Showing Posts For LanfearShadowflame.3189:

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

@ Azhure & Just a flesh wound

Why? You guys want to demonstrate the state of the game if people get bored of the grind after the release of HoT and leave again within half a year? Personally I don’t think the game will then be completely dead, but it will get the status of a second rang MMO that could have done so much better but didn’t. A memory for many gamers. Instead of one of the serious alternatives / choices there are for MMORG gamers.

Anyway, as loyal players you should try to add something better to the suggestion then a picture that really, If you care for the game, even if you would disagree. You seem to do care for the thread because you are willing to spend time in it.

Grind or no grind, people always get bored eventually. Some sooner, some later. Instead of complaining about it, the better option is just to take a break. It’s healthy. Then when new content comes out, they return refreshed and ready to play… for however long until they get bored again. That’s just how life goes. Even people that don’t “grind” get bored and need a change of pace. That’s the nature of the beast.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Ascended armor: Before or After HoT?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Personally, I have multiple sets planned anyway so not a huge deal to me, I guess.

My concern isn’t so much what will be the ‘meta’ for HoT combat, but rather is HoT combat balanced around ascended stats or exo stats. If it is balanced around Ascended, could we potentially see agony come into play in the open world? Could ascended become a necessity as opposed to its current status of ‘luxury’? (Can you imagine the screaming?)

This will not happen. Ascended is tied to Fractals more than anything else. further it does not have much in the way of stat increases to speak of.

Yeah, I know it’s not a distinct different in stat change; however, never say something won’t happen. We’ve already seen that such a statement doesn’t hold true with Anet. We’ve already seen people speculate, even ask for, agony implementation in other parts of the game.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Ascended armor: Before or After HoT?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Personally, I have multiple sets planned anyway so not a huge deal to me, I guess.

My concern isn’t so much what will be the ‘meta’ for HoT combat, but rather is HoT combat balanced around ascended stats or exo stats. If it is balanced around Ascended, could we potentially see agony come into play in the open world? Could ascended become a necessity as opposed to its current status of ‘luxury’? (Can you imagine the screaming?)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

The Miniature Pet Dapperness Thread

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Dear heavenly Dwayna — I neeeed that frog.

Ha, yes the frog would fit you.

But I want that Polar Bear!

That’s a Panda though.

Yes, Panda. My bad. Super tired last night. Haha.

Still on that note, should have a Super Dapper Polar Bear too.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Pretty Lady

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I was toying with the character creator for a new Elementalist and thought: with everyone making supermodels for characters, why not try to create something more exotic with human or norn? I’m seriously considering now updating my main mesmer for something this flavor: attachment below

Then, any of you guys have “exotic” (very very subjective) looking humans or norns around? Post your pictures!

I’m not trying to be mean but…to me….with that face it looks like Gaston from Beauty and the Beast cross dressing with some plastic surgery involved.

I was leaning more towards Angelina Jolie meets Jennifer Garner meets the Walking Dead.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Pretty Lady

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m more of a basic….girl next door kind of person…all the way down to the freckles and pony tail.

Attachments:

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Pretty Lady

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

YIKES!

OK, I know, I know. Beauty is in the eye of the beholder…..but that’s just terrifying.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

The Miniature Pet Dapperness Thread

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Dear heavenly Dwayna — I neeeed that frog.

Ha, yes the frog would fit you.

But I want that Polar Bear!

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Well one of them had a movement-system I disliked (click with your mouse on the ground), another got shut down (oow and there where many reasons for that, but game mechanics / game-play weren’t one of them TCoS) and one I still play but is P2P so I don’t play it regular (Did when playing on private servers, then moved on to official ones but then stopped playing on regular basis), just once in a while. So I only really ‘moved on’ from one of them.
-

The only valid excuse among all those is the one that was shut down. If you truly liked the game, click to move or monthly subs wouldn’t be that big a deal.

“Or did you get everything you wanted to get and move on because there was nothing more to do?” No, they keep adding stuff and that easily keeps me busy, it did even when I did play on regular basis.

And yet….here you are….

“Your underlying issue is you simply don’t like the base design of the game’s loot aspect.” Yes, what results in not having the option to directly work towards an item but only the option to grind for gold.

