Showing Posts For KratosAngel.7289:

Where is the Rabid prefix?

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

Shameless bump because we deserve an answer from a member of Anet staff. Just an answer like “we know this but it is intended because bla bla bla” or “we know this and we plan to fix it in the near future” or “we did not know this, thank you for the feedback, I’ll tell the team about this”.
Thank you

Gear calculator/build sites.

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

What happened to the russian website which was very great ? Did it close or something ?

(edited by KratosAngel.7289)

Phase Retreat teleporting into a wall

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

I agree so much with that … Provided it’s one of our mostly used skill, it’s VERY frustrating to suddenly become useless. Either you spend a lot on teleport to waypoints and waste time, or you are in combat and cannot do anything … What about a /stuck that allows to unstuck ? Or give a way to get back on earth such as enabling blind underwater.

Orichalcum Mining Pick for Karma ?

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Posted by: KratosAngel.7289

KratosAngel.7289

I agree with Massacrul that it’s kinda stupid to be able to buy axes and sickles from karma merchants but not mining picks … Or is there any way we missed ? Or maybe they forgot to put some ?

Where is the Rabid prefix?

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

The main problem is notthe armor as wehave ways to get somebut theimpossibility toget rabid trinkets… Would love tohave an official answer from Anet about if its intended or notand if they plan to fix it.

Orichalcum Mining Pick for Karma ?

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

I dont think its related as you can still buy with gold but maybe a bit. Son anybody has an idea?

Orichalcum Mining Pick for Karma ?

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

So, since today’s update, I wonder if there’s any other way to get an orichalcum mining pick ? If there are sickles and axes available, there should be mining picks …

Ability to save/load builds and stuff

in Suggestions

Posted by: KratosAngel.7289

KratosAngel.7289

Oh sorry, I was not clear enough ! By builds, I obviously meant the traits, not the skills, which we don’t really care about. Sorry if I used the wrong word !

Ability to save/load builds and stuff

in Suggestions

Posted by: KratosAngel.7289

KratosAngel.7289

My request is quite easy to understand : provided there are different builds possible for a same profession and different aspects : WvW, outside PVE, dungeons etc … We will need to switch between different builds and stuffs that go with them.
The idea would thus be to have buttons to save/load builds, and same goes for set of armor (we could switch from 1 set to another with a single click).
Thanks for reading

Token number - Not getting 60 for every first path

in Fractals, Dungeons & Raids

Posted by: KratosAngel.7289

KratosAngel.7289

Yesterday I did some Honor of the Wave exploration in the afternoon. Fine, we all 3 got 60 tokens for this run. Then we stopped playing for the rest of the afternoon.
Later, in the evening, we decided to for a CoF Explo : fine, everybody got 60 tokens.
Yet, after that, we decided to go for a Caudecus Manor, which took over an hour (about an hour and a half), which was the first for the 3 of us. And … SURPRISE ! Nobody got the same amount :
Friend 1, War : 60 tokens
Friend 2, Necro : 15 tokens
Myself, Mesmer : 45 tokens

Seriously ? I could MAYBE understand some bugs while accomplishing the different paths of a same dungeon but after different dungeons ? WTF ?
To me, Diminishing Returns have no longer their place in the game, now that we only get tokens at the end. At least, not on the tokens.
Maybe just if only one path is repeated again and again, yeah I would agree but, seriously, that’s it.
No penalty to players playing as they are encouraged to do.

[Mesmer] List of bugged abilities and traits.

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Posted by: KratosAngel.7289

KratosAngel.7289

I don’t know if this is intended or a bug but here it is :
Illusionary Elasticity (providing an additional bounce) does not allow so on staff clones (what a shame ! ^^)

Which Armor stats to pick up for dungeons ?

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Posted by: KratosAngel.7289

KratosAngel.7289

I see, it’s pretty cool that it does not impact much damage on the sword set. Yeah I knew for the bleeding on illusion crit, which is very great since precision scales (and they have fury).
I don’t know if this is a bug or if this is intended but clones don’t get double bounce with I elasticity sadly (3 clones = 8 conditions at the same time yeah ! lol).

What a shame there are no rabid exotic sets for jewels ! That means less efficiency in that build … Let’s hope there will be in the near future.
I guess either stick with Carion, or with rabid rare set if that does exist … :/

I’m currently farming especially Honour of the Waves, and trying to get a few from TA and Caudecus too (no way for Arah lol). Already grabbed the chest piece, now in farm mode to get everything I need !

And yeah I defintely agree that scepter is very bad, it defintely needs some love lol. Either removing the clone factory on auto attack to replace with buffs/conditions, or make it faster but … do something geez !

Putting permanent bookmarks and notes to world map

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Posted by: KratosAngel.7289

KratosAngel.7289

I agree. I would love to make some little notes as to where I found this or that..
/signed

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

So I decided to give it a try, in sPVP against the dummies, just to see what it looks like.
I Ran a build with 20 in illusion, 25 toughness for the 5% to cond damage and 6x rune of the undead of course.

