upgrade everything to T3 yourself before you bed down for the night. What’s the difference?
It’s kinda funny because you can sometimes tell people who have never dealt with the kind of coverage gaps we are talking about….
You could have t10 towers/keeps does not matter if you face a server that predominantly plays at 4AM server time.
It is really not a complaint on my part, it is just something that makes WvW kitten. I mean really, the whole “You just have coverage gap statement”, does nothing but highlight how this game is just coverage wars 2. All of the wrong things are encouraged in this game (wvw-wise), and all it does is create more problems. The current system just foster’s entire guilds and guilds of people transferring from one server to the next.
Most of the time they do it trying to find a server that is competitive in WvW, or at least can hold its own so the guild(s) does not have to carry the entire server. And often the reason why these guilds have to do that in the first place is because the HUGE blowouts you have week-in-week-out. Those blowouts send the fairweathers/PUGs/randoms out of WvW and it all creates a vicious cycle.
The system I proposed is essentially a handicap system, if my server sends 100 people on every map against your servers average of 20-30, then everything I hold during that time should be worth less. If your 20-30 come take something away from my 100 people, then it should be worth more because you were at a disadvantage.
It does not penalize people for living in “x-timezone” etc. What it would do is give some of the smaller servers a fighting chance, and would not allow others to win because of coverage.
NERF TOWNCLOTHES!
As others have said, you want to flip enemy towers to keep them paper, you want to protect your towers to keep them upgraded etc….
From a commander standpoint there are two things to consider:
1. Anytime you choose to defend something you immediately lose 50% of your forces. People squirrel off, die pvping (then won’t return back), WP out….Defense just isn’t a very high priority unfortunately if the objective isn’t “ours” (one of our towers for example.)
2. I play on a lower tier, and while sometimes I have large zergs, it is usually the majority of the map. So I cannot dedicate 3/4 of the map on defending Klovan and possibly losing a T3 Ogres….But if I keep Klovan paper, then I also have to worry less about someone building a treb in it to hit SM.
Beyond all of that, flipping things is of course the Karma-train everyone above referenced. But it is also somewhat beneficial in that it frustrates the enemy (no one likes to lose an upgraded tower or worse keep spending money on upgrades only to lose it halfway through), and it improves the morale of your server. The long and short of it is that 80% of people like to take things, 20% like to keep them…(I may be being kind by saying 20%)…
I personally hate TS and refuse to use it. In my experience no one can ever hear the commander anyway and the TS is usually full of trolls and mindless chatter.
I would like the chat restriction ingame to be lessened so commanders can communicate properly through the game instead of having to go to outside sources like TS and vent.
That being said, I love the commander tag idea. /bump
Commander needs to have priority when speaking, I am assuming TS has this capability, other VoIPs do….Essentially when he/she talks, it mutes everyone else. As far as the trolls, I local mute them, problem solved.
First off, I give the AR guys hell, but that is only because they wanted to forum war with only 8 people in EB. Truth be told they are some tough SOBs that keep on trying no matter the odds.
One thing I can tell you from experience though, and I hope you take it to heart. SF has fallen, risen, and fallen again…Losing a few guild groups that are 100% WvW definitely does hurt. But what really hurts you is the mentality of your PUGs…When those guys figure out “Guild X has left the server”. The negative spin is incredible and it really hurts your morale.
More often than not you lose your fairweather base, because in their minds “Guild X is gone, I am not getting farmed we suck without them etc”. Even a 400-man guild likely only has 40-50 people online at a time. Out of those 40-50, even in a WvW heavy guild there is maybe 25-30 actually in WvW at those given times. So by losing those WvW guilds, the main thing you lose is some coverage, but the big hit really is the mindset of your fairweathers/PUGs (negatively) that gets impacted.
We had a well known guild disband on SF, great WvW reputation. Well around that time we also probably hit our “ceiling” on as high as we could legitimately climb on the WvW ladder due to a lack of Oceanic/EU coverage. As we started to struggle in the PPT, we started to get Map Chats like this:
“Why do we suck now?”
“Because _ guild quit the game or Because _ guild transferred.”
We would always laugh in the VoIP because those guys were still here, they just had reformed under another guild name, sure maybe they weren’t as active/organized but it is the mentality/mindstate of your server’s mass that dictates the participation you get in WvW.
TL/DR: While guilds leaving your server do impact you negatively in WvW, the thing that hurts the most is the perceived negative impact that they have; in the end it really isn’t as bad as it seems. But it does turn into a domino effect, which is likely the biggest cause in your fall.
It really is a thin line…Having played WvW since shortly after release, only got my tag a few weeks back…So now I have been on both sides, and I can tell ya its a thin line between negativity, tough love, constructive criticism, etc….
The long and short of it is that people will follow you, with no intention of “following you”, there are just there for the ride. So when we are “giving commands”(for lack of a better term), those people are off chasing squirrels, throwing BS siege, pvping, etc…
I have gotten very frustrated at times (before tag and after) with the PUGs, but you have to be careful of what you say otherwise you lose credibility/respect.