“I don’t think it’s ever going to adjust as much as you want it to.” I have my doubts about that as well (mainly because it’s mostly the way it is because of their cash-shop focus and changing that is not something they will easily do) as it would be a shame because like it or not, many people find the game grindy or boring because of that. Scare them away again after HoT by still using the same system and they will not come back. What really means the end of everything GW2 could have been. (Not the end of GW2.. just for the record, but it had potential to be much more / bigger)

This grind being one of the bigger flaws imho.

The only “grind” that exists is in your head. Based on your logic, since you can’t work toward an item specifically (not gold, not rng, not currency) the entire game is grind.

So…why are you here again?

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“Then you’d come back with the exact same complaint”, I did not complain about grind in any of the MMO’s that used this system. So no.

And are you still playing them? Or did you get everything you wanted to get and move on because there was nothing more to do? The fact that you have indeed moved on to yet another game is quite telling.

“Be it grinding for gold or grinding for loot.” With gold it’s like a never ending grind for gold while farming for items (while only partly true, like I said before, not everything has to be RNG based when rewarding items) you have many different farms but if you like to grind gold that is also an option.

You have a kitten ton of options for farming as it stands, so lack of options obviously isn’t your issue. The fact that practically everything rewards gold in this game (including failing events) should contribute to gold not being grindy. Honestly, I don’t think “grind” is your underlying issues here. Your underlying issue is you simply don’t like the base design of the game’s loot aspect. Which, some of that has adjusted, to an extent, with collections; however, I don’t think it’s ever going to adjust as much as you want it to.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

So a new llama mini is coming but.....

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

i would also like to know more about this seeing as ive added mine to the wardrobe it would be horrible to have to get another.

Considering it says you need to put “a few” of them in the mystic forge, I guess you need 4 of them and forge them. So 5 in total if you want to unlock both minis.

Nothing specific has been stated, but that’s very possible. Considering scarcity though, I would think it might be 2 and then coins and crystals or something. So you’d need 3 total at that point, as opposed to 5. Since they haven’t given us the specific recipe, it’s likely they havent even decided yet.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Mini Llama limited? Please sell!

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

The llama in the picture does not seem to be the mini llama currently in game. The current llama doesn’t have the hat or bowtie.

Correct, this llama is a mystic forged version using multiple regular llamas, per the blog post. Specifics have not been posted

You make the new mini llama by combining 4 of the previous llamas in the Mystic Toilet.

When I read the blog, that info hadnt been posted. They said they would elaborate closer to the end of the tournament, or did they update the blog?

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Mini Llama limited? Please sell!

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I recommend you go spend lots of time in pvp….

These aren’t going to go into the gem store (and if they do, anet should be smacked). They are nice ‘special snowflake’ for those that win mulitple llamas over time.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

GW2 Fitting Tool

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I would also like the ability to see what an infusion does to your Attributes tab by mousing over the infusion in game, but that’s another issue. Say you wanted to add a +5 precision infusion and want to know what the break point is to gain another 1%.

I believe 2 of the +5 equate to a 1% gain. It was something I was playing around with via that website as well cause I was curious at one point. It’s been a while though, I’d have to go play with it again.

To get +1% critical chance you need 21.12 points of precision

Interesting so the stats are off on the website then.

According to it, adding 2 precision infusions gives me 10 precision → 1% crit chance
1537 → 1547 : 33% → 34%
But I see the math on the wiki, so…interesting. In the grand scheme of things that really makes infusions pretty worthless.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

GW2 Fitting Tool

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I would also like the ability to see what an infusion does to your Attributes tab by mousing over the infusion in game, but that’s another issue. Say you wanted to add a +5 precision infusion and want to know what the break point is to gain another 1%.

I believe 2 of the +5 equate to a 1% gain. It was something I was playing around with via that website as well cause I was curious at one point. It’s been a while though, I’d have to go play with it again.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

GW2 Fitting Tool

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Thats great for different builds, but can you compare like a thief wearing a rabid mask with a sinister shoulders and a carrion chest with Knights pants..ect?

All i am getting for armor is a pvp rune.

Yes, you can. there are three setting in the top right corner. You want the PvE setting.

Ha forgot about that.