With a Carion Set (that is, amulet in that case) :
1433 condition damage, 11% crit, 2771 attack —> bleeding ticks at about 118, burn ticks at about 686

With a Rabid Set :
1497 condition damage, 42% crit, 2127 attack —> bleeding ticks at about 123, burn ticks at about 702.

And, just for fun, with a Ravager Set :
1149 condition damage, 55% crit, 2308 attack

Did not test the dots’ ticks for this last set for obvious reasons (condition damage really low)

However, what we can see between Carrion and Rabid.
Condition damage is not so different and does not make a big difference for bleeding, but is quite important as for the burn.
More Attack with a Carrion, which gives still a good power on alternative set of weapons, but very low crit.

More crit with Rabid, which is good, especially for the phantasm’s bleeding, but less attack.

Consequently, the wonder is : with that fully condition damage oriented build/stuff, is it still reliable to use a second set of weapons ?
I mean, in my case, Sword/Focus would have a pretty low attack, which means quite low damage. Problem is : in GW2, you should not stay whole fights with only one set of weapons to be very efficient in battles. Furthermore, I don’t see a second set which could synergise well with that build, that is another condition based set. At best, scepter+torch, but it would not be that great as those weapons are both weak in PVE (and scepter’s auto attack just is a pain to destroy phantasms …).

Last question : You said that rabid set was a pain to get (karmah, dungeon or very expensive). I guess you meant 42k+ karma for 1 piece or 300 dungeon tokens or the 10+ gold ? Absolutely no other way to get any ?
And, more important, can you get that on jewels too, as you cannot craft any ?

Arah dungeon- seers path is impossible to finish.

in Fractals, Dungeons & Raids

Posted by: KratosAngel.7289

KratosAngel.7289

I know I am a bit far from the topic, but how did you kill the avatar of Melandru ? We had a try with a not so bad pug, we were unable to kill it :
Trees are insanely hard and long to kill, which causes more green things to appear and bump/poison.
Also, the worst thing was, though we did not wipe, the boss kept resetting, regaining full health …
Is there anything we got wrong ? Or is it a bug ?

Broken links in the Post your Build Sticky.

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Posted by: KratosAngel.7289

KratosAngel.7289

It just seems that the website is down at the moment, cannot find any new link …

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: KratosAngel.7289

KratosAngel.7289

While I agree with the basic aim of the update, that is preventing speed running to farm tokens (hello Arah 2b), It has some flaws, regardless the unintended bugs.
I really love the fact that it’s no longer possible to speedrun tokens. However, here are 2 flaws :
1) Some people used and abused the speedruns before that and thus are advantaged over the new players, which is quite unfair, but I know there was no other solution to this (unless patching faster)
2) The most important point : it completely screws pug parties. What I mean is, usually, with pugs, you spend a lot of time in dungeons, 1-2 hours, and if it is difficult, you cannot complete the dungeon (example : Avatar of Melandru or Dwayna in Arah, or even Lupicus). Consequently, you spend a lot of time, kill many bosses, all that to get no reward (because, yeah, white and blue items are no rewards regarding the difficulty imho) for that ?
There should be an in-between. Something that would allow those players, trying hard, to get a fews tokens, let’s say about ten if they go up to the last or last-but-one boss, it’s only natural. I heard that it’s planned to have tokens as a rare loot on mobs but if you have to clean the entire dungeon to get 2 more tokens, that’s crap. Also, if you kill 20 mobs to get 10 tokens, it’s not good either. So the balance really needs to be done properly.
Also, why not adding a time factor, increasing the chances of token loots the more time you spend in dungeon ?

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

Oh yes you’re right, I took a look at it. I also checked the trait and it does work on phantasms and, even better, it does stack with the +15% dmg for phantasms in inspiration, which now makes my phantasms even more powerful
Provided the information on the wiki, I guess the Iwarden will get “nerfed” someday (that is, actually, fixed). What a shame as it’s one very difficult to keep alive

Which Armor stats to pick up for dungeons ?

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Posted by: KratosAngel.7289

KratosAngel.7289

Ok, I may give it a try once. Other problem : you mention the +15% damage for phantasms in 10 points domination. But this trait states +15% for illusions, and I’m not sure it works for both phantasms and clones ? I guess it would only be for clones …
I don’t know for phantasmal haste on Iwarden but it seems that it just does not work on the other phantasms (at least warlock and duellist and berserker ..) so I dunno if all are bugged or only the non working ones.
I think that if Iwarden gets nerfed with phantasmal haste, it might not be so useful anymore I agree, and reflect on focus skills would also be a bit less useful (though the curtain is very great for that)

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

Ok, thank for the information.
I quite like playing with staff, and thus your build should be great, but having the reflect on focus’ skills is really a huge advantage for the whole party, especially in some dungeons. I’d love to be able to conciliate both, but it’s impossible

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

Ok, thanks a lot for your answer. I will do the 10 points in domination as you suggested. Concerning inspiration, I need those traits for the improved which is definitely a must have in dungeons, that’s why I don’t have, unfortunately, the 20 points in chaos. That also explains why I don’t have the illusory elasticity : to boost the Idefender (phantasm from focus) so that it deals more damage and reflects more often (though, I admit, it often dies fast lol).
So, basically, provided I can’t get neither staff trait, nor the one more bounce, I should stick with GS ?
And thus, I guess that condition damage would not be much valuable, as it would only influence bleeding from my phantasms ?
I also thought about the 66% bleeding on crit sigil for the sword, I guess it would be fine on the GS as well (provided the high crit).
I’m not sure it would be that reliable without a condition build but could be useful anyway.
In that case, I guess I should stick with the knight stuff (power/prec/toughness) ?