My server takes to it very well though I must say, usually if I say something like “Why are you people over there in that breach when I asked for supply on these catas?” Usually I get 2-3 people shouting something like “SUPPLY ON THE COMMANDER NOW”…That really goes a long way in saving the commander’s sanity, and reducing the amount of raging that likely goes on.
Now if someone is just outright raging: name calling, belittling, berating etc…Just don’t follow them, over time they will either straighten up or people just won’t ever help them.
The PPT from “night capping” isn’t the issue, NA off hours is Asia or EU’s prime time and their points aren’t worth any less.
Throw timezones out of it….
If you assault a Keep with 50 people in it, spend an hour or so draining supply, build multiple sets of siege, fight Arrow Cart hell….Wipe a few times…FINALLY you cap that keep.
Now 12hrs later, your server is mostly asleep, but some on the enemy server are either just up late, or play from a different time zone….They drop 4 rams (2 at each gate), and waltz in and take the keep with little to no resistance because there are 5 people on the map.
I am sorry but those PPTs should not be worth the same….The fact that everyone is so worried about “equality” in terms of timezones, is one of the leading factors that is stopping us from having better matchups. In this current system you can have 1-bad day, and it ruins the whole 7-day match.
This would also balance the lower tiered servers when fighting a tier or so above them severely outmanned 24/7.
Indeed. I too am making a video of me diving into 2-4 randoms (1-2 uplevels), blowing all my CDs, to finish one, and then cut to the next scene.
Eh, I guess I might of done that once or twice in that video, but if you watch the whole thing I’m sure you’ll find that’s not the case. Also, unlike in real PvP where I don’t blow my cooldowns because it’s fight after fight, in WvW there’s a lot of running and time in between them, so why not end a fight quickly? Besides, except for my crate & S, everything recharges in less than 20-30 seconds.
No worries, I always have respect for good engies, and good eles, takes a bit more work to make those classes “tick”, especially when roaming.
Make them change color based on WvW achievement progress…That way the PUGs can differentiate a PVE commander/CC commander, from someone who knows what they are doing.
As someone who regularly uses WPs while commanding, I can tell you for a fact that WPs actually reduce the number of the zerg. Because you always lose 20-30% of people that don’t read the chat, aren’t paying attention and get into combat, or simply do not want to WP.
If anything WPs reduce zerg size.
If you are losing money in WvW you are doing it wrong. Really wrong.
If you do it “right” you really lose money….
I am gonna guess ole Tommy don’t shell out cash for many upgrades lol….
Off topic
Is there any server in EU where is running more than 1 commander at a time?
You bring up a good thought: More tags actually tend to split the zergs down…No tags for a week might work like the OP thinks, or it could make the largest zergs we have ever seen. “Where is the zerg” and whatnot, people just blindly following the blind mass.
As the topic says, what would you guys actually think, ‘if it could be done’ for Anet to turn the commander icons off in WvW for say 1-2 weeks to see how differently WvW runs compared to zerging.
Its just an idea as an EVENT not permenent, no need for any flaming post thanks.
All of this operates under the premise that:
A. EVERYONE hates zerging and it is a real problem (It’s not on NA T6-8 hardly ever do we get skill lag).
B. ANET agrees 100% that zerging should be stopped.
Neither of those are remotely close to being true. ANET promotes zerging in many ways on purpose and on accident. And more than likely their biggest objection to it is based simply on the fact that their server(s) can’t handle the zerg fights.
To the idea of adjusting PPT over time, that would change the whole dynamic of the game into a three-way karma-train race.
Which would still benefit the night-time presence servers when you stop and think about it.
So its not a 3-way karma train race now? How would it do it any more so? If you wanna karma train an empty map then it counts less, if people show up to defend and the numbers balance out: then the scaling goes back to normal. Does not matter who it would benefit, when an objective does not count as much because the map was empty when you capped it, it would help to balance the score some assuming the issue was due to a coverage gap in the first place.
I say this as someone who has been leading a matchup by 4-5k and went to work, came home after 8hrs and been losing by 14k. If those objectives were only worth even 50% while the enemy PVgated everything down, then you are talking about logging back into a 7k lead to overcome. After 3-4 days that 14k starts to really build, and then you get the lop-sided matches that we all see by Thursday.
Like I said I have no problem with it working both ways, if I jump over into a BL with guild group and golem rush an empty map….Then it SHOULD be worth less, than if I encountered massive resistance after the first tower etc…
To me that is the easiest way to solve “Coverage Wars 2”…There will always be downsides to every plan/idea, so I am not saying it is fool-proof or that it couldn’t be exploited (You don’t think servers are exploiting coverage gaps now???). I think this would give us somewhat closer matches, and might even reduce the massive transfers that are going on that in effect kill entire servers. (See: Anvil Rock)
Edit: you may have been talking about the PPT over time idea that someone else had which gives diminishing returns on PPT over time, if so my bad…My idea was to make PPT adjustments based on map populations not the duration held etc (Still would be hard to implement I know)
(edited by King Amadaeus.8619)
And so, yes, thief, jumping on your body was necessary, since you failed to 2v1 me with 4-5 NPC’s attacking me at 20% HP.