Yes, as Kal points out, there’s a toggle in the upper right for the mode you want the stats for. My saved link just defaults to the pve, so I didn’t even think about that lol.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

GW2 Fitting Tool

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Thats great for different builds, but can you compare like a thief wearing a rabid mask with a sinister shoulders and a carrion chest with Knights pants..ect?

Like overall stats? Sure, it has the stat numbers displayed on the side. So you could mix and match however you pleased.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

GW2 Fitting Tool

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Wouldn’t something like gw2skills.net work for this? (Or one of the other assorted build tools) Depends on how up to date with the latest stat sets they are, but I think the one I mentioned has them all.

Just open 2 windows, load the armor / trickets / whatever you want to look at and compare? That’s what I do….

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Purchased 15 Shadow dye packs...and...

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I bought 5 last night. (I just happened to have 500 gems, so I figured why not). I got a Shadow Orange, which actually ain’t bad.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I think the LS release system had a lot to do with it. Because the LS introduced new farms every few weeks, players had to farm in the new zones (or the altered zones to earn all the rewards they wanted before the content went away. This created an urgency, and forced players to find the most efficient routes to the end reward. So naturally most people felt like they were grinding.

The expansion is a great opportunity to change this. I hope they have a far better reward system than showering us with new currencies on every map. The Masteries look like a great way to reward people. And the Precursor collection look like an excellent way to deal with new rewards.

It will be a great system, I hope, and there would be no need to add rewards to specific RNG tables, just make collections for valuable items.

I agree LS1 with it limited time approach did definitely contribute. I think LS2 was better, those maps and farms are permanent and one isn’t necessarily significantly more lucrative than another (or maybe that’s just how I play).

But yes, I agree the expansion holds a lot of potential for balancing rewards. I like the introduction of collections, and look forward to working on the new ones in the expansion. I think we’ll still need at least “some” rewards tied to rng though. Collections aren’t everyone’s cup of tea after all.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

And this is the real problem with a gold-based economy, they need to balance out risk vs reward, something that unfortunately doesn’t exist in this game. In this game, the easiest activities that take no effort, like chest farming with a huge group of people in SW, has more rewards per hour than doing actual content.

Farming sparks in Malchor’s Leap used to be the best option for Charged Cores, farming skelk in Southsun used to be a great spot for Blood, following a champion train in Frostgorge nets more rewards than most other content in the game, and following the world boss train is similar.

So more difficult content has lucklaster rewards compared to the easy modes. If the higher difficulty content had better rewards, then more people would do that and don’t feel the grind as much.

I can’t call running Arah solo a grind, even if I do it daily. Repetition does not always equal grind.

I agree, repetition does not equate to grind necessarily. Although for some people, it does. Its completely subjective.

The issue isn’t the gold based economy. That in and of itself is not what causes the issue. The lack of reward balance, as you point out after, is the root problem. I do agree they need to do some further work on balancing rewards across the game, though I doubt we’ll see anything done with the core game at this point.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Gold being the primary reward system is what makes this game so NON-grindy. Making items the main reward would simply INCREASE the amount of grind since you’d be shoehorned into doing specific content repeatedly in order to get specific items.

Gold as a reward allows you to focus on playing the content you like and eventually being able to acquire almost anything you want.

It is a vastly superior system to the old item reward schemes.

While I personally can agree that I feel having a game wide currency that’s readily obtainable to be non-grindy, not everyone will see it that way since “grind” is subjective.

Some people are going to feel pressured to only do the content that rewards the greatest amount of gold in the shortest period of time, which is going to pigeon-hole them into very specific content, and yes, I can see that becoming a “grind” for some people. This way they can get whatever shiny they are after, faster. What these people fail to comprehend is if that shiny where to drop instead of gold, they’d end up grinding just as much if not potentially more to achieve it. Where as, with gold, they do have the choice to go do other things, and still make progress toward their end goal. They just don’t exercise that freedom of choice and opt to whine instead.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“Because there’s no need to grind if you dont want said item” So if you want to get the item / to get the item, it is required. Exactly what I said.

This statement right here highlights that the choice is in fact yours. You are making the choice to chase something, and as such you must work for it. That work comes in the form of grinding, which you don’t like. What do you want them to do? Just hand it to you if you decide you want something? A certain amount of work has to be involved to keep the game engaging.