Which Armor stats to pick up for dungeons ?

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Posted by: KratosAngel.7289

KratosAngel.7289

Bump this, sorry for this but I really NEED to have some answers, advices because it’s not discussed on other topics, as opposed to builds, and I think that’s important …

Orichalcum Mining Pick for Karma ?

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Posted by: KratosAngel.7289

KratosAngel.7289

Oh yeah, you’re right, thanks a lot for this piece of information !
Just to clarify : it’s not the usual weaponsmith, but the guy from the weaponsmith station. Also selling sickles and axes

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

I’ve heard that, regarding life, having at least 14-17K is enough. Provided I have 17k5, I guess I have enough health. Or anybody else have a different opinion ?
So, now the question is about toughness : worth it or not for a light armor ?

Orichalcum Mining Pick for Karma ?

in Players Helping Players

Posted by: KratosAngel.7289

KratosAngel.7289

Hello everybody,
I wanted to know if somebody had found a NPS selling those mining picks for karma ? I found those selling lv 45 ones, I also found the ones who sell lv 60 sickles and axes, but could not find the one for mining pick. Is there one ? Or do we absolutely have to buy them for gold ?

Which Armor stats to pick up for dungeons ?

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

Hey guys, I’ve read a lot on this forum about builds, skills, weapons to bring etc… for dungeons, but nothing about stuff :o
So, I was wondering what would you advice me to bring ?

First of all, here’s my build :
http://gw2skills.net/editor/en/?fgEQNAW8dlwzipXVTqGa9IxZGKf5oUcdvXmBu5NA
Staff for condition and Sworf/focus … well, it’s just so great.
I think I don’t need to explain phantasmal haste, bleed on illusion crit etc …
I take feedback bubble because it’s very good, you can even have some free reflect using F on dead useless NPC and run away (the aim is not to rez them but to activate the bubble :P)
I love to reflect with focus skills as well.

However, I’ve tried a bit yesterday to play GS & Sword/Focus and it did not seem so bad as I had thought … So I might change it for later.

Anyway, the aim of the topic : what stats should I chose ? Currently, I was going for Rampager stuff (Strength/Prec/Cond Dmg). Having 17500 HP, I thought it was enough.
However, recently, I’ve been wondering if Cond. Dmg was that reliable for a mesmer ? I mean, we don’t inflict as much conditions as Necros or other professions and I’m not sure it makes such a big difference in the total damage. Especially if, in the end, I trade my staff for a GS.
What do you think of it ? Should I drop ravager for stuff with Strength/Prec/Health (can’t remember the name)? (provided I have 25 points in inspiration) or maybe Knight Stuff (Strength/Prec/Toughness) provided I got 0 in toughness but a light armor (is it really reliable ?).
Thanks for sharing your thoughts.

Also, feel free to discuss my build. I’m wondering if the “3 sec confusion on illusion death” and “+33% condition duration” are so helpful for example.

And Finally, I forgot to ask for it. Which sigils would you advice on my armor, as well on as weapons ?

(edited by KratosAngel.7289)

4,5 hours in one path without single token...

in Fractals, Dungeons & Raids

Posted by: KratosAngel.7289

KratosAngel.7289

I entirely agree with this … I mean, for the new shard system. Though I absolutely agree on the principle that we should not be able to farm them with speedruns, I find it absolutely unfair that if you spend countless hours in the dungeon but can’t kill the last boss, you get absolutely no reward (except crap blue/green items). What should be rewarded is not killing the last boss but TRYING HARD to do so, spend hours in the dungeon OR doing it fast because of a very efficient team. The main problem is, that way, it just prevents pugs to get any tokens, and force to have some prefessions in your party to kill this or that boss …
The basic idea was good, but the consequence is not so much

FIX 2!

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Posted by: KratosAngel.7289

KratosAngel.7289

Defintely agree, this happens quite often and is very boring, especially when it’s coupled with the bug keeping you in combat, which makes you unable to teleport … cool. I’d like to see a command like .stuck that checks if you’re under the map and, if so, puts you back on the land, but I guess I’m hoping too much and we’ll have to wait until everything is perfect …

[Mesmer] List of bugged abilities and traits.

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Posted by: KratosAngel.7289

KratosAngel.7289

I think you can remove this point :
“Downed:
Underwater Downed 2 skill will lock the Mesmer in place until they either Rally or Die.”
which is now fixed

Any Dungeon guides out there?

in Fractals, Dungeons & Raids

Posted by: KratosAngel.7289

KratosAngel.7289

The easiest way for that is having all 5 on vent/TS/mumble to organize, all 5 picking up a barrel. Then, ideally, a mesmer should use his party stealth elite to give you a little time to run to the door and you all drop your barrels at the same time in the red circles