All I am reading is “green light” for SF (/dance, /laugh, etc) Shenanigans the rest of the week. Speaking of, I got almost 3k of the puke candies left still…..
If it’s just you killing me, I wouldn’t mind. Somehow I doubt it’d be just you, though.
Stand back guys, we got a legitimate kitten on our hands….
Says the ‘exterminator of all 8 AR’ lol
Indeed. I too am making a video of me diving into 2-4 randoms (1-2 uplevels), blowing all my CDs, to finish one, and then cut to the next scene.
I thought there were 9 of us. who left?
It is really 8-10, 2 is +/- the people who walk in randomly from PVE.
(edited by King Amadaeus.8619)
And so, yes, thief, jumping on your body was necessary, since you failed to 2v1 me with 4-5 NPC’s attacking me at 20% HP.
All I am reading is “green light” for SF (/dance, /laugh, etc) Shenanigans the rest of the week. Speaking of, I got almost 3k of the puke candies left still…..
If it’s just you killing me, I wouldn’t mind. Somehow I doubt it’d be just you, though.
Stand back guys, we got a legitimate kitten on our hands….
And so, yes, thief, jumping on your body was necessary, since you failed to 2v1 me with 4-5 NPC’s attacking me at 20% HP.
All I am reading is “green light” for SF (/dance, /laugh, etc) Shenanigans the rest of the week. Speaking of, I got almost 3k of the puke candies left still…..
LOL at the total of 10 ET defenders. That sounds about right from what I remember.
Actually there have been anywhere from 30-60 folks each night in EB from what I have seen. However that equates to around 10 actively defending once you subtract the duelers, roamers, afk’ers, and random space cadets.
We actually had a pretty nice somewhat coordinated defense of Jerrifers by the French Blueberry. I won’t hold is constant requests for Shakira sing-a-longs against him…well…maybe only a lil bit against him.
-brotha
Hips dont lie…
Hopefully you mentioned something about the placement too, I have seen lots of SF failapults built in that tunnel way to close to WC. In range of AC/bali/counter cata fire range or suicide dive bombable. I hear on TS that SF building catas in Dredge and my response is always, is it kitten placement again? LOL
Not that we don’t do lots of stupid kitten ourselves, especially me, I do lots of stupid kitten.
-brotha
Funny you mention that…Last night we had two of our newer commanders build siege along the road coming from SM to Green Keep, to assault WC…I had been on my necro Dhuum bombing some people (trying to get to 30k kills this week), when I looked back and saw 2-3 catas /ACs/various ballistas all set up….
Once I explained to them the invulnerable wall issue on that side of the tower, we all laughed about it…I fully expected to get flamed on the forums about it too, until ET peoples rushed that siege to kill it right about the time the gate went down. As the red circle went up in WC I seen the last bit of siege get killed….I thought it was a pretty funny exchange of failing moments.
Yes we did have some giggles in TS about those 3 catapults. I was thinking, WTF, I think someone is trolling me here on my posts yesterday afternoon about crappy WC siege placmement.
Seriously I thought they were trollapults. The decision was made to abandon WC at the time and so we went around to kill the trollapults. The siege of Jerrifers that followed also included lots of interesting sieging that…well didn’t damage anything lol. I did have a lot of fun last night!
-brotha
I logged shortly after WC, sorry I missed the other funny siege moments….
Nothing tops DH though, twice in two days we took Klovan from them during our last matchup with them…Both times they trebbed down the southern (Golanta-side) wall with trebs from Jerri’s…
BOTH times they proceeded to run through the breach and directly up the stairs (on the breached wall), and stopped at the breach and had that “I think we just kitten up” moment. We are talking 30-40 people both times…It is easily the funniest thing I have seen in WvW.
Oh hell…now I have seen it all….Nerf Mystfire Wolf plox.
I am definitely not in favor of locking maps…
I am definitely in favor of adjusting PPTs to the current map(s) populations.
I feel bad for the folks that play on servers whose night-time is really their day, but I am sorry: Your 5 minute PVDoor on an empty tower/keep at the server’s 3am should not be as valuable as me taking the same thing in “server prime” against 50 arrowcarts and equal or more defenders.
Same thing with me, if we were facing a huge oceanic server, that allowed us to run around all day and PVgate everything down: I would not mind if it counted for less.
Anything more than 20 is: overkill, waste of supply, and poorly planned if actually needed.
I could make an argument for 10 actually….
Having said that I have been party to 40-50 golem raids….When successful its fun and a good time for the server….When unsuccessful it is a huge drain on supply if not done correctly.
Personally, I would totally be fine with a 20golem cap limit per map. I hate Siege Wars 2 enough already…..
HAHA so that’s where he ended up??? He was a fairly well-known troll on the lower tiers (Formerly of ET server)…Let us know if you guys ever see Marshall Bodkin there too, he was another one of my T8 fav trolls.

We actually had a pretty nice somewhat coordinated defense of Jerrifers by the French Blueberry. I won’t hold is constant requests for Shakira sing-a-longs against him…well…maybe only a lil bit against him.