“What do you want them to do?” If I would answer this then people would complain again I keep repeating myself because I think repeating myself means I am right. (Or something like that) But of course I repeat myself because of these sorts of questions.

Anyway, yes it’s choice, just as it’s choice to play this game. I also choose not to do this grind. But I would like to work towards the items. Just not by grinding gold for 90% of them but by actively working towards them, having fun doing that. I also did this in other MMO’s. Grind is not the only way. The other ways to do that I gave in multiple other comments. Liadri would be one example.

The problem is Deveta, in either instance you end up grinding for the item you’re hunting. They cannot just give it to you after one or two passes of the content (be it a mob kill, a quest chain, a boss, etc). You’re going to have to do it again, and again, and again, and again, which equates to grind. Then you’d come back with the exact same complaint you have now – you can’t achieve whatever it is you’re after without grind. Grind is a necessary evil in the longevity of these types of games. Be it grinding for gold or grinding for loot.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Guild chat is now SAVED on character swap

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Oh thank goodness. This is something I’ve wanted adjusted for quite some time. It was kind of annoying that all of my other conversations persisted between character swaps, but not guild chat.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

gs for elementalist?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

As I said in the warrior thread, based on a lot of the speculation and what we know so far, they may not duplicate weapons across specializations. We know necro is getting greatsword, because of that, I highly doubt ele will also get it. Not this time around anyway.

Given the current weapons that eles cannot currently use though, my bet is pistol, sword, or torch.

I’m ruling out shield, hammer, axe, and bow due to the conjures at this time; however, perhaps at some point we’ll see conjurable weapons become actual specializations.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Small/Easy update/fixes that improve the game

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I like how we assume that any change we recommend is “small” or “easy” given that we haven’t a clue wtf their code looks like.

I was asked update a column data type in a table (from int to bigint) to avoid an overflow issue with the auto-id. Should have been a super easy change for a database. Drop a primary key, update the data type, reinstate said primary key, then update a few references (foreign keys, stored procs, etc). 48 hours later….yeah, not so much. I hate the systems on this project.

Just goes to show you that just because you think its easy, or that is should be easy, doesn’t mean it actually is easy. Sometimes development loves nothing more than to bite you in the kitten …

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Sinister gear, P2W, and HoT

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

If putting things behind an expansion is p2w then every game that has ever had a paid expansion is p2w. Leveling, armor, weapons, mounts, new races, new professions with their new skills, new areas, all sorts of things in things that have had expansions.

Really, people need to stop calling every aspect of mmorpgs, p2w.

They really, really need to learn what pay to win means. Cause GW2 don’t even come close…

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Sinister gear, P2W, and HoT

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

No guys, you’re missing the point. Everything in this game is Pay 2 Win cause you had to buy the game in the first place. In order to play the game and have things with which to win you had to pay, so it’s totally P2W.

You get a cookie for that one buddy.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[WvW] Why are you removing content?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I think we’ve known since the official HoT announcement that the new BL would replace the current BL. It has also been said repeatedly that the old BL (alpine) would come back. Rotations have been mentioned, tournaments have been mentioned. I don’t think they have that specific aspect nailed down, but they have assured it that it will return.

This approach allows wvwers to spend some time with the new map (something they’ve been asking for). It also allows anet to work on upgrading the old map with some of the new tech when they get the time. If it were left live in conjunction with the new map, you know people would harp on them about upgrading it. Additionally, this doesn’t make for more maps to cover for some of the thinner wvw populated servers.

I don’t really see an issue with their approach honestly.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

future revenants

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’ve been working on a heavy ascended zerk set, so I’ll probably have that available to pass to my Rev.

I’ve tossed around the idea of making an ascended Cele set for it, but haven’t decided. I’ll figure all that out when I get to play with it I guess.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

So... where are the dungeons?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

in GW2 you need to do a dungeon 30+ times to get a full gear set.

23 times at the 60 tokens per run, unless you’re including weapons in your calculation. If you’re including weapons yes, upwards of 38 runs, depending on weapon combinations in question.

However, given that there are alternative options to obtaining gear, and that dungeons were never intended to be the primary way for a person to gear up necessarily, comparing WoW’s dungeons to GW2 dungeons is comparing apples to oranges.

Additionally, WoW’s dungeons, you run one 5, 6, 7 times for one piece of necessary armor. Then you progress to the next dungeon to repeat for another single piece of armor. The number of runs is pretty close between the two games if you take the total number of runs into consideration.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“Because there’s no need to grind if you dont want said item” So if you want to get the item / to get the item, it is required. Exactly what I said.

This statement right here highlights that the choice is in fact yours. You are making the choice to chase something, and as such you must work for it. That work comes in the form of grinding, which you don’t like. What do you want them to do? Just hand it to you if you decide you want something? A certain amount of work has to be involved to keep the game engaging.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Please make Caithe's Remorse buyable

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I find I disagree with the statements that there should be no other means of acquisition. I don’t mind people having to do “something” to acquire said item; however, locking a specific stat set to only ones means of acquisition can be very frustrating.

As it presently stands, Sinister and Nomad ascended trinkets can only be earned if you complete the associated achievements, where as the other stats can be gotten via laurels, guild commendations, wvw tickets, and fractal relics.

Even the stats locked behind the dungeon collections have more than just one option. You can either do the dungeon itself, or you can do the pvp reward track to earn the necessary collection items. Or you can do a combination of the two.

For Nomads and Sinister you absolutely have to do the LS, and you absolutely have to do all the achievements for the particular story instance. There are no ‘options’ available here (until after you unlock it), and I don’t agree with that.

Aren’t the weapon and armor recipe books available for Nomad and Sinister gear? I would have sworn that they are…

I haven’t gotten the achievements yet on episode 8 but I believe I have recipes available for making the gear.

We were discussing the ascended trinkets specifically (rings, accessories, amulets). Which only come from completing a specific episode’s achievements. The OP specifically mention’s Caithe’s Remorse, which is tied to the ‘Point of No Return’ episode. (http://wiki.guildwars2.com/wiki/Point_of_No_Return_) After you achieve this, the trinket in question does become purchasable through laurels or crests, but not until such point.

Yes, the gear and weapon recipes come as an assortment of drops (if you’re lucky) or you can buy the recipes off the TP.

Personally I like that you can earn these things from achievements. I think they should add achievements to get some of the pre-existing stats, because some people would simply prefer that route. However, that shouldn’t remove the ability to just buy the stat if for whatever reason you can’t complete the achievement. Options aren’t necessarily a bad thing.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Please make Caithe's Remorse buyable

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I find I disagree with the statements that there should be no other means of acquisition. I don’t mind people having to do “something” to acquire said item; however, locking a specific stat set to only ones means of acquisition can be very frustrating.

As it presently stands, Sinister and Nomad ascended trinkets can only be earned if you complete the associated achievements, where as the other stats can be gotten via laurels, guild commendations, wvw tickets, and fractal relics.

Even the stats locked behind the dungeon collections have more than just one option. You can either do the dungeon itself, or you can do the pvp reward track to earn the necessary collection items. Or you can do a combination of the two.

For Nomads and Sinister you absolutely have to do the LS, and you absolutely have to do all the achievements for the particular story instance. There are no ‘options’ available here (until after you unlock it), and I don’t agree with that.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

Warrior specialisation ?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

From what we know / speculate thus far, there haven’t been any weapon duplications. Since Ranger is getting the staff as it’s first specialization, I don’t think the warrior will. Of course, I could be wrong.

Of the current weapons warrior cannot wield, my bets are on dagger, torch, or shortbow (in that order).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

New outfit trend!!!

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Still waiting for polearm datamined 2 years ago.

To be fair, most of the things datamined recently have actually come to fruition, but not all. So I have hopes for the armor and the balth outfit.

Still, I think in the future we’ll see polearms. Maybe not exactly as designed 2 years ago though.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Revert Camera Changes

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Lock FoV and camera height settings while on siege. Problem solved. It’s silly that this hasn’t happened already.

They probably just didn’t think about that. Not everyone thinks of everything after all. Even working on a team of people, not all possible scenarios are necessarily going to be covered. Give them time to tweak it and find all these things, that’s what betas are for. Using the live client to beta it (and we all knew (or at least those of us that read) that it would be a beta) gives them a much larger pool to draw data from.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

New outfit trend!!!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t mind outfits. I have a couple (bought the noble, earned the hex during Halloween), and there are a couple others I’d like (but I’m no hurry to buy, I’ll get em eventually). So, I don’t mind them making them / selling them. (Waiting for the balth right now, I’ll get that one as soon as it is available). I do wish they had the separate headpiece functionality, but maybe with time…

I do want to see more armor sets, in game. Likely we’ll get a few more with HoT (I think they’ve basically said as much when asked about new skins in the interviews), but I’d like to see maybe a new set (or 2?) come out between now and then as well. Not holding my breath though. I believe that_shaman has datamined at least 1 new set for each weight; crossing my fingers on seeing more.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It didn’t have the grind that this GW2 has and depending on what game.I know in PWI if you got the cash you can be leveled fast.

Lol yes, GW1 absolutely does have as much grind as GW2. In fact, in Factions there is one instance of required grind to even progress to the next mission. (Yeah, gather 10k faction, I’m looking at you). By the end of the game, if you were still pugging, especially the higher end areas, groups required higher levels of the pve skills…which required title grind (light bringer, ebon vanguard, etc). The base leveling process in Prophecies was a “grind” (bu many people’s definition of the term), if you played the game “as intended” you didn’t even reach 20 until you hit the desert, doing crap ton of killing and questing along the way.

I really like how people claim GW1 has no grind or less grind than it’s sequel. It’s absolutely not true. As someone that played GW1 for more than 7 years, I know better.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

request for removal: asura warrior threat

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m appalled at how insensitive you people are. OP said they had a minor panic attack over this, and you’re all brushing it off like it’s nothing. Shame on all of you! This is not how you talk to people with disabilities! I hope each and every one of you have to one day live while crippled by something outside of your control. Maybe then you’ll understand why this is unacceptable.

Really? You think its legitimately ok that someone had a panic attack over the use of the word dumb? You think it’s legitimately ok that people need to be babied?

Don’t get me wrong, I’m not against being polite, however, I’m completely against the PC bullcrap. We need to get away from the mentality that people need to be molly coddled. It tends to turn out badly, just take a look at the world around you.

As for how I treat disabled people… I treat them just like everybody else, because that’s what they are. The last time I checked, most disabled individuals did not welcome being treated like they were different. So yeah, I have no issue telling the OP they are over reacting, the same way I’d tell anybody else.

Edit: Oh and as for the assumption for not understanding what it’s like… my son’s Autistic, so I very much know what it’s like. At 14, he absolutely hates it when people treat him differently because of his “condition.” We’ve gone so far as to change schools (at his request) so he could get away from teachers in our home district that pitied him and treated him like glass because he wasn’t “normal.” So yeah, you know where you can stick your assumptions.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

request for removal: asura warrior threat

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

face….desk

For crying out loud, your character isn’t talking to you, personally. They aren’t even aiming it at disabled people. (Asura thing everyone not Asuran are stupid, cmon now)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Stats nerf after update (3/16)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It has to be a bug.

There is no way they would alter one of the critical features of the game without making any announcement on it.

Aww…. That’s just precious.
Still believing that after all this time.
You hold them to higher standards and have greater expectations than I do.

Yeah, i genuinely do. But if it turns out its not a bug, then that will change somewhat. Am still expecting it to be a bug.

Even if it’s not a bug, and simply got overlooked by the people that compiled the patch notes, that kitten happens. Since I started on the project I’m currently working on, something very similar has happened to us twice (and I’ve only been on the project for about 6 months now). When people get super busy, sometimes its hard to get a list from them to compile all the notes on what was completed, what’s making it into the roll out, etc. Hell, even using things like JIRA and TeamFoundation Server (which tracks all the tasks and what state they are in) things can still be missed.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Stats nerf after update (3/16)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

If this was an undocumented intentional change, I can’t say that I’m displeased. After all, I’ve been saying for a while now that downscaling could use a balance pass.

If it’s a bug. Lol that’s one helluva bug!

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Teragriff OP

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

However, run into a fort to help out with 6 or 8 of them waiting for you….ok, game over. I can’t CC that many of them at once when they all opt to charge me. XD

First, look before you blindly run it and take note of the teragriffs and what kind they are. If you plan on taking on a failing fort, start by heading for the stairs. Keeping up top will limit their charges and force the ones that shoot missiles to either miss or come to you. When everything starts coming up to the walls, jump down, head for the other side and repeat.

Personally, as a staff elementalist, I just pull everything, drop the AoE snare then hide behind a wall and have them walk into my AoEs and die.

Well thank you Captain Obvious. Yes, I do typically look before I leap. Yes, I typically use terrain to my advantage. However, sometimes, timing just really sucks.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

what about endgame?

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It seems really weird if a really big feature like that wasnt annunced yet… i thing the big stuff is already annunced, new zone, new classes, guild hall, new pvp mode, masteries, specialization… i dont think they have something like new dungeon/raid system… maybe a new dungeon but i dont think will be too much different from what we already have, maybe harder, but is nothing if a new kind of reward/progress system isnt added…

Yes, Colin has stated that all the major features have been announced – ie things they would put on the back of the box. However, other things have been mentioned (ie challenging group content) that they have yet to expound upon. We don’t know what that challenging group content is as yet. Colin has stated that they have looked at raids, other instanced content, etc to [evaluate] (because the synonym is blocked lmao) what their options are, but we don’t know what they’ve opted to go with. Obviously we’ll still have some large scale open world fights, that’s been alluded to. However, nothing has been said definitively beyond that.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

I miss unlocking items through content

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t mind having some weapon / armor skins in the store. Anet is a business after all. However, I think they are putting too many of them there. Yes, we had the Lumi set come into the game recently, which was great, but we need a few more in the game to earn to help balance out the store.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Teragriff OP

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t think teragriffs are OP. Mildly annoyed, oh yes, but not OP. I typically don’t have an issue when I’m facing off with one or two of them. However, run into a fort to help out with 6 or 8 of them waiting for you….ok, game over. I can’t CC that many of them at once when they all opt to charge me. XD

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

no, people arent the problem, the problem is that they want to force everyone to experience the game at the same pace.
Imagine if books limited you to a page a day, because they wanted you not have to wait for the next book.
many people would rather read the book at their own pace, and then buy the next book if they enjoyed it.

You dont have to force people to play your game slowly in order to have them enjoy it, thats just not true

Anet gives lots of optios for play style in the game. We aren’t forced to really do anything any specific way.

The game isn’t limiting you to ‘a page a day’ using your analogy. You can burn through the available content as fast as you please. However, like a book, once you hit the end, you have to wait for the next “book” to come out. Which means you either entertain yourself with what you have, or you go do something else. You don’t kitten and moan “gimme gimme gimme, me me me, mine mine mine” in the mean time.

well my post was more in the context of time locks/deciding you want people to do X for Y amount of days before completing it
as that is what we were discussing recently.

That falls under ‘entertaining yourself’ after you blow through the content. Games use time locking and / or grind to draw it out so you spend more time entertaining yourself in the interim between “books.” Its not all that different than opting to reread a book (or the series) as you wait for the next installment. Technically, the only thing that really applies to, though, is ascended and only if you choose to craft the daily materials yourself. Generally speaking, there are ways around a lot (if not all) of the time locks that GW2 has.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

Grind is still grind

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

no, people arent the problem, the problem is that they want to force everyone to experience the game at the same pace.
Imagine if books limited you to a page a day, because they wanted you not have to wait for the next book.
many people would rather read the book at their own pace, and then buy the next book if they enjoyed it.

You dont have to force people to play your game slowly in order to have them enjoy it, thats just not true

Anet gives lots of optios for play style in the game. We aren’t forced to really do anything any specific way.

The game isn’t limiting you to ‘a page a day’ using your analogy. You can burn through the available content as fast as you please. However, like a book, once you hit the end, you have to wait for the next “book” to come out. Which means you either entertain yourself with what you have, or you go do something else. You don’t kitten and moan “gimme gimme gimme, me me me, mine mine mine” in the mean time.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Grind is still grind

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

You need to understand that people are the problem.

Yes, yes indeed they are. I’ve been saying this for years (not just in regards to gaming).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.